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re: Nintendo Switch: Building a New Generation of Hardware from Scratch
My Wii (along with my wavebird) still plays GC games just fine.
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re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by Michael Corvin
(Post 12963941)
That is good news. The Gamecube was the last time we saw F-Zero & Waverace. It'll be good to play those again since they're aparently dead franchises to Nintendo. It was also home to the last good Zelda console and Mario Kart games as well.
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re: Nintendo Switch: Building a New Generation of Hardware from Scratch
It's nice to know I'm not alone in appreciating Mario Kart: Double Dash! Honestly, that's the reason I bought a GameCube in the first place. Mario Kart Wii was pretty lousy, but I do agree that MK8 is top-shelf all the way, at least with the modes I like to play.
Super Mario Sunshine is the only mainline Mario game I've started and never finished, and I've had an itch to give it another shot over the past few years. (I dumped my copy on my father after giving him his own GameCube as a birthday gift, and he lost it ages ago.) I would've liked to have preferred a remaster to smoothen out its rougher edges a la Wind Waker, but...whatever. If these rumors are true, presumably that means that unlike the Wii U, the Switch has analog triggers. |
re: Nintendo Switch: Building a New Generation of Hardware from Scratch
It seems to me that people are going to jeer Nintendo unless they release a console that is comparable to the Xbox One S or PS4 Pro. I think throwing another console onto the pile of indistinguishable black and white boxes would be a terrible decision. In my opinion they're pursuing the right strategy.
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re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by Breakfast with Girls
(Post 12964121)
It seems to me that people are going to jeer Nintendo unless they release a console that is comparable to the Xbox One S or PS4 Pro. I think throwing another console onto the pile of indistinguishable black and white boxes would be a terrible decision. In my opinion they're pursuing the right strategy.
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re: Nintendo Switch: Building a New Generation of Hardware from Scratch
There's also the fact that the U, controls aside, could play these Switch games just fine.
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re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by slop101
(Post 12964135)
There's also the fact that the U, controls aside, could play these Switch games just fine.
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re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by Breakfast with Girls
(Post 12964121)
It seems to me that people are going to jeer Nintendo unless they release a console that is comparable to the Xbox One S or PS4 Pro. I think throwing another console onto the pile of indistinguishable black and white boxes would be a terrible decision. In my opinion they're pursuing the right strategy.
Originally Posted by stingermck
(Post 12964128)
It worked so well last time! :)
I understand that competing head to head in power with MS/Sony isn't really feasible, but hopefully their roadmap is much better developed with the Switch then what we've seen in the past. They can overcome throwing money at gaming by leveraging a stronger strategy and the strength of their characters - I hope they can do it this time around, even if I personally don't care for the whole portable aspect. |
re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by Adam Tyner
(Post 12964166)
To no greater an extent than the Xbox 360 and PS3 could play current-gen games just fine.
And doesn't the Switch have pretty much the same graphical capabilities as the U, or far closer to it than that of the two last Sony/MS consoles are to each other. |
re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by slop101
(Post 12964254)
And doesn't the Switch have pretty much the same graphical capabilities as the U, or far closer to it than that of the two last Sony/MS consoles are to each other. That said, while there's more to performance then these figures like CPU architecture, memory bandwidth, and low level programming API's, here's the GPU comparison for reference (based on what I could find, could be wrong on one or two of these). Wii U - 176 GFLOPS Playstation 3 - 192 GFLOPS Xbox 360 - 240 GFLOPS Tegra X1 - 512 GFLOPS Xbox One - 1.31 TFLOPS Playstation 4 - 1.84 TFLOPS Playstation 4 Pro - 4.2 TFLOPS Xbox Scorpio - 6 TFLOPS The Switch should at the very least be much more powerful then the Wii U just based on the Tegra X1 alone, in addition to other rumored improvements like twice the RAM and the CPU. I'd be surprised if the Switch is as powerful as the XB1/PS4 though, especially for the sake of battery life. For reference the Snapdragon 820/821 that you see on high end cell phones today are around 520 GFLOPS too. |
re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Ah. Thought I had read that since it's mostly portable, with it's own screen, it wouldn't push graphical capabilities far beyond the U.
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re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Don't get me wrong, I'm intrigued by the Switch but at this point it's all riding on Nintendo's name. Their core franchises are running on fumes for me.
Originally Posted by The Questyen
(Post 12964088)
Crazy talk. Mario Kart 8 is fantastic and I would never go back to the GameCube versions of Wind Waker or Twilight Princess having played through the remasters on Wii U which fixes both of their issues.
Mario Kart 8 has its moments but is full of flaws. Pretty sure I laid them all out in the MK thread, so no need to rehash. The hover was a nice change of pace, but overall the series just keeps getting worse. |
re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by slop101
(Post 12964320)
Ah. Thought I had read that since it's mostly portable, with it's own screen, it wouldn't push graphical capabilities far beyond the U.
The Wii U had pretty low specs and that was 3 years ago, i'd be surprised if it was still that level (especially since we have word that Dark Souls 3 was running on the Switch). |
re: Nintendo Switch: Building a New Generation of Hardware from Scratch
[go to 4:55]
God, Fallon is insufferable. |
re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Wow, I was dead certain that Nintendo would maintain radio silence about the Switch. Very cool to be proven wrong! ...and Shiggy doing the Wonder Red thumb...!
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re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Skepticism aside, that looked damn good running Zelda. Not surprising.
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re: Nintendo Switch: Building a New Generation of Hardware from Scratch
If Zelda is day one for the Switch, pretty sure I will be too.
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re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by wtsang
(Post 12964515)
Skepticism aside, that looked damn good running Zelda. Not surprising.
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re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by slop101
(Post 12964732)
Does it? We were sorta promised something on the scale of Skyrim. It didn't look like anything approaching that; it was desolate, with very little detail or texture. If anything, I was let down a bit by that presentation.
But I guess texture is valid. |
re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Looks pretty damn desolate to me :shrug:
https://abload.de/img/zelda21ds7g.png I actually hope this is an early build, with textures and objects stripped out to make it run smooth for the presentation. |
re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Zelda didn't look that impressive to me, although we also didn't see enough. But yeah, the textures in the world look terrible (sorry about the negativity).
Jimmy overdoes it a little, but he does sound like a real fan. And that's probably a good thing for marketing this thing to the people watching his show. At least it's a nice contrast to say, Conan having no idea what he's doing. |
re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Can't disagree with any of the above; it just seems like Nintendo's vision for Zelda hits perfectly for my tastes. Every time they go with a stylized look it just seems right.
That screenshot looks as barren as described, but it didn't come off that way in motion when we weren't just staring at that one clearing. |
re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by fumanstan
(Post 12964940)
Zelda didn't look that impressive to me, although we also didn't see enough. But yeah, the textures in the world look terrible (sorry about the negativity).
On another note, one of the most longstanding bits of speculation (though there haven't been any credible rumors to support it) is that the Switch would play Nintendo's mobile games. Reggie says that's not the case, at least for Super Mario Run: Development for Super Mario Run is different than development for Nintendo Switch [the company's all-new Wii U successor, coming in March 2017]. With Switch we're going to have a variety of input devices, a variety of ways for you to interact with the game. Here, it's all the screen. So it's a different type of development challenge. But at the core, our developers are looking to create content that you really can't get anywhere else, you can't experience anywhere else...that's a core philosophy that's going to continue. |
re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Isn't SMR's entire UI tapping the screen? How in the world can you map that to a button?
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re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by pinata242
(Post 12964980)
Isn't SMR's entire UI tapping the screen? How in the world can you map that to a button?
You're right that it'd be a whole different kettle of fish without a touchscreen, although it's still somewhere in the realm of probably-a-bad-idea-but-not-completely-impossible. Reggie, from that same interview: Super Mario Run on Apple TV? Not now "You know...we haven't even launched Super Mario Run yet, so we haven't even thought about those types of applications, but again, what I would say is, we developed this to live on these kinds of screens, and to be played in this type of experience, and we think that's what it's best for. Let's see what happens after the 15th of December." |
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