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The VR Gaming Thread (Meta Quest, Vive, PSVR)

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Old 01-18-24 | 03:18 PM
  #901  
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

Unfortunately the Bullet Storm VR remake looks to be a huge miss.
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eXcentris (01-18-24)
Old 01-18-24 | 08:10 PM
  #902  
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

I don't, but ask in one of these two FB groups and you'll get a reply within minutes;

Meta Quest games 25% Off Discount & Referral Codes

Meta Quest 3 Games & Accessories Promotions

Old 01-18-24 | 08:14 PM
  #903  
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

Anyone play Crashand VR? This game is brutal, I've been trying to get through the first mission for 2 days.

Old 01-25-24 | 12:21 PM
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

Despite having a Quest 3 for about 2 months, I never truly got around to playing it (set it up, that's it) for various reasons. Today I actually fired up 7th Guest and it's amazing.
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RichC2 (01-25-24)
Old 01-28-24 | 06:55 PM
  #905  
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

I made Bob the Robot (modified from an existing model) to act as a stand for the Quest. It worked when using the Meta strap but if you switch to a headstrap with battery, it flips over backwards because of the rear weight. Ended up putting a back "leg"/support and some felt on top to make it less slippery. I'm still testing the connectors for each part because they were way too loose to begin with. I'll probably put it on Etsy.






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Decker (01-28-24), Spiderbite (01-28-24)
Old 01-28-24 | 07:20 PM
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

Love it!!!
Old 02-01-24 | 02:48 PM
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

I just put Bob the Robot on Etsy if anyone is interested. First 5 buyers get 25% off. Plus, it's available in Sakura Pink until the Oscars.

https://www.etsy.com/ca/listing/1669...-quest-headset
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Spiderbite (02-01-24)
Old 02-01-24 | 04:46 PM
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

If I didn't already have a stand for my PS4 VR headset, I would buy this in a second. Very cool!
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eXcentris (02-03-24)
Old 02-19-24 | 02:37 PM
  #909  
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

Originally Posted by brainee
Oh, I tried setting up Airlink to see how Asgard's Wrath plays (the first one). My modem isn't particularly new (5 GHz), but there isn't any bandwidth competition, the PC that was running the game is internet wired, and I was playing in the same room as the modem. Aside from a seconds hiccup it seemed to play really well. Now Asgard's Wrath 2 will probably disappoint me since the graphics looked so spectacular compared to what I used to on the Quest.
I finished Asgard's Wrath. Gameplay was flawless after some adjustments in the game settings (following recommendations by a Reddit post). I don't know if everyone realized that the game is free (through the Oculus store on the PC) if you got Asgard's Wrath 2 (or at least it was redeeming the free AW2 that came with with purchase of a new Quest 3).

Spectacular looking game that unfortunately had one of the worst endings I've ever seen in a video game. It was like one of those joke "bad" endings you get when you made a wrong choice (making you reload a save and try again). Except ... it was for real. At least I won't have to wait 4 years for a sequel like players did when it first came out.

I'm holding off on AW2 until they release the Quest 3 optimization that they've said they're working on.
Old 02-22-24 | 08:33 AM
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

Terrific news for PSVR2:

Also, we’re pleased to share that we are currently testing the ability for PS VR2 players to access additional games on PC to offer even more game variety in addition to the PS VR2 titles available through PS5. We hope to make this support available in 2024, so stay tuned for more updates.
Old 02-22-24 | 08:38 AM
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

That would be nice.
Old 02-25-24 | 06:03 PM
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

Well, I did it! I'm joining the ranks of the PSVR2 owners who've ponied up for the Globular Cluster mod, which -- by every account I've seen -- makes the headset massively more comfortable and better locks in the sweet spot.

I haven't really used my headset much since my, errr, day one purchase, but the one-two punch of the two Moss games really won me over. Now I just need to get prescription inserts!
Old 02-26-24 | 02:53 PM
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

2024 and I've still not tried VR
Old 02-26-24 | 03:18 PM
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

Lucky. If I was just experiencing it for the first time these days it'd be mind bottling.
Old 02-26-24 | 03:57 PM
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

Originally Posted by RichC2
Lucky. If I was just experiencing it for the first time these days it'd be mind bottling.
Did you just say "mind bottling"?

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Old 02-26-24 | 04:31 PM
  #916  
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

I have not tried it at all yet either.


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Old 02-26-24 | 07:37 PM
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

I quote that dumbass movie more than I care to admit, and since nobody in the real world appears to remember it I just sound stupid and/or insane. It's fantastic.
Old 03-01-24 | 11:10 PM
  #918  
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

FWIW, as of this morning, Meta has added a revolving streaming game library to their Quest+ service (a la Xbox Gold or Playstation Plus) in addition to the two standard downloadable games per month. For the first month, there are thirteen titles in the revolving library including Walkabout Mini Golf, The Climb, Demeo, Fruit Ninja and Onward. Also, if you are a new subscriber or are a monthly subscriber and move to the annual plan, they appear to be adding a $25 Meta gift card credit to your account.

BTW, March's two monthly games are Contractors and Shadow Point.
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Old 03-04-24 | 12:45 PM
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

Wow. I honestly don't know if I did this yet or not, but I guess I better check.
Old 03-04-24 | 01:29 PM
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

Best I can tell mine is a Meta account. I honestly don't remember if I did a conversion or not.
Old 03-04-24 | 01:50 PM
  #921  
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

Originally Posted by Maxflier
Best I can tell mine is a Meta account. I honestly don't remember if I did a conversion or not.
Did you look on your headset or from a website?

N/M I found my account on the Meta website along with all my purchases. I must have switched over some time previously.
Old 03-04-24 | 02:24 PM
  #922  
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

Yeah, I just went to the website to see if it would let me log in and it did, so I assume that means I am good.
Old 03-04-24 | 02:25 PM
  #923  
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

I got an email saying my account was being deleted but I've never owned a headset. No idea when or why I created an Oculus account in the first place.
Old 03-17-24 | 01:47 PM
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)

Originally Posted by Adam Tyner
Well, I did it! I'm joining the ranks of the PSVR2 owners who've ponied up for the Globular Cluster mod, which -- by every account I've seen -- makes the headset massively more comfortable and better locks in the sweet spot.

I haven't really used my headset much since my, errr, day one purchase, but the one-two punch of the two Moss games really won me over. Now I just need to get prescription inserts!
I finally got around to installing this. Removing the stock padding was nerve-wracking in theory but in practice went pretty smoothly, and it's kind of unreal to physically touch the detached padding (especially up front) and realize how there's basically nothing there. I was annoyed by the PSVR2 at first because either it perpetually kept slipping or felt miserably tight, and I couldn't find a balance. But my first attempt with the Globular Cluster II was pretty much perfect, and I'm looking forward to fiddling to see if there's an even better fit. It felt like I dialed into the sweet spot easily, the headset stayed exactly where I set it, and I didn't have indentations all over my face afterwards.

I haven't really put the mod through its paces yet -- just a few minutes in GT7, both racing and in the VR garage -- but initial impressions are extremely strong.
Old 03-17-24 | 11:26 PM
  #925  
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Re: The VR Gaming Thread (Meta Quest, Vive, PSVR)



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