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re: Xbox One: We said WHAT at E3??
More like an extra 180 MHz AMIRITE?
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re: Xbox One: We said WHAT at E3??
:whofart:
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re: Xbox One: We said WHAT at E3??
If they've figured out a way to squeeze a bit more performance without melting the motherboard, that has to be good news. :up:
However, I think from a PR perspective, they should have kept it under wraps and only told developers. It still feels like they are cobbling this thing together, and it's 3 months from launch. |
re: Xbox One: We said WHAT at E3??
Easy there mr. negative.
They didn't announce anything and the article states it is aimed at developers and not consumers. |
re: Xbox One: We said WHAT at E3??
Yeah, but again, they are just doing damage control at this point, they probably figured it can't hurt to leak that info. Although it'll be funny if Sony announces the same thing. Both companies are running at a insane pace to get things ready in time, Sony is just doing a better job of hiding that.
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re: Xbox One: We said WHAT at E3??
Xbox One bumps up GPU speed by 7 percent
http://www.shacknews.com/article/804...d-by-7-percent Xbox One developers will have access to slightly more GPU power than expected. When Microsoft announced the console, the GPU clock speed was cited as 800 MHz. However, Microsoft's Marc Whitten has confirmed that the GPU will be overclocked when the console ships later this year. The new clock speed is 853 MHz--a 7 percent increase. "This is the time where we go from the theory on how the hardware works... to really having them in our hands. That's the time where you start tweaking the knobs. Either your theory was right, or you were too conservative," Whitten told Major Nelson in his latest podcast. Increasing the clock speed may cause concern over potential overheating--an issue Microsoft will want to avoid given the RROD fiasco of the 360 generation. However, it appears the system was designed with heat in mind. One rumor suggests that the console was designed to be on for ten years continuously. With always-on no longer a requirement for the console, it's likely Microsoft has some wiggle room to overclock its GPU. The surprise performance boost for Xbox One is undoubtedly good news. However, even with the increase in clock speed, Xbox One may still be unable to match PS4 spec. But as these two consoles become increasingly similar, the gulf between them is becoming ever smaller. |
re: Xbox One: We said WHAT at E3??
Originally Posted by Music
(Post 11785594)
Easy there mr. negative.
They didn't announce anything and the article states it is aimed at developers and not consumers. |
re: Xbox One: We said WHAT at E3??
Xbox One enters internal beta phase, gets GPU clock speed boost
http://www.engadget.com/2013/08/02/x...internal-beta/ Plain old civilians like us can't buy Xbox One just yet, but some lucky folks who work for Microsoft already have beta units in their homes. Xbox VP Marc Whitten shared that tidbit, among others, with Xbox spokeperson Larry "Major Nelson" Hryb on a recent podcast. Not only do some folks internal to Microsoft have beta kits of final retail units, but many game developers have their hands on final versions of development kits. Given that last bit, Whitten said that Microsoft increased the Xbox One's GPU clock speed from 800MHz to 853MHz, released its "mono driver" to developers -- a DirectX graphics driver "100% optimized for Xbox One" -- and more and more games are inching closer to "final" every day as a result. Essentially, Whitten's signaling the transition for Xbox One from a model seen only at press briefings to a physical thing you can own and use. Though Whitten kept mum about many other details, he repeatedly reiterated that we'd hear more solid detail at Gamescom in a few weeks. We'll of course be on the ground in Cologne, hounding Whitten and co. for more. Today's Xbox One news comes just over a week after Microsoft revealed a more indie-friendly publishing model for its upcoming game console. It was also recently revealed that each Xbox One console acts as debug hardware, allowing developers to run incomplete code on any box -- a concept with major implications. Xbox One arrives this November and, should you be convinced by Microsoft's ploys, it'll cost you $500. |
re: Xbox One: We said WHAT at E3??
Carmack envisions lengthy console cycle, mysterious platform configurations on the horizon
http://www.joystiq.com/2013/08/02/ca...-platform-con/ During his expansive, three-hour long QuakeCon 2013 keynote speech/dissertation on the future of basically everything in the entire world, id Software co-founder John Carmack shared his expectations for the lifespan of the newest console generation, as well as the nebulous state of our understanding of consoles in general. "I don't think there's going to be much of a push for another generation for a long time," Carmack said in response to a question from the audience. "Really, we could be doing great, innovative work even on the current generation for many more years yet. It's not like anybody's seen everything that you could do." "I'll be surprised if we see radically better games enabled because of the new capabilities on the consoles," he continued. "And, I've thought for a while we're now past the knee of the curve of the payoff benefit, so we're going to be definitely on the gradual sloping part of it going forward." Carmack added that he doesn't expect a next-next generation of consoles will be necessary until the trade-off can be made for hardware that can handle ray tracing. Should that take the form of a PlayStation 5 or Xbox 12 as we'd be accustomed to, however, is unknown in his eyes: "Whether we get something like cloud gaming owning large shares of the market before then," he said, "or people using both systems or you just play on your mobile phone and it shows up on whatever screen's near you, that could become [the] dominant gaming platform. But, a traditional next Xbox? Yeah, I think that's a long ways off, and there's a credible argument to be made that there may not be another console generation as we know it now." |
re: Xbox One: We said WHAT at E3??
Originally Posted by flashburn
(Post 11785062)
It's a good thing that the PSU is external, so much less heat that is not inside the system. Who gives a shit about a brick? Shove it behind your home entertainment system and forget about it.
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re: Xbox One: We said WHAT at E3??
Originally Posted by Ocelot
(Post 11785658)
True, but not if you already have another brick (Wii U)... Besides, I dust the back of my entertainment unit once a month. I hate wires, I got rid of my surround sound system because of that reason. HDMI is really a bless, but those power cords, oyez, a pain... Seriously, there's no reason to make something with a big ass brick for the power cord anymore. I'm not a PC gamer, but some of the PC customized towers are freaking amazing! The wires and internal works are so well organized, it's like a piece of art!
You make it sound like the back of a PC doesn't have a million wires sticking out of it, but anyone that's doing more than the simplest of tasks with a PC does have a lot of wires sticking out of it. |
re: Xbox One: We said WHAT at E3??
Originally Posted by Raul3
(Post 11784970)
Since the hard drive is internal, according to that pictures, and there's no way they'll allow you to open the console, too much risk, the hard drive may not be upgradable under warranty. But they will let you add any external hard drive (under some specs I guess).
So I guess they won't sell 1 TB hard drives accessories or something like that. Because they are totally going with the cloud baby!
Originally Posted by Raul3
(Post 11784975)
You can always open the console and upgrade to a 4 TB hard drive... but you'll lose you warranty.
1. Physical media 2. Installed on local HDD 3. Installed on external HDD 4. Stream from the clouds |
re: Xbox One: We said WHAT at E3??
Originally Posted by flashburn
(Post 11785661)
I don't really see how not having a power brick helps your cabling situation. You'll still have a power cord, only with a brick, it'll have a brick in between the cord (sure it's two cables, but that's really irrelevant in this case).
You make it sound like the back of a PC doesn't have a million wires sticking out of it, but anyone that's doing more than the simplest of tasks with a PC does have a lot of wires sticking out of it. PC Towers don't have bricks, there can be a lot of cables of course. |
re: Xbox One: We said WHAT at E3??
Originally Posted by Ocelot
(Post 11785681)
No it doesn't :-( But it's still an eyesore, one that you rarely see of course. Hey, if every time you see it, it kind of make you think why on earth they still make power cords like that? The LED TVs are so thin and sleek nowadays, it's really a step up from old fat tubes and guess what? No power bricks!
PC Towers don't have bricks, there can be a lot of cables of course. |
re: Xbox One: We said WHAT at E3??
Originally Posted by flashburn
(Post 11785569)
"Increases graphics processor" is so misleading... all they did was increase the GPU clocks slightly. That's a pretty common thing to happen, we just don't usually (need to) hear about it. These systems are being pushed out much quicker than previous generations mainly because they are both trying to get first out the door, so something like CPU/GPU speed isn't 100% locked down at this point.
Good news regardless though. It makes sense for Microsoft to announce something like this, since they are still in "damage control" mode. |
re: Xbox One: We said WHAT at E3??
Originally Posted by fumanstan
(Post 11785709)
Sounds good to me, especially with people playing the spec comparison between the PS4 and XB1, every little bit helps.
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re: Xbox One: We said WHAT at E3??
Originally Posted by flashburn
(Post 11785719)
Sure, as long as you realize that bumping up the engine clock 53 mhz is a "little bit". This whole "console war" is very entertaining to me. :)
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re: Xbox One: We said WHAT at E3??
Originally Posted by fumanstan
(Post 11785740)
So you're saying it's significantly better and a million times more awesome? Sweet!
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re: Xbox One: We said WHAT at E3??
Originally Posted by flashburn
(Post 11785697)
TV's don't need power bricks because they are massive (relatively speaking) and have plenty of room to spread out the power supply along the back of the panel. I'm not sure what your gripe is about the power cord (maybe you meant brick), but the power cords are always the appropriate gauge based on the devices power usage, TV's follow the same rules.
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re: Xbox One: We said WHAT at E3??
Originally Posted by Ocelot
(Post 11785830)
Oyez, you got an explanation to everything eh? So why consoles have to have brick in between the power cords? It's not the end of world, I get that. BUT it's ugly as fuck. If the power cord is too long, you can use the cable organizers to make it tidy. You can't do anything to the bricks, maybe perhaps color it orange and start laying them on the back of the TV stand...
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re: Xbox One: We said WHAT at E3??
Why would you color it orange?
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re: Xbox One: We said WHAT at E3??
Originally Posted by fumanstan
(Post 11785837)
Why would you color it orange?
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re: Xbox One: We said WHAT at E3??
Originally Posted by fumanstan
(Post 11785837)
Why would you color it orange?
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re: Xbox One: We said WHAT at E3??
Originally Posted by flashburn
(Post 11785833)
If you don't want a response, don't post on a public forum. Your concerns are ridiculous.
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re: Xbox One: We said WHAT at E3??
Originally Posted by Ocelot
(Post 11785853)
I didn't say I don't want a response, GEEZ. I'm just surprised that you have an answer to why TVs don't come with a brick and yet, justifying the console's power brick is fine.
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