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Re: Battlefield 3
And whoever thought it was a good idea to include this blinding-light bullshit should have their head examined.
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Re: Battlefield 3
The shotgun issue, screams "Quantum of Solace" all over again, where in that game the shotguns, once fully upgraded were like magnetic sniper rifles. Aim and hit, over and over and over.
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Re: Battlefield 3
My context: Battlefield Bad Company 2 was my first FPS and I only started playing in February. I was a Nintendo guy all my life and the PS3 was only purchased this December as a Blu-ray player and now I do a little gaming. I've never experienced an "open beta" and I have no experience with COD, MoH, or PC/Xbox gaming to compare my experience to; basically, I'm a newbie with a newbie impression.
This sucks. I really, really hope I eat crow on this one but I am no longer excited about Battlefield 3. Gameplay is drastically different than BFBC2. It feel like, in their desire to make the game as realistic as possible, they've slowed everything down to a grinding halt. I don't care how real they want the game to be - if it ruins the gameplay then it ruins the gameplay. jdpatri is exactly right - this is for hardcore FPS gamers and that's about it. My uncle will love it on his PC. I'm considering canceling my pre-order, even if it means not joining in on the fun with everyone else because they're on BF3 and I'm still roaming around Arica Harbor on BFBC2 on my own. Gameplay Gripes: - It takes longer to switch from a rifle to pistol than in BFBC2. Noticeable and deadly in close-combat situations when you need extra ammo and quick. - Jumping over obstacles incurs the little Mirror's Edge sort of "see the whole body" way that makes sense some time and no sense other times. It's also really slow. - Throwing out med packs and ammo packs is slow. - Spawning seems slow. And what's up with the screen going to black first? - Knifing is a joke. It's slow and confusing. - There's no indicator to let you know who in your squad is talking so you can't know who is telling you what's going on. - But that doesn't matter because I can't hear anybody in my squad and they can't hear me. I'm hearing people who aren't in my squad, though, just fine. - I'd say 90% of the enemies who kill me are prone. I guess going prone is replacing "hide in the corner" or "hide in a tree" for how to get a long killstreak. - I know this is likely just me, but the glowing blue text is really difficult for me to read. I can't tell if I killed someone or if someone spawned on me. (I hope I get used to this but it is the most absolutely frustrating thing for me. I can barely read it and it actually makes me angry while playing. Again, probably just me...) - There's no way to take a squad of friends into a game or join a friend already in a game. This is the number one reason I play - to play with friends. BFBC2 is fun, no doubt, but I never enjoy myself nearly as much as when I'm in a squad with friends. Those are my major gripes. I'd be able to live with the drastic design changes like the way weapon upgrades work (looks like there's going to be double the "star chasing" in BF3), the way the menu screen layout works (it's really confusing), or even what really feels like an air of the game taking itself way too seriously (there's something about all of this that feels like it's relying on an assumed prior knowledge of how FPS are supposed to work, look, and feel, as well as simply too serious a tone compared to the rollicking good times with Bad Company)... I'd be able to live with those drastic design changes if the gameplay were exciting. Which, for me, it's not. If people disagree with me, that's fine. The internet is loaded up with people who appear to really be digging this one. So far, it's not for me. Oh, and for anyone about to say, "Remember, this is beta," I don't care. It should still be fun to play. DICE also needs a really good copy editor / writer. Between the awful sentences and punctuation of BFBC2 and the BF3 beta, it's clear that good writing is their last priority. |
Re: Battlefield 3
Wait, you can't form a party and jump into games? Are you serious? If that's the case, I am immediately canceling my preorder.
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Re: Battlefield 3
I'm sure you're supposed to be able to, but it's broken.
I've tried joining a friend's game, joining a friend's squad once in the game, leaving and joining squads over and over hoping to get into a friend's squad with an open space, inviting a friend to a game or squad (well, not this one - I couldn't figure out a way to do it), and being a part of a squad hoping to join a game together and none of those options worked. |
Re: Battlefield 3
I'm seriously considering cancelling my preorder.
I never thought I'd say that. |
Re: Battlefield 3
I hope they work the bugs out but the one I am really waiting for is Ghost Recon FS.
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Re: Battlefield 3
Originally Posted by jdpatri
(Post 10945816)
I'm seriously considering cancelling my preorder.
I never thought I'd say that. It's one of the problems with the move toward open betas that are pushed as events/demos -- we've come to expect a level of polish that this game just doesn't currently have. Try crawling in just about any hilly portion of the above ground section of the "Metro" level. You end up half above ground half below ground. Serious geometry issues. Significant/frequent frame drops. Had the demo freeze my PS3 entirely already in the first hour I was playing. Tossing ammo or a med pack leaves you vulnerable for what feels like almost 10 seconds. Knifing's broken. Squad management's broken. I just don't know... |
Re: Battlefield 3
I hope you guys are voicing these concerns to DICE and not just to strangers on an internet forum. They're the ones with the ability to correct these issues before release, after all, isn't that the entire point of an open beta?
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Re: Battlefield 3
Originally Posted by DaveyJoe
(Post 10945870)
I hope you guys are voicing these concerns to DICE and not just to strangers on an internet forum. They're the ones with the ability to correct these issues before release, after all, isn't that the entire point of an open beta?
Nowhere in the downloading process or game screens is a big deal made about bug reporting or how to do it. It also seems like an afterthought in their blog posts. The first result in a google search for BF3 beta bug reporting isn't even an official bf3 site. The official site contains a blog post saying you should report on the battlelog forums with a link pointing here: http://battlelog.battlefield.com/bf3...=|bf3|devblog|. Signing in here requires an "Origin Account email" and password, but no means for creating an account. Searching for "origin account" or "origin ea" leads here: http://www.origin.com/us/about, which is a windows download that I'm sure as hell not downloading. From there, I'm smart enough to go here: http://store.origin.com/ on which I can click "register" and create an account, after which I can go back and search for the proper place for bf3 beta bug reporting in the forums. But yeah... they really seem to want my feedback. :-\ |
Re: Battlefield 3
That's quite the process. I guess I truly am a "casual gamer" in a "hardcore gamer" world. :shrug:
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Re: Battlefield 3
ogs, I'm going to download the PC beta software, too, so I have a chance to play with my uncle and my brother. I'll let you know if I have a better experience being able to get into a squad together to play.
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Re: Battlefield 3
Guys, I think you are putting too much into this beta, not to mention the fact that you are all more comfortable playing conquest over rush. The gameplay feels a little too frenetic for sure. I think if they allowed conquest on this map as well many of your gripes wouldn't feel as serious. All I'm saying is give it a chance. Generally you have a week to pick up / cancel your pre-order from release date. Maybe a rental would help? Though, from what I've always heard BFBC2 was a mess online at launch. I have to believe with as high profile as this is now, I can't believe this won't be more polished right at launch.
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Re: Battlefield 3
A major aspect of the last 2 BF games has been destructible environments. Blowing a hole in the wall to create a new pathway. Or taking down an entire building to kill a sniper.
I don't see that in the beta map. You can knock down trees and those flimsy barrier shields. But has anyone actually blown a hole in a wall or destroyed any major structure? |
Re: Battlefield 3
Originally Posted by TheBigDave
(Post 10946068)
A major aspect of the last 2 BF games has been destructible environments. Blowing a hole in the wall to create a new pathway. Or taking down an entire building to kill a sniper.
I don't see that in the beta map. You can knock down trees and those flimsy barrier shields. But has anyone actually blown a hole in a wall or destroyed any major structure? |
Re: Battlefield 3
Originally Posted by shumway
(Post 10946048)
Guys, I think you are putting too much into this beta, not to mention the fact that you are all more comfortable playing conquest over rush. The gameplay feels a little too frenetic for sure.
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Re: Battlefield 3
Originally Posted by TheBigDave
(Post 10946068)
A major aspect of the last 2 BF games has been destructible environments. Blowing a hole in the wall to create a new pathway. Or taking down an entire building to kill a sniper.
I don't see that in the beta map. You can knock down trees and those flimsy barrier shields. But has anyone actually blown a hole in a wall or destroyed any major structure? |
Re: Battlefield 3
I'm trying to play the beta but it just keeps saying "failed to ping closest server". :(
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Re: Battlefield 3
Originally Posted by excom101
(Post 10946092)
You playing on Xbox? I read that they turned off a lot of the destructible environment on the Xbox demo because it was causing some of the major geometry/terrain issues (such as ending up underneath the ground when crawling). I'll see if I can find the post about it in a bit here.
Originally Posted by DVDChris
(Post 10946137)
Around the 3rd set of mcom stations there is a locker room type area. The entry ways were blown open so that people couldn't hide behind the doorway.
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Re: Battlefield 3
Originally Posted by TheBigDave
(Post 10946507)
Yea, I'm on the 360. Is anyone seeing major destruction on the PC or PS3?
I've seen that too. But that's about it for destruction outside of glass and plywood. I haven't seen anyone create an alternate pathway to a crate. Or take out the side of a building so snipers can't hide in the windows. I wonder if part of the lack of destruction is that few people are playing the engineer class because there are no vehicles to worry about. |
Re: Battlefield 3
I'm disappointed to read that some of the issues that led me to prefer CoD over Battlefield (while still thinking BF is a good, fun franchise) are there, at least in multiplayer.
I absolutely hated choosing the spawn area and the load time you had to endure after you got killed. I don't give a fuck where I respawn, just put me somewhere away from the enemy and let's go! Weapons were way overpowered, it felt like it was one hit one kill, regardless of where you were hit. That and it was extremely frustrating being killed 90% of the time by an unseen enemy. Rarely saw who killed me. BF feels like a game more suited for camping (as it would be in real life I suppose) where in CoD you can at least move around the map and not feel like you're going to hear the zing of a sniper's bullet kill you every time. Nevertheless it's an good franchise overall, the single player campaign was fun. I'm sure I'll pick this up, but CoD's multiplayer stands above BF's. |
Re: Battlefield 3
I heartily disagree. I'll take vehicles, destructible environments, and dogtags over any CoD mechanic any and every day. This beta proves squat other than they are working on more of a CoD feeling for certain aspects, i.e. going prone, holding your knife out for quicker kills, and individual weapon leveling up for attachments instead of general kit attachments.
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Re: Battlefield 3
I just felt lost playing the demo. I have never played a BF game before, and really the only FPS I devoted a significant amount of multiplayer time with (referring to this generation of FPS) was Modern Warfare 2.
Spawning took an assload of time. I didn't understand what was the big difference between the classes. I understood they had different load outs, but other than that? I noticed the huge clipping issue when crawling outside. I would get shot out of nowhere constantly. Not one person had a mic. I will take annoying trolls over silence any day. Two of my friends tried joining as a squad, and one kept getting booted constantly. Not a good sign. I already have an inherent distrust of all things online when it comes to EA, and this did not come close to alleviating my fears. This is especially important since I would be buying this game for the multiplayer aspect. I'm sorry, but how is it that this doesn't look better than MW2. I felt the same about Black Ops. These games just feel cheap compared to it. I understand people have a problem with the "arcadey" aspect of MW2, but I feel it has a level of polish that I'm not seeing here. I understand it's a beta, but I can't imagine graphically it will look much better. Positives. I thought the animation for climbing over a barrier was actually pretty quick. I never threw a med pack out so I can't speak to that, and I have no idea how to do it anyway. The level was really big, and I thought that was fun. Hopefully I see some improvement or I'm canceling my preorder. |
Re: Battlefield 3
To anyone who's also played the Alpha on PC, does the Beta seem like a step back? I find it very buggy. I keep popping up in weird locations (sometimes several feet behind where I was running towards) and the controls are really glitchy.
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Re: Battlefield 3
I installed the beta on my PC this morning and right away get an error connecting to EA :(
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Re: Battlefield 3
Originally Posted by spainlinx0
(Post 10946734)
I never threw a med pack out so I can't speak to that, and I have no idea how to do it anyway.
UP - Turns on Laser or Flashlight if equipped DOWN - Rate of Fire (single burst or auto) LEFT - Gadget #1 like Ammo or Health Packs (depending on support class) RIGHT - Gadget #2 like Defib If anyone's interested, here's Dice's Top 10 Metro Map Tips: DICE's top ten Battlefield 3 Operation Metro tips: 1 - Stick to your team mates, and remember to spawn on them to stay close to the fight. 2 - Use your kit specific abilities to help your team mates. Assault can hand out med kits, Engineers can repair vehicles, and Support can hand out ammo. 3 - Make sure when you have armed an M-COM station, that you defend it to make sure it is destroyed. 4 -The bombed-out tunnel section in Operation Métro is an excellent place to use a flashlight as one of your weapon attachments. Use it to light the tunnels up - and to blind your enemies. 5 -Attach bipods to your weapon and deploy it automatically by pushing up against cover or going prone and zooming in - this gives you a huge increase in accuracy and stability. 6 - Use suppressive shooting (fire close to enemies behind cover) to negatively effect the enemy's fighting capabilities. 7 - Watch out for falling debris as this can hurt you. But you can also hurt your enemies by taking out buildings with the Engineer's RPG. 8 - Shotguns are excellent for CQC (Close Quarters Combat) in the tighter tunnels sections. 9 - Fire automatic weapons in short bursts for accuracy, or switch to single fire mode if applicable. 10 - To grab your enemy's dog tag as a souvenir, do a stealth knife kill from behind. |
Re: Battlefield 3
Originally Posted by fumanstan
(Post 10946792)
I installed the beta on my PC this morning and right away get an error connecting to EA :(
Originally Posted by gates70
(Post 5278424)
That's a bug. You have to go on the BF3 page and go to server browser and search that way.
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Re: Battlefield 3
To whomever asked... Yes. I've posted on the BF3 forum. But A) I dont get the impression this will make it through the thousands of threads that go like this:
Poster 1: I don't like blah blah blah about the BF3 beta. Poster 2: go play Call of No Skill Duty then, douchebag. And B) if anyone were forced to sift through the bullshit they are not going to come out of there with a clear mind. Crazy town in there. This is where they request you to direct your comments. An open message board. Brilliant. |
Re: Battlefield 3
Originally Posted by jdpatri
(Post 10947038)
This is where they request you to direct your comments. An open message board. Brilliant.
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Re: Battlefield 3
Earlier this week I thought it took forever to spawn because I wasn't understanding exactly how to do it. Now that I do, it feels like respawning is really fast. It's so fast, however, that the defibulaters are absolutely worthless. Unless your teammate's body is right beside you, don't bother making the jog out to revive them because they'll respawn long before you get there. And it's almost pointless to throw out a med pack because death comes so swiftly; a couple shots from an unseen enemy and that's it.
These two elements make me feel like there's no reason to play Assault/Medic. Might as well stick with the Support class and not even bother with med items. I did have more luck playing the game overall and while it's not growing on me I tolerated it more. |
Re: Battlefield 3
Originally Posted by dogmatica
(Post 10947567)
Earlier this week I thought it took forever to spawn because I wasn't understanding exactly how to do it. Now that I do, it feels like respawning is really fast. It's so fast, however, that the defibulaters are absolutely worthless. Unless your teammate's body is right beside you, don't bother making the jog out to revive them because they'll respawn long before you get there. And it's almost pointless to throw out a med pack because death comes so swiftly; a couple shots from an unseen enemy and that's it.
These two elements make me feel like there's no reason to play Assault/Medic. Might as well stick with the Support class and not even bother with med items. I did have more luck playing the game overall and while it's not growing on me I tolerated it more. |
Re: Battlefield 3
I don't know. Like any aspect of the game, it takes some practice. I had one round where I revived about 15 people. And you get 100 points for each revive. That really adds up.
When you're defending an objective in tight confines, throw some medpacks around. All your teammates are hunkered down in a small area. Often they'll take some damage before mowing down the attackers. Those medpacks help them heal quickly and give you some good points. |
Re: Battlefield 3
Originally Posted by TheBigDave
(Post 10948094)
I don't know. Like any aspect of the game, it takes some practice. I had one round where I revived about 15 people. And you get 100 points for each revive. That really adds up.
When you're defending an objective in tight confines, throw some medpacks around. All your teammates are hunkered down in a small area. Often they'll take some damage before mowing down the attackers. Those medpacks help them heal quickly and give you some good points. I've run with the medic class for 75% of my time in Battlefield. The complaint isn't that doesn't make for a useful class, racking up points for personal achievement... just that the teamplay utility of revive/defib/medpack has been castrated by the excessive hit damage and quick respawn. What good is a medpack when it still just takes another shot to bring your teammate down? Or the defib when re-spawn is so quick anyway? I do, however, like that we now get points for acting a respawn point. |
Re: Battlefield 3
Originally Posted by jdpatri
(Post 10948144)
Or the defib when re-spawn is so quick anyway?
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Re: Battlefield 3
Here's the IGN Beta Guide. Lots of good tips.
<iframe width="560" height="315" src="http://www.youtube.com/embed/_BMCukCSNoQ" frameborder="0" allowfullscreen></iframe> And here's an official intro video from EA: <iframe width="560" height="315" src="http://www.youtube.com/embed/8QzxLKSX8os" frameborder="0" allowfullscreen></iframe> |
Re: Battlefield 3
Originally Posted by TheBigDave
(Post 10948319)
The attackers only get 100 lives per base. Use those up and you lose the game. Reviving a teammate gives your team that life back. If every Medic on the attacking team used the defib whenever possible, they would be a lot harder to beat.
However, if you get your medic waxed trying to defib your teammate you negate the utility of the revive. And with the excessive damage.... you're just as likely to get yourself dead as you are to revive a teammate. |
Re: Battlefield 3
Originally Posted by jdpatri
(Post 10948413)
However, if you get your medic waxed trying to defib your teammate you negate the utility of the revive. And with the excessive damage.... you're just as likely to get yourself dead as you are to revive a teammate.
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Re: Battlefield 3
Originally Posted by TheBigDave
(Post 10948508)
I don't seem to have that problem. Sounds more like the problem is reckless gameplay. If you go running into the middle of a battlefield while bullets are flying, you're going to get killed. But if you play smart, it can be a useful tool. I'd say my ratio of successfully reviving vs killed while reviving is around 5:1.
This is not fun. If you're playing with a decent squad, you can do plenty of reviving because you're moving as a group. When you're running with a bunch of randoms that's not the case. I honestly don't care about your revive ratio. I'm in the mid 20 levels on BFBC2 playing almost exclusively medic. I'm at least capable of playing the class. But the game is just not enjoyable right now on so many different levels. |
Re: Battlefield 3
I played for about 1/2 hour yesterday... that's all I could take. This beta was a colossal step backwards in terms of gameplay fun. If I took a step ANYWHERE in open territory, I was sniped. the only way to play was to run the periphery of the map -- which is time consuming and negates the help of having cover.
As others have mentioned this game is trying to be too real. I want fun, not real. |
Re: Battlefield 3
Originally Posted by Rob V
(Post 10949154)
As others have mentioned this game is trying to be too real. I want fun, not real.
It's not hard to adjust either. Make this "hardcore" mode and use "normal" mode for lesser hit damage. The fact that it's such an easy fix is the lone reason I haven't cancelled my pre-order yet. It's such an astounding step backwards in the "fun" department that I've got to believe it'll get adjusted. On the other hand, they've made the beta-testing response system such a clusterfuck that they may not care. |
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