DVD Talk Forum

DVD Talk Forum (https://forum.dvdtalk.com/)
-   Video Game Talk (https://forum.dvdtalk.com/video-game-talk-15/)
-   -   Battlefield 3 (https://forum.dvdtalk.com/video-game-talk/585357-battlefield-3-a.html)

shumway 10-03-11 11:44 AM

Re: Battlefield 3
 
For those that can't access joystiq from work:


http://www.joystiq.com/2011/10/01/ea...d-3-open-beta/

The Battlefield 3 open beta isn't just for fun and war games. EA has been listening to feedback from players and the Battlefield Blog now has a list of the most important fixes that will be in the game's final version (with a full list in the Battlelog news section):

Fixed occasional client crash when reviving.
Fixed killcam showing glitched area under map if your killer is dead.
Issue with spawning on dead squad mates fixed.
Fixed a bug where shooting at a moving enemy could cause more than the intended amount of damage.
Crosshairs for shotguns have been replaced with a new, thinner, art.
A subtle low health screen effect has been added.
Tweaked scores of Medals and Service Stars.
Tweaked the Rank progression.
Pushing prone on console will not play the animation twice.
Fixed loss of Squad Leader after EOR at some times.
Framerate stability fixes.
The 3D spotting icons has been tweaked to better match the target's visibility. Icons will show frequently less on mostly obscured targets.
Fixed issue with crosshair disappearing after round transition.
Fixed issue with crosshair disappearing after trying to deploy while the countdown timer still active.
Squad list now shows specializations chosen, VOIP activity and dead squad mates.
Non working options in squad menu fixed: "Private" flag and "Switch Teams."

jdpatri 10-03-11 12:21 PM

Re: Battlefield 3
 

Originally Posted by shumway (Post 10949449)
For those that can't access joystiq from work:

Hmm. That's not particularly encouraging despite the part about the more than intended damage while running. So you're telling me that if I were standing still, I'd have taken less damage?

shumway 10-03-11 12:43 PM

Re: Battlefield 3
 
Looks like. Who knows. Hopefully they are fixing much more too. I still say I'm not going to judge the game based on this one level. I've seen things that are encouraging as well.

Rob V 10-03-11 03:15 PM

Re: Battlefield 3
 
All BS aside, they could have use the BFBC2 formula but added modes, maps and weapons - voila... BF3.

redbill 10-03-11 03:19 PM

Re: Battlefield 3
 

Originally Posted by Rob V (Post 10949758)
All BS aside, they could have use the BFBC2 formula but added modes, maps and weapons - voila... Madden 2012.


Nausicaa 10-03-11 03:22 PM

Re: Battlefield 3
 
I'm surprised by all the bitching. I've quite enjoyed my time with the Beta. Played it all weekend in fact.

At first I was a bit concerned, but it didn't take me long to really get into it and this still feels like a Battlefield game through and through.

I do have some complaints, and that is mostly the extent to which destruction seems to be scaled WAY back - at least in this map. In BF:BC2, everything can be destroyed. Rockets create craters in the ground, blast through fences, bring down buildings, and destroy shrubs and brush. This just isn't the case in Metro. I barely even noticed the destruction because most of it was strictly cosmetic. Some tiles breaking on the corner of a wall or concrete chipping away from a cement block.

Pretty disappointing if this is how all the maps are. Nothing was more satisfying than in BC2, surveying the battlefield and having it look like a Battlefield. No bushes, no grass, no buildings. Just a bunch of black holes in the ground and the wreckage of tanks and structures smoldering. You don't get that feeling at all in this map. The destruction is seriously weak, and seems limited to mere portions of the buildings toward the end of the map.

Other than that though, the game plays well. I can't believe some of you think the player damage is to low. I'm a hardcore only player, and if this were the hardcore mode as another poster suggested above, I would be irate. Enemies take way too many bullets to go down, and in typical COD fashion, the SMGs seem like the most powerful weapons, which is annoying to me.

The graphics in this game are unreal. I'm playing with all ultra settings and everything maxed, and it is probably one of the best looking games I've ever played. The texture work and lighting is amazing. I just hope this didn't come at the cost of destructible environments. We've only seen two of the maps at this point, so I'm holding out hope, but it doesn't seem promising that this game will have anything close to the destructability of BC2.

jdpatri 10-03-11 03:31 PM

Re: Battlefield 3
 

Originally Posted by shumway (Post 10949533)
Looks like. Who knows. Hopefully they are fixing much more too. I still say I'm not going to judge the game based on this one level. I've seen things that are encouraging as well.

I keep telling myself this is a beta test. I'm able to talk myself off the canceling-ledge. They've admitted that they're using an old build to test the servers.

I can see some gameplay value in the forced teamwork. The extreme damage forces you to move as a group, slowly taking ground, relying on your skills as a group. I get it.

But that doesn't make it fun.

And I want to take one of those garbage cans in the park above the Metro Station (that I can't destroy, mind you) and bash all of those fuckers that just lie prone around the COMs and wait to snipe you.

DVDChris 10-03-11 04:21 PM

Re: Battlefield 3
 

Originally Posted by Rob V (Post 10949758)
All BS aside, they could have use the BFBC2 formula but added modes, maps and weapons - voila... BF3.

But this is what it feels like to me. It's an upgrade of BC2 which is a good thing.

Rob V 10-03-11 05:11 PM

Re: Battlefield 3
 
But BC2 was good... Madden is 25+ years old.

jdpatri 10-04-11 10:47 AM

Re: Battlefield 3
 

Originally Posted by DVDChris (Post 10949850)
But this is what it feels like to me. It's an upgrade of BC2 which is a good thing.

A visual upgrade (as long as DICE is correct about the bugs being fixed) maybe. I am tired of being sucked into the ground in the BF3 beta though. The environments also cause me to get stuck quite frequently forcing me to suicide. Poles, bushes, benches.... all treacherous.

But an upgrade would imply an improvement in gameplay mechanics and we certainly haven't seen that yet. Squad mechanics and organization are still busted. Plus all the other issues that have been duly noted in this thread.

I'm still giving DICE the benefit of the doubt with the glitches. They've said repeatedly that this build is more than a month old. Why release a month-old build? I'm a little lost on the logic but I'm just going along with it.

spainlinx0 10-05-11 09:17 AM

Re: Battlefield 3
 
I canceled my preorder. I'll wait for reviews.

fumanstan 10-05-11 10:03 AM

Re: Battlefield 3
 

Originally Posted by Rob V (Post 10949911)
But BC2 was good... Madden is 25+ years old.

Yeah, Madden has been the same for 25 years :lol:

covenant 10-05-11 10:10 AM

Re: Battlefield 3
 
Taking a break on the beta. I'll wait for the full version with punkbuster enabled. Folks are already using wall hacks and aimbots.

story 10-05-11 11:45 AM

Re: Battlefield 3
 
School a newbie on that stuff: what are wall hacks and aimbots and other cheats that people do?

This is to understand what's going on, not to use 'em. :)

mattysemo247 10-05-11 12:24 PM

Re: Battlefield 3
 
I downloaded the beta and played for 5-10 mins yesterday and then deleted it. It was such a mess I wasn’t going to waste time dealing with it. My main focus is on the single player campaign anyway. If it’s great I’ll pick it up. If it’s just OK (I’m looking at you MOH!) then I’ll rent it and move on.

covenant 10-05-11 12:52 PM

Re: Battlefield 3
 

Originally Posted by dogmatica (Post 10952602)
School a newbie on that stuff: what are wall hacks and aimbots and other cheats that people do?

This is to understand what's going on, not to use 'em. :)

wallhacks allow you to see other players through solid objects

an aimbot is just a very effective auto-aim. Some even aim and shoot for you so all you have to do is point in the general direction of the opponent.

Rob V 10-05-11 01:01 PM

Re: Battlefield 3
 

Originally Posted by fumanstan (Post 10952468)
Yeah, Madden has been the same for 25 years :lol:

Literal much?

Madden's been a roster makeover for years. BC2 had a GREAT thing going for it and it didn't need an overhaul to be as competitive with CoD. As a matter of fact, much is the same except they f'ing broke the MP gameplay. They only needed to improve on it -- that was my point.

chess 10-06-11 09:51 AM

Re: Battlefield 3
 
Really really nervous about my BF3 preorder.

But I will fully play BC2 forever if necessary.

Rob V 10-06-11 10:17 AM

Re: Battlefield 3
 
I'm not. There's no way this game doesn't get properly tweaked given the feedback. If they blow BF3, they blow it forever... they'll never win when it comes to CoD and the backlash and verbal abuse they'll get from Activision / IW will be brutal.

Nausicaa 10-06-11 10:24 AM

Re: Battlefield 3
 
Still not sure what everyone's problem with this beta is. I think it's great.

I'm still loving it. Hate all the crappy teammates, mostly snipers who like camping behind the objective, often in groups of three. But when you get on a good team, this game is much better than BC2 in my opinion. Nothing matches a group of 5-10 guys slowly and methodically working their way through the subway tunnels it gets really intense. I also love the size and variety of the map. Lots of good spots for crazy battles. Especially the part where the attackers need to get up the escalators towards the end. I think people just need time to learn the maps and gameplay tempo.

Sure, I'm still kind of disappointed in the destruction on Metro, but from what I've heard from people who got to play Caspian, that won't be the case on all the maps. Apparently the entire map on Caspian can pretty much be leveled just like BC2. Plus, there are six other maps we haven't even seen yet - not to mention the new Karkand maps for preorders.

I've also read we (at least on PC) will be getting full squad management in the final version.

Overall, while BC2 feels more light and fast paced, BF3 feels much more intense and real. I quite like it. And the graphics are still blowing my mind.

jdpatri 10-06-11 10:31 AM

Re: Battlefield 3
 

Originally Posted by chess (Post 10953926)
Really really nervous about my BF3 preorder.

But I will fully play BC2 forever if necessary.

Just keep it. The only way we'll play this is if we get the PS3 gang back together and we need to give it a fair shake before dismissing it. It is just beta after all. I've talked myself down from a ledge at least thrice.

fumanstan 10-06-11 10:46 AM

Re: Battlefield 3
 

Originally Posted by Rob V (Post 10952741)
Literal much?

Madden's been a roster makeover for years. BC2 had a GREAT thing going for it and it didn't need an overhaul to be as competitive with CoD. As a matter of fact, much is the same except they f'ing broke the MP gameplay. They only needed to improve on it -- that was my point.

I don't see what Madden has to do with Battlefield at all. It's a silly comparison :shrug:

Rehashing BC2 wasn't going to make Battlefield 3 a blockbuster the way EA wants it to be and top COD.

Rob V 10-06-11 11:14 AM

Re: Battlefield 3
 

Originally Posted by fumanstan (Post 10954001)
I don't see what Madden has to do with Battlefield at all. It's a silly comparison :shrug:

Rehashing BC2 wasn't going to make Battlefield 3 a blockbuster the way EA wants it to be and top COD.

Someone else brought up Madden... I just responded to it.

But I agree with your point about rehashing BC2 to a degree. What makes CoD great are killstreaks and attaining the next level. It's addictive. My point was that BC2 could have been tweaked to attain greatness -- it doesn't need an overhaul because the actual gameplay mechanics are pretty great, IMO.

Nausicaa 10-06-11 01:08 PM

Re: Battlefield 3
 
Other than consolidating some classes and prone, the gameplay mechanics seem pretty identical to BC2 to me. Going prone has changed the pace of the game a lot though, but I think in a positive way. It is almost impossible to go in alone rambo style and accomplish anything n BF3. You kind of have to stay with your teammates if you don't want to die a lot. This helped in BC2, but it wasn't necessary. I've Ramboed plenty of games in BC2 and was able to get lots of kills and lots of objectives. Although it is hard to compare as I play hardcore mode only.

Rob V 10-06-11 01:24 PM

Re: Battlefield 3
 
It's hard to put a finger on. The gameplay seems the same, but it's not fun. I don't know how else to put it. Maybe going prone is the only real difference... if that's what makes the game not fun because everyone will camp, that sucks. I enjoyed leading a charge to set off the bomb in BC2. In the beta, I was sniped constantly within 10s of spawning unless I hit the deck or worked the map periphery.

story 10-06-11 01:42 PM

Re: Battlefield 3
 

Originally Posted by Nausicaa (Post 10953963)
I've also read we (at least on PC) will be getting full squad management in the final version.

I'm trying to understand how to read this. Does this mean I may not be able to choose to form a squad with friends on my PS3?

story 10-06-11 01:58 PM

Re: Battlefield 3
 
No matter how many times I verify my email address I'm unable to post my opinions on the BF3 beta to the EA forums because it keeps telling me my email address is verified on my profile page but not when I go to the forums.

Nice.

redbill 10-06-11 02:39 PM

Re: Battlefield 3
 
the EA sign-in user id profile thing is a giant cluster-F.

story 10-06-11 03:22 PM

Re: Battlefield 3
 
Closest I could find, so I used it:

http://support.ea.com/app/ask

devynal 10-06-11 07:02 PM

Re: Battlefield 3
 
Real Life Battlefield 3

Nausicaa 10-06-11 08:53 PM

Re: Battlefield 3
 

Originally Posted by dogmatica (Post 10954292)
I'm trying to understand how to read this. Does this mean I may not be able to choose to form a squad with friends on my PS3?

No, I just meant I'm not sure about the console versions. It's possible you might be able to view and choose squads. But, you can't in BC2, even tho it's in the PC version, so there's still a chance it might not be in the console versions.

Nausicaa 10-07-11 09:22 AM

Re: Battlefield 3
 
Oh shit, looks like DICE is opening up the Caspien Border map in the beta for the final weekend!!! I think I know what I'll be doing for the next 48 hours.

Superman07 10-07-11 10:35 AM

Re: Battlefield 3
 
I downloaded the BETA for Xbox. When I select multiplayer (only choice aside from options), I get an agreement prompt. Once I accept that I'm then shown an EA account creation page. If I decline any of those it puts me back to the menu. If I attempt to accept with blank fields it won't let me move forward. A friend said he didn't have to register anything.

Am I missing something?

shumway 10-07-11 11:09 AM

Re: Battlefield 3
 
Your friend probably already had an EA account associated with his xbox and/or gamertag. My nephew had to create his. I already had one. My son had to create one.

Boba Fett 10-07-11 02:51 PM

Re: Battlefield 3
 
Looks like the graphics issue for the retail 360 version has been addressed. Long story short, if you want the new high-res graphics, you need to install the second disc.

http://www.neoseeker.com/news/17542-...xtures-on-360/

shumway 10-07-11 03:37 PM

Re: Battlefield 3
 
For those with concerns about the MP of BF3 vs BC2, here is an article on IGN that addresses:

http://ps3.ign.com/articles/119/1198929p1.html

<b>Planes, Tanks, and Automobiles: Battlefield 3
Big maps and vehicles make everything better.</b>

Battlefield 3 holds the weight of the gaming world on its shoulders. With the unavoidable comparison to Call of Duty, all eyes are on DICE and EA create something awesome. Since June, we've seen little to no news of progress beyond several demos of Operation Metro, a touch of the campaign, and a glimpse of what it's like to fly jets. Additionally, the public beta birthed widespread concern over whether or not the game can live up to the hype. With just over two weeks until the game arrives on store shelves, this dearth of info served as a red flag -- until now. <b>After tackling a combination of single player, co-op, and multiplayer in a fresh build of Battlefield 3, I must say I'm pleasantly surprised.

Is it as glitchy as the beta? Not in my experience. If you've noticed, the beta hasn't updated on consoles and the build available to the public is over six weeks old. My time spent with these maps on PC and PS3 flowed smoothly the entire time. I never saw anyone fall through the map and no long-neck avatars squirmed across the ground twitching. Not only that, enemies appear to take more damage to kill -- another qualm I had with what I'd played before the latest demo. Steady aim is paramount to success and I'd often have to run down a wounded player to finish them off. I too escaped death a few times after absorbing some damage and rushing to safety.

As a match faded in on a level called Operation Firestorm, I breathed a sigh of relief. The map is enormous. Built for 64 players on PC, this Conquest map screams Battlefield through and through. Tanks, jeeps, and buggies rumble across the desert while jets and helicopters tear through the skies. Burning oil fields decorate the horizon with black smoke, and the sheer scale of the experience feels like a return to the series' roots. Running (as well as driving or flying) from point to point to raise my team's flag felt great and I couldn't help but forget my growing concerns from what I'd experienced of Battlefield 3 in the past.

This feeling continued on a smaller map called Grand Bazaar that featured tanks rumbling through the town square, and tight nooks and crannies dotting the shuttered store fronts of the level's marketplace. Fighting through the objectives in this map showed off destruction, allowing you to blow holes in walls to make your own doors and get through buildings quickly. The balance of tight corridors and a wide open center area made for a great balance, and again a better representation of the series' aim than the narrow length of Operation Metro.</b>

While it's too early to make any calls on Battlefield 3's narrative, a few campaign levels show a familiar storytelling device. Set against the interrogation of a Sergeant Blackburn, the actual campaign levels are memories the Sergeant recollects to two suits prodding him for info about a New York terror plot. Remember how each level of Call of Duty: Black Ops played out as a memory of the protagonist?

Without spoiling the story, there are a few key elements of the single player experience to discuss. The levels do force a certain linearity that strays from the more open levels of Battlefield: Bad Company 2. But after seeing a greater portion of the game than our last preview, the levels do break into larger, open firefights. The only problem is that the enemies then spawn from set points and seem to suffer from a Medal of Honor-ish "enemy dispenser" problem.

One fun level from the campaign showed off an interesting approach. Stepping into the shoes of a female pilot you take the backseat of a fighter jet, taking off from an aircraft carrier and shooting down enemy Migs north of Tehran. While you're not in control, you're tasked with spotting jets chasing you, releasing flares to avoid incoming missiles, and locking on to bad guys when you have the shot. It's a refreshing balance to the levels set shooting your way through tight Middle Eastern marketplaces and rubble.

Still curious about more ways to play? Meet co-op. Co-op levels are separate from the single player campaign but revolve around scenarios linked into the main story. I'd liken the experience to a roaming survival mode. Each map has an objective or task, and you and your partner need to stay alive to accomplish that feat. Thus, you need to stay alive as enemy after enemy burst through doors and try to take you down -- at least in the level entitled Hit and Run that I played. With only a handful of time spent in this mode, it feels like fun additional content to keep the fight going outside of the main story.

The final version of Battlefield 3 still isn't ready for us to review and DICE have been frantically implementing notes from the beta into their current build. What I experienced of the game still revealed some minor glitches, but it's come a long way from the beta you might be playing right now. While the campaign may hold shadows of familiarity and cliché, the multiplayer places its best foot forward and looks to please longtime fans of the Battlefield series itching to drive and fly to online glory.

Boba Fett 10-07-11 05:13 PM

Re: Battlefield 3
 
Frankly I think the beta was a terrible move. Smaller map, no destruction, no vehicles, full of glitches. Yes, some gamers understand what a beta is, but the general masses don't.

excom101 10-07-11 07:05 PM

Re: Battlefield 3
 

Originally Posted by Boba Fett (Post 10956048)
Frankly I think the beta was a terrible move. Smaller map, no destruction, no vehicles, full of glitches.

Absolutely agree.


Originally Posted by Boba Fett (Post 10956048)
Yes, some gamers understand what a beta is, but the general masses don't.

As I said above, I think the industry shares some blame in that. "Betas" have become events. They've essentially become relatively polished demos, so releasing a buggy, month-old build four weeks before release date to anyone who wants to download it evokes a disappointed outcry.

story 10-07-11 07:45 PM

Re: Battlefield 3
 
And for some of us, being a "gamer" is still a legitimately brand-new experience/label and coming to understand the intentionality behind something is on a learning curve, particularly if the intentionality doesn't match the execution (which, to me, goes directly to excom101's point about the "beta" event).

schmedy 10-08-11 05:07 PM

Re: Battlefield 3
 
For people complaining, you should be lucky you didn't play in the closed Alpha, it was much more rough. I can say comparing that to the beta there are lots of fixes we suggested, but since the beta is open there are lots more idiots, you are there to find bugs to fix the game and stress test the servers. If this is enough to turn you off to the game, I can tell you about tons of games I have beta or alpha tested that were much more rough, and many were smoothed out for release, and some not so much, but EA has a decent track record of listening to concerns on the games.


All times are GMT -5. The time now is 11:36 PM.


Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.