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Chuckd21's Project Natal thread. AKA Kinect

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Old 06-16-10 | 01:56 PM
  #176  
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Re: Project Natal

Originally Posted by Groucho
My wife and my mistress look pretty similar (they're sisters). Will Kinect be able to distinguish the two?
You live in Utah, so what's the problem exactly?
Old 06-16-10 | 02:15 PM
  #177  
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Re: Project Natal

Originally Posted by pinata242
You live in Utah, so what's the problem exactly?
Pretty sure they don't want to have to share saves.
Old 06-16-10 | 02:19 PM
  #178  
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Re: Project Natal

Originally Posted by Michael Corvin
they didn't put much focus on it but they demo'd one game where a second player came up and Kinect/game automatically added their Avatar and made it split screen on the fly.
I assumed it could handle two players, I just wasn't sure about four (since that was the comparison made with Move having four players/needing four controllers).
Old 06-16-10 | 02:25 PM
  #179  
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Re: Chuckd21's Project Natal thread. AKA Kinect

Any movement game with more than two players up and moving around at the same time is a recipe for disaster.
Old 06-16-10 | 02:28 PM
  #180  
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Re: Chuckd21's Project Natal thread. AKA Kinect

Originally Posted by chuckd21
Any movement game with more than two players up and moving around at the same time is a recipe for disaster.
Unless your gaming room is 25'x15', features one couch only.
Old 06-16-10 | 02:30 PM
  #181  
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Re: Chuckd21's Project Natal thread. AKA Kinect

To be honest I'm not even sure there's enough depth in my living room the way it's set up now for Kinect to even work... and I'm not moving my entertainment center again.
Old 06-16-10 | 02:33 PM
  #182  
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Re: Chuckd21's Project Natal thread. AKA Kinect

Originally Posted by Liver&Onions
Unless your gaming room is 25'x15', features one couch only.
You've been to my house then, yeah?
Old 06-16-10 | 02:36 PM
  #183  
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Re: Chuckd21's Project Natal thread. AKA Kinect

Originally Posted by chuckd21
To be honest I'm not even sure there's enough depth in my living room the way it's set up now for Kinect to even work... and I'm not moving my entertainment center again.
That is my concern. You're in the Movies didn't work in my room for that reason.
Old 06-16-10 | 02:37 PM
  #184  
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Re: Chuckd21's Project Natal thread. AKA Kinect

Originally Posted by pinata242
You've been to my house then, yeah?
Single wides are 18x90 - so this takes up a good portion of your house.
Old 06-16-10 | 02:37 PM
  #185  
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Re: Chuckd21's Project Natal thread. AKA Kinect

Originally Posted by xmiyux
That is my concern. You're in the Movies didn't work in my room for that reason.
I thought it didn't work because it was shit. Who knew.
Old 06-16-10 | 02:49 PM
  #186  
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Re: Chuckd21's Project Natal thread. AKA Kinect

Originally Posted by xmiyux
At 150$ I will most likely wait and see reviews, how it works in small spaces, deals with dimly lit rooms, and still might pass to spend my cash on an 3DS.
And this is why it's going to fail. If people like us with money in hand that are ready and willing to try it out are on the fence because of price, then what's that say for everyone else?
Old 06-16-10 | 02:57 PM
  #187  
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Re: Chuckd21's Project Natal thread. AKA Kinect

I must say, though some UI with Kinect looks sick, the game videos they're featuring right now on the dashboard's Inside Xbox features gameplay footage with some of the lamest, most embarrassing flailing I've ever seen. Seriously, another motion-controlled bowling game? Not at all appealing to me so far.
Old 06-16-10 | 04:31 PM
  #188  
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Re: Chuckd21's Project Natal thread. AKA Kinect

Originally Posted by Liver&Onions
I thought it didn't work because it was shit. Who knew.
It isn't a great game by any means but I found it to be a blast when played with my extended family. We get together every month or so and have Rock Band parties. Back on the OG Xbox we played Karaoke Revolution. Basically we are all outgoing and don't mind embarrassing ourselves so we like games where everyone is laughing and just playing stupid shit. For that reason You're in the Movies was hilarious.

Originally Posted by Decker
I must say, though some UI with Kinect looks sick, the game videos they're featuring right now on the dashboard's Inside Xbox features gameplay footage with some of the lamest, most embarrassing flailing I've ever seen. Seriously, another motion-controlled bowling game? Not at all appealing to me so far.
That flailing and ridiculous stuff is lame by yourself but is a good deal of fun when playing with an outgoing group who will get into it (like I mentioned above).

Originally Posted by Michael Corvin
And this is why it's going to fail. If people like us with money in hand that are ready and willing to try it out are on the fence because of price, then what's that say for everyone else?
I showed my parents the videos and they thought they looked neat. Dance Center slayed them and they wanted to play it. The fitness games as well interested them.

Then they asked the price. I said around 150$ for the unit and 60$ for a game. And they quickly cooled their interest. They are sitting on a Wii with a couple controllers, balance board, Wii Fit, Sports, Resort, and Motion+ for the controllers. They also have a 360 (well technically my brother who lives with them still has the 360). They were not enticed at all to pay 150+60 a game when they get the same experience (in lower definition) on their Wii.

Just one personal observation and not the least scientific I admit... But these were early Wii adopters and still play it weekly. They only do Wii Fit and bowling - but they play it every weekend together. If you can't interest that couple or me with a 5-year old than it makes me wonder about its success at that price.
Old 06-16-10 | 05:08 PM
  #189  
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Re: Chuckd21's Project Natal thread. AKA Kinect

Originally Posted by chuckd21
I'm not saying $150 is a bad price.
That's okay, I'm saying it is.

If they are trying to reach a mass-market audience (most of whom don't own a 360 already), then that is a huge investment. Even if you own a 360 already, do you really want to spend another $150 for motion controls? I think this thing will be nowhere near as successful as Microsoft would like it to be.

I really want to play Dance Central, but I guess I'll have to wait until Kinect hits the bargain bin.
Old 06-16-10 | 06:51 PM
  #190  
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Re: Chuckd21's Project Natal thread. AKA Kinect

Yeah, a huge factor for the Wii's success was it's relative low price and getting a new console with a game and motion controls for under $250. Here, $150, and you still have to get yourself a game and console - the typical casual will still opt for the all in one Wii, which is now $199.
Old 06-16-10 | 07:05 PM
  #191  
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Re: Chuckd21's Project Natal thread. AKA Kinect

I saw various demos of Kinect today on the show floor and the thing looks terrible. Pretty much everyone trying it out struggled with imprecise movements, whether it be navigating game menus or playing the actual games. I saw a tennis game that was dreadfuly bad watching the guy try and toss the ball up and serve. Plus, it seemed like every action had a weird lag/delay on screen where it would drop a few frames rather then say, a smooth swing of the tennis racket or jumping up in the mine cart thing. Kind of weird.
Old 06-16-10 | 07:44 PM
  #192  
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Re: Chuckd21's Project Natal thread. AKA Kinect

It was wireless interference.
Old 06-16-10 | 10:17 PM
  #193  
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Re: Chuckd21's Project Natal thread. AKA Kinect

I still wonder why anyone is surprised by this. I thought this thing looked terrible from day one, that Microsoft was wildly incorrect about what made the Wii successful (Nintendo name + cheap + Wii Sports) and playing Johnny-Come-Lately with expensive peripherals that no one has asked for is simply a poor decision.

Looks like they've completely missed with this thing. Oh well, as long as they keep making actual games I can ignore the Kinect.
Old 06-17-10 | 10:06 AM
  #194  
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Re: Chuckd21's Project Natal thread. AKA Kinect

So if and when this thing doesn't catch on, will Microsoft stick with it or quickly abandon it? If they cut their losses and run, will they step up production on the next Xbox?
Old 06-17-10 | 10:26 AM
  #195  
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Re: Chuckd21's Project Natal thread. AKA Kinect

The original Xbox didn't catch on... and they kept at it.

The Vision Cam didn't catch on... and they abandoned it and developed nothing for it.
Old 06-17-10 | 10:47 AM
  #196  
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Re: Chuckd21's Project Natal thread. AKA Kinect

Originally Posted by xmiyux
The original Xbox didn't catch on... and they kept at it.
Oddly enough, I do like the original Xbox now, but only after I got a 360. It allowed me to go back and explore many of the compatible titles. Now I have about 30-40 xbox originals and I'm trying to find an original Xbox console at cheap so I can get more of the non-compatible ones.
Old 06-17-10 | 11:06 AM
  #197  
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Re: Chuckd21's Project Natal thread. AKA Kinect

Originally Posted by xmiyux
The original Xbox didn't catch on... and they kept at it.

The Vision Cam didn't catch on... and they abandoned it and developed nothing for it.
True, but they want Kinect to extend the life of the 360. If it fails, will they just cut their losses and step up production on the next console or are they trapped in this business model and hope to make Kinect succeed no matter what?
Old 06-17-10 | 12:40 PM
  #198  
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Re: Chuckd21's Project Natal thread. AKA Kinect

I don't see how they are all that connected. I know they are hoping for a Wii style boost in sales, but if it bombs, I don't see it affecting the 360's lifespan.
Old 06-17-10 | 12:43 PM
  #199  
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Re: Chuckd21's Project Natal thread. AKA Kinect

Originally Posted by spainlinx0
I don't see how they are all that connected. I know they are hoping for a Wii style boost in sales, but if it bombs, I don't see it affecting the 360's lifespan.
I know, right? How could it? It's a side project meant to expand the market. Really it can only extend the life of the 360. If it fails, it fails. It won't negate everything else.
Old 06-17-10 | 04:05 PM
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Re: Chuckd21's Project Natal thread. AKA Kinect

I think the potential of Kinect lies in other applications aside from gaming. Watching the Zune demo was cool and I hope they have more to show on this front.

And pricing on this is outrageous. I think a much better price point is $99 with a game. $149 for just the peripheral is ridiculous. Who do they expect to buy this?


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