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Re: scribblenauts anyone?
On the Cow in the Road level I "THINK" you have to get rid of the butcher somehow. I got him to drop is knife by giving him a steak (so now he doesn't try and kill the cow), but the cow won't go near him.
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Re: scribblenauts anyone?
I tried giving the butcher a steak and he didn't drop the knife for me.
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Re: scribblenauts anyone?
I forget which world it is, I think 4-something, but "bull in a china shop" was awesome. I just...
Spoiler:
:p Even with my issues with the game, and there are tons of them (possibly the most glitch-ridden game I've ever played), I still find myself playing this game every single day.
Originally Posted by SmackDaddy
(Post 9728407)
On the Cow in the Road level I "THINK" you have to get rid of the butcher somehow. I got him to drop is knife by giving him a steak (so now he doesn't try and kill the cow), but the cow won't go near him.
Spoiler:
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Re: scribblenauts anyone?
Originally Posted by Brent L
(Post 9728572)
I forget which world it is, I think 4-something, but "bull in a china shop" was awesome. I just...
Spoiler:
:p Even with my issues with the game, and there are tons of them (possibly the most glitch-ridden game I've ever played), I still find myself playing this game every single day. No, you just have to... Spoiler:
You win for imaginative ideas...now can you explain why the stupid jackhammer only works on wood? That's insane! |
Re: scribblenauts anyone?
Originally Posted by Brent L
(Post 9728572)
I forget which world it is, I think 4-something,
No, you just have to... Spoiler:
Spoiler:
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Re: scribblenauts anyone?
hello, internet access! So I played with this game over the weekend while I waited for u-verse to be installed. The controls are wonky(as many many folks mention) but I'm still enjoying myself. I was playing through levels 1 and 2 with a friend (she had her ds and had mine) and it was kinda of amazing how different we thought on things. example, her first thought for flight: jet pack. Mines: hot air balloon.
Also, glue is awesome - just throwing that out there. |
Re: scribblenauts anyone?
Originally Posted by squidget
(Post 9728786)
hello, internet access! So I played with this game over the weekend while I waited for u-verse to be installed. The controls are wonky(as many many folks mention) but I'm still enjoying myself. I was playing through levels 1 and 2 with a friend (she had her ds and had mine) and it was kinda of amazing how different we thought on things. example, her first thought for flight: jet pack. Mines: hot air balloon.
Also, glue is awesome - just throwing that out there. Glue has not been my friend at all! I think I'm using it on the wrong items. |
Re: scribblenauts anyone?
Originally Posted by iggystar
(Post 9728791)
Glue has not been my friend at all! I think I'm using it on the wrong items.
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Re: scribblenauts anyone?
I got the chariot up the hill easily, i summoned an ox and a rope. It took him a minute, but the ox was strong enough to pull it uphill with me riding him. Also, for the cow in the road, I summoned a UFO and placed it right over the cow, then got in it and went straight up, the controls are too screwy to move around, just go straight up and wait there a minute, the UFO pulls the cow up with you, then all the cars drive by.
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Re: scribblenauts anyone?
Originally Posted by squidget
(Post 9728808)
there was one where you had to pull the starlite out from somewhere. I did glue-pole-zombie.
I understand glue....attached to a pole, but where the heck does the zombie fit in? |
Re: scribblenauts anyone?
I just saw a video that shows how to beat almost every single action level. Don't watch if you wont be able to resist doing it:
Spoiler:
Another cheat - when you're going back to do the levels three times for gold: Spoiler:
Both cheats ruin the entire point of the game, so I don't see why anyone would do it, but there ya go. |
Re: scribblenauts anyone?
Yeah, I already figured out that gold 'cheat.'
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Re: scribblenauts anyone?
Originally Posted by iggystar
(Post 9729612)
I understand glue....attached to a pole, but where the heck does the zombie fit in?
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Re: scribblenauts anyone?
Originally Posted by squidget
(Post 9731380)
attach pole to zombie with more glue. I needed something slow moving that will go forward on its own. It was the first thing I thought of; seemed to work.
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Re: scribblenauts anyone?
so, do you recommend this game for a 10 years old girl?
She loves the Professor Layton games. |
Re: scribblenauts anyone?
Originally Posted by Raul3
(Post 9737176)
so, do you recommend this game for a 10 years old girl?
She loves the Professor Layton games. Yes, this game would be wonderful for a 10-year old. As already mentioned the controls are an issue, items sometimes just don't work as you know they should, but with so many options available you're able to work through the frustrating bits. |
Re: scribblenauts anyone?
Hit another snag last night. Was in a cavern with a gorge I had to cross with another character. Put a suspension bridge on it and it slid and fell in when I tried to cross. Tried putting vehicles, buildings and even a mountain across it and all of them would either fall in or not let me walk on them. Went back to the suspension bridge, but put a boulder on the far end to hopefully keep it steady. My character moved the bridge and the boulder and fell in. I tried gluing the bridge to the ground. No luck. I tried a plane and helicopter, but they didn't have enough room to maneuver. Finally I placed the bridge and put an escalator in front of it, so I was actually getting dropped on it instead of having to jump onto it. That worked and the other character and I made it over. Then a bat scared the little pussy and he ran the other way, pushing both the bridge and escalator out of the way to fall into the chasm. Just fucking ridiculous. I need to just sell this game before it causes me to snap my DS in half.
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Re: scribblenauts anyone?
Originally Posted by maxfisher
(Post 9738844)
Hit another snag last night. Was in a cavern with a gorge I had to cross with another character. Put a suspension bridge on it and it slid and fell in when I tried to cross. Tried putting vehicles, buildings and even a mountain across it and all of them would either fall in or not let me walk on them. Went back to the suspension bridge, but put a boulder on the far end to hopefully keep it steady. My character moved the bridge and the boulder and fell in. I tried gluing the bridge to the ground. No luck. I tried a plane and helicopter, but they didn't have enough room to maneuver. Finally I placed the bridge and put an escalator in front of it, so I was actually getting dropped on it instead of having to jump onto it. That worked and the other character and I made it over. Then a bat scared the little pussy and he ran the other way, pushing both the bridge and escalator out of the way to fall into the chasm. Just fucking ridiculous. I need to just sell this game before it causes me to snap my DS in half.
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Re: scribblenauts anyone?
I have face this problem too: no matter how heavy an item you conjure - they all have the same weight. Nothing can be fixed to the ground or sides of walls etc.
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Re: scribblenauts anyone?
Originally Posted by iggystar
(Post 9738919)
Honestly, the bridges sliding off is absurd. How do you keep them on? Glue, what?
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Re: scribblenauts anyone?
Interesting editorial about Scribblenauts dissapointment from IGN:
http://dsmedia.ign.com/ds/image/arti...9033909260.jpg Spoiler:
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Re: scribblenauts anyone?
Yeah, that article pretty much nails it. I love the premise of this so much that I keep coming back to it, but it just keeps pissing me off. I did finally find something to help with getting NPCs across gaps last night. Spawn a pegasus for the NPC and one for your self and you can get them to follow you quite a few places that are otherwise too big of a pain in the ass due to the lousy physics.
Also, I backed out of the game last night to play on the title screen. Anyone know what a vampire turns a god into? It seems to be some sort of powerful vampire zombie, but I'm curious if it's a reference to anything specific. |
Re: scribblenauts anyone?
Originally Posted by Decker
(Post 9739740)
Ladders are just as difficult. You don't want to use jetpacks all the time, but often times you don't really have a choice.
I'd also like to be able to change the orientation of an object. If I choose a fan, I'd like to rotate it to blow in a different direction. The IGN editorial is very interesting. I'm the type that doesn't mind buying the guide or using walkthroughs for when I get stuck, but for a hardcore gamer I can imagine the frustration. With a premise this great I hope they'll work on fixing the problems for the sequel...if there is one. |
Re: scribblenauts anyone?
The 1-7 Action level pissed me off to no end. I finally buckled and looked up on how to get past the tornado.
The answer pissed me off even more. Thank goodness I play this game in very short bursts. |
Re: scribblenauts anyone?
Originally Posted by Goldberg74
(Post 9741396)
The 1-7 Action level pissed me off to no end. I finally buckled and looked up on how to get past the tornado.
The answer pissed me off even more. Thank goodness I play this game in very short bursts. |
Re: scribblenauts anyone?
Originally Posted by iggystar
(Post 9741262)
I'd also like to be able to change the orientation of an object. If I choose a fan, I'd like to rotate it to blow in a different direction.
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Re: scribblenauts anyone?
I can't get past the controls. Maxwell moves at the wrong times and it is fucking frustrating. I love the game and the concept, but I dont know if I will ever be able to get past the controls.
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Re: scribblenauts anyone?
I sold mine today. Once you get past the first three levels the game is just too frustrating to even bother with. It's not just the controls, it's the physics that are the most annoying. I think with proper physics some of the control issues would disappear.
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Re: scribblenauts anyone?
Originally Posted by DaveNinja
(Post 9741817)
the L and R buttons rotate the object you have your stylus clicked on. ive used it to create a heater and turn it sideways to melt an ice block
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