Guitar Hero: The One and Only Thread
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#31
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Re: Guitar Hero: The One and Only Thread
http://www.destructoid.com/exclusive...d-140210.phtml
Neversoft has already announced a bevy of new features for Guitar Hero 5. From its on-the-fly instrument switching to its new take on competitive multiplayer with its "RockFest" modes to its "Party Play," it's certainly not just a rehash of last year's World Tour.
With Guitar Hero 5, Neversoft is also looking to add considerable replay value and depth to both on-disc tracks and its downloadable content, in the form of song “Challenges.”
“Basically we wanted to really give players another layer of replayability on a song,” Neversoft's Brian Bright says. “I mean, if you get four or five stars in the past, in career mode, you’ll basically be done with a song. Maybe you’ll go to ‘full combo,’ but that’s a fairly hardcore step for most players.”
Guitar Hero 5 should now offer more, for players of all skill levels. Hit the jump for an exclusive first look.
For each song challenge, the game presents three tiers of difficulty -- Gold, Platinum, and Diamond. The challenges for the on-disc songs are specific to those individual tracks. Players are told what the song-specific challenges and tiers are before starting a song, so they know they know their goals before they begin. As they play the song and begin working towards the challenge, a “record” icon shows up next to the note highway and begins to fill in. When it fills in all of the way, the center of the record will turn Gold, acting as a marker to let players know they’ve at least obtained gold status.
Bright gives us an example of one of the challenges.
“We wanted to kind of exploit what was cool and unique about the different songs,” he tells us. “So if you take David Bowie’s ‘Fame,’ there’s like 24 or 25 descending ‘fames’ [on the vocals]. He just goes lower and lower. But those sections, they’re really hard to nail, so we wanted to kind of exploit that.”
In this instance, completing the Gold level challenge means hitting 5 of the “fame” notes, 20 for Platinum, and 24 for Diamond. The different thresholds are set as goals for players of varying skill levels, with Gold being obtainable by “Easy” or “Medium” level players, and Diamond only by those who play on “Expert.”
“The cool thing is, we did want some of the Diamond Level challenges to be fairly difficult, because you know there are plenty of ‘Expert’ level players out there at this point,” Bright explains. “So we did want to give them a challenge, [but] we didn’t want them to be frustrating or annoying. They’re all tuned to be fun; they’re not hoops you have to jump through. You don’t even have to do them if you don’t want.”
But you’re probably going to want to nail them, not just for personal satisfaction, but to obtain all of Guitar Hero 5’s unlockable items, characters, venues, and in-game instruments. Gone is the cash earned to purchase unlockables, replaced by the challenges and stars earned to mark your career progression. Completing the aforementioned “Fame” challenge and achieving “Platinum” unlocks the “Sartorial Eloquence” outfit for Guitar Hero rocker Johnny.
As such, Bright says that you’ll be able to earn a total of nine stars while playing these challenges.
“You can get between one and six stars on a song,” he tells us. “You’d have to play really bad to get one, and you’d have to play perfect for six. Then you can earn an extra three stars by earning the different levels of those Gold, Platinum, and Diamond challenges.”
Because some of the challenges are instrument-specific -- the challenge for Beck’s “Gamma Ray” is tied to the song’s prominent bass line, for instance -- Guitar Hero 5’s on-the-fly instrument switching comes in to play. At any point during a gig or a song you can easily switch from one instrument to another, in order to complete a challenge, by pressing a button and navigating a simple menu.
Is there a drum challenge and you don’t have a drum kit, or simply aren’t skilled enough to reach the Diamond tier? A full band challenge and you don’t have a full band (or friends)? No worries. Bright notes that if one member of a full band nails a challenge, the unlockable is awarded to everyone playing. This also extends to online full-band play. Need a full band or an Expert-level drummer to help you out in your career? Jump online and find one in the game’s online lobby.
In addition to the song-specific gigs, the career mode will feature open gig challenges. In these open challenges, real-world sponsors (which Neversoft and Activision aren’t naming just yet) offer up challenges geared toward specific instruments. In these gigs, any song from the game disc or downloadable content can be chosen to complete the challenge. Choosing the correct songs will be key.
These challenges are more general, tied to traditional Guitar Hero gameplay, rather than playing to a song’s strengths. For example, the task may be to score 100,000 points in Star Power, or to use the whammy for 60 seconds. Or as a full band, maintaining a 4x multiplier for a specified amount of time. When picking the songs, you’ll want to pick something with a lot of opportunities to use the guitar’s whammy bar, or a song that will let you use longer Star Power streaks.
With 80-plus songs on the disc, and open challenges, it sounds like Neversoft is really pushing to extend the replay value of the music in Guitar Hero 5, as well as keep players interested in the game.
“There’s always a carrot out there for every song,” Bright says.
Below, check out a few of these carrots -- Activision has provided us with some example challenges to whet your appetite.
Example Challenges (spoilerized for size)
With Guitar Hero 5, Neversoft is also looking to add considerable replay value and depth to both on-disc tracks and its downloadable content, in the form of song “Challenges.”
“Basically we wanted to really give players another layer of replayability on a song,” Neversoft's Brian Bright says. “I mean, if you get four or five stars in the past, in career mode, you’ll basically be done with a song. Maybe you’ll go to ‘full combo,’ but that’s a fairly hardcore step for most players.”
Guitar Hero 5 should now offer more, for players of all skill levels. Hit the jump for an exclusive first look.
For each song challenge, the game presents three tiers of difficulty -- Gold, Platinum, and Diamond. The challenges for the on-disc songs are specific to those individual tracks. Players are told what the song-specific challenges and tiers are before starting a song, so they know they know their goals before they begin. As they play the song and begin working towards the challenge, a “record” icon shows up next to the note highway and begins to fill in. When it fills in all of the way, the center of the record will turn Gold, acting as a marker to let players know they’ve at least obtained gold status.
Bright gives us an example of one of the challenges.
“We wanted to kind of exploit what was cool and unique about the different songs,” he tells us. “So if you take David Bowie’s ‘Fame,’ there’s like 24 or 25 descending ‘fames’ [on the vocals]. He just goes lower and lower. But those sections, they’re really hard to nail, so we wanted to kind of exploit that.”
In this instance, completing the Gold level challenge means hitting 5 of the “fame” notes, 20 for Platinum, and 24 for Diamond. The different thresholds are set as goals for players of varying skill levels, with Gold being obtainable by “Easy” or “Medium” level players, and Diamond only by those who play on “Expert.”
“The cool thing is, we did want some of the Diamond Level challenges to be fairly difficult, because you know there are plenty of ‘Expert’ level players out there at this point,” Bright explains. “So we did want to give them a challenge, [but] we didn’t want them to be frustrating or annoying. They’re all tuned to be fun; they’re not hoops you have to jump through. You don’t even have to do them if you don’t want.”
But you’re probably going to want to nail them, not just for personal satisfaction, but to obtain all of Guitar Hero 5’s unlockable items, characters, venues, and in-game instruments. Gone is the cash earned to purchase unlockables, replaced by the challenges and stars earned to mark your career progression. Completing the aforementioned “Fame” challenge and achieving “Platinum” unlocks the “Sartorial Eloquence” outfit for Guitar Hero rocker Johnny.
As such, Bright says that you’ll be able to earn a total of nine stars while playing these challenges.
“You can get between one and six stars on a song,” he tells us. “You’d have to play really bad to get one, and you’d have to play perfect for six. Then you can earn an extra three stars by earning the different levels of those Gold, Platinum, and Diamond challenges.”
Because some of the challenges are instrument-specific -- the challenge for Beck’s “Gamma Ray” is tied to the song’s prominent bass line, for instance -- Guitar Hero 5’s on-the-fly instrument switching comes in to play. At any point during a gig or a song you can easily switch from one instrument to another, in order to complete a challenge, by pressing a button and navigating a simple menu.
Is there a drum challenge and you don’t have a drum kit, or simply aren’t skilled enough to reach the Diamond tier? A full band challenge and you don’t have a full band (or friends)? No worries. Bright notes that if one member of a full band nails a challenge, the unlockable is awarded to everyone playing. This also extends to online full-band play. Need a full band or an Expert-level drummer to help you out in your career? Jump online and find one in the game’s online lobby.
In addition to the song-specific gigs, the career mode will feature open gig challenges. In these open challenges, real-world sponsors (which Neversoft and Activision aren’t naming just yet) offer up challenges geared toward specific instruments. In these gigs, any song from the game disc or downloadable content can be chosen to complete the challenge. Choosing the correct songs will be key.
These challenges are more general, tied to traditional Guitar Hero gameplay, rather than playing to a song’s strengths. For example, the task may be to score 100,000 points in Star Power, or to use the whammy for 60 seconds. Or as a full band, maintaining a 4x multiplier for a specified amount of time. When picking the songs, you’ll want to pick something with a lot of opportunities to use the guitar’s whammy bar, or a song that will let you use longer Star Power streaks.
With 80-plus songs on the disc, and open challenges, it sounds like Neversoft is really pushing to extend the replay value of the music in Guitar Hero 5, as well as keep players interested in the game.
“There’s always a carrot out there for every song,” Bright says.
Below, check out a few of these carrots -- Activision has provided us with some example challenges to whet your appetite.
Example Challenges (spoilerized for size)
Spoiler:
#32
DVD Talk Godfather
Re: Guitar Hero: The One and Only Thread
That sounds kind of cool to me. A little extra for the achievement whore or someone who wants to claim their awesomeness.
#33
DVD Talk Hero
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Re: Guitar Hero: The One and Only Thread
I agree they look interesting, yet different from RB's challenges.
Band Hero teaser:
<embed src="http://www.viddler.com/simple_on_site/80a3cbe4" width="437" height="265" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler" ></embed>
Going for more "pop" over "rock".
Band Hero teaser:
<embed src="http://www.viddler.com/simple_on_site/80a3cbe4" width="437" height="265" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler" ></embed>
Going for more "pop" over "rock".
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Re: Guitar Hero: The One and Only Thread
Well my WT drums finally gave in to its frequent beatings.
The red pad went completely out. Nothing registered. Since I already had the tuner kit I hooked it up to see if I could breathe life into the beast. Nothing. Tweaked it all the way to 20 and nothing registered.
So what to do? I could buy a new WT kit, wait for GH5, or open 'er up and perform 'the surgery'. Decided to perform the surgery and I believe its even better than before. The red pad never quite worked right to begin with.
The red pad went completely out. Nothing registered. Since I already had the tuner kit I hooked it up to see if I could breathe life into the beast. Nothing. Tweaked it all the way to 20 and nothing registered.
So what to do? I could buy a new WT kit, wait for GH5, or open 'er up and perform 'the surgery'. Decided to perform the surgery and I believe its even better than before. The red pad never quite worked right to begin with.
#37
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Re: Guitar Hero: The One and Only Thread
Band Hero was supposed to be their answer to Lego:RB but from that trailer I really don't know who they are targeting since they don't show any of the game play.
All I got from it was that its a party friendly version of GH with kinder, gentler music.
All I got from it was that its a party friendly version of GH with kinder, gentler music.
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#40
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Re: Guitar Hero: The One and Only Thread
Well my WT drums finally gave in to its frequent beatings.
The red pad went completely out. Nothing registered. Since I already had the tuner kit I hooked it up to see if I could breathe life into the beast. Nothing. Tweaked it all the way to 20 and nothing registered.
So what to do? I could buy a new WT kit, wait for GH5, or open 'er up and perform 'the surgery'. Decided to perform the surgery and I believe its even better than before. The red pad never quite worked right to begin with.
The red pad went completely out. Nothing registered. Since I already had the tuner kit I hooked it up to see if I could breathe life into the beast. Nothing. Tweaked it all the way to 20 and nothing registered.
So what to do? I could buy a new WT kit, wait for GH5, or open 'er up and perform 'the surgery'. Decided to perform the surgery and I believe its even better than before. The red pad never quite worked right to begin with.
#41
Re: Guitar Hero: The One and Only Thread
Hopefully he'll follow your advice. I'm certain he'll be able to get his kit working even better than before. I seem to remember that his red pad never worked quite right to begin with.
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Re: Guitar Hero: The One and Only Thread
FAIL!
So yesterday I was playing my guitar games. Started with RB2, then went to GH:WT, both of them using the guitar from RB2. Then I got nostalgic and looked for GH3. And oh surprise! My RB2 guitar doesn't work with GH3! wtf! I also have the Gibson from GH3, and that one works with the 3 games, I thought all guitars were compatible with all games in the Xbox 360. So no GH3 for me yesterday, the Gibson didn't have batteries and I didn't want to put a new pair there just to play a few songs.
So yesterday I was playing my guitar games. Started with RB2, then went to GH:WT, both of them using the guitar from RB2. Then I got nostalgic and looked for GH3. And oh surprise! My RB2 guitar doesn't work with GH3! wtf! I also have the Gibson from GH3, and that one works with the 3 games, I thought all guitars were compatible with all games in the Xbox 360. So no GH3 for me yesterday, the Gibson didn't have batteries and I didn't want to put a new pair there just to play a few songs.
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Re: Guitar Hero: The One and Only Thread
Looks like they confirmed all the songs finally.
http://kotaku.com/5326223/the-comple...ero-5-trackist
· 3 Doors Down - "Kryptonite"
· Arctic Monkeys - "Brianstorm"
· Blink-182 - "The Rock Show"
· Dire Straits - "Sultans Of Swing"
· Jimmy Eat World - "Bleed American"
· Johnny Cash - "Ring Of Fire"
· Megadeth - "Sweating Bullets"
· Mötley Crüe - "Looks That Kill"
· Muse - "Plug In Baby"
· Nirvana - "Smells Like Teen Spirit"
· Queen & David Bowie - "Under Pressure"
· Stevie Wonder - "Superstition"
· The Killers - "All The Pretty Faces"
· The Raconteurs - "Steady As She Goes"
· TV On The Radio - "Wolf Like Me"
· A Perfect Circle - "Judith"
· AFI - "Medicate"
· Attack! Attack! UK - "You And Me"
· Band Of Horses - "Cigarettes, Wedding Bands"
· Beastie Boys - "Gratitude"
· Beck - "Gamma Ray"
· Billy Idol - "Dancing With Myself"
· Billy Squier - "Lonely Is The Night"
· Blur - "Song 2"
· Bob Dylan - "All Along The Watchtower"
· Bon Jovi - "You Give Love A Bad Name"
· Brand New - "Sowing Season (Yeah)"
· The Bronx - "Six Days A Week"
· Bush - "Comedown"
· Children Of Bodom - "Done With Everything, Die For Nothing"
· Coldplay - "In My Place"
· Darker My Love - "Blue Day"
· Darkest Hour - "Demon(s)"
· David Bowie - "Fame"
· Deep Purple - "Woman From Tokyo ('99 Remix)"
· The Derek Trucks Band - "Younk Funk"
· The Duke Spirit - "Send A Little Love Token"
· Duran Duran - "Hungry Like The Wolf"
· Eagles Of Death Metal - "Wannabe In L.A."
· Elliott Smith - "L.A."
· Elton John - "Saturday Night's Alright (For Fighting)"
· Face To Face - "Disconnected"
· Garbage - "Only Happy When It Rains"
· Gorillaz - "Feel Good Inc."
· Gov't Mule - "Streamline Woman"
· Grand Funk Railroad - "We're An American Band"
· Iggy Pop - "Lust For Life (Live)"
· Iron Maiden - "2 Minutes To Midnight"
· Jeff Beck - "Scatterbrain (Live)"
· John Mellencamp - "Hurts So Good"
· Kaiser Chiefs - "Never Miss A Beat"
· King Crimson - "21st Century Schizoid Man"
· Kings Of Leon - "Sex On Fire"
· Kiss - "Shout It Out Loud"
· Love and Rockets - "Mirror People"
· My Morning Jacket - "One Big Holiday"
· Nirvana - "Lithium (Live)"
· No Doubt - "Ex-Girlfriend"
· Peter Frampton - "Do You Feel Like We Do? (Live)"
· The Police - "So Lonely"
· Public Enemy Featuring Zakk Wylde - "Bring the Noise 20XX"
· Queens Of The Stone Age - "Make It Wit Chu"
· Rammstein – "Du Hast"
· The Rolling Stones - "Sympathy For The Devil"
· Rose Hill Drive - "Sneak Out"
· Rush - "The Spirit Of Radio (Live)"
· Santana - "No One To Depend On (Live)"
· Scars On Broadway - "They Say"
· Screaming Trees - "Nearly Lost You"
· Smashing Pumpkins - "Bullet With Butterfly Wings"
· Sonic Youth - "Incinerate"
· Spacehog - "In The Meantime"
· Sublime - "What I Got"
· Sunny Day Real Estate - "Seven"
· T. Rex - "20th Century Boy"
· The Sword - "Maiden, Mother & Crone"
· Thin Lizzy - "Jailbreak"
· Thrice - "Deadbolt"
· Tom Petty - "Runnin' Down A Dream"
· Tom Petty & The Heartbreakers - "American Girl"
· Vampire Weekend - "A-Punk"
· Weezer - "Why Bother?"
· The White Stripes - "Blue Orchid"
· Wild Cherry - "Play That Funky Music"
· Wolfmother - "Back Round"
http://kotaku.com/5326223/the-comple...ero-5-trackist
· 3 Doors Down - "Kryptonite"
· Arctic Monkeys - "Brianstorm"
· Blink-182 - "The Rock Show"
· Dire Straits - "Sultans Of Swing"
· Jimmy Eat World - "Bleed American"
· Johnny Cash - "Ring Of Fire"
· Megadeth - "Sweating Bullets"
· Mötley Crüe - "Looks That Kill"
· Muse - "Plug In Baby"
· Nirvana - "Smells Like Teen Spirit"
· Queen & David Bowie - "Under Pressure"
· Stevie Wonder - "Superstition"
· The Killers - "All The Pretty Faces"
· The Raconteurs - "Steady As She Goes"
· TV On The Radio - "Wolf Like Me"
· A Perfect Circle - "Judith"
· AFI - "Medicate"
· Attack! Attack! UK - "You And Me"
· Band Of Horses - "Cigarettes, Wedding Bands"
· Beastie Boys - "Gratitude"
· Beck - "Gamma Ray"
· Billy Idol - "Dancing With Myself"
· Billy Squier - "Lonely Is The Night"
· Blur - "Song 2"
· Bob Dylan - "All Along The Watchtower"
· Bon Jovi - "You Give Love A Bad Name"
· Brand New - "Sowing Season (Yeah)"
· The Bronx - "Six Days A Week"
· Bush - "Comedown"
· Children Of Bodom - "Done With Everything, Die For Nothing"
· Coldplay - "In My Place"
· Darker My Love - "Blue Day"
· Darkest Hour - "Demon(s)"
· David Bowie - "Fame"
· Deep Purple - "Woman From Tokyo ('99 Remix)"
· The Derek Trucks Band - "Younk Funk"
· The Duke Spirit - "Send A Little Love Token"
· Duran Duran - "Hungry Like The Wolf"
· Eagles Of Death Metal - "Wannabe In L.A."
· Elliott Smith - "L.A."
· Elton John - "Saturday Night's Alright (For Fighting)"
· Face To Face - "Disconnected"
· Garbage - "Only Happy When It Rains"
· Gorillaz - "Feel Good Inc."
· Gov't Mule - "Streamline Woman"
· Grand Funk Railroad - "We're An American Band"
· Iggy Pop - "Lust For Life (Live)"
· Iron Maiden - "2 Minutes To Midnight"
· Jeff Beck - "Scatterbrain (Live)"
· John Mellencamp - "Hurts So Good"
· Kaiser Chiefs - "Never Miss A Beat"
· King Crimson - "21st Century Schizoid Man"
· Kings Of Leon - "Sex On Fire"
· Kiss - "Shout It Out Loud"
· Love and Rockets - "Mirror People"
· My Morning Jacket - "One Big Holiday"
· Nirvana - "Lithium (Live)"
· No Doubt - "Ex-Girlfriend"
· Peter Frampton - "Do You Feel Like We Do? (Live)"
· The Police - "So Lonely"
· Public Enemy Featuring Zakk Wylde - "Bring the Noise 20XX"
· Queens Of The Stone Age - "Make It Wit Chu"
· Rammstein – "Du Hast"
· The Rolling Stones - "Sympathy For The Devil"
· Rose Hill Drive - "Sneak Out"
· Rush - "The Spirit Of Radio (Live)"
· Santana - "No One To Depend On (Live)"
· Scars On Broadway - "They Say"
· Screaming Trees - "Nearly Lost You"
· Smashing Pumpkins - "Bullet With Butterfly Wings"
· Sonic Youth - "Incinerate"
· Spacehog - "In The Meantime"
· Sublime - "What I Got"
· Sunny Day Real Estate - "Seven"
· T. Rex - "20th Century Boy"
· The Sword - "Maiden, Mother & Crone"
· Thin Lizzy - "Jailbreak"
· Thrice - "Deadbolt"
· Tom Petty - "Runnin' Down A Dream"
· Tom Petty & The Heartbreakers - "American Girl"
· Vampire Weekend - "A-Punk"
· Weezer - "Why Bother?"
· The White Stripes - "Blue Orchid"
· Wild Cherry - "Play That Funky Music"
· Wolfmother - "Back Round"
#47
DVD Talk Hero
Thread Starter
Re: Guitar Hero: The One and Only Thread
So Smells Like Teen Spirit is not in the game?
Oh, I see. The new songs were at the top of the list.
Oh, I see. The new songs were at the top of the list.
Last edited by pinata242; 07-30-09 at 07:36 AM.
#48
Political Exile
Re: Guitar Hero: The One and Only Thread
I might actually may be looking forward to Band Hero more than the new Guitar Hero.