Tony Hawk Ride
#27
Re: Tony Hawk Ride
The review limitation was that they did a "review day" type thing rather than send out copies. So journalists had to go play it with other journalists in a big group. Not really the hands on some would hope/expect.
#28
Moderator
#33
DVD Talk Hall of Fame
Re: Tony Hawk Ride
Most of that review reads more like a press release than a critic's opinion. Also, bits of it gave me the impression it was based on the 'event day' thing Liver&Onions mentioned, not significant playing time with the game.
#35
DVD Talk Hero
Re: Tony Hawk Ride
They have demo boards and videos at the stores - but they're for show only, you can't ride or play it.
The board actually looks and feels pretty good - but who knows how the game is or how it actually plays.
The board actually looks and feels pretty good - but who knows how the game is or how it actually plays.
#36
DVD Talk Legend
Re: Tony Hawk Ride
It's definitely more advanced than the Wii Fit board, which only measures slight shifts in weight. It also looks to be much harder to use correctly. Check out this video for an idea, but don't believe the caption -- it's NOT a review.
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#37
DVD Talk Special Edition
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Re: Tony Hawk Ride
I got it and played for a few hours on pretty much default settings and the medium difficulty. And it's pretty hard, but fun. Not sure I'd tell anyone to buy it at $120. It most closely resembles that old Top Skater arcade game, except you don't have to be on rails. The on rails mode is a lot easier, and through training you get a sample of that. Levels are broken into fairly small(so far) sections of a city. Theres a decent amount of stuff to trick off of, it seems to be more realistic than prior tony hawk games.
DO NOT get this if you are on a second floor in a condo or apartment.
DO NOT get this if you are on a second floor in a condo or apartment.
#39
DVD Talk Godfather & 2020 TOTY Winner
Re: Tony Hawk Ride
I got it and played for a few hours on pretty much default settings and the medium difficulty. And it's pretty hard, but fun. Not sure I'd tell anyone to buy it at $120. It most closely resembles that old Top Skater arcade game, except you don't have to be on rails. The on rails mode is a lot easier, and through training you get a sample of that. Levels are broken into fairly small(so far) sections of a city. Theres a decent amount of stuff to trick off of, it seems to be more realistic than prior tony hawk games.
DO NOT get this if you are on a second floor in a condo or apartment.
DO NOT get this if you are on a second floor in a condo or apartment.
#40
DVD Talk Godfather
Re: Tony Hawk Ride
from http://www.penny-arcade.com/
At a hundred and twenty dollars, [DJ Hero] rests on the same lofty economic perch as the recently released Tony Hawk Ride. It is as though Activision came up with the price point first, and then arrayed products against it, in some feat of holiday tactics. We purchased a copy yesterday, but our own experience with Ride was almost completely incoherent. I'm not certain how much more time we'll be putting into it.
Without going on and on, this board thing is simply not preferable to a controller, and may be worse in key ways. It is difficult to stand on and use, ergonomically it is suspect and occasionally dangerous. There are novelties to it, certainly - reaching down to cover one of the sensors on the side results in a "grab," which looks and feels pretty cool. But now I've seen it. Everything you want to do is now more difficult, and for the price, you can buy two other games. Which is to say, two good games. That's more or less what I'm getting at.
I imagine that playing the game is very easy for Tony Hawk, a person who makes a living twisting his body with precision while in mid-air. I would say that mid-air twisting is something I get up to with less frequency. I might suggest that I invest my leisure hours in videogames quite often, where slight, precise inputs are interpreted by a piece of software as grand gestures. If this is the embodiment of the franchise going forward, they've made the last skating game I have any intention of purchasing from them.
I never actually lost my balance so utterly that I fell on my fucking ass, but the board itself not a stable platform, almost entirely convex on the bottom. On more than one occasion, in an attempt to demonstrate the full extent of his dominion over the sport, Gabriel spun all the way around and fell. Injury was the result. For my part, the time I spent with the device called to mind a newborn foal, unable to find purchase on the wet hay of the birthing stall. In other words, the experience mirrored exactly our time spent on actual skateboards. So, in this way, Ride's simulation of the sport may be called absolute.
Without going on and on, this board thing is simply not preferable to a controller, and may be worse in key ways. It is difficult to stand on and use, ergonomically it is suspect and occasionally dangerous. There are novelties to it, certainly - reaching down to cover one of the sensors on the side results in a "grab," which looks and feels pretty cool. But now I've seen it. Everything you want to do is now more difficult, and for the price, you can buy two other games. Which is to say, two good games. That's more or less what I'm getting at.
I imagine that playing the game is very easy for Tony Hawk, a person who makes a living twisting his body with precision while in mid-air. I would say that mid-air twisting is something I get up to with less frequency. I might suggest that I invest my leisure hours in videogames quite often, where slight, precise inputs are interpreted by a piece of software as grand gestures. If this is the embodiment of the franchise going forward, they've made the last skating game I have any intention of purchasing from them.
I never actually lost my balance so utterly that I fell on my fucking ass, but the board itself not a stable platform, almost entirely convex on the bottom. On more than one occasion, in an attempt to demonstrate the full extent of his dominion over the sport, Gabriel spun all the way around and fell. Injury was the result. For my part, the time I spent with the device called to mind a newborn foal, unable to find purchase on the wet hay of the birthing stall. In other words, the experience mirrored exactly our time spent on actual skateboards. So, in this way, Ride's simulation of the sport may be called absolute.
#41
DVD Talk Hall of Fame
Re: Tony Hawk Ride
The board is convex on the bottom to simulate trucks. If it was flat you couldn't tip side to side. Using this contoller will take someone with a good since of balance. I'd like to try it out but I don't plan on paying full price for it. I'll wait for this to hit the Target clearance rack in a month or so.
#45
DVD Talk Godfather & 2020 TOTY Winner
Re: Tony Hawk Ride

I don't want to fall into hyperbole here, but that is the greatest thing ever put on You Tube.
#47
Re: Tony Hawk Ride
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#49
DVD Talk Hall of Fame



