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Re: Official PS3 Thread - March 09 Edition
Originally Posted by RichC2
(Post 9738827)
I hope Heavy Rain has better gameplay than the aforementioned Indigo/Fahrenheit. For better or worse, the game was so compelling I couldn't put it down (even after it got super silly), but the gameplay was so unimaginative and occasionally simply unfun that I had no desire to play it again, and I love adventure games and generally do replay em.
It was a part in a church if I remember correctly and you had to time several actions perfectly. Angels or demons swooping down...or something like that. I got pissed and traded it without ever finishing it. |
Re: Official PS3 Thread - March 09 Edition
Originally Posted by redbill
(Post 9739461)
link?
"Replay value is one of the most desirable traits of any videogame, as developers try to convince cynical gamers that a new piece of software will be worth the $60 entrance fee. Of course, Quantic Dream doesn't like to do things the way other developers do them, and has instead stated that Heavy Rain will have no real replay value. Playing the game through multiple times, even with the prospect of different endings, is a bad idea according to David Cage. "I would like people to play it once … because that’s life. Life you can only play once … I would like people to have this experience that way," explains Cage. "I’m fine with [people reloading saves to avoid bad endings], but the right way to enjoy Heavy Rain is really to make one thing because it’s going to be your story. It’s going to be unique to you. It’s really the story you decided to write … I think playing it several times is also a way to kill the magic of it." Those dastardly mavericks at Quantic Dream just won't play by the rulebook! Damn those marvelous bastards. Still, it's a very risky move, telling customers that playing the game through more than once will ruin it. We'll have to see if the unorthodox thinking will pay off for the company when Heavy Rain finally comes to the PS3 next year. I really hope it does, since I rate this studio very highly indeed." |
Re: Official PS3 Thread - March 09 Edition
Uncharted 2 gets a 10 from Eurogamer, which is like a 17 from Gamespot:
http://www.eurogamer.net/articles/un...thieves-review |
Re: Official PS3 Thread - March 09 Edition
Originally Posted by alxreys
(Post 9739962)
http://www.destructoid.com/heavy-rai...--146940.phtml
"Replay value is one of the most desirable traits of any videogame, as developers try to convince cynical gamers that a new piece of software will be worth the $60 entrance fee. Of course, Quantic Dream doesn't like to do things the way other developers do them, and has instead stated that Heavy Rain will have no real replay value. Playing the game through multiple times, even with the prospect of different endings, is a bad idea according to David Cage. "I would like people to play it once … because that’s life. Life you can only play once … I would like people to have this experience that way," explains Cage. "I’m fine with [people reloading saves to avoid bad endings], but the right way to enjoy Heavy Rain is really to make one thing because it’s going to be your story. It’s going to be unique to you. It’s really the story you decided to write … I think playing it several times is also a way to kill the magic of it." Those dastardly mavericks at Quantic Dream just won't play by the rulebook! Damn those marvelous bastards. Still, it's a very risky move, telling customers that playing the game through more than once will ruin it. We'll have to see if the unorthodox thinking will pay off for the company when Heavy Rain finally comes to the PS3 next year. I really hope it does, since I rate this studio very highly indeed." |
Re: Official PS3 Thread - March 09 Edition
Originally Posted by alxreys
(Post 9739962)
http://www.destructoid.com/heavy-rai...--146940.phtml
"Replay value is one of the most desirable traits of any videogame, as developers try to convince cynical gamers that a new piece of software will be worth the $60 entrance fee. Of course, Quantic Dream doesn't like to do things the way other developers do them, and has instead stated that Heavy Rain will have no real replay value. Playing the game through multiple times, even with the prospect of different endings, is a bad idea according to David Cage. "I would like people to play it once … because that’s life. Life you can only play once … I would like people to have this experience that way," explains Cage. "I’m fine with [people reloading saves to avoid bad endings], but the right way to enjoy Heavy Rain is really to make one thing because it’s going to be your story. It’s going to be unique to you. It’s really the story you decided to write … I think playing it several times is also a way to kill the magic of it." Those dastardly mavericks at Quantic Dream just won't play by the rulebook! Damn those marvelous bastards. Still, it's a very risky move, telling customers that playing the game through more than once will ruin it. We'll have to see if the unorthodox thinking will pay off for the company when Heavy Rain finally comes to the PS3 next year. I really hope it does, since I rate this studio very highly indeed." |
Re: Official PS3 Thread - March 09 Edition
I don't think it would matter much at all. He's just expressing his opinion on how he thinks the game should be played. It probably carries as much weight as David Lynch's opinion on watching movies on a cell phone. I happen to agree with Lynch on that, but I bet that most people who do it don't really care what he thinks.
Do other story-driven games really have replay value anyway? (Besides just experiencing it again) All we can really take from this is that there likely won't be any multiplayer game added. |
Re: Official PS3 Thread - March 09 Edition
I'll play it drunk the first time so i forget stuff, then get partially drunk the remaining times. Solved.
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Re: Official PS3 Thread - March 09 Edition
So, what? He expects me to just play the game once and never bother to play it again? Screw that. If there are multiple possible outcomes to each section of the game, that is a selling point. That has way more merit than all the BS trophies/achievements that Microsoft and Sony keep ramming down our throats as bullet points for so-called replay value.
This game has true replay value in a way that even the most entertaining games lack (yes, even my beloved Uncharted). The game and it's story are potentially different every time you play it. To say you shouldn't play it more than once seems to totally counter the grand potential this game offers. -ohbfrank- |
Re: Official PS3 Thread - March 09 Edition
Originally Posted by RocShemp
(Post 9740283)
So, what? He expects me to just play the game once and never bother to play it again? Screw that. If there are multiple possible outcomes to each section of the game, that is a selling point. That has way more merit than all the BS trophies/achievements that Microsoft and Sony keep ramming down our throats as bullet points for so-called replay value.
This game has true replay value in a way that even the most entertaining games lack (yes, even my beloved Uncharted). The game and it's story are potentially different every time you play it. To say you shouldn't play it more than once seems to totally counter the grand potential this game offers. -ohbfrank- |
Re: Official PS3 Thread - March 09 Edition
That's the way I see it. You can only experience the game once. You get vested in the story and make honest decisions along the way. The same can't be said if you play through again. You'll just be doing the opposite to see a different outcome making it more of a game than an experience.
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Re: Official PS3 Thread - March 09 Edition
Originally Posted by RichC2
(Post 9740670)
He thinks it should be a unique singular experience, you made the choices you made now live with them. It's a valid comment, but he doesn't seem to honestly think that people would do that.
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Re: Official PS3 Thread - March 09 Edition
Originally Posted by RocShemp
(Post 9740732)
I get what you're saying. However, wouldn't a game with so much diversity provide gamers with a "a unique singular experience" during each subsequent playthrough? Basically, no two playthroughs would be the same. Especially with how rapidly it tosses options your way as your characters become more and more stressed.
i.e. The first time through you decide to kill some crackhead because that's what you feel is the right decision in the moment. The second time through you're simply going to do the opposite which ruins the experience. |
Re: Official PS3 Thread - March 09 Edition
Originally Posted by Michael Corvin
(Post 9740740)
No. Like I posted above you wouldn't be making honest decisions the second time through. You will be making decisions based on your previous playthrough just so you can see an alternate path.
i.e. The first time through you decide to kill some crackhead because that's what you feel is the right decision in the moment. The second time through you're simply going to do the opposite which ruins the experience. |
Re: Official PS3 Thread - March 09 Edition
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Re: Official PS3 Thread - March 09 Edition
Originally Posted by dsa_shea
(Post 9740843)
But not killing the crackhead might trigger a new sequence of events. Events that you didn't get to experience the first time because you smoked the crackhead.
Originally Posted by mhg83
(Post 9740948)
http://i272.photobucket.com/albums/j...09sonyjoan.jpg
http://i272.photobucket.com/albums/j...50408-nazi.jpg Sony -ohbfrank- |
Re: Official PS3 Thread - March 09 Edition
I'm always skeptical of quotes that contain multiple . . . and [ ], strikes me as a way of manipulating phrases and taking things out of context. Of course, Destructoid has pretty high journalistic integrity, so its probably accurate...
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Re: Official PS3 Thread - March 09 Edition
Originally Posted by dsa_shea
(Post 9740843)
But not killing the crackhead might trigger a new sequence of events. Events that you didn't get to experience the first time because you smoked the crackhead.
Think about Bioshock and the first Little Sister you encounter. The first time you are playing you make an emotional decision that sets the course of the game resulting in a certain experience. The second time through you meet up with that same Little Sister and that emotional response is gone. You are merely "doing the opposite" by pressing a button to see what happens. Now it's simply a game element and no longer an experience. You are no longer a part of the experience you are just going from point A to B to see end result Y. No matter how many alternate paths there are you cannot re-experience the game because you are making decisions based on what you did on your first play through. |
Re: Official PS3 Thread - March 09 Edition
The game is supposed to be lifelike and in life you cannot go back and see what happened if you did something differently (I can't go back in time and kill somebody that did me wrong at the moment they did it. ... Not yet at least.) That's all the guy is saying, and again it's his "ideal" experience (you live this characters life one time and live with the choices you made, and this is how you remember the game) but not an actual expectation of gamers.
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Re: Official PS3 Thread - March 09 Edition
Originally Posted by RichC2
(Post 9741390)
(I can't go back in time and kill somebody that did me wrong at the moment they did it. ... Not yet at least.)
Chew on that, Doc Brown. |
Re: Official PS3 Thread - March 09 Edition
you sir, have never seen Butterfly Effect
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Re: Official PS3 Thread - March 09 Edition
Originally Posted by pinata242
(Post 9741399)
If it hasn't already happened, it won't. If you eventually get access to a time machine, you would have already gone back to fix that problem.
Chew on that, Doc Brown. Wait, wrong Brown, and what a random reference. My bad. And just because I haven't run into anybody I'd like to kill doesn't mean my time machine is fake. |
Re: Official PS3 Thread - March 09 Edition
Originally Posted by RichC2
(Post 9741509)
Charlie Brown is an asshole.
Wait, wrong Brown, and what a random reference. My bad. And just because I haven't run into anybody I'd like to kill doesn't mean my time machine is fake. |
Re: Official PS3 Thread - March 09 Edition
Fine... But you gotta cover the $130 setup fee. Can't risk you plugging it in yourself.
(918) 272-5119 |
Re: Official PS3 Thread - March 09 Edition
I have one too (555) 867-5309
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Re: Official PS3 Thread - March 09 Edition
Make sure you attach it to your nads before you plug it in and flip the switch.
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