Official PS3 Thread - March 09 Edition
#126
DVD Talk Limited Edition
Re: Official PS3 Thread - March 09 Edition
Quick dumb question: Can I run Amazon Video On Demand on the PS3 browser?
#127
DVD Talk Legend
Yup, it's a tower defense game: "PJM + Starship Troopers"
#128
DVD Talk Gold Edition
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#129
DVD Talk Godfather
Re: Official PS3 Thread - March 09 Edition
i have soldner-x, man, i'm telling you, if you're not good with shoot'em ups, don't get this. It's very anal, very difficult! The control is a bit off too, since your vehicle has force shields, it's not one hit you die kind of thing. Then you might ask, if it's a force shield thing, how hard can it be right? I don't know, it's pretty hard for me... but it has co-op, so i guess it's an okay buy (i paid $10 for it). The PC CE version is only $10...
#130
DVD Talk Legend
Re: Official PS3 Thread - March 09 Edition
Rock Band, Rainbow Six Vegas 2 and now Killzone 2 and Resident Evil 5 with locked saves. This is turning into a crock of shit and has me contemplating the other system for games because of this nonsense. I can understand that the song data and stuff be locked in Rock Band in the game data file but your bands, challenges, etc should all be in a save folder that can be copied. Sony is all worried about piracy but come on they are raping their paying customers with splintered dicks in the process of protecting their precious saves.
#131
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Re: Official PS3 Thread - March 09 Edition
locked game saves never make any sense to me... i freaking hate it too, even if my system is not crashed, i still want to be able to load a save from a friend or something. Hey D Shea, can't you contact Sony and ask them to do something about this?
#132
DVD Talk Legend
Re: Official PS3 Thread - March 09 Edition
I have (several times) and they really don't care. All they want is the 150 to fix your system and they really don't care about the time that you have invested in your games. It makes you want to just forget about playing games.
#133
DVD Talk Special Edition
Re: Official PS3 Thread - March 09 Edition
Rock Band, Rainbow Six Vegas 2 and now Killzone 2 and Resident Evil 5 with locked saves. This is turning into a crock of shit and has me contemplating the other system for games because of this nonsense. I can understand that the song data and stuff be locked in Rock Band in the game data file but your bands, challenges, etc should all be in a save folder that can be copied. Sony is all worried about piracy but come on they are raping their paying customers with splintered dicks in the process of protecting their precious saves.
#134
DVD Talk Hero
Re: Official PS3 Thread - March 09 Edition
Hmm... at first I thought it was because of the Trophys, but apparently you can't unlock trophies with a save that's not your own anyway. Also, it seems like at one point Motorstorm's saves were locked, and then a patch was released that unlocked them. I wonder if it's a mandate by Sony, or if it's easier for developers to lock the game save then deal with authenticating trophies?
#135
DVD Talk Hero
Re: Official PS3 Thread - March 09 Edition
Afterall, I don't want to go through all the trouble I've already gone through with my games getting all the upgrades and hidden items and whatnot.
#136
DVD Talk Hero
Re: Official PS3 Thread - March 09 Edition
RocShemp, as I stated before, the locked game save files should be backed up and restored if you use an external drive.
#137
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Re: Official PS3 Thread - March 09 Edition
Thought this might be of interest to plenty of us PS3 users:
http://playstation.joystiq.com/2009/...o-its-remotes/
But here's the quote from Logitech itself:
http://playstation.joystiq.com/2009/...o-its-remotes/
But here's the quote from Logitech itself:
"Yesterday, an Engadget reporter did some digging on an FCC Web site and uncovered our plans to manufacture an adapter that allows our Harmony remotes to control the PS3. We can't give you all the details just yet, but we can say that this adapter will, when used with any Harmony remote, give you complete control of your movie-watching experience on PS3. It will also turn the PS3 on and off – and allow you to set up your Harmony activities to include the PS3 just as you would any other device. You also won't need to dedicate any of your valuable USB ports to get that control."
#138
DVD Talk Hero
Re: Official PS3 Thread - March 09 Edition
Yay! I just hope it's not something that requires me to buy a NEW harmony remote...
#140
DVD Talk Legend
Re: Official PS3 Thread - March 09 Edition
I finally got around to buying Metal Gear Solid 4. I'm never been very good at shooters, but was surprised to find out the saves on this one are completely open. I was able to copy a save online and start the game with the bandanna, stealth, etc to give me some help when I need it. Nice to see at least one game that allows you to borrow someone else's save.
#141
DVD Talk Hero
Re: Official PS3 Thread - March 09 Edition
Rock Band, Rainbow Six Vegas 2 and now Killzone 2 and Resident Evil 5 with locked saves. This is turning into a crock of shit and has me contemplating the other system for games because of this nonsense. I can understand that the song data and stuff be locked in Rock Band in the game data file but your bands, challenges, etc should all be in a save folder that can be copied. Sony is all worried about piracy but come on they are raping their paying customers with splintered dicks in the process of protecting their precious saves.
Direct your rage at each individual game's publisher, not Sony alone.
And yes, this is mostly due to trophies. While there are probably ways to implement Trophies and allow saves to be copied, LBP allows it, many devs aren't going to want to go through the extra coding hassle when locking the save (either to the user or completely) is a really good catch-all (for them). To give you an example...
Lets say there's a trophy for getting 100 headshots in a game. The easy way of handling this is to look at the statistics and if headshots >= 100 then award the Trophy if it does not exist. If a save is allowed to be copied, this logic will fail audit as it will have to award a trophy in a copy to another account. The only effective means to pass audit is to lock the save to the user. The best system I've seen is a dual-save. One save tracks progress and can be copied but disables trophies when used on another account while the other tracks stats and is locked to the user. Such a system would be a real hassle and take a lot more work to implement.
Not saying it's right but why we're seeing it.
But if you're playing on a friend's system, you can sign in under your username and use your save that way.
#142
DVD Talk Legend
Re: Official PS3 Thread - March 09 Edition
It is bad enough they lock a save to your username, but to also prevent copying a save is infuriating. I keep a CF card in my PS3 at all times to keep all my saves backed up, but of course there is no backing up the locked ones like Rockband 2, High Velocity Bowling, etc.
I finally got around to buying Metal Gear Solid 4. I'm never been very good at shooters, but was surprised to find out the saves on this one are completely open. I was able to copy a save online and start the game with the bandanna, stealth, etc to give me some help when I need it. Nice to see at least one game that allows you to borrow someone else's save.
I finally got around to buying Metal Gear Solid 4. I'm never been very good at shooters, but was surprised to find out the saves on this one are completely open. I was able to copy a save online and start the game with the bandanna, stealth, etc to give me some help when I need it. Nice to see at least one game that allows you to borrow someone else's save.
#143
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Re: Official PS3 Thread - March 09 Edition
Locking saves is up to the publisher, not Sony.
Direct your rage at each individual game's publisher, not Sony alone.
And yes, this is mostly due to trophies. While there are probably ways to implement Trophies and allow saves to be copied, LBP allows it, many devs aren't going to want to go through the extra coding hassle when locking the save (either to the user or completely) is a really good catch-all (for them). To give you an example...
Lets say there's a trophy for getting 100 headshots in a game. The easy way of handling this is to look at the statistics and if headshots >= 100 then award the Trophy if it does not exist. If a save is allowed to be copied, this logic will fail audit as it will have to award a trophy in a copy to another account. The only effective means to pass audit is to lock the save to the user. The best system I've seen is a dual-save. One save tracks progress and can be copied but disables trophies when used on another account while the other tracks stats and is locked to the user. Such a system would be a real hassle and take a lot more work to implement.
Not saying it's right but why we're seeing it.
But if you're playing on a friend's system, you can sign in under your username and use your save that way.
Direct your rage at each individual game's publisher, not Sony alone.
And yes, this is mostly due to trophies. While there are probably ways to implement Trophies and allow saves to be copied, LBP allows it, many devs aren't going to want to go through the extra coding hassle when locking the save (either to the user or completely) is a really good catch-all (for them). To give you an example...
Lets say there's a trophy for getting 100 headshots in a game. The easy way of handling this is to look at the statistics and if headshots >= 100 then award the Trophy if it does not exist. If a save is allowed to be copied, this logic will fail audit as it will have to award a trophy in a copy to another account. The only effective means to pass audit is to lock the save to the user. The best system I've seen is a dual-save. One save tracks progress and can be copied but disables trophies when used on another account while the other tracks stats and is locked to the user. Such a system would be a real hassle and take a lot more work to implement.
Not saying it's right but why we're seeing it.
But if you're playing on a friend's system, you can sign in under your username and use your save that way.
#144
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Re: Official PS3 Thread - March 09 Edition
We came a long way from game saves (remember how expensive the NES cartridge was for the build in battery thingy?). I wonder if there's a "standard" of some sort for game saves...
#145
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Re: Official PS3 Thread - March 09 Edition
It is bad enough they lock a save to your username, but to also prevent copying a save is infuriating. I keep a CF card in my PS3 at all times to keep all my saves backed up, but of course there is no backing up the locked ones like Rockband 2, High Velocity Bowling, etc.
I finally got around to buying Metal Gear Solid 4. I'm never been very good at shooters, but was surprised to find out the saves on this one are completely open. I was able to copy a save online and start the game with the bandanna, stealth, etc to give me some help when I need it. Nice to see at least one game that allows you to borrow someone else's save.
I finally got around to buying Metal Gear Solid 4. I'm never been very good at shooters, but was surprised to find out the saves on this one are completely open. I was able to copy a save online and start the game with the bandanna, stealth, etc to give me some help when I need it. Nice to see at least one game that allows you to borrow someone else's save.
Hell, sometimes, i just want to hire somebody to beat the game while i watch
#146
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Re: Official PS3 Thread - March 09 Edition
Hey guys/gals, the PSN Home is not that bad at all...
I logged on last night (just to check some new Dan t-shirt or something like that). They got this Bowling center now. I went in for a quick look, not all that bad! There's an arcade section, i played a round of Ice Breaker (simple version of PSN's Magic Ball), it was fun I didn't interact with the other players, i saw two Chun Li characters (the only females among all the other weird males i guess).
I just might try the bowling game next time and the mall too
I logged on last night (just to check some new Dan t-shirt or something like that). They got this Bowling center now. I went in for a quick look, not all that bad! There's an arcade section, i played a round of Ice Breaker (simple version of PSN's Magic Ball), it was fun I didn't interact with the other players, i saw two Chun Li characters (the only females among all the other weird males i guess).
I just might try the bowling game next time and the mall too
#147
DVD Talk Hall of Fame
Re: Official PS3 Thread - March 09 Edition
Hey guys/gals, the PSN Home is not that bad at all...
I logged on last night (just to check some new Dan t-shirt or something like that). They got this Bowling center now. I went in for a quick look, not all that bad! There's an arcade section, i played a round of Ice Breaker (simple version of PSN's Magic Ball), it was fun I didn't interact with the other players, i saw two Chun Li characters (the only females among all the other weird males i guess).
I just might try the bowling game next time and the mall too
I logged on last night (just to check some new Dan t-shirt or something like that). They got this Bowling center now. I went in for a quick look, not all that bad! There's an arcade section, i played a round of Ice Breaker (simple version of PSN's Magic Ball), it was fun I didn't interact with the other players, i saw two Chun Li characters (the only females among all the other weird males i guess).
I just might try the bowling game next time and the mall too
#149
DVD Talk Legend
Re: Official PS3 Thread - March 09 Edition
I logged on recently to see what had changed in the last two months since I had logged on. Unfortunately its as lame as ever, but it is also full of people just standing around. I'm shocked at how many people want to just stand around and do nothing in Home.