Official PS3 Thread - October 08 edition
#801
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Re: Official PS3 Thread - October 08 edition
My PS3 played back the vob files without any kind of encoding. However, I did use twonky media manager to stream the files to the ps3.
#802
DVD Talk Legend
Question though: what tower is the best defense for these bugs that fight back? There's one wave that must be at least two dozen bugs (I think in level 6) that seem to destroy my towers in about two shots.
I've tried Repair towers, they don't help much (and usually get destroyed fast anyway). I've tried Chaos towers, ditto. I've tried Mine towers...they seem to be the best, but I just can't get enough of them out there to take care of all of them!
#803
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Re: Official PS3 Thread - October 08 edition
Does your receiver have a coaxial input for digital audio? If so you can buy a optical to coaxial converter pretty cheap.
Here it is from monoprice.com. $11.16 before shipping...
http://www.monoprice.com/products/pr...seq=1&format=2
Here it is from monoprice.com. $11.16 before shipping...
http://www.monoprice.com/products/pr...seq=1&format=2
#805
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From: San Antonio
Re: Official PS3 Thread - October 08 edition
I've got a tower defense itch....
Bottom line: Pixeljunk Monsters or Savage Moon? Why?
FWIW, I enjoyed the PJM demo quite a bit, but I'd have a hard time paying full price for it when I'm pretty sure it will be on sale again.
Bottom line: Pixeljunk Monsters or Savage Moon? Why?
FWIW, I enjoyed the PJM demo quite a bit, but I'd have a hard time paying full price for it when I'm pretty sure it will be on sale again.
#806
DVD Talk Gold Edition
Re: Official PS3 Thread - October 08 edition
#807
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Re: Official PS3 Thread - October 08 edition
I think there's a greater chance of Savage Moon going on sale before PJM goes on sale again. As for my vote, although I haven't played Savage Moon, I would go for PJM. It is by far one of the most often played games in my household, including guests who come over.
#808
DVD Talk Legend
Re: Official PS3 Thread - October 08 edition
Re: Savage Moon I finally made it through level 5.
Question though: what tower is the best defense for these bugs that fight back? There's one wave that must be at least two dozen bugs (I think in level 6) that seem to destroy my towers in about two shots.
I've tried Repair towers, they don't help much (and usually get destroyed fast anyway). I've tried Chaos towers, ditto. I've tried Mine towers...they seem to be the best, but I just can't get enough of them out there to take care of all of them!
Question though: what tower is the best defense for these bugs that fight back? There's one wave that must be at least two dozen bugs (I think in level 6) that seem to destroy my towers in about two shots.
I've tried Repair towers, they don't help much (and usually get destroyed fast anyway). I've tried Chaos towers, ditto. I've tried Mine towers...they seem to be the best, but I just can't get enough of them out there to take care of all of them!
As to the SM vs PJM question: I'd also go PJM. I've played that game so many times, it made it the best "value" game I've ever played.
#809
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Re: Official PS3 Thread - October 08 edition
I'm really torn, as based on what I know, I like the gameplay and the camera in PJM...but I think I'd like the aesthetic better in Savage Moon.
Hmmm.
Hmmm.
#810
DVD Talk Legend
Re: Official PS3 Thread - October 08 edition
#811
DVD Talk Godfather
Re: Official PS3 Thread - October 08 edition
I'm looking forward to Flower but doubt I'll drop $10 on it. Just like MS has conditioned us with
Last edited by Michael Corvin; 02-10-09 at 06:25 AM.
#812
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Re: Official PS3 Thread - October 08 edition
[QUOTE=Michael Corvin;9256008]I'm looking forward to Flower but doubt I'll drop $10 on it. Just like MS has conditioned us with
#813
DVD Talk Legend
Re: Official PS3 Thread - October 08 edition
My *#*&$&@* PS3 ate my library disc. Now I have to deal with returning the disc late a few weeks and having the PS3 repaired. Argh.
#814
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Re: Official PS3 Thread - October 08 edition
Sorry to hear that.
I doubt it was the disk, but I never put rental (or library) disks in my PS3...partly because it's a 60gb and is irreplaceable.
I doubt it was the disk, but I never put rental (or library) disks in my PS3...partly because it's a 60gb and is irreplaceable.
#815
DVD Talk Limited Edition
Re: Official PS3 Thread - October 08 edition
What's the difference between a rental, borrowed or owned disc? As long as they have little to no scratches or dirt, they're all the same.
#816
DVD Talk Special Edition
Re: Official PS3 Thread - October 08 edition
For the tower defense itch, here's two free tower defense games at miniclip.com.
Viking Defense: I really like a couple things in this game that PJM does not have:
1) Doing certain things in a level (e.g. building 10 buildings, destroying X flying enemies) opens up additional structures/abilities you can build/use;
2) By building higher cost structures, you obtain special powers that you have to use wisely, as they take a couple minutes to refresh (this would be like in PJM if you had a mine you could use every three minutes, rather than use five gems); and
3) You can build a structure that lets you build additional places from which to build new structures (in PJM, this would be the equivalent of building more trees). Again, in this game anyway, you build a structure to do this, and then get to build a new "tree" about every 2 minutes or so following that.
I played this before ever playing PJM and, while PJM is obviously the better game, it seemed kind of simple. I hope that a PS3 tower defense can borrow some ideas from the above. Never played Savage Moon. I don't like the idea of having to scroll around and losing track of base, though.
Here is an earlier predecessor, as well:
Canyon Defense
Viking Defense: I really like a couple things in this game that PJM does not have:
1) Doing certain things in a level (e.g. building 10 buildings, destroying X flying enemies) opens up additional structures/abilities you can build/use;
2) By building higher cost structures, you obtain special powers that you have to use wisely, as they take a couple minutes to refresh (this would be like in PJM if you had a mine you could use every three minutes, rather than use five gems); and
3) You can build a structure that lets you build additional places from which to build new structures (in PJM, this would be the equivalent of building more trees). Again, in this game anyway, you build a structure to do this, and then get to build a new "tree" about every 2 minutes or so following that.
I played this before ever playing PJM and, while PJM is obviously the better game, it seemed kind of simple. I hope that a PS3 tower defense can borrow some ideas from the above. Never played Savage Moon. I don't like the idea of having to scroll around and losing track of base, though.
Here is an earlier predecessor, as well:
Canyon Defense
#817
DVD Talk Legend
Cleared Level 8 of Savage Moon with only machine gun, anti-air, mortar, and blocking towers.
Apparently, you don't need to waste resources on the more advanced towers when fully upgraded "basic" towers do the job just fine.
Apparently, you don't need to waste resources on the more advanced towers when fully upgraded "basic" towers do the job just fine.

#818
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From: San Antonio
Re: Official PS3 Thread - October 08 edition
Seriously, I rarely get rental disks that aren't in bad shape, and library disks (in my experience) are absolutely trashed.
#819
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From: San Antonio
Re: Official PS3 Thread - October 08 edition
For the tower defense itch, here's two free tower defense games at miniclip.com.
Viking Defense: I really like a couple things in this game that PJM does not have:
1) Doing certain things in a level (e.g. building 10 buildings, destroying X flying enemies) opens up additional structures/abilities you can build/use;
2) By building higher cost structures, you obtain special powers that you have to use wisely, as they take a couple minutes to refresh (this would be like in PJM if you had a mine you could use every three minutes, rather than use five gems); and
3) You can build a structure that lets you build additional places from which to build new structures (in PJM, this would be the equivalent of building more trees). Again, in this game anyway, you build a structure to do this, and then get to build a new "tree" about every 2 minutes or so following that.
I played this before ever playing PJM and, while PJM is obviously the better game, it seemed kind of simple. I hope that a PS3 tower defense can borrow some ideas from the above. Never played Savage Moon. I don't like the idea of having to scroll around and losing track of base, though.
Here is an earlier predecessor, as well:
Canyon Defense
Viking Defense: I really like a couple things in this game that PJM does not have:
1) Doing certain things in a level (e.g. building 10 buildings, destroying X flying enemies) opens up additional structures/abilities you can build/use;
2) By building higher cost structures, you obtain special powers that you have to use wisely, as they take a couple minutes to refresh (this would be like in PJM if you had a mine you could use every three minutes, rather than use five gems); and
3) You can build a structure that lets you build additional places from which to build new structures (in PJM, this would be the equivalent of building more trees). Again, in this game anyway, you build a structure to do this, and then get to build a new "tree" about every 2 minutes or so following that.
I played this before ever playing PJM and, while PJM is obviously the better game, it seemed kind of simple. I hope that a PS3 tower defense can borrow some ideas from the above. Never played Savage Moon. I don't like the idea of having to scroll around and losing track of base, though.
Here is an earlier predecessor, as well:
Canyon Defense
I'll try those at miniclip.
#820
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#821
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From: WPB FL
Re: Official PS3 Thread - October 08 edition
Spring Fever comes to PSN
Even though the Punxsutawney Groundhog predicted six more weeks of winter, PlayStation Network has already caught Spring Fever. To help spread our excitement, we’re launching “PSN Spring Fever” on PlayStation Store to celebrate the exceptional PlayStation Network games and exclusive content on tap to launch in the next few months. And unlike the “official” Groundhog prediction, Spring for us starts tomorrow with the launch of Flower from thatgamecompany.
In addition to current PSN exclusive hits like PixelJunk Eden, PAIN and flOw, you can look forward to several other highly anticipated games such as Flower, Noby Noby Boy, Burn Zombie Burn and The Punisher: No Mercy to name a few. And with these exclusive blockbusters launching on a weekly basis, we’ll offer the best downloadable games lineup around. A few of the titles include:
* Flower
* Noby Noby Boy
* No Gravity
* Wheel of Fortune
* Burn Zombie Burn
* Ragdoll Kung Fu: Fists of Plastic
* The Punisher: No Mercy
* In addition to these titles, PlayStation Network will also be launching Bomberman Ultra, Celfactor Ignition, Flock, Texas Cheat-em, Diner Dash, Comet Crash, Hammer Fall, Underfire, Watchmen, Worms, Zen Pimball and many more during this timeframe.
* Plus the existing blockbuster, exclusive titles already on PlayStation Network such as Crash Commando, Savage Moon, Echochrome, Pixel Junk Eden, PAIN, Ratchet and Clank: Quest for Booty and more!
PlayStation Store is launching a dedicated “PSN Spring Fever” section featuring games, trailers, and themes available for download with the launch of Flower. And the PlayStation Blog will have weekly posts of developer diaries to show a behind-the-scenes look at some of these great titles.
Check out the dedicated “PSN Spring Fever” section on the PlayStation Store or catch additional PlayStation updates in an upcoming bi-weekly edition of PULSE.
http://blog.us.playstation.com/2009/...-spring-fever/
Even though the Punxsutawney Groundhog predicted six more weeks of winter, PlayStation Network has already caught Spring Fever. To help spread our excitement, we’re launching “PSN Spring Fever” on PlayStation Store to celebrate the exceptional PlayStation Network games and exclusive content on tap to launch in the next few months. And unlike the “official” Groundhog prediction, Spring for us starts tomorrow with the launch of Flower from thatgamecompany.
In addition to current PSN exclusive hits like PixelJunk Eden, PAIN and flOw, you can look forward to several other highly anticipated games such as Flower, Noby Noby Boy, Burn Zombie Burn and The Punisher: No Mercy to name a few. And with these exclusive blockbusters launching on a weekly basis, we’ll offer the best downloadable games lineup around. A few of the titles include:
* Flower
* Noby Noby Boy
* No Gravity
* Wheel of Fortune
* Burn Zombie Burn
* Ragdoll Kung Fu: Fists of Plastic
* The Punisher: No Mercy
* In addition to these titles, PlayStation Network will also be launching Bomberman Ultra, Celfactor Ignition, Flock, Texas Cheat-em, Diner Dash, Comet Crash, Hammer Fall, Underfire, Watchmen, Worms, Zen Pimball and many more during this timeframe.
* Plus the existing blockbuster, exclusive titles already on PlayStation Network such as Crash Commando, Savage Moon, Echochrome, Pixel Junk Eden, PAIN, Ratchet and Clank: Quest for Booty and more!
PlayStation Store is launching a dedicated “PSN Spring Fever” section featuring games, trailers, and themes available for download with the launch of Flower. And the PlayStation Blog will have weekly posts of developer diaries to show a behind-the-scenes look at some of these great titles.
Check out the dedicated “PSN Spring Fever” section on the PlayStation Store or catch additional PlayStation updates in an upcoming bi-weekly edition of PULSE.
http://blog.us.playstation.com/2009/...-spring-fever/
#823
DVD Talk Legend
Re: Official PS3 Thread - October 08 edition
I tried the eject button one... more... time... today and IT WORKED. Whew. Still made the grinding sound but out it came. Now I'm scared of putting more DVDs in
#824
DVD Talk Godfather
Re: Official PS3 Thread - October 08 edition
Was it a disc that had some kind of label on it?




