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-   -   Guitar Hero 4 (GH4) (https://forum.dvdtalk.com/video-game-talk/531412-guitar-hero-4-gh4.html)

Supermallet 07-02-08 04:42 PM

Mod Note: Let's can the name-calling. Not every band is going to appeal to every person.

Michael Corvin 07-03-08 07:44 AM

You look like a DVD Talk High Def Reviewer to me... not a moderator. Sheesh... now who's the idiot? :rolleyes:

Mordred 07-03-08 11:23 AM

:lol:

Kelkee 07-09-08 11:49 AM

Interesting that last week Jimmy Page said that the reason that they didnt want to get into the music gaming is that they would have to make the master recordings available.

Understandable. But you'd think that he would make an allowance for the companies to come to him, setup in his own studio and work under 24/hr scrutiny if necessary instead of having to ship the precious masters to Activision or EA.

argh923 07-14-08 01:43 PM

They just announced at E3 that the entire full-length new Metallica CD will release day-and-date for both GH III and GH:WT.

Mad Dawg 07-14-08 01:43 PM

Van Halen and The Eagles are exclusive to GH:WT per an announcement from Activision/Red Octane. And Metallica's new CD coming to GH franchise.

Kelkee 07-15-08 02:31 PM

In case anyone doesnt know Activision will be having their own press conference tonight since they are not at E3.

Not sure of the time but I think its 7PM PST.

Michael Corvin 07-15-08 02:42 PM

Yep. Looking forward to, hopefully, getting a full track list like RB. Between the two games we're looking at 170+ (over 200 with the mystery free tracks from RB2 and the Metallica album and R.E.M. DLC for GH) new artists/songs in about a month's time. Too cool.

DaveWadding 07-15-08 02:46 PM

damn Guitar Hero making the Eagles exclusive...now I HAVE to buy their game :(

SexualPudding 07-15-08 02:50 PM


Originally Posted by DaveWadding
damn Guitar Hero making the Eagles exclusive...now I HAVE to buy their game :(

Same here, and I'll "have to" buy the full set w/instruments, too, not just the standalone game.

thelwig14 07-15-08 03:22 PM

I guess I don't see the issue in having to buy both games. Not taking instruments into account, but two games for $120 that equals around 200 songs is much more value for the dollar than almost any 2 other games you can come up with on the next gen market.

I hope these two companies compete the shit out of each other as it will only pay huge dividends to the consumer.

Both are day 1 buys.

SexualPudding 07-15-08 03:39 PM

Yeah, I don't really have an issue buying both at all. That's why I put "have to" in parentheses. I would be buying GH even if it didn't have the Eagles, but their inclusion pretty much means my dumb ass can't live without it. :D

rabbit77 07-15-08 10:28 PM

http://www.joystiq.com/2008/07/15/jo...ss-conference/

spoilered for length - over with no setlist reveal :down:.

Spoiler:

8:15: The clip is literally 5 second long. ultra-fast montage. Can't see much, but really, it doens't look as hot as id Tech 5-powered Rage. Diaz returns, "It's time to rock, to roll, to get your funk on, whatever." Diaz is no Jamie Kennedy, but he's trying. Cue quick Guitar Hero mini0trailer, then Brian from Neversoft (the guy holding the guitar earlier on the couch). He's still holding the guitar.

8:17: For GH: WT 85 master songs available on disc. Doors, Eagles, Van Halen, bands that wont be seen anywhere else. Hints that rock stars will be seen today. Virtually or in-real life? I guess we'll find out. Touts the Metallica DLC, for PS3 Xbox 360 and Wii. No applause .. aawwwwkward.

8:18: Onto instruments, but first, he says previous instruments will be compatible with guitar hero. Doesn't say Rock Band, though. Shows off new guitar's features. Star power button, dual start buttons for lefties and righties, the slider bar for tapping and wah effects. Velocity sensitive. We're guessing the tapping will go well with Van Halen songs. Will be seen at song that closes presentation.

8:20: Moves onto drums. "The most realistic drum experience." First was "elevating the cymbals." Symmetrical for lefties. Made it quiet and responsive with thick layer of silicon. Also has lots of bounch back. "Can hit 32nd notes with no problem" (assuming, of course, you're that good). Velocity sensitive pads. Another developer from the couch takes the stage to readjust it. Shows ports on the back.

8:22: Kick pedal port allows for Y-splitter and double bass pedals. Another port is for future expansions. A midi in port for plugging in ANY electronic drum kit or drum machine to play with Guitar Hero. Can also be used for song creation mode. We're really impressed right now. Test presentation of playing the drum pads as a midi controller. Looks like it just became that much easier to have a unified drum set for Rock Bandand Guitar Hero.

8:23: Mic briefly shown. Diaz return to introduce drummer Travis Barker (of Blink 182 fame). He's worked with Neversoft from early on in the development. Is a character in the game. Diaz asks Barker if it's easier or harder to play real drums. Barker says it's really similar and talks about applying the virtual skills to real skills. Talks about global beat recording and sharing through song creation.

8:27: Brian White returns to discuss music studio (i.e. song creation mode). Shows off music studio menu, that allows anyone to jump in and out and choose any of the following: lead, rhythm, bass, drums, keyboard. Shows off line 6 modeling options: amps, effects, scale. Different button combinations that can 7 differnet notes. 1-4 people can record in real time.

8:30: Drum machine can be recorded with either the drum controller or the controller (used as input for a drum machine). Selects a loop type (each one is a bank of five loop), one of 20 drum kits. He picks the dub kit. Frets play the loop, tilt for volume, sliders for augmentation, and strum adjusts pitch. He looks really nerdy on stage, getting kind of funky and dancing while he makes the beat. Honestly, it's quite impressive.

8:32: Switches to keybooard. "Close to 80 different synthesizers sounds." White picks Osc hi. Frets play notes, whamy changes type, slide augments, and tilting changes octaves. We'll have to see when we get a hands on, but it looks easy enough to learn. White sounds good, although we might be smitten by the idea of playing a keytar.

8:34: The GHMIX menu looks robust, with a long column of tools and menus. This will not be for the casual gamer. White moves onto GHTunes. "Like YouTube meets Billboard" in guitar hero universe, in terms of Web 2.0 sharing and ranking. He can't show that, not connected to internet.

8:36: Rock Star creator menu. It looks like an expanded version of Rock Band's character creator (no surprise there), right down to the characters' style. He has what looks like a red-head female steven tyler. Very customizable guitar and drum editors. Lots of options that will obsess certain gamers (read: us) for longer than we'd ever admit to.

8:38: Talks about online multiplayer, including 4-on-4 battle of the bands. Nelson returns, talks about customizing himself. "That'll be a quick way to lose 10 to 15 right here." New special guest, female musician (and friend of guitar). Lead singer of Paramore Haylie Williams, who is also a playable character.

8:40: Talks about her obsession with Guitar Hero during the Warped Tour from way back when. "Seeing myself is the weirdest, creepiest, coolest experience ... it's exactly like me." Talks about doing mocap for the game. Diaz: "What do you want to see in terms of song choices?" Williams want to see new slipknot single. The four developers from the couch take the stage to prepare to play. Diaz thanks Williams. A round of applause.

8:41: One more surprise: the Neversoft band playing Hot for Teacher on GH WT. Band select screen looks like an upgraded Rock Band (which is itself an upgraded Guitar Hero). Long loading screen full of artificial cheers.

8:43: singer "you ready to rock!" the drums are very glossy and hard to read the off-beats compared to Rock Band (not digging that at all. Guitarist is tapping the intro. everyone cheers when he gets done with it.

8:45: Our eyes are adjusting to the shininess of the notes. There's a swirl in the durm part which seems to mean you can improvise without being penalized. Vocal lines leave a trail when you sing to give you a better relative sense on where you're going with your voice. We see the long kick pedal-like line meaning the bassist hits no notes. Each player has separate multiplayer gauge. Ends with a lot of notes, but no big jam breakout ending like in Rock Band.

8:48: loud applause from the crowd. Diaz asks everyone to stand up (we don't want to be rude but, hey, we gotta blog). Run DMC comes on as background music before Diaz thanks everyone -- technical glitch, they quickly fix it. Diaz concludes the press conference.

And that's it folks! Thanks for joining us in the liveblog, we'll have more pictures from the event shortly!

Michael Corvin 07-15-08 10:43 PM

Damn still no setlist? Get on with it already. :lol:

*edit - so we get Hot for Teacher (Van Halen), then conference over? rotfl What the hell?

thelwig14 07-15-08 10:57 PM

Your main comp releases a pretty nasty setlist and all you can counter with is "Hot for Teacher?" Wow!

fumanstan 07-15-08 11:03 PM

I don't think it matters yet. For anyone choosing between the two, I don't think they would be sold just because Rock Band 2's set list came out first.

thelwig14 07-15-08 11:10 PM


Originally Posted by fumanstan
I don't think it matters yet. For anyone choosing between the two, I don't think they would be sold just because Rock Band 2's set list came out first.


Business, marketing, and competition always matters. The degree is different during different points of the business cycle, but this was a business mistake and they pretty much let Rock Band land a huge uppercut with no counter.

Mad Dawg 07-15-08 11:19 PM


Originally Posted by fumanstan
I don't think it matters yet. For anyone choosing between the two, I don't think they would be sold just because Rock Band 2's set list came out first.

I actually think there are a lot of benefits in holding off. Just like Harmonix did after the initial blast of information, they can kind of hold back and get a flurry in later. Also, the full setlist release for RB means a lot of folks are ignoring some of the big songs and artists because they are questioning the odder choices or artists not in the game. Maybe it's a better idea for Activision to promote their biggest guns until nearer to release so they don't get lost in the shuffle.

Great news on the drums if 3rd party kits are compatible in gameplay.

fumanstan 07-15-08 11:27 PM


Originally Posted by thelwig14
Business, marketing, and competition always matters. The degree is different during different points of the business cycle, but this was a business mistake and they pretty much let Rock Band land a huge uppercut with no counter.

Fine, but I still don't see what kind of competitive advantage this gains for Rock Band 2. Consumer wise, I'd guess anyone that's played or owned one of the musical games knows World Tour is coming and wouldn't make a decision yet until more info comes out, or has already made up their mind as fans of one brand or already know they'll buy both.

Plus, it isn't like Activision did nothing, as they had the Metallica info come out earlier which I thought was kind of cool, and Van Halen and Eagles probably won over a few people too.

RVP 07-16-08 12:18 AM


Originally Posted by fumanstan
Van Halen and Eagles probably won over a few people too.

I think this may have turned me off from this game. Am not really a fan of any of these bands and would rather have Rockbands varied tracks. I would rather have songs I know, than an album of new Metalica songs.

edit: but I guess I should wait for the full setlist to make up my mind. The rumors I have seen don't really apeall to me either, Sublime, Blink, 3 Tool songs? No thanks.

pinata242 07-16-08 12:27 AM

How in the world do you go from knowing that GH:WT has Van Halen and The Eagles to the conclusion that RB2 is more varied?

I really don't think it's possible to put 80+ songs on a disc that everyone, everywhere will like all of them. The best you can do is say, "Hey, I like these songs over here better and/or in greater quantities than those songs over there. I think I'll buy these."

Also, there will undoubtedly be plenty of songs on either disc that you say, "Hey, I've never even heard of this song or this band. I can't believe I have to play this just to progress... Well, that actually wasn't bad at all! I may want to hear more like this!"

I honestly can't see writing off an entire game based solely on specific inclusions.

I hate AC/DC more than life itself, but even they cannot keep me away from RB2.

RVP 07-16-08 12:34 AM

I said I would wait and see but at this point I don't have high hopes for it. I love Guitar Hero 2 and 3 so I was hoping this one would be even better w/ the new features. But from what I have seen so far I don't know.

Okay maybe just not liking the eagles or VanHalen should't turn me away, but hearing that they are including an entire Metalica album does. Or did I misunderstand that? Will the Metalica album be DLC?

pinata242 07-16-08 12:36 AM

It will be DLC, yes. Day-and-date with the CD release. Trust me, I'm skipping that one too :)

RVP 07-16-08 12:38 AM

Sorry that changes my oulook then. I wish they would tell us the setlist already so we can avoid all the speculation.

Drexl 07-16-08 01:39 AM


Originally Posted by pinata242
How in the world do you go from knowing that GH:WT has Van Halen and The Eagles to the conclusion that RB2 is more varied?

I really don't think it's possible to put 80+ songs on a disc that everyone, everywhere will like all of them. The best you can do is say, "Hey, I like these songs over here better and/or in greater quantities than those songs over there. I think I'll buy these."

Also, there will undoubtedly be plenty of songs on either disc that you say, "Hey, I've never even heard of this song or this band. I can't believe I have to play this just to progress... Well, that actually wasn't bad at all! I may want to hear more like this!"

I honestly can't see writing off an entire game based solely on specific inclusions.

I hate AC/DC more than life itself, but even they cannot keep me away from RB2.

Speaking of groups we don't like, do these games require you to play certain songs in order to accomplish something meaningful within the game? I realize there are things to unlock where you need to play a lot (or all) of them, but can I at least play through a career mode without having to play certain songs?


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