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Old 04-04-07 | 09:37 AM
  #501  
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you actually CAN make your own themes and pics, but requires you to have a PC with either XP or Vista


unfortunately for me, Im running 2000, so I can't do all that good stuff. A big article about this was in Game Informer (about personalizing your own shit)

they made a custom one with nintendo images (metroid, zelda) so you know M$ didn't make it
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Old 04-04-07 | 10:08 AM
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I think the XBLA Arcade (and the VC for the Wii) are brilliant. But I have to agree with the sentiments here. Downloading something 2 weeks after the game came out for $5 is a bit ridiculous. ESPECIALLY when the 360 games are $60 retail already.
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Old 04-04-07 | 10:20 AM
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Originally Posted by lordwow
I think the XBLA Arcade (and the VC for the Wii) are brilliant. But I have to agree with the sentiments here. Downloading something 2 weeks after the game came out for $5 is a bit ridiculous. ESPECIALLY when the 360 games are $60 retail already.
Exactly. If games were still $50 retail I doubt this would be an issue, but they forced a $10 increase on everyone and then nickle-and-dime you on top of that.

The non-EA one that gets me is Lego Star Wars II. You weren't able to import the characters from the first game because of BackCompat/Save game issues so they charge to download them. $2. Fine by me, I understand that. I'll pay that paltry amount because I know hosting shit isn't free. BUT... turns out that is all basically bullshit. All the characters are on the friggin' disc. All you get for your money is a key that unlocks them on the disc you already paid a $10 premium for. That is bullshit.
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Old 04-04-07 | 10:23 AM
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ive really been turned off of all that sh!t tbh
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Old 04-04-07 | 10:45 AM
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I don't mind it when it's actual bonus material like Guitar Hero 2 -- where you'll be able to essentially buy Guitar Hero 1 via Marketplace. But buying keys to unlock content thats already on the disc is ridiculous and should not be allowed.
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Old 04-04-07 | 10:52 AM
  #506  
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Originally Posted by KurrptSenate
you actually CAN make your own themes and pics, but requires you to have a PC with either XP or Vista
There's more to a dashboard theme than just creating a background image. I know about using any background image on the dashboard (which will appear on every blade in the dashboard), but I know of no way to actually create a "theme" (different image for each blade).

If you have a link to a how-to guide, I'd be interested in checking it out.
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Old 04-04-07 | 10:54 AM
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i don't think it was ever put into data form


what I can do is try to remember to bring in the magazine, and maybe type it up
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Old 04-04-07 | 10:57 AM
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Originally Posted by KurrptSenate
i don't think it was ever put into data form


what I can do is try to remember to bring in the magazine, and maybe type it up
According to this thread on the XBox Live forum, there is no way to create custom themes:
http://forums.xbox.com/11186346/ShowPost.aspx

OXM had an article about creating custom "themes" but it is simply on how to create and set the background (the same image on each blade).

Also, while you can create a custom gamer pic (like using the vision camera), the custom pic is only available to people on your friends list and doesn't show up on xbox live site.

Last edited by sracer; 04-04-07 at 11:04 AM.
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Old 04-04-07 | 05:17 PM
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Gears of Wars new play mode Annex has been reveled according to TeamXbox.com and will be available on April 9. Looks like it is a King of the Hill kind of mode with respawns and a HUD. Not much about what glitches were fixed though.
http://news.teamxbox.com/xbox/13185/...nnex-Revealed/
Annex

Objective: Capture and hold key locations to collect enough points to win the round.

Description: In Annex, you win by keeping control over key map locations, or objectives, long enough to collect a winning number of points. Every map has two to five identified objectives available for capture, with one objective active at a time. Objectives are based on map weapon-spawn locations and have a potential value of 60 points toward either team’s score. Teams collect those points by maintaining ownership of an objective until all its 60 points have been distributed. Every second that a team controls an objective, the team gets one point. When an objective falls to zero points, the next objective is selected at random.

On the HUD, the current objective appears below the team scores at top left. This indicator contains several pieces of relevant information. The weapon icon inside the circle indicates which weapon-spawn location is being used as the objective. The compass along the outer edge of the circle shows the relative direction to the objective. The number inside the circle indicates how many points remain at that objective and the background icon color indicates which team currently controls it. No color means the objective awaits capture, a red icon means the Locust Horde hold the objective and a blue icon means the COG hold it. When the icon in the indicator circle fills, the corresponding team's score also changes color, the team begins collecting points from the objective, and the point value of the objective drops.

On the map, a projected ring marks the physical location and boundaries of the objective in the world. The ring's color indicates the current captor: White means neutral, blue COG, and red Locust. To capture an objective, players must stand inside the glowing ring uncontested for a short period of time. How long depends on how many teammates stand in the ring at once. One player can capture an objective in eight seconds, two players in four seconds, three players in two seconds, and four players in one second. Once a team takes an objective, they are not required to remain inside the ring to maintain ownership. The captured objective's points drain until an opposing team member enters the ring, or until its points fall to zero.

Round scores can be set as low as 120 points or as high as 480 points. The first team to reach the target score wins the round.

Respawns: Infinite, wave-based every 15 seconds.

Options:

* Selected Map: Which map or series of maps to use.
* Number of Rounds: Number of rounds required to win the match.
* Bleed-out Duration: Amount of time before a player dies while DBNO.
* Round Score: Number of points required to win a round.
* Friendly Fire: In a player match, whether teammates can damage each other.
* Private Slots: In a player match, number of player slots reserved for friend invites.
* Weapons Swapped: In a player match, whether the person who sets up the match can determine whether weapons that appear in the maps are replaced or removed.

Updates:

* Annex became available as a Gears of War multiplayer game mode in the April 9 update.
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Old 04-04-07 | 05:58 PM
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I'm assuming this is a free upgrade.
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Old 04-04-07 | 06:41 PM
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Originally Posted by edstein
I'm assuming this is a free upgrade.
It is suppose to be free.
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Old 04-04-07 | 06:48 PM
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Any news on Catan?

I need it.

* trembles and shakes *

Soon, please soon. Need medicine.
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Old 04-04-07 | 08:19 PM
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Can someone help me here? I am switching locations I will be playing my 360 at, and thus switching internet connections. I used to be on cable. I tested my new speed and got 423.2 Kbps. I really don't know what's ideal for playing on Live and want to make sure I will be able to without lag. Longer downloads I can handle.
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Old 04-04-07 | 09:10 PM
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Anyone know when the Marvel UA content is coming?
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Old 04-04-07 | 09:13 PM
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Originally Posted by outer-edge
Can someone help me here? I am switching locations I will be playing my 360 at, and thus switching internet connections. I used to be on cable. I tested my new speed and got 423.2 Kbps. I really don't know what's ideal for playing on Live and want to make sure I will be able to without lag. Longer downloads I can handle.
Is that download or upload? That speed sounds very low for download...
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Old 04-04-07 | 09:17 PM
  #516  
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Originally Posted by PopcornTreeCt
Anyone know when the Marvel UA content is coming?
I heard April 10th.
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Old 04-04-07 | 09:35 PM
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Originally Posted by sniper308
Is that download or upload? That speed sounds very low for download...
Honestly, don't know. I used Cnet's test:
http://reviews.cnet.com/7009-7254_7-...E=&&kbps=423.2
(my results)
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Old 04-05-07 | 07:37 AM
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alright, looks like I'll be playing Gears on the 9th
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Old 04-05-07 | 08:43 AM
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Originally Posted by outer-edge
Honestly, don't know. I used Cnet's test:
http://reviews.cnet.com/7009-7254_7-...E=&&kbps=423.2
(my results)

Noting the speeds that they reference for connections that looks like its rating download.

Check out this one, it will tell you specifically

http://www.speakeasy.net/speedtest/

Pick a site close to you.

If that was your download speed, I'd say you may have trouble especially if you are hosting games. I've never tried with a connection that slow (most of my online playing was done with my original xbox on live, I have a 360 but haven't ponied up for the gold membership yet on it. It is connected and I download stuff all the time, but as stated my connection is significantly faster than what you are showing).
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Old 04-05-07 | 09:44 AM
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I don't get why they still consider 1.5mbps to be normal Cable speed, does anyone actually still get that little? (we're up to 6.5mbps locally).
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Old 04-05-07 | 10:15 AM
  #521  
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Get your 4,000 MS Points card for only $49.99 here

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Old 04-05-07 | 12:18 PM
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Originally Posted by RichC2
I don't get why they still consider 1.5mbps to be normal Cable speed, does anyone actually still get that little? (we're up to 6.5mbps locally).
Here the low end is 1.5mbps down, 400-something up. I get this because it's $30 and I don't play online, so it's plenty fast for my needs. Waiting 30 minutes vs. 20 for a download is fine with me if I'm saving $10-20 a month.

Max here is about what you're at, I think - not sure if the up maxes go up as much (proportionally) as the down speeds do?
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Old 04-05-07 | 01:52 PM
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Naw, upstream speed usually remains pretty constant, about 15K/sec - 49K/sec for most users.
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Old 04-05-07 | 06:28 PM
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Mines 3846 kbps download and 438 kbps upload, cable modoem and I live in the boonies, a town of about four thousand five hundred people.

Last edited by Brewc; 04-06-07 at 05:34 AM.
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Old 04-05-07 | 06:51 PM
  #525  
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Be thankful you guys for living in larger cities. Here in small town Iowa my company offers 256kbps and we just upgraded to 512kbps for our DSL services. This is in a town of 1700 lines. Good thing I work for them so I set my line up for 1.5Mbps down and 512kbps up.
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