Xbox 360 thread - part 3.2
#201
Guest
Originally Posted by UncleGramps
So is anyone else excited about Catan? I've played Settlers of Catan a few times with friends of mine who live out of state. I really enjoyed it, but I don't get to see these friends too often. I'm looking forward to being able to play it more frequently thanks to Live.
Chris
#202
Originally Posted by UncleGramps
So is anyone else excited about Catan? I've played Settlers of Catan a few times with friends of mine who live out of state. I really enjoyed it, but I don't get to see these friends too often. I'm looking forward to being able to play it more frequently thanks to Live.
Now if they would just bloody do a Live version of Cosmic Encounter. There is already an online version to play on the PC so it seems like it would be so easy to make something similar on Live.
#203
Thread Starter
DVD Talk Legend
Originally Posted by mrpayroll
Is this kind of like the 'Settlers' (Serf City here in the U.S.) series for the PC in the 90's? That is my favorite franchise of all time.
Chris
Chris
Serf City/Settlers ROCKS! but is more RTS than what I understand Catan to be.
#204
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From: Jersey represent!
Just to clarify, here's what I'm referring to:
http://en.wikipedia.org/wiki/Settlers_of_catan
I dunno why the Live game is just called "Catan" and not "Settlers of Catan".
http://en.wikipedia.org/wiki/Settlers_of_catan
I dunno why the Live game is just called "Catan" and not "Settlers of Catan".
#205
Guest
Originally Posted by UncleGramps
Just to clarify, here's what I'm referring to:
http://en.wikipedia.org/wiki/Settlers_of_catan
I dunno why the Live game is just called "Catan" and not "Settlers of Catan".
http://en.wikipedia.org/wiki/Settlers_of_catan
I dunno why the Live game is just called "Catan" and not "Settlers of Catan".

I hope 'Catan' doesn't look exactly like the board game, but like a real live world, based on the 'mechanics' of the game.
Chris
#206
Guest
http://www.videogametalk.com
Chris
*mod edit - please check out main page as well - we have news too
January 30, 2007
Blazing Angels Secret Mission on XBOX 360 and Games 4 Windows
SAN FRANCISCO — January 30, 2007 — Today Ubisoft, one of the world's largest video game publishers, announced that Blazing Angels Secret Missions will launch on the Xbox 360 video game and entertainment system from Microsoft and Games 4 Windows. Scheduled for a spring 2007 release, Blazing Angels Secret Missions is the follow-up to the squadron-based flight combat game Blazing Angels® Squadrons of WWII.
Blazing Angels Secret Missions shows World War II from a different perspective – that of an elite pilot who is part of a secret team. In the game, the player will undertake some of the most dangerous missions in exotic locations all over the globe. As an elite pilot, the player goes from one great adventure to another, while battling the most lethal experimental weapons of the Third Reich. The squad's mission is to prevent the ultimate weapon from being built. To help players in this quest, they have at their disposal an assortment of highly experimental aircraft and weaponry. Blazing Angels® Secret Missions comes straight out of the history books of World War II's most top secret projects.
Key features of Blazing Angels Secret Missions include:
Living, Breathing World – Built on all-new, cutting-edge visual technology, the world of Secret Missions is more believable and involving than ever. Fly above hills and mountains, navigate through treacherous mountain passes and dogfight in the clouds with enemies. Take part in large-scale battles through various conditions: darkness, rain, snow, and air turbulence.
Diverse and Unusual Scenarios – Secret Missions takes players around the world, from Paris, Rome and Moscow to exotic locations like Rangoon and Cairo and the highest mountain ranges of the Himalayas. Each mission will bring its own surprises, twists and unique challenges.
Prototype Technology – Players will have access to some of the most advanced and unusual aircraft and weapons of WWII, as well as access to a huge assortment of weapons, including high-velocity cannons and early guided missiles.
Fast Paced Multiplayer Action – Multiplayer features free-for-all, co-op and squad-based play, including the brand new Capture the Flag and Epic Battle modes, the latter pitting two teams of players against each other in a large-scale battle with conquerable bases and objectives that can be destroyed in order to gain the upper hand on the opponent.
For more information about Blazing Angels® Secret Missions, please visit http://www.ubi.com.
Blazing Angels Secret Mission on XBOX 360 and Games 4 Windows
SAN FRANCISCO — January 30, 2007 — Today Ubisoft, one of the world's largest video game publishers, announced that Blazing Angels Secret Missions will launch on the Xbox 360 video game and entertainment system from Microsoft and Games 4 Windows. Scheduled for a spring 2007 release, Blazing Angels Secret Missions is the follow-up to the squadron-based flight combat game Blazing Angels® Squadrons of WWII.
Blazing Angels Secret Missions shows World War II from a different perspective – that of an elite pilot who is part of a secret team. In the game, the player will undertake some of the most dangerous missions in exotic locations all over the globe. As an elite pilot, the player goes from one great adventure to another, while battling the most lethal experimental weapons of the Third Reich. The squad's mission is to prevent the ultimate weapon from being built. To help players in this quest, they have at their disposal an assortment of highly experimental aircraft and weaponry. Blazing Angels® Secret Missions comes straight out of the history books of World War II's most top secret projects.
Key features of Blazing Angels Secret Missions include:
Living, Breathing World – Built on all-new, cutting-edge visual technology, the world of Secret Missions is more believable and involving than ever. Fly above hills and mountains, navigate through treacherous mountain passes and dogfight in the clouds with enemies. Take part in large-scale battles through various conditions: darkness, rain, snow, and air turbulence.
Diverse and Unusual Scenarios – Secret Missions takes players around the world, from Paris, Rome and Moscow to exotic locations like Rangoon and Cairo and the highest mountain ranges of the Himalayas. Each mission will bring its own surprises, twists and unique challenges.
Prototype Technology – Players will have access to some of the most advanced and unusual aircraft and weapons of WWII, as well as access to a huge assortment of weapons, including high-velocity cannons and early guided missiles.
Fast Paced Multiplayer Action – Multiplayer features free-for-all, co-op and squad-based play, including the brand new Capture the Flag and Epic Battle modes, the latter pitting two teams of players against each other in a large-scale battle with conquerable bases and objectives that can be destroyed in order to gain the upper hand on the opponent.
For more information about Blazing Angels® Secret Missions, please visit http://www.ubi.com.
Chris
*mod edit - please check out main page as well - we have news too
Last edited by Liver&Onions; 01-30-07 at 08:46 PM.
#207
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I don't see where anyone says they can stream HD movies. They say they think they were able to.
#208
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Saw some pics at xboxyde.com of the XBLA games L&O reported on:
http://www.xboxyde.com/news_3970_en.html
http://www.xboxyde.com/news_3970_en.html
#209
A while back (like around October or Christmas even) they had some video on the marketplace of upcoming Arcade games and Settlers of Catan was pictured. It will look like the board game.
I also have been asking and asking about a version Cosmic Encounter. Tonight i emailed the place where you can play it online and got a response that they have a proposal in to Microsoft. If any of you are fans of the game keep your fingers crossed it all works out well.
I also have been asking and asking about a version Cosmic Encounter. Tonight i emailed the place where you can play it online and got a response that they have a proposal in to Microsoft. If any of you are fans of the game keep your fingers crossed it all works out well.
#210
Originally Posted by amped
Saw some pics at xboxyde.com of the XBLA games L&O reported on:
http://www.xboxyde.com/news_3970_en.html
http://www.xboxyde.com/news_3970_en.html
#211
DVD Talk Godfather
Originally Posted by amped
Saw some pics at xboxyde.com of the XBLA games L&O reported on:
http://www.xboxyde.com/news_3970_en.html
http://www.xboxyde.com/news_3970_en.html
Oh shit! Is Luxor like Zuma?
#212
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From: Gateway Cities/Harbor Region
Originally Posted by mrpayroll
mod edit - updated link to OUR news site
Last edited by Liver&Onions; 01-30-07 at 08:46 PM.
#213
Guest
Originally Posted by mrpayroll
http://www.videogametalk.com
Chris
*mod edit - please check out main page as well - we have news too
Chris
*mod edit - please check out main page as well - we have news too

Oh great, now I have to check 2 sites!


Chris
#214
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From: under the stars with a great view of the mountains and a the lovely aroma of cow shit.
About the site
Video Game Talk was started in 1853 by four Irish coal mining brothers who immigrated to Pennsylvania to escape Ireland's Potato Famine of 1845-1849. Seeking to make a life for their children, they followed their dream of starting up a video game review website. Unfortunately, neither video games nor the Web existed at the time, and so they sold the business and became boxers. One of the founders, a Mr. Tom "Ginger Fury" O'Mahony, actually went on to achieve relative success in his new career.
Video Game Talk passed through a number of hands throughout the next century and a half until it finally ended up in the hands of Geoffrey Kleinman of Kleinman.com, Inc. in 2002. Mr. Kleinman fulfilled the original wishes of the brothers by registering the domain name ("VideoGameTalk.com") and employing reviewers, something no other owner had thought to do.
Site design © 2006 Matthew Ratzloff
Video Game Talk was started in 1853 by four Irish coal mining brothers who immigrated to Pennsylvania to escape Ireland's Potato Famine of 1845-1849. Seeking to make a life for their children, they followed their dream of starting up a video game review website. Unfortunately, neither video games nor the Web existed at the time, and so they sold the business and became boxers. One of the founders, a Mr. Tom "Ginger Fury" O'Mahony, actually went on to achieve relative success in his new career.
Video Game Talk passed through a number of hands throughout the next century and a half until it finally ended up in the hands of Geoffrey Kleinman of Kleinman.com, Inc. in 2002. Mr. Kleinman fulfilled the original wishes of the brothers by registering the domain name ("VideoGameTalk.com") and employing reviewers, something no other owner had thought to do.
Site design © 2006 Matthew Ratzloff
#215
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From: Muncie, IN [Member formerly known as abrg923]
Whatever happened to that Hoopsworld XBLA game? I remember hearing about it, and seeing images as early as last spring...but never heard anything about a release.
#216
Thread Starter
DVD Talk Legend
Originally Posted by damn_skippy
About the site
Video Game Talk was started in 1853 by four Irish coal mining brothers who immigrated to Pennsylvania to escape Ireland's Potato Famine of 1845-1849. Seeking to make a life for their children, they followed their dream of starting up a video game review website. Unfortunately, neither video games nor the Web existed at the time, and so they sold the business and became boxers. One of the founders, a Mr. Tom "Ginger Fury" O'Mahony, actually went on to achieve relative success in his new career.
Video Game Talk passed through a number of hands throughout the next century and a half until it finally ended up in the hands of Geoffrey Kleinman of Kleinman.com, Inc. in 2002. Mr. Kleinman fulfilled the original wishes of the brothers by registering the domain name ("VideoGameTalk.com") and employing reviewers, something no other owner had thought to do.
Site design © 2006 Matthew Ratzloff
Video Game Talk was started in 1853 by four Irish coal mining brothers who immigrated to Pennsylvania to escape Ireland's Potato Famine of 1845-1849. Seeking to make a life for their children, they followed their dream of starting up a video game review website. Unfortunately, neither video games nor the Web existed at the time, and so they sold the business and became boxers. One of the founders, a Mr. Tom "Ginger Fury" O'Mahony, actually went on to achieve relative success in his new career.
Video Game Talk passed through a number of hands throughout the next century and a half until it finally ended up in the hands of Geoffrey Kleinman of Kleinman.com, Inc. in 2002. Mr. Kleinman fulfilled the original wishes of the brothers by registering the domain name ("VideoGameTalk.com") and employing reviewers, something no other owner had thought to do.
Site design © 2006 Matthew Ratzloff
#221
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From: Formerly known as "Vryce"/Detroit, Michigan
Originally Posted by xmiyux
I am. I have always wanted to play Settlers but never had enough board gaming friends near me to necessitate buying the game. I will most likely pick up that arcade title.
Now if they would just bloody do a Live version of Cosmic Encounter. There is already an online version to play on the PC so it seems like it would be so easy to make something similar on Live.
Now if they would just bloody do a Live version of Cosmic Encounter. There is already an online version to play on the PC so it seems like it would be so easy to make something similar on Live.
#223
DVD Talk Hall of Fame
Originally Posted by Vryce
Well.. You can add me to the list of people that will play.
#224
DVD Talk Godfather
Originally Posted by bahgee
Have the PSP version - its a blast and very similar to Zuma. Cheap too!
#225
DVD Talk Hero
So did they actually upgrade the already fantastic GRAW engine at all?



