Official Xbox 360 thread 3.1
#451
DVD Talk Legend
Originally Posted by RichC2
Yes, that's correct. It streams from your computer.
You can do Music and Pictures with Windows Media Connect.
You can do Music, Pictures, and Videos (in .wmv format) in Windows Media Player 11.
You can do Music, Pictures, and Videos (in .mpeg, .wmv, .avi) in TVersity. (This works by transcoding the .avi into a .wmv on the fly and streaming the .wmv to your X360, it requires a little PC horsepower, so be warned.)
You still need Windows Media Center Edition to use the full Xbox360 Media Center (Extender) though.
You can do Music and Pictures with Windows Media Connect.
You can do Music, Pictures, and Videos (in .wmv format) in Windows Media Player 11.
You can do Music, Pictures, and Videos (in .mpeg, .wmv, .avi) in TVersity. (This works by transcoding the .avi into a .wmv on the fly and streaming the .wmv to your X360, it requires a little PC horsepower, so be warned.)
You still need Windows Media Center Edition to use the full Xbox360 Media Center (Extender) though.
I would also add that you can define playlists, audio feeds, video feeds, audio URLs and video URLs to the TVersity media list. What all this means is that you can stream internet radio stations (like luxuriamusic) as well as videos on the net. But they appear on the media list on the 360 as "local" media stored on your harddrive.
#452
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From: Norton,Va.
Can I download the whole Fiesta Bowl game between Boise State and OU then stream it to the TV,I already have done some other things. You can get the whole game at Fox Sports and itunes?
#454
Guest
Originally Posted by sracer
Yep, RichC2 nailed it.
I would also add that you can define playlists, audio feeds, video feeds, audio URLs and video URLs to the TVersity media list. What all this means is that you can stream internet radio stations (like luxuriamusic) as well as videos on the net. But they appear on the media list on the 360 as "local" media stored on your harddrive.
I would also add that you can define playlists, audio feeds, video feeds, audio URLs and video URLs to the TVersity media list. What all this means is that you can stream internet radio stations (like luxuriamusic) as well as videos on the net. But they appear on the media list on the 360 as "local" media stored on your harddrive.
Any ideas?
Chris
#455
DVD Talk Legend
I just installed it and it works with audio and pictures files fine, but I can't get any videos recognized by the 360. I am playing around with it now, going through trouble shooting, etc. Anyone have the same problem that can save me some searching time?
#456
DVD Talk Legend
Originally Posted by movieking
I just installed it and it works with audio and pictures files fine, but I can't get any videos recognized by the 360. I am playing around with it now, going through trouble shooting, etc. Anyone have the same problem that can save me some searching time?
#457
DVD Talk Legend
Originally Posted by sracer
Go to the 360 section of the TVersity forum and follow the instructions exactly as described. Don't skip a step. The only problem I had was caused by skipping a step that I didn't think I needed.
#459
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From: OKC, OK
Originally Posted by Brewc
Can I download the whole Fiesta Bowl game between Boise State and OU then stream it to the TV,I already have done some other things. You can get the whole game at Fox Sports and itunes?
thinking of this game again, makes me SAD !!!
#461
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From: Seattle and sometimes hell
Originally Posted by movieking
Still couldn't stream any videos at all. Can someone post a direct link to specific instructions to get videos to stream?
#462
Guest
http://www.gamespot.com/news/6164077...s&subj=6164077
Chris
Castlevania to break Live Arcade size limit
Konami says its Symphony of the Night won't fit in 50MB; Microsoft's Greg Canessa addresses implications for future XBLA games.
By Brendan Sinclair, GameSpot
Posted Jan 11, 2007 11:36 am PT
The upcoming release of Castlevania: Symphony of the Night as a downloadable Xbox 360 game is noteworthy for a few reasons. Beyond adding the highly regarded game to the system's catalog, it breaks the mold of an Xbox Live Arcade game in several ways.
Symphony of the Night is not a "small-scale" game in any sense of the phrase. It's based on an existing home-console game, a distinction on Live Arcade only shared by the upcoming Alien Hominid HD. Konami has confirmed to GameSpot that the final size of the Symphony of the Night download will surpass Microsoft's 50MB size limit for Live Arcade games.
Microsoft's group manager for Xbox Live Arcade, Greg Canessa, told GameSpot why the company instituted a 50MB limit in the first place.
"By keeping the file size small for Xbox Live Arcade games, gamers can put one or more games on a memory unit and easily bring those games to a friend's house to share and play," Canessa said. "Small file sizes also mean fast download times, making it possible to download and begin playing any Xbox Live Arcade game within one or two minutes."
Even though Symphony of the Night will exceed the size limit, Canessa indicated that there is still a 50MB cap on Live Arcade games, although Microsoft is willing to make exceptions to the rule. "If any games do exceed 50 MB, it's for a very specific reason that would ensure that the gameplay experience is the best it can be," Canessa said.
Microsoft is willing to look the other way on Symphony of the Night, and according to Canessa, it won't be the last of its kind on Live Arcade.
"Castlevania: Symphony of the Night is one of the most popular games of all time, and you can [bet] that you'll see similar high-quality games come to Xbox Live Arcade in the future," Canessa said.
However, there is at least one Live Arcade rule that not even Symphony of the Night will be breaking. Canessa said that a free demo of the game would be made available to all Live Arcade users, and that it would be small enough to fit on a memory unit.
Konami says its Symphony of the Night won't fit in 50MB; Microsoft's Greg Canessa addresses implications for future XBLA games.
By Brendan Sinclair, GameSpot
Posted Jan 11, 2007 11:36 am PT
The upcoming release of Castlevania: Symphony of the Night as a downloadable Xbox 360 game is noteworthy for a few reasons. Beyond adding the highly regarded game to the system's catalog, it breaks the mold of an Xbox Live Arcade game in several ways.
Symphony of the Night is not a "small-scale" game in any sense of the phrase. It's based on an existing home-console game, a distinction on Live Arcade only shared by the upcoming Alien Hominid HD. Konami has confirmed to GameSpot that the final size of the Symphony of the Night download will surpass Microsoft's 50MB size limit for Live Arcade games.
Microsoft's group manager for Xbox Live Arcade, Greg Canessa, told GameSpot why the company instituted a 50MB limit in the first place.
"By keeping the file size small for Xbox Live Arcade games, gamers can put one or more games on a memory unit and easily bring those games to a friend's house to share and play," Canessa said. "Small file sizes also mean fast download times, making it possible to download and begin playing any Xbox Live Arcade game within one or two minutes."
Even though Symphony of the Night will exceed the size limit, Canessa indicated that there is still a 50MB cap on Live Arcade games, although Microsoft is willing to make exceptions to the rule. "If any games do exceed 50 MB, it's for a very specific reason that would ensure that the gameplay experience is the best it can be," Canessa said.
Microsoft is willing to look the other way on Symphony of the Night, and according to Canessa, it won't be the last of its kind on Live Arcade.
"Castlevania: Symphony of the Night is one of the most popular games of all time, and you can [bet] that you'll see similar high-quality games come to Xbox Live Arcade in the future," Canessa said.
However, there is at least one Live Arcade rule that not even Symphony of the Night will be breaking. Canessa said that a free demo of the game would be made available to all Live Arcade users, and that it would be small enough to fit on a memory unit.
Chris
#463
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From: Next stop, Earth.
Connect 360 for Mac users.
#465
DVD Talk Platinum Edition
So I want to set up Live and I am ready to buy the 360 Network Adapter. My question is, I am not sure if my ethernet card is compatible with wireless. Is there anyway to tell. The only thing it says is 32bit PCI 10/100M Ethernet Adapter.
If not compatible, how much is a wireless network card going to run.
Do I need anything else to run Live?
If not compatible, how much is a wireless network card going to run.
Do I need anything else to run Live?
#467
DVD Talk Gold Edition
KONAMI ANNOUNCES KOJIMA PRODUCTIONS TEAM FOR XBOX 360
http://www.beyond3d.com/forum/showpo...2&postcount=48
http://www.beyond3d.com/forum/showpo...2&postcount=48
#468
DVD Talk Godfather
Remakes? I've never played the series, but it sounds promising. Bodes well for MSG4 hitting the 360.
#469
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Originally Posted by ElementZ
So I want to set up Live and I am ready to buy the 360 Network Adapter. My question is, I am not sure if my ethernet card is compatible with wireless. Is there anyway to tell. The only thing it says is 32bit PCI 10/100M Ethernet Adapter.
If not compatible, how much is a wireless network card going to run.
Do I need anything else to run Live?
If not compatible, how much is a wireless network card going to run.
Do I need anything else to run Live?
#471
DVD Talk Platinum Edition
So I have to get a wireless router AND the 360 adapter.
Are both components absoloutely necessary? Not sure if I am interesting in plunking down $100+ for the adapter and then buying a wireless router on top of that...plus the Live membership
Are both components absoloutely necessary? Not sure if I am interesting in plunking down $100+ for the adapter and then buying a wireless router on top of that...plus the Live membership
#472
Originally Posted by ElementZ
So I have to get a wireless router AND the 360 adapter.
Are both components absoloutely necessary? Not sure if I am interesting in plunking down $100+ for the adapter and then buying a wireless router on top of that...plus the Live membership
Are both components absoloutely necessary? Not sure if I am interesting in plunking down $100+ for the adapter and then buying a wireless router on top of that...plus the Live membership
#473
DVD Talk Godfather
Originally Posted by Fandango
KONAMI ANNOUNCES KOJIMA PRODUCTIONS TEAM FOR XBOX 360
http://www.beyond3d.com/forum/showpo...2&postcount=48
http://www.beyond3d.com/forum/showpo...2&postcount=48
#474
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this had the be the worst 360 experience yet...
i wanted to cancel my subscription to Phantasy Star Universe. After they updated the game a few months back, it basically meant my 100+ hours spent were for naught, and I'd have to basically start from square one again. Screw that.
I went into my dashboard to try to cancel the automatic billing. Yup, wouldnt let me do it. I was informed I needed to contact their 1-800 number.
After forgetting about it for a month, I finally remembered to cancel it today. I was on hold for 20 minutes, talked to some lady, only to be transferred to a different department. After 10 minutes on hold with them, i finally get another lady who asks why I want to cancel it...
at least that headache is over with. Im never doing that sh!t again
i wanted to cancel my subscription to Phantasy Star Universe. After they updated the game a few months back, it basically meant my 100+ hours spent were for naught, and I'd have to basically start from square one again. Screw that.
I went into my dashboard to try to cancel the automatic billing. Yup, wouldnt let me do it. I was informed I needed to contact their 1-800 number.
After forgetting about it for a month, I finally remembered to cancel it today. I was on hold for 20 minutes, talked to some lady, only to be transferred to a different department. After 10 minutes on hold with them, i finally get another lady who asks why I want to cancel it...
at least that headache is over with. Im never doing that sh!t again
#475
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From: Westchester, Los Angeles
I agree that they need an online cancellation option for subscription services. But once you get someone on the phone, cancelling is very quick if you tell them that you don't own the game anymore. They won't send you to the retention department because they simply have no way to respond to that.



