Go Back  DVD Talk Forum > Entertainment Discussions > Video Game Talk
Reload this Page >

The Official PS3 Thread Part II.

Community
Search
Video Game Talk The Place to talk about and trade Video & PC Games

The Official PS3 Thread Part II.

Thread Tools
 
Search this Thread
 
Old 08-21-06 | 04:35 PM
  #101  
DVD Talk Special Edition
 
Joined: Apr 2001
Posts: 1,021
Likes: 0
Received 0 Likes on 0 Posts
From: Keizer, OR
Originally Posted by msdmoney
Will they be able to launch this year if the PS3 still isn't in production? I thought consoles went into production mid year to be available full scale for the end of the year, but maybe I am exaggerating the necessary lead time.

I thought there had already been reports that the PS3 was in production.
The 360's manufacturing started 69 days (mid September) prior to launch. One could expect the same kind of shortages for the PS3 (perhaps a bigger shortage in the US as Sony will designate many more consoles to Japan than MS did).
hail2dking is offline  
Old 08-21-06 | 07:06 PM
  #102  
kvrdave's Avatar
DVD Talk God
 
Joined: Aug 1999
Posts: 86,231
Received 44 Likes on 26 Posts
From: Pacific NW
I may be wrong, but it feels like they are starting to write off the PSP.
kvrdave is offline  
Old 08-21-06 | 07:45 PM
  #103  
Michael Corvin's Avatar
DVD Talk Godfather
 
Joined: May 1999
Posts: 63,454
Received 1,377 Likes on 943 Posts
From: Louisville, KY
Originally Posted by MaxF
That minimalist approach works well for menus on a portable like the PSP, when there's not much screen space. On a console, it just looks a little too sparse. Still, at least it's simple and uncluttered - which is more than you can say for the 360's dashboard.
True to an extent. I wouldn't say it is cluttered, but it does fill up the screen. I'd much rather have options at my fingertips with a couple clicks vs. diving deep into a folder structure to find the option you want, that is only there to appear uncluttered.
Michael Corvin is offline  
Old 08-21-06 | 07:53 PM
  #104  
Supermallet's Avatar
Banned by request
 
Joined: Jun 2000
Posts: 54,150
Likes: 0
Received 11 Likes on 11 Posts
From: Termite Terrace
Originally Posted by kvrdave
I may be wrong, but it feels like they are starting to write off the PSP.
A lot of people said the same thing after E3. All of Sony's attention is focused on the PS3 at this point.
Supermallet is offline  
Old 08-22-06 | 12:44 PM
  #105  
pinata242's Avatar
DVD Talk Hero
 
Joined: Jun 2003
Posts: 30,155
Likes: 0
Received 3 Likes on 3 Posts
From: Owasso, OK
http://www.joystiq.com/2006/08/22/wi...-ps3-pricetag/
Insomniac Games, the guys behind the Ratchet and Clank series, were in the Big Apple showing off the latest build of their upcoming PS3 launch title, Resistance: Fall of Man. Kotaku had a Gawker cameraman on the scene to grab some video, and MTV News' Stephen Totilo managed the impossible. He extracted some positive press about the PS3 (Sony must be furious at Insomniac, this goes against their entire pre-launch strategy).
  1. Turns out that Blu-ray drive that every armchair analyst is convinced is a giant wooden equine built to penetrate our consumer-weary walls and then attack with an army of HD movies may actually be useful for gaming afterall. The game currently takes up 22GB! That's seven whole gee-bees more than a single layer HD-DVD disc that the Xbox 360 won't (?) be using for gaming.
  2. The Dual Shake functionality that was supposedly tacked on at the last minute ... well, it looks like it was still tacked on; nevertheless, it holds some serious promise. Ninety days before this thing has to be on store shelves the developers have still not activated the functionality on the controller, but they have added in some clever gameplay currently triggered with a button press. Shake off a melee attack by shaking the controller, or introduce the end of your rifle to their face with a quick jab of your right hand. Sure, you won't feel the vibration when that blow connects, but it's something.
  3. But there's also multiplayer. How will Sony's secretive service compare to the superlative Xbox Live? R: FoM will feature: "40-player online matches at launch; 60 levels of player progression while playing online; two-player offline co-op." 60 levels of player progression ... sounds like another popular online game. According to MTV News, Insomniac even promised "better, deeper support than any Xbox Live title."

Has the PS3 buzz finally begun? We've been increasingly anxious that someone at Sony didn't get the memo that their latest and greatest was launching in a few scant months.
Wow, 22GB. That blows my mind, especially for such an early title. This really makes the BR media worth it for the PS3 if this wouldn't even fit on 2 DL DVDs and things will only get bigger.
pinata242 is offline  
Old 08-22-06 | 01:12 PM
  #106  
Gallant Pig's Avatar
Mod Emeritus
 
Joined: Aug 1999
Posts: 15,325
Likes: 0
Received 0 Likes on 0 Posts
22GB for a ratchet and clank game? let me guess they have ingame cut scenes saved as hi def video instead of using the game engine? i don't see how they could take a game that was under 4GB in every previous version and make it 5 times larger. considering the source is a 1st party sony programmer i think someone should pass me the salt.
Gallant Pig is offline  
Old 08-22-06 | 01:22 PM
  #107  
DVD Talk Hero
 
Joined: Feb 2000
Posts: 47,825
Received 2,297 Likes on 1,426 Posts
From: Rosemount, MN
It's not for R&C, it's Resistance.

And if they are taking up that much space I think they need to work on their compression.
Draven is online now  
Old 08-22-06 | 01:25 PM
  #108  
pinata242's Avatar
DVD Talk Hero
 
Joined: Jun 2003
Posts: 30,155
Likes: 0
Received 3 Likes on 3 Posts
From: Owasso, OK
I guess it just depends on if how much FMV @ 1080p they're included. And whether or not this 22GB includes compiled debug code
pinata242 is offline  
Old 08-22-06 | 01:26 PM
  #109  
DVD Talk Legend
 
Joined: Oct 1999
Posts: 23,225
Likes: 0
Received 1 Like on 1 Post
From: Plano, TX
Yeah, as a former game programmer, 22GB is a load of horse shit.
PixyJunket is offline  
Old 08-22-06 | 01:43 PM
  #110  
The Bus's Avatar
DVD Talk Godfather
 
Joined: Aug 2001
Posts: 54,920
Received 23 Likes on 18 Posts
From: New York
What's the biggest PC game ever? I mean Half-Life 2 was only a few GB, right?
The Bus is offline  
Old 08-22-06 | 01:53 PM
  #111  
Banned
 
Joined: Jun 2002
Posts: 5,426
Likes: 0
Received 2 Likes on 2 Posts
From: Indiana
Most games nowadays are around 3-4 GB. Oblivion, as massive as it is, is only 5 GB. 22 GB is definitely a load of bullshit. If this game is truly 22 GB then it must have a load of FMV movies taking up like 18 GB. Will this game be like MGS (ie 80% movie, 20% game)?

Originally Posted by The Bus
What's the biggest PC game ever? I mean Half-Life 2 was only a few GB, right?
There are a few PC games that are 5 GB (like Oblivion that I mentioned above). I am not aware of any games bigger than 5 GB.
kgrogers1979 is offline  
Old 08-22-06 | 01:58 PM
  #112  
joeblow69's Avatar
DVD Talk Legend
 
Joined: Jan 2000
Posts: 11,424
Received 233 Likes on 146 Posts
From: Palm Springs
Originally Posted by kgrogers1979
There are a few PC games that are 5 GB (like Oblivion that I mentioned above). I am not aware of any games bigger than 5 GB.
I think the full install of Myst 4 was around 8-10 gigs.
joeblow69 is offline  
Old 08-22-06 | 02:02 PM
  #113  
DVD Talk Legend
 
Joined: Oct 1999
Posts: 23,225
Likes: 0
Received 1 Like on 1 Post
From: Plano, TX
Originally Posted by joeblow69
I think the full install of Myst 4 was around 8-10 gigs.
Isn't Myst one of those massive FMV games though?
PixyJunket is offline  
Old 08-22-06 | 02:41 PM
  #114  
DVD Talk Hero
 
Joined: Feb 2000
Posts: 47,825
Received 2,297 Likes on 1,426 Posts
From: Rosemount, MN
Originally Posted by PixyJunket
Isn't Myst one of those massive FMV games though?
That's pretty much all it is.
Draven is online now  
Old 08-22-06 | 04:06 PM
  #115  
spainlinx0's Avatar
DVD Talk Legend
 
Joined: Dec 2000
Posts: 19,728
Received 586 Likes on 347 Posts
They mention it's 7gigs more than a SINGLE layer HD-DVD. Of course they neglect to mention that dual layer HD-DVDs are common while DL-BD's have yet to become a viable option for studios and I will assume developers.
spainlinx0 is online now  
Old 08-22-06 | 04:16 PM
  #116  
fumanstan's Avatar
DVD Talk Godfather
 
Joined: Oct 2002
Posts: 55,349
Received 27 Likes on 15 Posts
From: Irvine, CA
Originally Posted by Draven
It's not for R&C, it's Resistance.

And if they are taking up that much space I think they need to work on their compression.
I wonder with the additional space offered by Blu-ray discs that compression methods used previously will be ignored simply due to the additional space. I worry if this will continue the trend of lengthy load times.
fumanstan is offline  
Old 08-22-06 | 04:18 PM
  #117  
pinata242's Avatar
DVD Talk Hero
 
Joined: Jun 2003
Posts: 30,155
Likes: 0
Received 3 Likes on 3 Posts
From: Owasso, OK
Originally Posted by fumanstan
I wonder with the additional space offered by Blu-ray discs that compression methods used previously will be ignored simply due to the additional space. I worry if this will continue the trend of lengthy load times.
In the case of video, it would actually benefit processing/heat to use less compression, right? The more intensive the codec has to work, the more you generate heat. Why not use the space for movies?
pinata242 is offline  
Old 08-22-06 | 04:36 PM
  #118  
Member
 
Joined: Nov 2004
Posts: 238
Likes: 0
Received 0 Likes on 0 Posts
From: Fayetteville, NC
and we still haven't seen how much these "massive" games are going to cost yet.......
daddydaryl is offline  
Old 08-22-06 | 05:07 PM
  #119  
DVD Talk Gold Edition
 
Joined: Aug 2001
Posts: 2,394
Likes: 0
Received 1 Like on 1 Post
Originally Posted by spainlinx0
They mention it's 7gigs more than a SINGLE layer HD-DVD. Of course they neglect to mention that dual layer HD-DVDs are common while DL-BD's have yet to become a viable option for studios and I will assume developers.
Does that even matter since MS insists games won't be on HD-DVD.
Fandango is offline  
Old 08-22-06 | 05:14 PM
  #120  
Michael Corvin's Avatar
DVD Talk Godfather
 
Joined: May 1999
Posts: 63,454
Received 1,377 Likes on 943 Posts
From: Louisville, KY
Originally Posted by fumanstan
I wonder with the additional space offered by Blu-ray discs that compression methods used previously will be ignored simply due to the additional space.
That's what I was thinking. 22gb has to be uncompressed.
Michael Corvin is offline  
Old 08-22-06 | 05:31 PM
  #121  
DVD Talk Legend
 
Joined: Aug 2000
Posts: 17,677
Received 79 Likes on 61 Posts
Originally Posted by pinata242
And whether or not this 22GB includes compiled debug code
Relative to the size of everything else, the size of code is insignificant.
Jeremy517 is offline  
Old 08-22-06 | 05:34 PM
  #122  
Senior Member
 
Joined: Jul 2002
Posts: 689
Likes: 0
Received 0 Likes on 0 Posts
I read that all regions will be on the disc for Resistance. So, I assume that's what's taking up all the space and not the game itself. That was in the PSM cover story btw. Either way, like someone mentioned before, if the space is there then why not use it?
SteelgearX is offline  
Old 08-22-06 | 06:26 PM
  #123  
DVD Talk Ultimate Edition
 
Joined: Mar 2003
Posts: 4,389
Likes: 0
Received 0 Likes on 0 Posts
Why make people pay a premium price for the console to utilize space that is unneccesary?

They would have been smarter saving a $200 (guessing) whack on the BD drive and using a standard DVD drive. Not only is it a proven technology, but it is cheaper. That means a lower MSRP which means more sales, or a lower production expense which means more profit if the (foolishly) decided to still pursue a $600 tag with this thing.

Last edited by Qui Gon Jim; 08-22-06 at 06:29 PM.
Qui Gon Jim is offline  
Old 08-22-06 | 06:32 PM
  #124  
pinata242's Avatar
DVD Talk Hero
 
Joined: Jun 2003
Posts: 30,155
Likes: 0
Received 3 Likes on 3 Posts
From: Owasso, OK
Well, Sony set the price and decided the technology. The developers are just utilizing it. At least they seem to be doing that much.
pinata242 is offline  
Old 08-22-06 | 06:38 PM
  #125  
Senior Member
 
Joined: Jul 2002
Posts: 689
Likes: 0
Received 0 Likes on 0 Posts
Originally Posted by Qui Gon Jim
Why make people pay a premium price for the console to utilize space that is unneccesary?

They would have been smarter saving a $200 (guessing) whack on the BD drive and using a standard DVD drive. Not only is it a proven technology, but it is cheaper. That means a lower MSRP which means more sales, or a lower production expense which means more profit if the (foolishly) decided to still pursue a $600 tag with this thing.

I agree with you 100%, but that's a whole other can of worms. I was just talking about what's on the disc since everyone was wondering what the hell was taking up so much space.
SteelgearX is offline  


Archive - Advertising - Cookie Policy - Privacy Statement - Terms of Service -

Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.