Lego Star Wars II: The Original Trilogy
#1
DVD Talk Ultimate Edition
Thread Starter
Lego Star Wars II: The Original Trilogy
Didn't see a thread about this yet, so I thought I'd go ahead and start one up. The original was one of the most-fun games I played last year, and it sounds like this one will be even better:
http://pc.ign.com/articles/687/687344p1.html
Of note:
http://pc.ign.com/articles/687/687344p1.html
Of note:
- Due on PS2, Xbox, GameCube, GBA, PSP, PC and DS this fall. (no 360/PS3/Revolution so far)
- More than 50 playable Original Trilogy characters
- Can import all the unlocked characters from the first game (!)
- New customizable character feature
- No online
- Two-player co-op on everything but the DS, which will have four-player co-op
- Vehicles no longer on rails
- Any non-droid character will be able to ride/pilot any creature/vehicle
- All characters will have melee attacks (i.e. Chewbacca pulling the arms off characters--how cool is that?)
- Every character, not just Jedi/Sith, can now build things out of Legos
- Unlockable mini-kits are now playable in special bonus levels
#3
DVD Talk Limited Edition
I'm drooling...
#5
DVD Talk Godfather
Originally Posted by MWB
(no 360/PS3/Revolution so far)
#6
DVD Talk Ultimate Edition
Thread Starter
Originally Posted by PixyJunket
All I ask for are making the vehicle levels not suck.. that was the glaring flaw of the original.
[V]ehicle-based levels have been completely reworked for LEGO Star Wars II. In vehicle-based stages, the vehicles themselves are no longer on "rails" and players can roam freely throughout the level as they would any other level of the game. It was important to the team to really overhaul vehicle usage from LEGO Star Wars to LEGO Star Wars II and give the player the same sense of freedom and exploration that they had in non-vehicle levels in the first game.
Secondly, vehicle levels also now support true free play, so the player will have the ability to go back and re-create all of the great action from the Original Trilogy movies with whatever vehicle they choose to use. If you want to do the trench run in the Millennium Falcon, or even on a landspeeder, you now can. This is a really tremendous addition to the game and adds loads of replay value to the vehicle levels.
The third exciting addition - and even the fourth -- is that vehicles and creatures will appear throughout the game that the player can enter/exit or mount/dismount at will and use however they want. The line between what a vehicle and non-vehicle level is has been blurred. In levels that might traditionally have been non-vehicle, the player will now have the opportunity to enable and use vehicles and creatures to further their progress or to just to explore and have fun.
Any non-droid character will be able to ride any creature and pilot any vehicle, so the player will have the chance to, say, have Lando Calrissian ride a tauntaun or Leia pilot an AT-ST.
The Death Star Attack level is a good example of a vehicle-only map and how different they are from the first game. In the level, the camera is positioned at a high angle, giving the player a wide view of the area. Starting off flying your X-wing over the surface of the Death Star, players can explore various pathways that lead to different areas, with the ultimate goal of progressing toward the end of the level. If there's an area within the level that you want to go back and explore, you can now do so! That simply was not possible in the original LEGO Star Wars.
Like in the non-vehicle levels, some areas will only be accessible with certain vehicles. As the player collects more vehicles, they can return to any level in the new vehicle Free Play mode and switch vehicles on the fly, just like switching characters.
Secondly, vehicle levels also now support true free play, so the player will have the ability to go back and re-create all of the great action from the Original Trilogy movies with whatever vehicle they choose to use. If you want to do the trench run in the Millennium Falcon, or even on a landspeeder, you now can. This is a really tremendous addition to the game and adds loads of replay value to the vehicle levels.
The third exciting addition - and even the fourth -- is that vehicles and creatures will appear throughout the game that the player can enter/exit or mount/dismount at will and use however they want. The line between what a vehicle and non-vehicle level is has been blurred. In levels that might traditionally have been non-vehicle, the player will now have the opportunity to enable and use vehicles and creatures to further their progress or to just to explore and have fun.
Any non-droid character will be able to ride any creature and pilot any vehicle, so the player will have the chance to, say, have Lando Calrissian ride a tauntaun or Leia pilot an AT-ST.
The Death Star Attack level is a good example of a vehicle-only map and how different they are from the first game. In the level, the camera is positioned at a high angle, giving the player a wide view of the area. Starting off flying your X-wing over the surface of the Death Star, players can explore various pathways that lead to different areas, with the ultimate goal of progressing toward the end of the level. If there's an area within the level that you want to go back and explore, you can now do so! That simply was not possible in the original LEGO Star Wars.
Like in the non-vehicle levels, some areas will only be accessible with certain vehicles. As the player collects more vehicles, they can return to any level in the new vehicle Free Play mode and switch vehicles on the fly, just like switching characters.
#8
DVD Talk Legend
Originally Posted by MWB
From the article, it sounds like the vehicle levels will be quite a bit better this time:
#14
DVD Talk Godfather
Originally Posted by Suprmallet
This is probably the point where I go and pick up the first LEGO Star Wars.
#18
Banned by request
Tried out the first one last night. Such a great game. I wish more games were that creative and fun, and not just other Star Wars games. Any game for any system. I can't wait for the second.
#21
DVD Talk Hall of Fame
Is the original backward compatable with the 360? Man the 360 needs a Star Wars game bad! Make that a GOOD Star Wars game, this or Battlefront or KotOR.
#22
DVD Talk Godfather
Originally Posted by Suprmallet
Tried out the first one last night. Such a great game. I wish more games were that creative and fun, and not just other Star Wars games. Any game for any system. I can't wait for the second.
Maybe they will have a compilation for the 360. A whole saga edition with updated graphics & features.
#23
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If you have kids, Lego Star Wars is THE game...I'll play with my kid for hours...and can just drop in or out at will. Great time.
Will get this one too...probably next X-mas...maybe for his birthday in April.
Will get this one too...probably next X-mas...maybe for his birthday in April.
#24
DVD Talk Special Edition
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I've been meaning to pick up the first for some time (my geekiness knows no bounds and I collect the actual Star Wars LEGO sets).
However, I initially wanted the GameCube version, but it is still $30 and I can get Xbox at Target for $15. What versions does everyone have, and which do you prefer?
However, I initially wanted the GameCube version, but it is still $30 and I can get Xbox at Target for $15. What versions does everyone have, and which do you prefer?
#25
DVD Talk Legend
Originally Posted by outer-edge
What versions does everyone have, and which do you prefer?
Last edited by Maxflier; 02-13-06 at 09:56 PM.