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joshd2012 09-09-05 07:29 AM

Sonic the Hedgehog will be coming to the PS3. The game is being developed by the same people who developed the original for the Sega Genesis and promises to display speed like no other game before.

Konami confirmed that they will be showing a trailer for MGS4 at TGS. It will not be the teaser shown at E3 (which was rendered on the PS2). IGN is reporting that it will be a realtime trailer running on PS3 hardware.

Tommy Ceez 09-09-05 01:43 PM

I dont have time to read 10 pages, so Ill just ask..

I have an older Mitsubishi 55' WS and need to now if the PS3 will output 1080i/p over componant cables.

sureAV421 09-09-05 02:10 PM

for games, yes. movies most likely not.

Tommy Ceez 09-09-05 02:12 PM


Originally Posted by sureAV421
for games, yes. movies most likely not.

Good enough, but since I have no DVI connection, I would like to have had the ability to watch Blue-Ray DVD's at thier actual resolution.

joshd2012 09-09-05 03:22 PM

Blu-Ray movies will likely all require HDMI/DVI connections to view them in full resolution. That is more a Blu-Ray issue than a PS3 issue. Try asking in the Blu-Ray vs HD-DVD thread I linked on the first page.

Tommy Ceez 09-10-05 08:30 AM

Being that sony is also a large content provider, I gurantee that they will downrez over componant

joshd2012 09-10-05 11:12 PM

This was published in the latest PSM, so take it with a grain of salt, but here is what they found out about the PS3:


Playstation 3 Uncovered!

PSM's information came from developers. Some on the record, some off.

....particularly when it comes to ease of development for the system: how it cmpares to PS2, and more importantly, Xbox 360. "The *****ing this round sounds opposite of the last. Both are friendly, but the PS3 may actually be friendlier," reports one of out PS2 and Xbox 360 development sources, who wished to remain anonymous. "People are finding that the [xbox] 360 has some stupid bottlenecks."

Developers will soon learn more about the ins-and-outs of creating PS3 games, as Sony has started taking orders for final development hardware to be delivered by December. At that time, game creators will be able to tell just how much mroe extra polish they can put on their titles without worrying about them crapping out on a retail PS3.

The latest on PS3's power
"Once we have final hardware for both next-gen systems, we'll have a much better idea of how they caompare, but teh general consensus right now is that the PS3 is considerably more powerful than the X360 across the board," said another source. "It's important to get a good idea of which is the most powerful soon, since multi-platform games will need to be either ported down from PS3 to 360 or vice-versa."

Speaking of multi-platforming games, another of our next-gen contatcts chimed in with the following when we asked them, flat out, which system will ultimatelyl have the best looking games. "Only the games that are exclusive to tiether system will be real technical showcases,"adding "There will be strong points for each, but the cross platform games will most likely look and perform almost identically."

PS3's Promising Online Support

In addition to all of the cool Wi-Fi-based PSP to PS3 functionality we've previously reported Sony is working on (transferring media and save data between the two anywhere in the world at a hotspot), there's some actual news to report on the online gameplay front. not only that, it's pretty good. (Although the gradual diminishing of Sony's PS2 online plans over that console's life will always have us taking their goals in this department with a grain of salt.)

PS3 is slated to have an actual online community ready to back it up on day one, complete with friend tracking, message services, and a central hub for everything. If it sounds like xbox Live, it should. Sony has been folloowing M$'s moves, and, well, plans to copy most of them, according to our sources. "They [Sony CEA] have a whole division that was put in place after the Network Adaptor was released for PS2 that bascially dropped focus on PS2 and moved to planning the PS3," says one designer working on an online PS3 title. "They knew that early that they were not going to compete during the current gen."

Ramping up for an early release?
There's been a lot of talk about Sony's E3 2005 proclamation that PS3 would ship in the spring of 2006. A lot. Would it be in Japan only, or were they talking about the U.S. too? Questioned further on teh topic, Sony execs have since stuck to their guns, saying that the system would be available worldwide before next summer. Is that even posssible?

Yes. However, there's the question of launch games and system price. (Ok, here it goes into some things about what Ken Kutaragi said (and a few other things) about the pricing, but we all already know about that so I wont' post it)


PS3 will have a limited playable presence at TGS 2005. Sony has told PSm to expect a significant presence for the system at January's CES in Las Vegas. If a March launch does occur, it owuld be accompanied by only a couple of first-party titles, another two to three from EA, and one title at most from their other thrid parties. Madden NFL football developer Tiburon has had PS3 dev hardware longer than almost any other U.S. developer. Rockstar North has had stable kits since at least August 2005.

There's a lot of talk among the PS3 developer community about the importance of being firt-to-market, or at least not letting M$ get too much of an installed base before PS3 ships. The general feeling is that Sony considers xbox 360 to be a possible contender in this generation, so they're not going to just rest on their laurels. In fact, developers report that Sony Japan is taking a much more hands-on role in the U.S. luanch of PS3 than it did with PS2 or PSP. Shades of the PS2 luanch, there.


GTA 4: Rebuilt from the Ground Up

The next GTA game is going to look really good. Actually, maybe that should be feel really good. It's a no-brainer that on the most powerful games console yet, one of our favorite series will have better graphics. But, base on developer Rockstar North's technical research, GTA4 will be more about immersion than just mere eye candy.

Rockstar North is creating a specialized game engine for PS3 that will rbing GTA 4 to life to a degree that the PS2 games could only hint at. Speciafially, they're going to be using the high data transfer bandwidth of the Cell CPU, RSX GPU, and Blu-ray Disc to use several streams of game info simultaneously. The game's city- unfortunately yet to be even hinted at- will still be free roaming and seamless, but broken down into smaller, more deatailed areas at the engine level, into which the game designers are going to eb able to pour more textures, more oject variety, and tons of details (such as discareded soda cans with their own physics), just for starters. The goal is a city that's less repetitive and where everything - and everyone- looks and acts mroe like they would in the real world on every level.


MGS 4 Becomes a War Zone

Pointless to post intro info...so onto the second paragraph...

One source has described the game to PSM as "a cross between Rambo and Black Hawk Down," with Solid Snake plunged into the middle of a high-intesntiy urban war zone where artillery is taking out cover all aroudn him and AI controlled "sidekicks" fight alongside him as if they were actual human-controlled characters. The new 3D camera will paly a big role in surviving the fight quarters and constantly changing cover.

Kojima has an update on teh game planned for TGS.



The PS3 Game Lineup So Far

Activision
Spider-Man 3

Bandai
Mobile Suit Gundam

EA
NFSU 3
Madden NFL 2007
NBA Live 2007
Fight Night Round 3
Def Jam 3
Tiger Woods PGA Tour 2007
New SSX
New Burnout

Majesco
The Darkness

buena Vista Interactive
Pirates of the caribbean: dead man's chest

Capcom:
Return of a "beloved fighting franchise"
New Ghouls N' Ghosts
DMC 4
RE 5

Rockstar
GTA 4
Western-themed action game (likely Red Dead Revolver 2)

Sony
New Team ICO project
Genji 2
Warhawk
I-8
The Getaway 3
Killzone 3
GT 5
New Hot Shots Golf
MotorStorm
Eyedentify
Heavenly Sword
Formula One 2007
New Wipeout

Sony Online Entertainment
Marvel comics MMORPG
Untitled Fantasy MMORPG

Namco
Tekken 6
Ridge Racer 6

Eidos
Tomb raider Next-gen

Lucas Arts
Star Wars: Clone Wars
indiana Jones (launch with new movie)

Konami
MGS4
Suikoden V
Castlevania

Midway
UT 2007
Mortal Kombat
Stranglehold

Atair
Test Drive Unlimited

THQ
New WWE Project

Sega
Fifth Phantom Saga
Sonic The Hedgehog
Condemned: Criminal Origans

Tecmo
Fatal Frame 4

Ubisoft
Prince of Persia 4
Killing Day

Koei
Ni-oh

Also in developemnt...
Dark Secotr, Dirty Harry, Battle Angel, Alita, Project Avalon, Endless Saga, Lair, Possession, Death Jr., Metronome, Psychopath, FF XIII, Alan Wake

sureAV421 09-10-05 11:28 PM

so has it been decided on how games will be saved? I'd assume i won't be able to use my old PS1/PS2 memory cards on the PS3?

joshd2012 09-12-05 08:13 AM


Originally Posted by sureAV421
so has it been decided on how games will be saved? I'd assume i won't be able to use my old PS1/PS2 memory cards on the PS3?

This is just my guess, but I imagine that a Memory Stick Duo will be required to save game data, and that it will allow you to block off a certain area for PS1 saves (being as they used the block structure). PS2 and PSP saves both use actual byte space, so that shouldn't be an issue.

I am also guessing that someone (if not Sony) will develop a Memory Card to USB converter so that you can use your existing Memory Cards if you like.

mrpayroll 09-12-05 01:00 PM

http://www.gamesindustry.biz/content_page.php?aid=11450

Sony expects Blu-Ray victory within 12 months

Rob Fahey 14:54 12/09/2005

PlayStation 3 fingered as a key driver for pushing adoption of next-gen DVD standard

The recent delay to the roll-out of Toshiba's next-gen DVD standard, HD-DVD, has led a senior Sony Pictures executive to confidently predict that Sony's rival Blu-Ray standard will dominate the market within 12 months.

Speaking to HomeMediaRetailing.com, Sony Pictures Home Entertainment president Benjamin Feingold fingered the PlayStation 3, which will sport a Blu-Ray drive, as a major factor that will drive the adoption of the standard.

"I think in 12 months it's going to be clear," he predicted. "The combination of Blu-Ray and PlayStation 3 machines is going to overwhelm any HD-DVD presence and all studios will have to support Blu-Ray."

Feingold's comments come after Toshiba was forced to admit that the first HD-DVD players and recorders will not launch until 2006, eliminating the market head-start which supporters of the standard had hoped to be able to create.

However, Toshiba still claims that HD-DVD will be a more popular standard as manufacturing costs for the discs are lower than they are for Blu-Ray - although Sony's rival standard boasts higher data (and hence video) capacity.

While PlayStation 3 will support Blu-Ray out of the box - a feature which some reports suggest could add as much as $100 to the manufacturing costs of the console - Microsoft has stuck with standard DVDs for Xbox 360, saying only that it may add a HD-DVD drive to a future version of the console.


Isn't what I bolded an incorrect statement, since it states Here that 'these discs can hold up to 15 GB (HD-DVD) and 25 GB (Blu-ray) of data on a single sided single layer 12cm disc' ?

Chris

Josh H 09-12-05 01:16 PM

The bolded part is saying the same thing, it's just worded awkwardly.

It's saying Blu-ray can hold more data and video. By Sony's "rival standard" they are refering to Blu-ray. Just not the clearests grammar in the world. :D

mrpayroll 09-12-05 11:26 PM


Originally Posted by Josh Hinkle
The bolded part is saying the same thing, it's just worded awkwardly.

It's saying Blu-ray can hold more data and video. By Sony's "rival standard" they are refering to Blu-ray. Just not the clearests grammar in the world. :D

It became clear to me once you explained it! :lol:

Chris

joshd2012 09-16-05 07:49 AM

Fatal Inertia
http://ps3media.ign.com/ps3/image/ar...6002150821.jpg
In a press conference held today at the New Otani hotel in Makuhari Messe, KOEI revealed a brand new IP for the upcoming PlayStation 3 videogame system. Titled Fatal Inertia and developed by KOEI's new studio in Canada, the new combat racer is expected to launch with the PlayStation 3 in the spring of 2006. It's also being designed specifically to appeal to the western market.

Officially described as "a contrast of vibrant, futuristic vehicles battling and racing in a variety of beautiful, natural environments," Fatal Inertia is a 23rd century sport that mixes street racing, rally racing, and demolition derbies and is also said to have six main goals: 1.) to have a realistic world based on physics, 2.) to have a variety of physics-based weaponry, 3.) to boast completely customizable vehicles, 4.) to entertain a large variety of game modes, 5.) to show off several nature-based stages, and 6.) to thrill gamers in multiplayer battles.

Of those listed above, the area that KOEI seemed to stress most was the game's physics. When used in combat, rock walls aren't just there for pretty pictures -- they can be used for instant landslides against your opponents too. In fact, because of all the destructible objects and realistic physics reactions, KOEI claims that you'll never have the same gameplay experience twice. Furthermore, the various competitive and cooperative options mean that you'll be able to use woodlands, canyons, and glacial ranges to your advantage no matter how many friends you have (or don't).

http://ps3.ign.com/articles/651/651350p1.html

joshd2012 09-16-05 07:52 AM

Armored Core 4
http://ps3media.ign.com/ps3/image/ar...6012348981.jpg

The project previously code named "Project Force" has now been officially confirmed as Armored Core 4. I have provided an updated screen.

joshd2012 09-16-05 07:58 AM

Genji 2
http://ps3media.ign.com/ps3/image/ar...6025558740.jpg

Now officially named as Genji 2, here is an updated screenshot.

joshd2012 09-16-05 08:02 AM

Other TGS News

Makai Wars - previously a PSP title - has been moved to the PS3/

A new Alone in the Dark will be coming from Atari, as well as a new Stuntman.

A new Gradius title will be out for the PS3, as well as a sequel to Brother in Arms.

For those of you who love that crazy Japanese stuff, Big Headed Baseball will be on the PS3 as well.

mrpayroll 09-16-05 10:36 AM

I want Romance of the Three Kingdoms 11 on the PS3. Of course with updated graphics! ;)

Chris

joshd2012 09-16-05 05:49 PM

102 Confirmed PS3 Titles

Arc System Works BB Next Generation Competitive Fighting Tool
Ertain TBA Action
Art Dink Bipedal Movement Simulation Simulation
Art Dink Aquanaught no Kyuujitsu (Aquanaught's Holidy) Inner Mind Adventure
Idea Factory Shinten Makai VI Simulation RPG
Eidos New Action Game Action
Irem Software Engineering Action Adventure Action Adventure
Acquire New Historical Action Action Adventure
Astroll Seikan Survival Game
Atari Alone in the Dark Sequel Action Adventure
Atari Stuntman Sequel Driving Action
Athena Pro Mahjong Final Four Player Mahjong
Atlus Shin Megamitensei Series RPG
Interchannel New Love Simulation Adventure
SNK Playmore King Of Fighters Maximum Impact 3 3D Fighter
MTO Active Dogs Action Sports
EA Fight Night Sports
Entertainment Software Publishing New Action Game Action
Enterbrain Derby Stalion Horse Racing Simulation
Ongakukan Train Simulator Online Train Simulation
Gust New Role Playing Game RPG
Capom Action Action
Capcom Devil May Cry 4 Stylish Action
Capcom Biohazard 5 Survivial Horror
Cavia New Action RPG Action RPG
Good Navigate Mystery Adventure Adventure
Global A Entertainment Comical Historical Action Action
Genki Race Game Series Race Game
Genki Japanese Kenjutsu Series Action
Koei Nioh Action
Koei Fatal Inertia Racing
Koei Bladestorm Action
Koei Mahjong Taikai Table
Konami Gradius Series Shooting
Konami Soccer Soccer
Konami Jikkyou Powerful Pro Baseball Series Sports
Konami New Action Game Action
Konami New Role Playing Game RPG
Konami Metal Gear Solid 4 Tactical Espionage Action
Cyberfront Simulation Game A Growth Simulation
Cyberfront Simulation Game B Management Simulation
Cyberfront Puzzle Game Puzzle Action
Success RPG RPG
Success Hitsuji Mura (Goat Village) Simulation
Sun Denshi New Simulation Simulation
Sunrise Interactive Sunrise Eiyuu Series 3D Simulation RPG
Sunrise Interactive Shinseiki GPX Cyber Formula Series 3D Racing
Square Enix Final Fantasy Series TBA
Eidos New Action
Spike Way of the Samurai 3 Action Adventure
Sega Fifth Phantom Saga Action Shooting
Sega Sonic The Hedgehog Action
Sony Computer Entertainment Angel Rings RPG
Sony Computer Entertainment Gran Turismo Series TBA
Sony Computer Entertainment Genji 2 Action
Sony Computer Entertainment Minna no Golf 5 Sports
Sony Computer Entertainment Monster Carnival Action RPG
Taito Extreme Action
Taito Project Psychic Action
Takuyo Akari Project Simulation
Takuyo Master Project Action RPG
D3 Publisher darkSector Shooting Action
D3 Publisher Fighter Fighter
Datum Polystar Original Adventure Game Adventure
Tecmo Action Action
Tecmo Action Adventure Action Adventure
Digital Gain Naguzatto Plan Action
Namco New RPG RPG
Namco New Fighter Fighter
Namco New Shooting Game Shooting
Namco New Sports Game Sports
Nippon Ichi Software Makai Wars RPG
Huckberry Pachinko Jikki Simulation Series Pachinko Simulation
Hudson Orignial RPG RPG
Hudson Management Simulation Simulation
Bandai Fifth Rengoku: At the End of the Century"
Hamster Management Simulation Simulation
Bandai Anime Media Mix Project TBA
Bandai Mobile Suit Gundam Actiion
Bandai Robot Action Action
Banpresto Super Robot Series TBA
From Software Dark RPG RPG
From Software New Action Action
Marvelous Interactive New Action Action
Michael Soft Project D RPG
Mainichi Communications Shogo World Champion Board Game
Magnolia Value 2000 Igo Table
Magnolia Value 2000 Shougo Table
Magnolia Saikyou Ginsei Shougi 7 Table
Magnolia Saikyou Ginsei Igo 7 Table
Marionette War Simulation Simulation
Media Works New Type Adventure Adventure
Yamasa Entertainment Yamasa Digi World DX Pachislot Simulation
Yukes Pro Wrestling Wrestling
Ubisoft Asassin Action Adventure
Ubisoft Brothers in Arms 3 First Person hooting
Warabe Mahjong-Ou Mahjong

mrpayroll 09-16-05 06:48 PM

No 'Romance' ! :mad:

Chris

jeffdsmith 09-16-05 10:49 PM


Originally Posted by joshd2012
102 Confirmed PS3 Titles

Wow, thats quite the list. I am personally the most excited about what they can with that hardware for the GT series. Did they have a demo of it playable?

joshd2012 09-17-05 10:49 PM

Interview with SCE's Chief Technical Officer from Game Watch:


Q. You must have a good reason to add 2 HDMI transmitters, what usage do you expect for dual HDMI?

A. It’s purely because we wanted to add them. Since multi display expands gaming like a horizontally wide dual display or an extended game screen, we’ve wanted to add it at any cost. You don’t have to connect 2 HDTVs, a small sub-display is enough.

Q. Does HDMI contain S/PDIFx6?

A. Yes it’s totally compliant to the HDMI spec and audio output is assigned to it.

Q. This is related to the OS too, when you have a communication tool (such as IM) in the firmware and play games talking with your buddies by the same tool, can you use a sub-display even in games that don’t support dual display?

A. Yes. A communication tool is embedded in the firmware of course. You want to communicate while gaming, don’t you? You can popup a chat window in the main screen or in the sub screen.

You know PSP has much more functions in the OS than PS2 does. Likewise, the PS3 system will be extended and evolved one, in which a communication tool via internet is included.

Q. Judging from the message that you recommend PS3 as a digital media center, it’s very natural, in a sense, that it has an SD card slot. But as a default feature, in a Sony-branded product? It’s unprecedent, isn’t it?

A. To begin with we expect use with a digital camera as you can see from the fact that it has a CF slot too. Also, SD card is in many devices including mobile phones. Users will be annoyed if media have to be converted except for memsticks. Of course you want to put save data in all media types, don’t you?

Q. I can see you need those 3 slots to support digital cameras, but is it possible to put music purchased via EMD onto an SD card by this SD slot?

A. It’s dependent on DRM rather than on the slot types. If you need Magic Gate, you have to use a memstick. All media types including memstick are equivalent except for such aspects.

Q. In the spec sheet it has remote-control via IP network, what kind of usage is expected?

A. Controlling a game via IP, or controlling PS3 via an IP-based remote controller.

Q. It’s supposed to play BD-ROM video format, is it implemented on sale?

A. Yes of course. The video application format is not finalized but almost done and HD video decoding is very easy for us. Interactive functions will also be implemented in software, just after it’s finalized.

Q. The published PS3 diagram doesn’t contain a sound chip.

A. This time it has no sound chip because Cell can generate all sounds. In the leaf demo in the event we create sound data by running a code to simulate sound of a leaf in a wind then assign it to 5.1 channels to synthesize surround sound. CELL has abundant processing power and can do sound processing with ease so it doesn’t need a dedicated chip to create a sound wave in the DSP style.

Q. Gigabit Ethernet connectors are listed as In x 1 + Out x 2, what does it mean? Does it have router function and are they for WAN/LAN? Or do you use a special connection to connect multiple PS3s together?

A. It has no router function. It’s supposed to be a switching hub internally, but I don’t know about the meaning of In/Out frankly so will answer about it at the next opportunity. Of course you can connect PS3s together. After it’s on sale, some will make a supercomputer by connecting many PS3s. Apparently Sony Picture Entertainment is considering to use PS3 in a rendering farm for movies.

Q. For the connectors or the design, it looks very AV-oriented. It’s based on the PS2 design and just rounded, but when put horizontally it has the atmosphere of B&O (Bang & Olufsen) in the top-loading era. Is it strongly meant as one of AV products?

A. When TVs in home get HD, we recognize PS3 as the standard in the HD era. Thus we made it to be able to play all 12cm-disc formats.

Q. Considering power of CELL and GPU, the case size, and the internal power unit, it seems tough to manage heat. How is the noise?

A. Since quietness is very important, our hardware team is trying to make it as quiet as possible. Of course it has all power-saving efforts in the chip-level. Though it’s not compared with PS2 yet, I’d like to make it more quiet in the final product.

Q. The demo in the press conference suggested the possibility that physics simulation can change games. Though it has the aspect that it’s done to utilize the idiosyncrasy of CELL, I think whether PS3 can be an attractive game console or not is dependent on how it can achieve in this area.

A. In PS3, in addition to the full HD output, the rendering quality per se is very high. But the more high-def and the more real it gets, the more wierd it’s felt when it animates with a strange manner that’s not experienced in a real life. For example it’s very uncomfortable if skin contours don’t change naturally when facial expression is changed in rendering a face through which even cutaneous sensasion is conveyed.

It’s only an example, but on all occasions we have to actualize natural animation proportionally to improvement in graphics. In games it backfires if graphics improves while AI/simulation stays the same.

Q. To which part of physics simulation does parallel processing by 7 SPEs contribute?

A. So far, a simulation code in games had handled an in-game character as one rigid body. From now on more soft things such as human, plants and fluid can be represented more naturally. When you represent one character, you can generate natural animation and natural facial expression by spliting it into multiple parts and calculating them separately.

Likewise in a car-race game each part can have a different behavior calculation. For example, how a car moves when left and right wheels are on different kinds of surface can be solved by calculating behavior of each part.

Q. Physics simulation includes games such as Gran Turismo in which simulation precision per se is connected to the value of the game and games in which it’s just an assistant. How easy will it be for developers to use physics simulation as a tool?

A. Of course there’ll be a vendor that can implement and tune simulation code. It always surprises us, entertainment software developers have very high skill. No matter how difficult some processing seems, they come up with a very fast code. One point is to supply a tuning tool to make use of their skill.

The other point is, since there are middlewares for physics simulation, it can be easily implemented with them. In the case of PS2 it had taken some time until they got usable, but this time Havok and others are already in. For example, automatic generation of natural terrain or cloth simulation code are supplied.

Q. Is the PS3 development environment different from that of PS2?

A. Basically it doesn’t change very much. The target hardware, the regular development environment, and tools. The difference is Cg compiler and tools, OpenGL/ES support by the change to nVIDIA.

Q. Is it the same kind of approach in performance tuning?

A. Since we have performance analyzer tools for cache usage and bus usage that game developers have evaluated so far, we extend them further. We concentrate on tools to extract programmers power. Also, CELL has the function to emit processor usage statistics as a log. By using this, you can know detailed usage statistics of each core in CELL.

Q. In regard to PS3, because few devkits are supplied, I hear 2 kinds of opinions. Some expect it’d be hard to extract performance and others are surprised as they can extract performance very easily in an actual development. How is it in the real development scene?

A. To be honest, since it has so much margin in performance, we’ve heard no such feedback that it’s difficult to develop on it. Naturally it’s different from single-core programming, but it doesn’t add to man hours required for game development that much. I repeat it but entertainment programmers have tremendous ability.

For example we showed the demo that renders London City, it’s not rendered in the GPU but the CELL does lighting and texture processing then outputs it to the frame buffer. Even without GPU, only CELL can create good enough 3D graphics.

Q. A few years ago it seemed you were lost for how you use CELL in augmenting entertainment factors. Have you found the answer?

A. As I told you here, physics calculation, simulation, and AI. The better graphics gets, the more often you see unnaturalness. To extract reality that matches graphics quality, programming abstract animation is not enough already. CELL exists to represent the worldview closer to nature. In future, expression in games will evolve into the different level from until now.

RocShemp 09-19-05 04:13 PM

Interesting read. Thanks. :thumbsup:

Chris_D 09-19-05 06:52 PM

Interesting about the use of the 2nd screen for chat etc. However I reckon it would be cooler to be able to use your PSP wirelessly interacting with your PS3 for this function.

Mr. Cinema 09-22-05 07:57 AM

Well, after reading all about the 2 versions of the 360 release and seeing the Nintendo remote/controller (ugh), I'm definitely putting PS3 as my first new system to purchase. I just hope it's not priced over $500.

Centurion 09-22-05 08:17 AM


Originally Posted by Mr. Cinema
Well, after reading all about the 2 versions of the 360 release and seeing the Nintendo remote/controller (ugh), I'm definitely putting PS3 as my first new system to purchase. I just hope it's not priced over $500.

If this thing is priced at anything over $299.99, do you know how many people would get pissed? Just take a look at the Xbox 360 thread. You can count the number of people there who threw a fit at the $400 announcement.

Josh H 09-22-05 11:15 AM


Originally Posted by Centurion
If this thing is priced at anything over $299.99, do you know how many people would get pissed? Just take a look at the Xbox 360 thread. You can count the number of people there who threw a fit at the $400 announcement.

Yep, sony and nintendo will get my wrath just as much as MS did if they launch at over $300.

Hell, I'll be pissed if nintendo is more than $200 to be honest, as I'm expecting the revolution to be cheaper like the GC.

mrpayroll 09-22-05 11:28 AM

http://www.gamesindustry.biz/content_page.php?aid=11692

Sony CEO confirms spring launch plans for PS3
Paul Loughrey 12:51 22/09/2005
Gap narrows for next generation consoles

Microsoft may not be getting the market lead it had hoped for with the launch of its new console, as reports come in of a spring launch strategy for Sony's PlayStation 3.

According to German website Gamefront, chairman and CEO of Sony, Sir Howard Stringer confirmed that the company plans to launch its next generation console in the spring of 2006; much earlier than most industry observers had predicted.

Although no territory was mentioned in the statement, indications are that a Japanese launch would be first - around April or May, with European and US launches following later in the year, or early in 2007.

Microsoft had hoped to lead the next generation hardware market for a significant period of time, as it prepares to launch its Xbox 360 console at the end of the year. The system will be shipped on November 22nd in America, with Europe and Japan receiving shipments on December 2nd and December 10th respectively. The company has made much of its tri-continent 'simultaneous' hardware launch strategy, which is a first for the industry.

Anticipation for the PS3 is exceptionally high amongst consumers, particularly in Sony's native Japan. A recent survey which questioned 500 male and 500 female console owners in Japan found that an overwhelming 72.3 percent said they would be buying the PS3.

Microsoft, who has struggled to secure a foothold in the Japanese market with the Xbox, is keen to do things differently in Japan with the Xbox 360. According to the survey however, only 5.8 percent said they were interested in the new Xbox console, compared to 29.1 percent who showed interest in buying the new Nintendo Revolution.

Sony has yet to officially confirm any specific dates or launch strategies for the PS3.


Chris

Michael Ballack 09-22-05 02:11 PM

So when do you think stores like eb games and gamestop will take pre orders for the ps3? I didn't pre order the x box 360 because I'm pretty confident with their number of units, the fact that x box isn't as popular as playstation, and many are saving for a ps3 now. I won't however do the same for the ps3. I must pre order.

Josh H 09-22-05 02:27 PM

Probably shortly after a US release date is officially announced.

Michael Ballack 09-22-05 02:41 PM


Originally Posted by Josh Hinkle
Probably shortly after a US release date is officially announced.

Really? Because I know the x box 360 just recently announced november 22, but stores have been taking pre orders for a while. Is it because the stores knew the month, but not the exact date?

Josh H 09-22-05 02:50 PM

Well, I mean a firm timeframe. Since E3 we knew the 360 was coming out this fall, and probably in November.

The above article says PS3 next spring in Japan and then Fall 2006 or early 2007 for the US and Europe. They'll probably hold off until a firmer range is annouced.

Might wait until a price is annouced too. Was the 360 up for preorder before the $300/$400 prices where confirmed?

fumanstan 09-22-05 05:30 PM

Ouch, early 2007 for PS3 stinks. I've been wanting to pick up a PS2 for a few games, but was hoping to hold out and just buy a PS3. Dag gum!

Chris_D 09-22-05 06:53 PM

Don't know how you can treat the US market like a 2nd class citizen, it's the most important market in the world.

Josh H 09-22-05 07:03 PM

Consoles for Sony and Nintendo always come out in Japan 6 months or so before they do in the US. They're japanese companies so that's who they're going to put the new products out for first.

Chris_D 09-22-05 08:13 PM

The Japanese market has shrunk, and the US market is now significantly larger. The European market is also huge, its just that language and cultural barriers make it less attractive. Also it sounds like it might be 8-10 months, talk about shooting yourself in the foot.

Josh H 09-22-05 08:50 PM

I still disagree. Companies will always focus on their home terriory first just out of loyalty if nothing else. Looks bad to the domestic stock holders if your performance sucks at home as well.

fumanstan 09-22-05 08:57 PM

Doing a little research...

"Sony's second generation console, the PlayStation 2 or PS2 was released in Japan on March 4, 2000 and later in North America on October 26, 2000"

So that's what, about 7 months or so? I suppose the estimates for the PS3 are about the same, however I like with Microsoft is doing with releases pretty close together in other countries.

Chris_D 09-22-05 09:04 PM


Originally Posted by Josh Hinkle
I still disagree. Companies will always focus on their home terriory first just out of loyalty if nothing else. Looks bad to the domestic stock holders if your performance sucks at home as well.

What are you actually disagreeing with? The fact is the US market is the most important, followed by Europe. Emerging markets in asia (china / korea) have to be considered as well these days (still significant issues in china to be worked through).

I'm not saying that they ignore Japan or something :P. A 3 month gap between release is reasonable, which I think was what Nintendo did with the GC. 9 months just seems to be handing an opportunity to your competitor.

Microsoft has the right idea with their worldwide release strategy and it should help them push some decent numbers early.

Josh H 09-22-05 09:12 PM

I was disagreeing that they are treating the US like a second class citizen and that it's a bad move.

It's the norm. They know most gamers (especially casual gamers) will wait for the PS3. The X-box didn't seriously challenge them, and the 360 doesn't look to change that right away as the 360 games that have been shown have underwhelmed most people, and the type of games they haven't aren't going to get many (if any) new people on the X-box bandwagon.

Plus, people aren't going to get pissed when there is usually a 6 month or so window, like with the PSX and PS2 launches. It's not like this is something new.

Now, if they push to spring 2007, you have a point. But I don't see that happening. They won't miss the US 2006 holiday season.

Chris_D 09-22-05 09:27 PM

Well it's the 2007 that I was referring to, which seems to have been picked up as a possibility. That's getting dangerously close to a year difference. Even 6 months is probably not ideal. What might have been the norm 1-3 generations ago is no longer necessarily the case, and Japan is no longer the economic powerhouse that it once was.

I know that the PSP interest has suffered around here due to the huge wait between the local and the US release. Everyone I know either imported, bought a DS, or just lost interest (lack of decent games and software doesn't really help). It does have an effect.


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