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How to get better sound on Gamecube?

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How to get better sound on Gamecube?

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Old 03-02-05 | 04:26 PM
  #51  
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From: NYC * See da name? Go get me some coffee...
Originally Posted by Josh Hinkle
Time to fix that.
Throw me on that list too while you're at it.
Old 03-02-05 | 05:08 PM
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Originally Posted by Josh Hinkle
But it's impossible to know for sure without knowing exactly what DD costs per machine.
Here's the info for the licensing the hardware costs are going to vary with production and time.

The Thomson licence for DVD Video is called 1C (for One Company) and is 1.3% with a minimum of $1.70 if I remember correctly. To offer MP3 replay requires another licence from a different part of Thomson for $0.75 per unit (minimum $15000 per year) or $1.50 per unit (minimum $5000 per year).

WMA replay and HDCD replay are Microsoft licences and are – by licensing cost standards – very reasonably priced at $0.50 each per unit – less if the manufacturer is producing very large quantities. In addition, there are royalties payable to Dolby for the Dolby Digital 2-channel decoding costing around $4.50 for small companies, or less than $1 for really large ones. (In fact, that is the price for two licence units – one for each channel.) To include HDMI (High-Definition Multimedia Interface) companies need an HDMI licence ($15000 per year or $5000 plus $1 per player) and the HDCP licence (High-bandwidth Digital Content Protection System) from Intel ($15000 per year). One could omit the HDMI licence if outputting DVI (Digital Visual Interface).

To include DVD-Audio the manufacturer needs a CPPM licence (Content Protection for Pre-recorded Media) at around $6000 per year, along with an MLP licence (Meridian Lossless Packing) from Dolby costing about 50 cents per player for small to medium volumes, less for large ones. Including Dolby 5.1 decoding adds three more licence units (and yet another one for Dolby Pro Logic II), so costs increase to about $12 or $13 here instead of the $4.50 or so mentioned earlier. DTS 5.1 adds another $11 or so for smaller companies, but DTS streaming from the digital output (as most players do) is free of charge.

Anyone producing an AV receiver has to pay similar Dolby Digital and DTS licence fees as above for 5.1 models; these go up a couple more dollars from Dolby and maybe another $6.50 for DTS when making 6.1 or 7.1 channel receivers. THX capability adds yet more to the ex-factory cost – the per-unit fees are confidential but, we’re told, are similar to either of the above.

So as you can see there is quite a cost associated in supporting more and more standards. Pick your features and add them up, before long you can have a system thats licensing costs are 20% of the machine...

Last edited by jeffdsmith; 03-02-05 at 05:15 PM.
Old 03-02-05 | 05:22 PM
  #53  
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I bet the cost of the mini DVD drive was way more than the cost of having DD 5.1 in-game.
Old 03-02-05 | 05:35 PM
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Originally Posted by jeffdsmith
So as you can see there is quite a cost associated in supporting more and more standards. Pick your features and add them up, before long you can have a system thats licensing costs are 20% of the machine...
I'm not sure if that is the right fee stucture or not. Most of that talks about decoding, which would be handled by the receiver and not the game system, if I'm not mistaken. I tried finding a fee structure on Dolby's website, but I couldn't.

Edit: It does mention that DTS streaming from the output is free. I'm guessing that is what game systems would do, like most DVD players do. It doesn't mention how much DD streaming is, but it could also be free.

So if I'm reading things right, the fees to the hardware company would be non-existant/small since it is just streaming off of the game disc, but there would be fees to the game company for putting DD/DTS in the game.

Last edited by Jeremy517; 03-02-05 at 05:43 PM.
Old 03-02-05 | 08:45 PM
  #55  
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Originally Posted by Gallant Pig
I bet the cost of the mini DVD drive was way more than the cost of having DD 5.1 in-game.
I doubt it. A laser is a laser. Size of the media doesn't matter. They don't have to pay for a DVD license or DD 5.1. Cost of the media itself is negligible when produced at such high quantities. For all intent purposes it is a dvd the same as Xbox games, but without all the bells and whistles added to the cost.
Old 03-02-05 | 08:48 PM
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Yeah, I can't see the mini drive costing any more. It should actually be cheaper since there's no DVD or DD 5.1 license, as Michael said.

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