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I think just to piss everyone off Microsoft should announce a portable system with THREE SCREENS and 3 Gigabit's of RAM!!! Now you'd be talkin'! ;)
So what again is the media format for the games? Will you upload games into the console's RAM somehow? |
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Good lord people, talk about rushing to judgement. You haven't even SEEN the thing, yet you're proclaiming it the worst idea ever, no 3rd party software companies will support it (yeah, like Nintendo is going to design a piece of hardware without ANY support of 3rd parties), and it's an instant failure.
Nintendo's president said it best, this isn't an evolution of their other consoles, it's something new. Games for this will be designed differently than other systems allow for. Whether or not it succeeds remains to be seen, but I applaud the effort of trying to take gaming in a new direction rather than just saying adding 1 feature to an existing device and marketing it as new. It deserves a chance. I look forward to seeing what this actually looks like and what the games will be. |
Game & Watch! I have a number of these games boxed up somewhere, didn't make the connection of the DS to the Game & Watch series until I saw your photo. |
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Originally posted by noonan4224 They made a Game & Watch Zelda?! I want one. |
Originally posted by PinwiZ Good lord people, talk about rushing to judgement. You haven't even SEEN the thing, yet you're proclaiming it the worst idea ever, no 3rd party software companies will support it (yeah, like Nintendo is going to design a piece of hardware without ANY support of 3rd parties), and it's an instant failure. Honestly, i have to wonder if this isnt some vaporware or just something to try and take some focus off the PSP. |
Originally posted by PinwiZ Good lord people, talk about rushing to judgement. You haven't even SEEN the thing, yet you're proclaiming it the worst idea ever, no 3rd party software companies will support it (yeah, like Nintendo is going to design a piece of hardware without ANY support of 3rd parties), and it's an instant failure. It deserves a chance. I look forward to seeing what this actually looks like and what the games will be. As far as I can tell, everyone is just posting their first impression. Almost every comment is prepended by "It sounds like" or "It seems like" not "It is". |
Originally posted by juiio Who proclaimed it the worst idea ever? :hscratch: As far as I can tell, everyone is just posting their first impression. Almost every comment is prepended by "It sounds like" or "It seems like" not "It is". |
This is a good idea.
It will likely cost a good bit more than the GBA, but it's going to be put out to compete with the PSP which industry estimates have costing $300-400. This will likely be cheaper as it will probalby use cartridges, not play movies etc. and just be a gaming only device. I probably won't get one, but this should be able to compete with the PSP more than the GBA. |
Sounds dumb but ohhhh well still be fun to see it like any new hardware or game.
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Originally posted by rfduncan :hscratch: Did you READ the release?-rolleyes- |
Originally posted by vd0man Well that would certainly make more sense, but why include that in the system specs? Maybe just the result of a poor translation from Japanese to English. Still, 128MB cartridges? The largest GBA cartriges are only 16MB. N64 carts topped out at 64MB. Either way, I'm more interested in whether this will just be a two-screen GBA (yawn) or something more powerful... |
Originally posted by tanman There were many many N64 carts that were over 64 mb. You might be thinking of mega<b>bits</b>, in which the largest N64 game was 512 mega<b>bits</b> (64 mega<b>bytes</b>), but the poster you quoted was referring to mega<b>bytes</b> instead of mega<b>bits</b>. |
Originally posted by mmconhea I'll wait to pass judgement on it. Remember all the other innovative products Nintendo has brought us that are now staples fo gaming? Shame on all the doubters. The gba games are 128 mega-bits I think, which is smaller than a megabyte. Maybe someone can elaborate on that because I don't know specifics. |
Originally posted by Outlaw Maybe someone can elaborate on that because I don't know specifics. |
Originally posted by juiio To convert from megabits to megabytes, divide by 8. 128 megabits would be 16 megabytes. |
I still can't think of a situation that would call for 2 screens individually. Why can't you just split a screen in half if you really want 2 different perspectives? Also it seems like it would be very disorienting switching perspectives between 2 screens. Like how would you be in 1st person on one screen and 3rd person on the other and still maintain control? Perceptually it doesn't seem like a smooth transition.
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Originally posted by The Franchise I still can't think of a situation that would call for 2 screens individually. Why can't you just split a screen in half if you really want 2 different perspectives? Also it seems like it would be very disorienting switching perspectives between 2 screens. Like how would you be in 1st person on one screen and 3rd person on the other and still maintain control? Perceptually it doesn't seem like a smooth transition. Maybe there wasn't a way to do that with a split screen, and using only one processor would have been taxing? As for control, you couldn't really go back and forth instantly. In your example, you could shoot everything in a room looking at the first person screen, and then when you need to make some platform jumps, you stop for a second and look over and start playing on the third person screen. There's a lot of neat possibilities here IMO. |
There really is a lot of room for creativity here. My only concern is the actual screen sizes (a little bigger would be better). Driving games would be nice on two screens as would a Metroid/Zelda, a MGS/Splinter Cell and RPG's. Damn I want to see this thing.
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Originally posted by The Franchise I still can't think of a situation that would call for 2 screens individually. Why can't you just split a screen in half if you really want 2 different perspectives? Also it seems like it would be very disorienting switching perspectives between 2 screens. Like how would you be in 1st person on one screen and 3rd person on the other and still maintain control? Perceptually it doesn't seem like a smooth transition. The two screen thing I think is gimmicky but could work. The main thing I am concerned is that this doesn't seem to be a successor to the GBA but just a neat little side platform. Like the Virtual boy. |
Originally posted by The Franchise I still can't think of a situation that would call for 2 screens individually. Why can't you just split a screen in half if you really want 2 different perspectives? Also it seems like it would be very disorienting switching perspectives between 2 screens. Like how would you be in 1st person on one screen and 3rd person on the other and still maintain control? Perceptually it doesn't seem like a smooth transition. Originally posted by jeffdsmith Cost. It's cheaper to provide the setup this way. Nintendo seems to believe firmly in affordability of their products. In addition there could be other uses of the seperate screens. Perhaps the unit can be seperated for instant 2 player games etc. The idea is a sound idea and actually much needed if you think about. The true challenege is creating the software that shows off the systems abilities. Hopefully Nintendo can gain support for it, I could see this as the next big thing if utilized properly. Recall for a moment, when the SNES came out everyone said "My God! why so man buttons on a controller?!" Then SFII hit the shelves and people understood. Point is, in the past Nintendo has demonstrated amazing foresight, and when coupled with the software to showcase the hardware gamers will come. |
i don't buy either the cost reason nor the quality control reason. displays are relatively cheap and quality is not really an issue for small displays.
having 2 displays and the required framing, wiring, perhaps movable hinges, would outweigh the cost of having a wider screen driven by one gpu. 2 displays is a paradigm shift that isn't going to be driven by cost issues or quality issues. it must be b/c nintendo thinks that that is an innovation that makes gaming more fun. |
Originally posted by young having 2 displays and the required framing, wiring, perhaps movable hinges, would outweigh the cost of having a wider screen driven by one gpu. At any rate, I'm sure they had a purpose it's best to just wait and see. Other than the virtual boy, Nintendo (IMO) has never put out a lame piece of hardware. |
Originally posted by Josh Hinkle Other than the virtual boy, Nintendo (IMO) has never put out a lame piece of hardware. |
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