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********, we know you just crushed your mouse. :p
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The fact of the matter is none of us know how much money any of the 3 are making, we can't even make a reasonable guess. The only thing we can say with certainty is "sony is making a shitload." There's no reason to believe Nintendo will go 3rd party. Their first-party games are the enticement to buy Nintendo hardware. If they could sell their hardware without making games and still be successful, I think they would. I think some of you have Nintendo's business plan backwards.
I don't see why Nintendo would own any of Perfect Dark. I don't know that they had any more involvement with that game than any of Rare's games. Doom ]|[, Unreal2003, Unreal Championship, and Brute Force |
Seriously - the way you people react to my comments, it seems like you guys picture me as some bitter angry freak who likes to pick fights and throw things. I'm not that way. :) See the smiley face?
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Originally posted by Trigger :) See the smiley face? |
Originally posted by zig Wow, not 4 games!! nobody can compete with 4 games!! :p Not to mention Doom 3 is a PC only game as far as any of us know. My point is Goldeneye was buried in praise partially because the competion was so weak on the N64. I didnt even mention the Clancy Recon game or Halo Next or the tons of other PS2, Xbox and PC shooters on the horizon. It wouldnt surprise me in the least if PD0 was a Cube exclusive even if Rare did go third party. But you were just busting my stones right? :D |
Yeah I was just busting your stones as you say :P I kind of agree. I don't know, maybe it's just me, but I hadn't really even heard anything about PD until I came to video game forums with a bunch of rabid fans of the game. I don't remember hearing that it was a big seller or anything.. So who knows.. maybe we won't see PD0 on any system, ever.
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Originally posted by joltaddict No I think all the people saying they would go third party is because their strength is in their games. Why absorb the cost of the hardware when you can make more money off the games alone? Im sure they are. Off the GBA. ;) Nintendo has the benefit of a higher profile by having their own console. A game like Pikmin would probably suffer the same fate as Ico on PS2. Operating as a first party instead of a third party, Nintendo can schedule release lineups to sell more games. So, while the PS2 has a larger userbase, the sale of Nintendo games wouldn't necessarily increase proportionally if they were on the PS2. Rather, the people who really want Nintendo games will probably buy a Gamecube, and Nintendo can then make money on controllers and memory cards. Also, they make money on third party games. They get a nice piece of the sports lineup, and they stand to make plenty on games like Soul Calibur, Sonic, and Resident Evil. Third party software support for Nintendo has improved a great deal with the Gamecube, so if they didn't drop out after N64, they probably won't after Gamecube. The cube seems to have a lot more going for it than the N64 did. And since Nintendo owns the factories that manufacture their proprietary discs, they make that much more money. Their proprietary media also makes their games harder to pirate. DVD burners may make PS2 and Xbox piracy prominent before 2005, but Gamecube's little discs will do a good job of protecting Nintendo. |
Originally posted by joltaddict Im pretty sure neither Rare nor Nintendo own James Bond. ;) Im equally certain that it will pale to the shooters that it will be competing with anyway. Doom ]|[, Unreal2003, Unreal Championship, and Brute Force will all be out and most online. I dont think thats gonna make PD0 a great choice for a multiplatform game. Even if they could take it elsewhere why would they? The Cube will probally be starving for a shooter. |
My point is Goldeneye was buried in praise partially because the competion was so weak on the N64. |
To me it sounds like more of an indication that Rare shouldn't announce games that they've barely started working on.
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Originally posted by ScandalUMD Well, we can't be sure whether Nintendo is making money off the GC or not at this point. They couldn't lose much on it while recording the profits they did, even with the strong GBA. Originally posted by ScandalUMD Nintendo has the benefit of a higher profile by having their own console. A game like Pikmin would probably suffer the same fate as Ico on PS2. Operating as a first party instead of a third party, Nintendo can schedule release lineups to sell more games. So, while the PS2 has a larger userbase, the sale of Nintendo games wouldn't necessarily increase proportionally if they were on the PS2. Rather, the people who really want Nintendo games will probably buy a Gamecube, and Nintendo can then make money on controllers and memory cards. Originally posted by ScandalUMD Also, they make money on third party games. They get a nice piece of the sports lineup, and they stand to make plenty on games like Soul Calibur, Sonic, and Resident Evil. Third party software support for Nintendo has improved a great deal with the Gamecube, so if they didn't drop out after N64, they probably won't after Gamecube. The cube seems to have a lot more going for it than the N64 did. Originally posted by ScandalUMD And since Nintendo owns the factories that manufacture their proprietary discs, they make that much more money. Their proprietary media also makes their games harder to pirate. DVD burners may make PS2 and Xbox piracy prominent before 2005, but Gamecube's little discs will do a good job of protecting Nintendo. |
Originally posted by Kellehair That's crazy talk. |
Originally posted by Trigger Next time you talk to Miss Cleo could you ask her what my lucky numbers are? :) Nobody knows if they're recording profits off the Gamecube because they haven't released that information. Also - they sell more Gameboy stuff than anything else, so to say that if they were recording profits GBA has nothing to do with it is just silly talk. This may or may not be true regarding how they are perceived publicly... it is a valid argument. However, Nintendo makes plenty of money off their hugely successful GBA. Their third party support is dwindling which is the point that most people are trying to make about their console going Sega. It seems to me that with a few exceptions, most 3rd parties are just throwing them a bone. Plus - [speculation]they had to pay through the nose to get those exclusives (Resident Evil etc...)[/speculation] since they have done everything they can to piss off every 3rd party developer out there. That said - the Cube does have alot going for it over the N64 - then again, the Dreamcast had alot more going for it than any console Sega had put out since the Genesis. Before you say anything though, I recognize that Sega was in financial trouble where Nintendo isn't. I haven't been saying Nintendo definitely will go 3rd party, I've been saying simply that they should and the only thing I'm speculating on with this is that they're probably keeping an eye on Sega to see how well it works out for them. The Dreamcast was a great console, but it was too late. Sega's franchises had eroded, and gamers didn't trust them to put out a console. Ultimately, their best games were too niche-y, and gamers' reservations were self-fulfilling. Plus, rampant piracy cost Sega a lot. Nintendo has a much more powerful lineup of multimillion selling franchises. And they seem to be buttressing this bycultivating second party contracts and providing help and assistance from the home office. This strategy produced Wave Race, and is producing Star Fox, Metroid, and a new game from a team made up of developers from Earthbound and Dragon Quest. What you get is a bunch of diverse and quality games, all with the Miyamoto touch. This is one of the main reasons they've pissed off so many 3rd parties - since the days of the original NES, they have done this. They also charge a fee to the developers to have the discs or cartriges produced. They didn't allow developers to manufacture their own cartridges so they could take in more money. This was something they could get away with back when they were the top selling console maker, but now it's a different story and developers realize that they don't have to put up with it eventually. I've always seen this tactic of theirs as hitleresque and it's part of the reason why I've never bought any of their products... only a minor part of the reason, but still a part. That said - I agree that this generates revenue for them, but that's not taking into account how it hurts them on the back end when developers split because of it. As for piracy, I don't see how it eats into profits really... either someone is going to buy the game or they aren't. The few that are technically savvy enough to create a bootleg aren't enough to make a huge dent and also it's likely that they wouldn't have bought the game in the first place... Typically, these are people who rent the game and then copy it or else they borrow from their friends to copy. Either way - since they rented it or borrowed it, there's no reason why they would end up buying it. It's just one argument and I know there are two sides to it... I can see it both ways, but I just wanted to bring up this side of it so that you could see both sides as well. And console game piracy is widespread in foreign markets. I'm inclined to agree that bootlegging isn't hurting movies, music, or computer software much, but the Asian black market probably helped kill the crippled Dreamcast. You can buy pirated games on the streets for fractions of the cost of a licensed copy, and these countries offer no legal recourse for rights holders. Piracy is also why the Playstation lost money in its last two years. |
speculations and opinions. :)
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Originally posted by Trigger speculations and opinions. :) |
If I remember correctly, I have read from several sources, Nintendo and 3rd party, that the cost to publish GC games is equal to the competition.
On another note, Nintendo launched 2 systems nearly worlwide in one fiscal year and managed to make their largest profit ever. The question as to whether Nintendo will go thrid party should be viewed in this light: Obviously Nintendo is having no problem making money doing what they do. Nintendo's goal's may be different then other manufactors. No doubt they are in it for profit, but perhaps they are in it for other reasons, and as long as they are making a profit the can choose to pursue those other goals on their terms. ... To stay on topic: I think Rare will ethier go 3rd party shortly after releasing SFA (1-3 months), Or not at all. I think Rare saw the Xbox as a great opportunity to expand and gain freedom. Being tied to Nintendo has had great benifits and great restrictions. Regardless of "benifits" human nature is to seek freedom above and foremost. Sure you can control people by giving them what they want ($$$, etc.), but the hunger for freedom to do what they want is always there. Rare is a great software company made of great artists, to limit them to one system, and force them to taylor the games to certain demographic is like telling Picasso he can only use 10 colors on his next painting. Sure he will potentially still make a great painting, but he will always want to do more and experiment beyond the bounds set by others. And that's what Rare wants right now IMO. They want to try new things, things that Nintendo may be slow to allow them to try. Right now I think Rare and Nintendo are working on their relationship. Had the Xbox been a run away success across the world I have little doubt that Rare would have already said something. Because it hasn't I think they are sitting tight, watching, waiting, and seeing how far Nintendo will bend for them. :) |
Originally posted by Trigger I thought Goldeneye was highly overrated... I was underwhelmed. I was a FPS veteran though when I first saw it, so the comparison to PC games wasn't fair. |
I thought Goldeneye was highly overrated... I was underwhelmed. I was a FPS veteran though when I first saw it, so the comparison to PC games wasn't fair. |
Originally posted by Trigger It seems to me that with a few exceptions, most 3rd parties are just throwing them a bone. Plus - [speculation]they had to pay through the nose to get those exclusives (Resident Evil etc...)[/speculation] http://www.penny-arcade.com/images/2000/20001023l.jpg |
Originally posted by jeffdsmith To stay on topic: I think Rare will ethier go 3rd party shortly after releasing SFA (1-3 months), Or not at all. I think Rare saw the Xbox as a great opportunity to expand and gain freedom. Being tied to Nintendo has had great benifits and great restrictions. Regardless of "benifits" human nature is to seek freedom above and foremost. Sure you can control people by giving them what they want ($$$, etc.), but the hunger for freedom to do what they want is always there. Rare is a great software company made of great artists, to limit them to one system, and force them to taylor the games to certain demographic is like telling Picasso he can only use 10 colors on his next painting. Sure he will potentially still make a great painting, but he will always want to do more and experiment beyond the bounds set by others. And that's what Rare wants right now IMO. They want to try new things, things that Nintendo may be slow to allow them to try. Interesting thoughts. I would tend to agree. Right now I think Rare and Nintendo are working on their relationship. Had the Xbox been a run away success across the world I have little doubt that Rare would have already said something. Because it hasn't I think they are sitting tight, watching, waiting, and seeing how far Nintendo will bend for them. :) |
Originally posted by joeblow69 And how did Xbox land all of their exclusives? Oh yeah, developers like hats made out of money... |
By all accounts the Cube is powerful and easy to develop for.
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Originally posted by Kellehair By all accounts the Cube is powerful and easy to develop for. |
Originally posted by Tamrok If they just had the money hats, they'd have the magic tri-fecta! ;) |
Originally posted by Kellehair By all accounts the Cube is powerful and easy to develop for. |
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