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Star Wars: Galaxy of Heroes (iOS & Android)
#1451
Cool New Member
Joined: Apr 2016
Posts: 27
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#1452
Re: Star Wars: Galaxy of Heroes (iOS & Android)
Got Daka to 7* a few days ago. Just hit her from a bronzium so 32 unusable shards get converted to 480 Shard Shop tokens. Now I have 960 and I've already bought Vader twice thanks to the free Phasma shards iOS got recently.
#1453
Re: Star Wars: Galaxy of Heroes (iOS & Android)
The original statements that I saw from the devs was that everything was fine. They said they'd played through on their personal accounts. Now they're blaming "bugs". "Bugs" that they didn't notice in testing. "Bugs" that they didn't notice after release. I think they became "bugs" when the ratings cratered and a lot of people applied for refunds.
I hope they fix things, but I'm glad to be out.
#1454
Re: Star Wars: Galaxy of Heroes (iOS & Android)
http://swgoh.gg/raids/the-pit/
If this info holds, we should be happy to complete tier 5. Tier 6 looks like it'll pose a real challenge at this point.
If this info holds, we should be happy to complete tier 5. Tier 6 looks like it'll pose a real challenge at this point.
#1455
DVD Talk Hero
Re: Star Wars: Galaxy of Heroes (iOS & Android)
I think we are good to tier 6. Tier 7 looks to be the terror.
I hope we can get a good 35 people out of this thing or we will be screwed with some of the accumulation requirements.
I hope we can get a good 35 people out of this thing or we will be screwed with some of the accumulation requirements.
#1457
DVD Talk Special Edition
Re: Star Wars: Galaxy of Heroes (iOS & Android)
I'll have an Old Ben level 70, 7* for the guild by the end of the week. I'm like 4 days away from having a 7* QGJ. I don't care if he's less useful now, I have come this far, I'm getting 7*.
#1458
DVD Talk Hero
Re: Star Wars: Galaxy of Heroes (iOS & Android)
That's how I feel about mace. He should be much better. I feel dumb for choosing him over ashoka but she hadn't been buffed at the time. Oh well. When I get Yoda at 7* I may never farm Jedi again unless it's Luke.
#1459
Re: Star Wars: Galaxy of Heroes (iOS & Android)
I may try to see if the 8-energy node offers the same drop rate as the 12-energy one. At least I'd be getting 50% more attempts even if I willingly reduce my token rate from 1.75 to 1.625 per energy
#1460
DVD Talk Special Edition
Re: Star Wars: Galaxy of Heroes (iOS & Android)
With GW, I was doing IG86 to start working on a droid team, but that may be on hold after the update and go Phasma.
#1461
Cool New Member
Joined: Apr 2016
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Re: Star Wars: Galaxy of Heroes (iOS & Android)
I've just been doing the 8 energy nodes for Ben. I think it's just random, some days Ill get like 14 shards, today 8. I use a refresh daily there as well. After Ben, I'm going to go for Dooku (glad I 3* that cantina node before the update).
With GW, I was doing IG86 to start working on a droid team, but that may be on hold after the update and go Phasma.
With GW, I was doing IG86 to start working on a droid team, but that may be on hold after the update and go Phasma.
#1462
DVD Talk Hero
Re: Star Wars: Galaxy of Heroes (iOS & Android)
Once I'm done with Mace (this week, thank the lord) I am moving back to 7* Dooku.
In fact, I'd like to recommend that everyone 7* all characters that they have a good chance of doing. Pinata was right - from what I've been reading, the bread and butter of guilds will be 7* characters and we need as many as we can get.
In fact, I'd like to recommend that everyone 7* all characters that they have a good chance of doing. Pinata was right - from what I've been reading, the bread and butter of guilds will be 7* characters and we need as many as we can get.
Last edited by DVD Josh; 04-18-16 at 11:57 AM.
#1463
DVD Talk Hero
Re: Star Wars: Galaxy of Heroes (iOS & Android)
Week 14 Report:
Level: 74 (+1)
GW Won: 75 (+7 GC)
Arena Won: 404 (+21 AW)
A Squad:
1) L72 IG-86 7*/G8 (+2L)
2) L70 Lumi 7*/G8
3) L70 Barriss Offee 7*/G8 (+1*/+2L)
4) L70 PTL 7*/G8
5) L72 QGJ 7*/G8
6) L70 GS 7*/G8
7) L72 Count Dooku 6*/G8 (+2L) (28/100)
B Squad:
8) L70 Phasma 7*/G8 (+2L)
9) L68 Yoda 6*/G8
10) L70 JC 6*/G8 (46/100) (+2L)
11) L70 Old Daka 6*/G8 (60/100)
12) L68 IG-88 6*/G8 (19/100)
13) L70 Sid 7*/G8
14) L66 HK-47 5*/G8 (23/85)
15) L70 Fives 5*/G8 (49/85) (+2L)
16) L68 Mace 6*/G8 (85/100)
Bench:
17) L62 Poe 5*/G8 (51/85)
18) L60 Luke 4*/G7
19) L64 Talia 5*/G7
20) L60 Chewie 4*/G6
21) L52 Jawa 4*/G6
22) L52 Greedo 2*/G7
23) L50 Ewok Elder 3*/G6
24) L60 Royal Guard 4*/G7 (28/65) (+1*/+1G/+6L)
25) L60 Stormtrooper Han 4*/G8 (+1G/+6L
26) L60 Vader 4*/G7 (49/65)
27) L56 Asajj Ventress 5*/G7 (NEW)
28) L42 NS Initiate 4*/G6 (NEW)
Not actively working on/GW Burners
29) Resistance Pilot 2*
30) Grand Moff Tarkin 4*
31) NS Acolyte 2*
32) FOTP 1*
33) Clone Sgt. (3* from bronze pulls alone, FML)
34) Tusken Raider
35) Snowtrooper
36) Kit Fisto (for now, if he becomes farmable I'll build him up)
37) Ewok Scout
38) Teebo
39) Resistance Trooper
40) IG-100
41) Biggs Darklighter
42) Magmatrooper
Plans:
1) Continue farming hard nodes/cantina for Mace to 7* (this week)
2) Continue farming hard nodes for Count Dooku to 7* (ongoing)
3) Continue using cantina rewards to promote Daka to 7* (two weeks)
4) Switch to STHan for arena rewards to promote to 5* (today)
5) Continue farming hard nodes for Fives shards to 7* (ongoing)
6) Farm Hard nodes for JC shards to promote to 7* in preparation for 7* Yoda
7) Continue farming and leveling/gearing Royal Guard (ongoing)
8) Continue farming gear to get main players to purple and beyond (ongoing)
9) Continue farming stun cuffs. (long term)
10) Continue farming Rey from hard nodes (63/80) (+9 shards)
Level: 74 (+1)
GW Won: 75 (+7 GC)
Arena Won: 404 (+21 AW)
A Squad:
1) L72 IG-86 7*/G8 (+2L)
2) L70 Lumi 7*/G8
3) L70 Barriss Offee 7*/G8 (+1*/+2L)
4) L70 PTL 7*/G8
5) L72 QGJ 7*/G8
6) L70 GS 7*/G8
7) L72 Count Dooku 6*/G8 (+2L) (28/100)
B Squad:
8) L70 Phasma 7*/G8 (+2L)
9) L68 Yoda 6*/G8
10) L70 JC 6*/G8 (46/100) (+2L)
11) L70 Old Daka 6*/G8 (60/100)
12) L68 IG-88 6*/G8 (19/100)
13) L70 Sid 7*/G8
14) L66 HK-47 5*/G8 (23/85)
15) L70 Fives 5*/G8 (49/85) (+2L)
16) L68 Mace 6*/G8 (85/100)
Bench:
17) L62 Poe 5*/G8 (51/85)
18) L60 Luke 4*/G7
19) L64 Talia 5*/G7
20) L60 Chewie 4*/G6
21) L52 Jawa 4*/G6
22) L52 Greedo 2*/G7
23) L50 Ewok Elder 3*/G6
24) L60 Royal Guard 4*/G7 (28/65) (+1*/+1G/+6L)
25) L60 Stormtrooper Han 4*/G8 (+1G/+6L
26) L60 Vader 4*/G7 (49/65)
27) L56 Asajj Ventress 5*/G7 (NEW)
28) L42 NS Initiate 4*/G6 (NEW)
Not actively working on/GW Burners
29) Resistance Pilot 2*
30) Grand Moff Tarkin 4*
31) NS Acolyte 2*
32) FOTP 1*
33) Clone Sgt. (3* from bronze pulls alone, FML)
34) Tusken Raider
35) Snowtrooper
36) Kit Fisto (for now, if he becomes farmable I'll build him up)
37) Ewok Scout
38) Teebo
39) Resistance Trooper
40) IG-100
41) Biggs Darklighter
42) Magmatrooper
Plans:
1) Continue farming hard nodes/cantina for Mace to 7* (this week)
2) Continue farming hard nodes for Count Dooku to 7* (ongoing)
3) Continue using cantina rewards to promote Daka to 7* (two weeks)
4) Switch to STHan for arena rewards to promote to 5* (today)
5) Continue farming hard nodes for Fives shards to 7* (ongoing)
6) Farm Hard nodes for JC shards to promote to 7* in preparation for 7* Yoda
7) Continue farming and leveling/gearing Royal Guard (ongoing)
8) Continue farming gear to get main players to purple and beyond (ongoing)
9) Continue farming stun cuffs. (long term)
10) Continue farming Rey from hard nodes (63/80) (+9 shards)
#1465
DVD Talk Hero
Re: Star Wars: Galaxy of Heroes (iOS & Android)
Here are the guild daily requirements by tier. You can now see why I'm saying we need more members to be truly viable:
Guild daily events:
Monday
1: 495 LS battles
2: 1238 LS battles
3: 2228 LS battles
4: 3466 LS battles
5: 5198 LS battles
6: 7425 LS battles
7: 9900 LS battles
Tuesday
1: 30 GW stages
2: 74 GW stages
3: 133 GW stages
4: 207 GW stages
5: 310 GW stages
6: 443 GW stages
7: 590 GW stages
Wednesday
1: 279 HB
2: 279 HB
3: 502 HB
4: 781 HB
5: 1171 HB
6: 1673 HB
7: 2230 HB GW stages
Thursday
1: 27 daily challenges
2: 67 daily challenges
3: 120 daily challenges
4: 186 daily challenges
5: 279 daily challenges
6: 398 daily challenges
7: 530 daily challenges
Friday
1: 495 DS battles
2: 1238 DS battles
3: 2228 DS battles
4: 3466 DS battles
5: 5198 DS battles
6: 7425 DS battles
7: 9900 DS battles
Saturday
1: 25 PvP battles
2: 63 PvP battles
3: 113 PvP battles
4: 176 PvP battles
5: 263 PvP battles
6: 375 PvP battles
7: 500 PvP battles
Sunday
1: 153 cantina battles
2: 383 cantina battles
3: 689 cantina battles
4: 1072 cantina battles
5: 1607 cantina battles
6: 2295 cantina battles
7: 3060 cantina battles
Guild daily events:
Monday
1: 495 LS battles
2: 1238 LS battles
3: 2228 LS battles
4: 3466 LS battles
5: 5198 LS battles
6: 7425 LS battles
7: 9900 LS battles
Tuesday
1: 30 GW stages
2: 74 GW stages
3: 133 GW stages
4: 207 GW stages
5: 310 GW stages
6: 443 GW stages
7: 590 GW stages
Wednesday
1: 279 HB
2: 279 HB
3: 502 HB
4: 781 HB
5: 1171 HB
6: 1673 HB
7: 2230 HB GW stages
Thursday
1: 27 daily challenges
2: 67 daily challenges
3: 120 daily challenges
4: 186 daily challenges
5: 279 daily challenges
6: 398 daily challenges
7: 530 daily challenges
Friday
1: 495 DS battles
2: 1238 DS battles
3: 2228 DS battles
4: 3466 DS battles
5: 5198 DS battles
6: 7425 DS battles
7: 9900 DS battles
Saturday
1: 25 PvP battles
2: 63 PvP battles
3: 113 PvP battles
4: 176 PvP battles
5: 263 PvP battles
6: 375 PvP battles
7: 500 PvP battles
Sunday
1: 153 cantina battles
2: 383 cantina battles
3: 689 cantina battles
4: 1072 cantina battles
5: 1607 cantina battles
6: 2295 cantina battles
7: 3060 cantina battles
#1466
DVD Talk Hero
Re: Star Wars: Galaxy of Heroes (iOS & Android)
Let's just take Monday for example. Tier 7 is 9900 LS battles. Even if you have 50 members, that is 198 battles PER MEMBER. Assuming an avg. of 8 energy per battle, that would require 1584 energy. You get 240 free energy a day. So you have to refresh 8 times to get what else you need! EVERYONE has to do this!
Tuesday is also tough. 590 GW node clears means everyone has to finish GW basically. 10 of your members can get to node 11. And if ONE member for whatever reason can't do GW that day...you can't get the rewards.
These look like goals for a 100 person guild, not a 50 person one.
Also, is Thursday even possible? 530 daily challenges? That's 10.6 challenges per member, but there are only 8 per day!!
Tuesday is also tough. 590 GW node clears means everyone has to finish GW basically. 10 of your members can get to node 11. And if ONE member for whatever reason can't do GW that day...you can't get the rewards.
These look like goals for a 100 person guild, not a 50 person one.
Also, is Thursday even possible? 530 daily challenges? That's 10.6 challenges per member, but there are only 8 per day!!
#1468
DVD Talk Special Edition
Re: Star Wars: Galaxy of Heroes (iOS & Android)
Man, I wish they would just lump the LS/DS battles together. I am not going to limit my shard collecting for certain characters.
#1470
Re: Star Wars: Galaxy of Heroes (iOS & Android)
Are we sure we're not missing something? Even if you factor in the 1:00, 7:00, and 10:00 bonus energy for 375/day, a 50-person guild can only hit 3,125 LS/DS battles per day which isn't even tier 4. And that's for ONLY the 6-energy battles which no one will do.
We would have to come up with a schedule of who is required to refresh every day to reach that or 5. Insane.
We would have to come up with a schedule of who is required to refresh every day to reach that or 5. Insane.
#1471
Re: Star Wars: Galaxy of Heroes (iOS & Android)
It should be based on total stars in LS, DS, and Cantina. So we don't have to keep proving ourselves, but strive to get that last elusive star across all the guild.
#1473
DVD Talk Limited Edition
Re: Star Wars: Galaxy of Heroes (iOS & Android)
http://swgoh.gg/raids/the-pit/
If this info holds, we should be happy to complete tier 5. Tier 6 looks like it'll pose a real challenge at this point.
If this info holds, we should be happy to complete tier 5. Tier 6 looks like it'll pose a real challenge at this point.
#1474
Re: Star Wars: Galaxy of Heroes (iOS & Android)
I'm not good at GW any more. Best I can do is 10 nodes. I used to only use my "A team" because I didn't need anyone else. Now I'm trying to play it "correctly" but I just don't have the synergy to make it. Maybe if rested characters healed up I could rotate. As it is, you just have to go as far as you can with the first team and then switch. And again. At the end the opponents are powerful enough to give you a run with a fully healed squad but with this Protection nonsense, you'll never have a perfect squad at that point.
#1475
DVD Talk Hero
Re: Star Wars: Galaxy of Heroes (iOS & Android)
I'm not good at GW any more. Best I can do is 10 nodes. I used to only use my "A team" because I didn't need anyone else. Now I'm trying to play it "correctly" but I just don't have the synergy to make it. Maybe if rested characters healed up I could rotate. As it is, you just have to go as far as you can with the first team and then switch. And again. At the end the opponents are powerful enough to give you a run with a fully healed squad but with this Protection nonsense, you'll never have a perfect squad at that point.
I'm still FC with GW since the change but I have a ton of healers and tanks. You are really skilled at this game so I'm pretty sure that in a few weeks or so you'll be back to FC.





