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Ratchet and Clank (PS4, 2016)

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Ratchet and Clank (PS4, 2016)

Old 06-08-16, 01:14 PM
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Re: Ratchet and Clank (PS4, 2016)

I agree. It's great fun. I immediately wanted to replay the New Game Plus mode.
Old 06-08-16, 02:31 PM
  #102  
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Re: Ratchet and Clank (PS4, 2016)

Just curious. I have a free rental that expires this weekend and was looking at this or Quantum Break.
Old 06-26-16, 09:23 AM
  #103  
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Re: Ratchet and Clank (PS4, 2016)

Solid advice fellas. Ended up buying this and renting Quantum Break. I wasn't feeling QB, but man, Ratchet is awesome.

I don't know why but I always forget how great the Ratchet series is. I'm having a blast with it. I've put in about 10 hours so I'm probably nearing the end. It's been a fun ride.

Originally Posted by The Questyen View Post

Tools of Destruction, Quest for Booty, A Crack in Time, and Into the Nexus were the one's I was talking about.

I always forget about Into the Nexus. I think I have that one but never played it. I'll have to look around for it.
Old 06-26-16, 10:54 AM
  #104  
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Re: Ratchet and Clank (PS4, 2016)

I've never played a Ratchet game before this and I think i'm almost done as well. It's decently entertaining, but I guess i'm the odd man out in thinking there's nothing particularly amazing or great about the game. Maybe it's because I don't have the experience playing the series before and have since played other 3D platformers since the original games first came out with very similar concepts, including Insomniac's own Sunset Overdrive which felt similar as far as the variety of weapons go and character movement + combat.

Comparing to that particular game, the planet to planet hopping in the game makes the scope feel really small although obviously it's kind of an unfair comparison given the generational differences. And I dislike how the game seems to have you pick up a new ability that you can only use in limited fashion for a very specific use cases (the magnetic boots, the rail grinding thing, the jetpack which conveniently only has fuel in the levels you need to use it).

I'm having fun overall though, I like the way the characters are animated and how tight the controls are... jet packing around against a particular boss while firing weapons just felt great and easy to maneuver. Glad I borrowed it from a friend rather then buying it outright though.
Old 06-26-16, 11:26 AM
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Re: Ratchet and Clank (PS4, 2016)

Anyone know if this will have DLC for more planets or something?
Old 06-26-16, 03:58 PM
  #106  
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Re: Ratchet and Clank (PS4, 2016)

I don't think they've mentioned anything about DLC but I doubt it. I would assume since this reboot was so well received they would just make another game.
Old 06-27-16, 04:32 PM
  #107  
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Re: Ratchet and Clank (PS4, 2016)

Originally Posted by fumanstan View Post
I've never played a Ratchet game before this and I think i'm almost done as well. It's decently entertaining, but I guess i'm the odd man out in thinking there's nothing particularly amazing or great about the game. Maybe it's because I don't have the experience playing the series before and have since played other 3D platformers since the original games first came out with very similar concepts, including Insomniac's own Sunset Overdrive which felt similar as far as the variety of weapons go and character movement + combat.


I'm having fun overall though, I like the way the characters are animated and how tight the controls are... jet packing around against a particular boss while firing weapons just felt great and easy to maneuver. Glad I borrowed it from a friend rather then buying it outright though.
I was new to it last gen with Tools of Destruction, Crack in Time and Quest for Booty. I fell in love.

The game and controls are just so tight. Insomniac has really perfected the series and R&C is one of the few platformers that gives Mario a run for his money. I think this is far more fun than Mario 3D whatever on the WiiU. The characters are great, humor is solid, animation, level design, weapons and leveling system... the whole package. There's not a lot to be disappointed with.

Which brings me to my lone gripe thus far... there are either too many weapons or not enough crystals to upgarde your weapons, forcing multiple playthroughs to upgrade them all. I want to feel like a total badass by the end of the first playthrough, not the second. I don't recall how the PS3 games played out in that regard.
Old 06-27-16, 05:13 PM
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Re: Ratchet and Clank (PS4, 2016)

Originally Posted by Michael Corvin View Post
Which brings me to my lone gripe thus far... there are either too many weapons or not enough crystals to upgarde your weapons, forcing multiple playthroughs to upgrade them all.
You can definitely get every weapon and max 'em all out in one playthrough. On your second playthrough, you can level them up further and do that all in that playthrough as well. Collecting the cards will help boost raritanium drops, and some weapons have perks that'll increase raritanium drops as well. I did grind a bit for leveling (bosses are great for that; unleash Hell then kill yourself while the boss is on his last legs; your leveling will carry over from life to life), but not for raritanium.

The Map-O-Matic will show you where the raritanium is on every stage, but you'll get more by killing bad guys.
Old 06-29-16, 03:33 PM
  #109  
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Re: Ratchet and Clank (PS4, 2016)

Originally Posted by Michael Corvin View Post
Which brings me to my lone gripe thus far... there are either too many weapons or not enough crystals to upgarde your weapons, forcing multiple playthroughs to upgrade them all. I want to feel like a total badass by the end of the first playthrough, not the second. I don't recall how the PS3 games played out in that regard.
You were pretty unstoppable in Going Commando and Up Your Arsenal by the end of the first playthrough. But you were a god by the end of the second, especially with all the shields and sentry bots.
Old 06-29-16, 03:58 PM
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Re: Ratchet and Clank (PS4, 2016)

Originally Posted by Michael Corvin View Post
I was new to it last gen with Tools of Destruction, Crack in Time and Quest for Booty. I fell in love.

The game and controls are just so tight. Insomniac has really perfected the series and R&C is one of the few platformers that gives Mario a run for his money. I think this is far more fun than Mario 3D whatever on the WiiU. The characters are great, humor is solid, animation, level design, weapons and leveling system... the whole package. There's not a lot to be disappointed with.

Which brings me to my lone gripe thus far... there are either too many weapons or not enough crystals to upgarde your weapons, forcing multiple playthroughs to upgrade them all. I want to feel like a total badass by the end of the first playthrough, not the second. I don't recall how the PS3 games played out in that regard.
I honestly don't find the characters that interesting, and the humor really bland. I actually was thinking I would be more in to it if the story was a bit more interesting to me, but instead I'm just relying on the gameplay which is certainly excellent enough to carry the game. Probably doesn't help that I think I prefer 2D platformers over 3D in general.

Don't want to sound like i'm bashing it or anything, just one of those things where for some reason it's just not doing it for me.

Last edited by fumanstan; 06-29-16 at 04:05 PM.
Old 06-30-16, 05:17 PM
  #111  
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Re: Ratchet and Clank (PS4, 2016)

Originally Posted by fumanstan View Post
I honestly don't find the characters that interesting, and the humor really bland. I actually was thinking I would be more in to it if the story was a bit more interesting to me, but instead I'm just relying on the gameplay which is certainly excellent enough to carry the game.
Right there with you. When I played this game, my first of the series, I really enjoyed myself. But I wasn't into the story or characters at all. It wasn't long before I just skipped all of the story stuff, and thank Insomniac for allowing me to!

The gameplay, the environment, the animation, the weapons -- basically everything else was just really wonderful. It took an hour or two for me to click with the game, but when I did I was really into the game.

I didn't use as many of the weapons as I would have liked to. They kept introducing weapons pretty late into the game, but by then I had already settled into using a certain arsenal. I would of course use other weapons when I ran out of ammo, but when I had the option I relied heavily on the area of effect pulse/dance weapons and Mr Zurkon. Loved me some Mr. Zurkon.
Old 06-30-16, 07:10 PM
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Re: Ratchet and Clank (PS4, 2016)

Those are basically the weapons i'm using now. I'm always using Mr Zurkon and the Proton Drum.
Old 06-30-16, 08:35 PM
  #113  
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Re: Ratchet and Clank (PS4, 2016)

Zurkon and Protron Drum here too.

Originally Posted by Adam Tyner View Post
You can definitely get every weapon and max 'em all out in one playthrough.
I'm just not seeing it. I stumbled onto the Map-O-Matic the other night and revisited every planet to 100% each one. I have about 80% of the Holocards and all but one Ryno card to help with Raritarium drops.

All that and only two-three weapons are at 100%. A few others around 75% and the rest only an upgrade here or there. Haven't even touched a few of the weapons.
Old 07-06-16, 01:04 AM
  #114  
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Re: Ratchet and Clank (PS4, 2016)

Finally had time to finish. I enjoyed it enough that I would play more games in the series if they came out this gen, but no real desire to collect everything from this game.

Last boss was a pain for me though, died 6 or 7 times trying to beat him, including dying while he was at 2% on my second attempt which resulted in all the other attempts a huge annoyance.
Old 07-06-16, 10:59 AM
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Re: Ratchet and Clank (PS4, 2016)

Originally Posted by fumanstan View Post
I honestly don't find the characters that interesting, and the humor really bland. I actually was thinking I would be more in to it if the story was a bit more interesting to me, but instead I'm just relying on the gameplay which is certainly excellent enough to carry the game. Probably doesn't help that I think I prefer 2D platformers over 3D in general.

Don't want to sound like i'm bashing it or anything, just one of those things where for some reason it's just not doing it for me.
I'm in general agreeance. The core gameplay is pretty good, the controls are tight, but I find the world, characters, enemies and level design pretty bland.

But there are some really nice graphics mixed in.
Old 08-19-16, 09:08 PM
  #116  
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Re: Ratchet and Clank (PS4, 2016)

Fuck me. Ran through the game and leveled up what I could. Started a new game to carry over to playthrough 2(i.e. challenge mode). Good, leveled every weapon up. Finished the game again. Hopped back in to do some trophy hunting. There were a couple of misable trophies in earlier levels so I quit out to start a new game 3.

There is no new game 3. I lost all my progress. "New game" wiped everything.

There's no way to pull down a save from the cloud, right? I'm just fucked? There is no fucking way I'm going through this again from scratch.

*edit*
Looking around, this is a common mistake that a lot of people make, but fortunately I was saved by the cloud. Yea! Back to being an overpowered badass.

Last edited by Michael Corvin; 08-19-16 at 09:28 PM.
Old 03-25-21, 11:57 AM
  #117  
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Re: Ratchet and Clank (PS4, 2016)

Sooo, looks like Sony is offering this one up as a free download now under their PlayAtHome series.
Old 03-25-21, 06:16 PM
  #118  
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Re: Ratchet and Clank (PS4, 2016)

Originally Posted by ViewAskewbian View Post
Sooo, looks like Sony is offering this one up as a free download now under their PlayAtHome series.
I downloaded it the other day. I had borrowed it from a friend a few years ago so it made me delete it from my system before I could download it.

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