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-   -   Uncharted 4: A Thief's End (PS4, 5/10/2016) (https://forum.dvdtalk.com/video-game-talk/623962-uncharted-4-thiefs-end-ps4-5-10-2016-a.html)

starseed1981 05-17-16 11:17 PM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
Just wrapped it up. It wasn't perfect but it was pretty damn close IMHO. The epilogue was fantastic. Can't wait for the DLC.

slop101 05-18-16 01:01 AM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 

Originally Posted by starseed1981 (Post 12804686)
Can't wait for the DLC.

I might be mistaken, but I think the DLC is only going to be for multi-player.

musick 05-18-16 01:09 AM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 

Originally Posted by slop101 (Post 12804730)
I might be mistaken, but I think the DLC is only going to be for multi-player.

there is single player DLC (story add on) coming as well as co-op

foxdvd 05-18-16 07:09 AM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
I am only on chapter 9...Dark Souls 3 kept me from starting this when I wanted.

I want to also say that while I enjoyed the Uncharted games I have felt they are overrated. Uncharted 2, being the best, has always felt like you are watching the greatest game ever made and not playing it. When the Last of Us came out it ended up being one of my favorite games of all time. The Uncharted games on the other hand continue to be solid 8 of 10 games for me.

Uncharted 4 is amazing looking, but it still suffers from problems. For me, while it is still early, I find Uncharted 4 has not flowed well from chapter to chapter. It took way too long to get going. Also, combat, while improved, still has problems. It is comical how the enemies do the exact same animation of jumping left or right a foot or two when you aim at them. This can be repeated over and over. It is designed to artificially create difficulty, but once you notice it you just roll you eyes. Aiming at someone, watching them side step...pulling your aim off...aiming again and watching do the same side step.

Even better if you have 3 enemies lined up and you can make them do a line dance by scrolling your weapon over them.

The new stealth options are also a let down. Stealth games have three ways they work...enemies have a pattern, enemies are random, enemies flow toward you no matter if they see you or not. The best stealth games will mix all three, with only a little of the flowing toward you. This game uses a lot of the artificial flowing toward you when you move around. You can watch 4 guys do the exact same movement pattern only to see it change when you move to a different position. You can have them go back to the old pattern by moving back. This is another way they are creating challenge artificially and after the way stealth worked in Last of Us, it is disappointing.

Overall the game finally seems to be starting, and I am enjoying it..but I am a little upset after how brilliant Last of Us was....It also does not help I started this right after Dark Souls 3.

Dan 05-18-16 09:12 AM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
Finished it last night. Overall, I'm a little disappointed. I still recommend the game without hesitation, of course, but it's not the best in the series, let alone the genre. It looks stunning, the voice acting is as good as it gets. But while the gameplay and story are good enough, the puzzles are disappointing and not very challenging. At all.

While there are a handful of fantastic action sequences (and they truly are fantastic), only one or two made me feel like Nate was in danger. The puzzles are so straight-forward... there was never a time I really felt like I had to think it through; the solutions were always pretty obvious. In a game about people seeking out hidden treasures and solving mysteries as such, these kinds of puzzles should have been given far more attention.

The only time I felt like there was any challenge was during the shootout/stealth sections, mostly because of my own skill level, I guess. The final fight was enjoyable, though. No spoilers, but it's the kind of fight I expected, but loved because it was fitting of the setting and story.
I played on Normal difficulty, but my understanding is that the harder levels don't change the puzzles at all, just the combat. I agree with foxdvd above about the stealth/combat stuff, though.

And yeah... the game took forever to get things moving. Lots of walking for the sake of walking. There's even a "calm" driving sequence with swelling music that was intended to add a sense of weight to the specific characters and their situation, but when you can just make the jeep do donuts and drifting in the mud (as I did for a few seconds) it makes it feel a little silly.

Clearly, Naughty Dog had some sort of mandate to extend the length of the game through those kinds of sequences though. The mid-game
Spoiler:
flashback to return (again) to Nate and Sam as kids

may be the worst offender, bringing the game to a screeching halt. I'm okay with these "slow" scenes being in the game, but ND makes them longer than they need to be here.

Anyway... it sounds like I'm complaining a lot. :lol:
I DID enjoy the game.
I DO recommend it.
It IS the best looking game I've played.
It DOES have the best voice acting of any game I've played (although I hold a soft spot in my heart for Life is Strange)

But it's far from perfect. It's definitely not the best Naughty Dog has done (for me, I think that's The Last of Us, but my opinion tends to change sometimes), and it's not the best Uncharted game in terms of story or challenge.

I really liked the Epilogue, too, for what it's worth. :up:

edit: wanted to add one thing...
Spoiler:
It's already established that Nate & Sully don't seem to have a problem murdering anyone in their path to treasure, which is a little fucked up, but :shrug: it's a game. What's kind of crazy is that Elena also has no problem jumping into this killing spree in the last third of the game, especially after giving Nate a hard time about the sin of lying to her. :lol: yeah yeah, it's just a game. I don't remember the specifics of her involvement in the other games, so maybe she's just cool with 'kill or be killed' too. :)

musick 05-18-16 10:01 AM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 

Originally Posted by foxdvd (Post 12804776)
after the way stealth worked in Last of Us, it is disappointing.

oh you mean where the enemy AI would walk right up to your trusty sidekick and be completely oblivious to them being there .... yeah, got to disagree with you .... stealth in TLOU sucked

chase3001 05-18-16 10:38 AM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
I guess I'm around the half way point of the game (Chapter 11), and am loving it so far.

Even though some people may consider this a negative, but I love the fact that it feels like I'm playing a movie.

musick 05-18-16 10:47 AM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 

Originally Posted by chase3001 (Post 12804942)
I guess I'm around the half way point of the game (Chapter 11), and am loving it so far.

Even though some people may consider this a negative, but I love the fact that it feels like I'm playing a movie.

yeah, some of the cutscenes do drag on but it isn't MGS bad in that way

I started the trials/tutorial for the MP last night and boy was I lost (didn't play the beta)
it looked gorgeous but it just seems like they added/changed it so much from 3 .... may be more in line with TLOU MP which I didn't play

foxdvd 05-18-16 08:29 PM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 

Originally Posted by musick (Post 12804894)
oh you mean where the enemy AI would walk right up to your trusty sidekick and be completely oblivious to them being there .... yeah, got to disagree with you .... stealth in TLOU sucked

well to be fair they don't see your partner in Uncharted 4...though your partner will actually do a stealth kill from time to time.

I loved the stealth in TLOU...especially on grounded mode.

musick 05-18-16 10:03 PM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 

Originally Posted by foxdvd (Post 12805547)
well to be fair they don't see your partner in Uncharted 4..

true, but at least they are taking cover or are in hidding
in TLOU Ellie could be brushing up against an AI enemy while you were playing as Joel and they wouldn't see her

musick 05-18-16 10:08 PM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
initial impressions of MP .... not good

the maps may be possibly be the same size as in 2 and 3 but they "feel" extremely small
also think they overdid it with the mysticals/sidekicks
really us missing that keep it simple feeling of the last 2 MPs

bluetoast 05-19-16 10:52 AM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
Just finished the game, stayed up all night playing, haven't come that Roth a game in a very long time. Great way to end the series.

musick 05-20-16 08:30 PM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
I revise my statement
MP totally sucks
I'll be selling this game, something I never thought I'd say

bluetoast 05-20-16 10:53 PM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
What don't you like about it? Aside from mysticals/level size

musick 05-21-16 12:04 AM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 

Originally Posted by bluetoast (Post 12807416)
What don't you like about it? Aside from mysticals/level size

just feels off

in addition to what I've already stated which alone is enough for me, movements are slowed down from previous versions .... not as many strategic cover/hiding areas (everything is very compact/open/symetrical) don't care for the revive system .... poor spawns .... don't like that your opponents don't drop their weapons when killed or that heavies such as RPG, Hammer, Gatling Gun don't spawn

it looks beautiful (like the campaign) but I'm not playing it for looks
very disappointing

Osiris3657 05-21-16 06:12 PM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
I'm thinking about trading it in too. I had a blast going through the single player campaign, but don't really have any interest in revisiting it. I've spent a few hours playing the multiplayer, and it's just OK. Don't see myself investing too much more in it and moving on to a different game, so I might as well get what I can for it.

Sgtsnake 05-22-16 08:09 PM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
Just finished it and had a blast. Left
About 80 treasures and notes to find but not sure I'll replay it


****nevermind. I found out

Wolf359 05-23-16 07:12 AM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
My Amazon preorder code if anyone wants it.

RQ5F-DFNG-ETH9

fumanstan 05-23-16 08:44 PM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
2.7 million sold.

http://blog.us.playstation.com/2016/...s-2-7-million/

fumanstan 05-25-16 06:38 PM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
Back from my business trip, and resumed playing last night. In Chapter 19, I can't believe this "gameplay" mechanic is in the game.

Spoiler:
shaking the controller like you're tapping the flashlight? really?


So cheesy and pointless :lol:

bluetoast 05-26-16 12:30 AM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
As for that gameplay mechanic:

Spoiler:
You're not shaking to tap, you're shaking to shake, which powers the flashlight. That's how some emergency flashlights operate.


Anyway, that mechanic is used in The Last of Us quite extensively, and felt natural. But it was kind of weird to have it here, since you only used it like twice.

fumanstan 05-26-16 02:53 AM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
Finished the game tonight. Enjoyed it quite a bit, and I think it edges out Uncharted 2 for my favorite in the series. The writing is and voice acting is just fantastic in the game, and I especially enjoyed the epilogue - just love the characters and seeing everything wrap up so well is exactly what I wanted and hoped to see in the game. Smiles all around.

I still wish some of the gameplay was a little tighter - as I said, I think the Tomb Raider series, including Rise, is still a bit better then this and the action and gun fights in this game suffer from the same issues that the previous games did. Tomb Raider just feels more solid with all the movement and combat then anything in the Uncharted series. That said, the story and characters are much better here, and through 4 games it was great to see the characters grow.

Just a fantastic game, and probably my favorite game this generation.

bluetoast 05-26-16 10:05 AM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
I wish I could have more of an opinion on Tomb Raider, but they still haven't fixed that glitch that destroys save files. Fuckers.

SmackDaddy 05-27-16 07:35 PM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
Just finished this up, and thought it was a really good adventure. UC2 still tops the list for me. I enjoyed almost every part of UC4 except for
Spoiler:
then final fight. It was essentially a quick time fight, really took me out of the moment. Plus, I thought there would/should be another run-in with Nadine and maybe a bit more escaping from the ship.


But, overall really satisfied.

slop101 05-30-16 08:45 AM

Re: Uncharted 4: A Thief's End (PS4, 5/10/2016)
 
Finished it yesterday (ready for new Witcher 3 content tomorrow!). It was my favorite Uncharted. I liked how it didn't keep you doing one thing for too long and kept from getting stale. And it was just the right length. Mostly, it was just satisfying, with a good solid ending. Unlike most games, it didn't overstay it's welcome, and it didn't make me wish there were a few more levels.

Does anyone know if the DLC will only be multiplayer, or will they throw in some single-player DLC too?


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