Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
#251
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
Tried MP last night, just 5 matches, in the 360, the One version finished downloading over the night. It's fun, too fast for my taste right now, but I'm sure I can get used to it.
I guess I will check the graphics tonight in the One.
I guess I will check the graphics tonight in the One.
#252
Member
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
Sorry if this is a repeat question, but are the game mechanics similar to Titanfall? If they are, I'm all over this.
#254
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
How long did the campaign take you Blu? 6 hours i am guessing.
Would like to pick up the game, but without a decent home net connection it means i lose out on the multiplayer and cuts the value of a full price purchase.
Would like to pick up the game, but without a decent home net connection it means i lose out on the multiplayer and cuts the value of a full price purchase.
#255
DVD Talk Hero
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
Grand total - no more than 10 hours combined play time on the campaign.
#256
DVD Talk Hero
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
About normal
#257
DVD Talk Legend
Thread Starter
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
Wow. My friends and I take a few days off work to play Call of Duty non-stop for the first few days (as we couldn't do it last year) and people on a message board called DVDTALK belittle you. If it makes anyone feel better, I also have extra days off next week to play Halo as well.
... and yes, I have a full time job, both a checking and savings account, 401k, a stock portfolio, and currently no life obligations like having to report back to a wife who threatens to take away your gaming console. Who would've thought?
Now that's bragging.
What your noticing is the frame rate difference. Destiny runs at 30fps whereas COD runs at 60fps.
... and yes, I have a full time job, both a checking and savings account, 401k, a stock portfolio, and currently no life obligations like having to report back to a wife who threatens to take away your gaming console. Who would've thought?
Now that's bragging.
So I played COD for most of the day, back and forth campaign/PVP, and then decided to play a little Destiny before bed. Holy crap, it feels weird. The graphics are obviously more refined in Destiny but the movement feels like it lags. It was pretty surreal. Also, I'm not saying that Destiny sucks now. It's just an observation.
#258
DVD Talk Hero
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
Yeah, it's like Quake vs. Unreal Tournament back in the day. One moved at kind of a casual speed, the other was crazy fast. Halo has always been a little slower, Destiny is pretty similar in that regard.
#259
DVD Talk Legend
Thread Starter
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
...
What?
Both those games are twitch-based, so that's not an apt comparison.
A much better comparison is Halo vs Call of Duty. Besides the frame-rate differences (30 vs 60), competitive Halo is not as fast paced as competitive Call of Duty. Both are FPS, but there's different strategies involved.
#260
DVD Talk Hero
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
it was still a pretty noticeable speed difference going from Quake to UT the first time around. Or am I thinking Soldier of Fortune I/II? Bleh whatever.
#261
DVD Talk Legend
Thread Starter
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
Also, Quake at that time had mods to make the game faster paced. Just look at the Team Fortress mod that was made...
#262
DVD Talk Godfather
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
#263
DVD Talk Legend
Thread Starter
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
The original Quake games had strafe and rocket jumping which wasn't made available in Call of Duty until three days ago.
#264
DVD Talk Hero
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
Quake circa '96. Although now that I think about it, Quake 2 came out in like 97 and had substantially faster DM as well, weapons fired more quickly, rail guns.
#265
DVD Talk Godfather
#266
DVD Talk Hero
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
... and yes, I have a full time job, both a checking and savings account, 401k, a stock portfolio, and currently no life obligations like having to report back to a wife who threatens to take away your gaming console. Who would've thought?
#amirite
#267
DVD Talk Ultimate Edition
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
I have the week after Thanksgiving off. Which gives me an extra two days off and hopefully some of the games issues will be ironed out by then too.
#268
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
I just finished up the campaign today. While I think this one was maybe the shortest of all of them for me, I clocked in a little over 7 hours, I think the story was one of the best of any of them. Well written, and mission design was fun.
#269
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Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
I fucked up my wrist by jerking off to the point it broke at work. So now I get workers comp to cover 4 days of the week for me. I get paid to do nothing now.
#271
DVD Talk Legend
#273
DVD Talk Legend
#274
DVD Talk Ultimate Edition
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
Sometimes I wonder how much higher my MW2 KDR would have been without all the 8-20 matches at 2AM on Sunday mornings. It did not help my gameplay at all.
#275
Re: Call of Duty: Advanced Warfare (Sledgehammer Games; 11/2014, PS3/PS4/360/XO/PC)
I really wish that more FPS with multiplayer allowed offline play with Bots. Not having a decent internet connection eliminates a good part of the enjoyment of these games. I used to love (and still do actually) playing Unreal Tournament and Counter Strike against bots. Sure its not as good as playing against real people, but it still counts for a lot. Actually, having a hard time thinking of many FPS these days that allow bots. Developers i guess just assume that most gamers have net access....and good net access at that.
Still, might pick this up as it seems to be a return to form for the series.
Still, might pick this up as it seems to be a return to form for the series.