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edstein 12-13-15 05:18 PM

Re: Fallout 4
 
I listened to the radio for the first 10 hrs or so but the track list is just way too short. So now, I don't play the radio at all.

Easy 12-13-15 08:53 PM

Re: Fallout 4
 

Originally Posted by Spiderbite (Post 12670347)
Surprised by the lack of mentions about the DJ Travis. If there was a local radio station DJ with his delivery, I would listen all the time. He always brings a smile when he is talking so bored and uncomfortably.

I am not super far into the game. Are there any other radio station's or DJs like the one Travis is one. I love the station and the songs but the music can get really repetitive.

If you are playing on computer there are a number of options (mods). I really like "RadioActive" which replaces the classical station with more more music from that era. There is also a mod that lets you replace songs with your own music.

redbill 12-14-15 06:29 AM

Re: Fallout 4
 
I play with Spotify (PS4) on in the background. Just need to pause it if there's a dialog-heavy scene on.

T-bone22 12-14-15 09:07 AM

Re: Fallout 4
 

Originally Posted by Easy (Post 12670623)
If you are playing on computer there are a number of options (mods). I really like "RadioActive" which replaces the classical station with more more music from that era. There is also a mod that lets you replace songs with your own music.

"More where that came from" mod is great too. It adds over 100 new songs to Travis' station.

I'm loving experimenting with mods on PC. Lots of useful tweaks, like faster text on computer terminals, tags for organizing inventory, faster power armor exit, etc.

Rival11 12-14-15 09:26 AM

Re: Fallout 4
 
So I Cheated and went on youtube to figure out that f'n freedom trail (I always lost site of that damn red line) all I needed was to see where to go in "one turn" and I was fine after that. I don't feel guilty though as I would have NEVER have known to look down at the circles on the ground so your character can read off the clues and hey, maybe someone can confirm if the full trail opens or not based on whether you stop to read all the clues.

I'm moving along again but something tells me I will be beating the game soon (main story line only....I have a ton of side quests to do but I like it that way) I built the platform and all that but need to go back to my red rocket for more copper to build more wire to connect everything but before I even do that I want to meet that railroad dude first.

I feel bad as I never followed up with Preston on making the minutemen stronger since the beginning of the game - oh well.

After I bang piper I'm going to take codsworth along with me based on everyone in this thread saying he's strong when fighting enemies. I have dogmeat decked out with a spiked muzzle and protective harness but I never use him anymore, he just lays in his dog house all the time.

I wonder why they put so many shit guns in this game? I went through the mod list and didn't see anything that would make them much stronger but again, I'm only a level 17 so maybe there will be more mods available after leveling up more?

From here on out, I'm also going to wear my power armor indefinitely - Even if it's blown to shit and no longer protecting me that well, it still does a good job and I can carry a ton of shit.

lastly - does anyone know an effective way to stop them asshole suicide super mutants? I tried shooting the nuke they carry but it doesn't so anything and I'm sick of wasting mines on them (although those bottlecap mines are pretty sweet).

Oh actually I did want to add: I wish this game was a little less heavy with e sci-fi - I mean building the teleporter is kind of goofy, it just looks goofy and doesn't seem to fit in the game -I mean yes, I know ghouls, mutants, & synths aren't grounded in reality but it fits more with the wasteland vibe - It's a minor gripe but I mention it because something so minor really kind of took me out of the game for a bit.

mhg83 12-14-15 10:36 AM

Re: Fallout 4
 
I've taken down suicide super mutants by highlighting in VATS the arm they hold the nuke. Works every time. Maybe you need better accuracy stats?

Rival11 12-14-15 10:57 AM

Re: Fallout 4
 

Originally Posted by mhg83 (Post 12670933)
I've taken down suicide super mutants by highlighting in VATS the arm they hold the nuke. Works every time. Maybe you need better accuracy stats?

Ha no, I need to once again slow down and realize the obvious - thanks.

MrX 12-14-15 11:10 AM

Re: Fallout 4
 
Cogsworth will just plow right into them and they explode:lol:

Why So Blu? 12-14-15 11:20 AM

Re: Fallout 4
 
Has anyone banged Cait - she's the brawler character. The Irish or Scottish one. Reminds me of the redhead broad from GOT from the snow people. She's very rough and tumble.

Ginwen 12-14-15 12:06 PM

Re: Fallout 4
 

Originally Posted by T-bone22 (Post 12670855)
"More where that came from" mod is great too. It adds over 100 new songs to Travis' station.

I'm loving experimenting with mods on PC. Lots of useful tweaks, like faster text on computer terminals, tags for organizing inventory, faster power armor exit, etc.

Makes me wish I played the PC, but hopefully when they add mods to Xbox I'll get something like this. I love the radio stations in these, the songs put me in the mood for playing and I like hearing what the DJ has to say about whatever I've done, but there needs to be way more songs.

Also, in this one, as far as the DJ,
Spoiler:
there's a quest you can do that makes him more confident, although I kind of miss the completely incompetent early version of him.

Easy 12-14-15 01:30 PM

Re: Fallout 4
 

Originally Posted by Rival11 (Post 12670868)
...I wonder why they put so many shit guns in this game? I went through the mod list and didn't see anything that would make them much stronger but again, I'm only a level 17 so maybe there will be more mods available after leveling up more?

From here on out, I'm also going to wear my power armor indefinitely - Even if it's blown to shit and no longer protecting me that well, it still does a good job and I can carry a ton of shit....

Venting or looking for advice? :)

How powerful are your guns now? Are you modding them?

Rival11 12-14-15 02:15 PM

Re: Fallout 4
 

Originally Posted by Easy (Post 12671158)
Venting or looking for advice? :)

How powerful are your guns now? Are you modding them?

Not venting at all. Really just curious as to why they did that?? Again though, I'm only a level 17 so I'm guessing you can make the crap guns more powerful as you rank up?

I've modded Kellogg's pistol (aka "Bessie") and a few others so far.

The Questyen 12-14-15 04:52 PM

Re: Fallout 4
 
I still use one of the very first guns I ever picked up in the game (as one of the 4 guns I switch through) and with level 4 mods it 1 or 2 hit kills most people I come across.

Spiderbite 12-14-15 10:28 PM

Re: Fallout 4
 

Originally Posted by The Questyen (Post 12671413)
I still use one of the very first guns I ever picked up in the game (as one of the 4 guns I switch through) and with level 4 mods it 1 or 2 hit kills most people I come across.

Which one? Just curious.

The Questyen 12-14-15 10:46 PM

Re: Fallout 4
 

Originally Posted by Spiderbite (Post 12671681)
Which one? Just curious.

Just a normal 10MM. I maxed out all the perks related to pistols since that's pretty much all I play with other then one laser pistol.

Easy 12-15-15 01:07 AM

Re: Fallout 4
 

Originally Posted by Rival11 (Post 12671222)
Not venting at all. Really just curious as to why they did that?? Again though, I'm only a level 17 so I'm guessing you can make the crap guns more powerful as you rank up?

Huh. Well... I have no idea how powerful your guns are or what you may be doing wrong so I'll tell you what I do.
Spoiler:

1. Pick a gun type and stick with it... at least at first. I like rifles as you get in hits at distance and they also include shotguns. Shotguns pack a powerful punch in close quarters. You can pick up a shotgun and a .308 pipe sniper within the first couple of levels.
The guns I'm using with my level 17 character are:
Combat Shotgun (close)
Combat Rifle .45 cal (mid range)
Pipe Sniper .308 cal (long range)
I also keep a pimped out 10MM for small pests.

2. Perks. Select Rifleman (if using rifles). Gun Nut and Scrapper are also essential. Take a rank whenever available.

Sneak is your friend. A successful sneak hit gives 2x damage. You can get (or build) a .308 cal silenced pipe sniper for one shot distance kills at very low level. Plus the ninja perk gives enhanced damage multipliers on sneak kills. Taking out one or two (or more) enemies at range before a gunfight is a big advantage. Trust me.

Perks that enhance damage, criticals, action points or VATS should be carefully considered.

3. Weapon mods. This is where gun nut and scrapper come into play. Scrapper should be obvious. Scrapping junk and weapons yeilds rare parts you NEED to make the best mods.
Gun Nut. Make the gun as powerful as you can by making a powerful receiver. Do NOT make an automatic receiver, that will nullify your rifleman perk. Every time you rank up in Gun Nut try to make a more powerful receiver. Find or make full stocks. Do NOT make a grip. That makes it into a pistol.

My Combat Shotgun does 105 damage per shot and I still have more improvements to make. Your guns should be doing similar damage.

Rival11 12-15-15 07:47 AM

Re: Fallout 4
 
I appreciate the help but...I'm definitely not the type who should be playing this game :lol: I mean....I made it to the institute at level 17 and I have ZERO perks unlocked. I carry guns that are 27 in strength and above. I've been missing right leg power armor since the beginning of the game.

The institute gave me a headache - don't worry, not going to spoil anything. Game is still great for me though - it really is one of the best I've ever played.

Does anyone know if Piper will get pissed if you remove all of her apparel?

Spiderbite 12-15-15 07:53 AM

Re: Fallout 4
 
^Good tips, Easy!

K&AJones 12-15-15 03:38 PM

Re: Fallout 4
 
I don't have the game but have followed it with some keen interest but I saw this and thought it might be of interest....

http://www.gamepur.com/news/21489-fa...y-explore.html

Fallout 4 Underwater Area Mapped, It Required 30+ Hours To Completely Explore

Easy 12-15-15 03:45 PM

Re: Fallout 4
 

Originally Posted by Rival11 (Post 12671855)
I appreciate the help but...I'm definitely not the type who should be playing this game :lol: I mean....I made it to the institute at level 17 and I have ZERO perks unlocked. I carry guns that are 27 in strength and above. I've been missing right leg power armor since the beginning of the game.

I don't quite know what to say to that. I can't imagine why someone would choose not to select perks. You have them available, I assure you.

Spiderbite 12-15-15 05:42 PM

Re: Fallout 4
 

Originally Posted by K&AJones (Post 12672423)
I don't have the game but have followed it with some keen interest but I saw this and thought it might be of interest....

http://www.gamepur.com/news/21489-fa...y-explore.html

Fallout 4 Underwater Area Mapped, It Required 30+ Hours To Completely Explore

Funny, I was wondering this today. I just got a Hazmat suit the other night which makes me want to explore every puddle I find. But so far I haven;t found shit in water and was wondering if it was even worth the radaways to explore.

Easy 12-15-15 10:07 PM

Re: Fallout 4
 

Originally Posted by Why So Blu? (Post 12671003)
Has anyone banged Cait - she's the brawler character. The Irish or Scottish one. Reminds me of the redhead broad from GOT from the snow people. She's very rough and tumble.

Yep. Finished her quest not long ago. I agree she seems a brawler but when it comes to a fight she whips out a double barrel shotgun. I thought that was odd. I wonder what the optimum weapon for her would be?

The Questyen 12-16-15 12:55 AM

Re: Fallout 4
 
Some of the companions are really easy to get max affinity with (and their connected perk). I've already maxed out 7-8 of them.

19K 12-16-15 03:06 AM

Re: Fallout 4
 
The good thing about the companion perks, if you get it and then that companion turns hostile towards you because of end-game choices, you still get to keep their perk, even after you kill them.

So you definitely want to make certain friends before you finish the story, so you can keep ALL the perks.

Rival11 12-16-15 10:54 AM

Re: Fallout 4
 

Originally Posted by Easy (Post 12672438)
I don't quite know what to say to that. I can't imagine why someone would choose not to select perks. You have them available, I assure you.

Sorry, what I meant was that I'm still in the process of maxing out the standard perks for charisma, strength, etc...

Rival11 12-16-15 10:58 AM

Re: Fallout 4
 
I finally banged piper and got the perk so naturally....I replaced her with codsworth lol. The warm embrace (or whatever its called) that you get from maxing out piper really helps with health and I THINK it lowers your rad level as well - good stuff.

I'm actually addicted to this game now - I've been holding out on building anything for myself as I wanted to unlock more first (basically, I wanted to collect a ton of stuff and rank up a bit first) I'm seeing so much more available to build now but I'm still going to hold off for a bit.

Ginwen 12-16-15 11:05 AM

Re: Fallout 4
 

Originally Posted by Rival11 (Post 12673128)
Sorry, what I meant was that I'm still in the process of maxing out the standard perks for charisma, strength, etc...

OK, I'm probably just totally misunderstanding but since I didn't quite understand this at first and put too much in some of the base stuff thinking I needed to max it out before I could choose any of the perks, you don't have to max out any of the SPECIALs before you can start choosing perks. For example if you have luck at 5 you can (and should, if you care to level up faster) choose idiot savant, you don't have to get Luck up to 10 first.

Why So Blu? 12-16-15 11:28 AM

Re: Fallout 4
 

Originally Posted by Rival11 (Post 12673131)
I finally banged piper and got the perk so naturally....I replaced her with codsworth lol. The warm embrace (or whatever its called) that you get from maxing out piper really helps with health and I THINK it lowers your rad level as well - good stuff.

I'm actually addicted to this game now - I've been holding out on building anything for myself as I wanted to unlock more first (basically, I wanted to collect a ton of stuff and rank up a bit first) I'm seeing so much more available to build now but I'm still going to hold off for a bit.

Yeah, now go and bang Cait. :lol:

Rival11 12-16-15 11:35 AM

Re: Fallout 4
 

Originally Posted by Ginwen (Post 12673139)
OK, I'm probably just totally misunderstanding but since I didn't quite understand this at first and put too much in some of the base stuff thinking I needed to max it out before I could choose any of the perks, you don't have to max out any of the SPECIALs before you can start choosing perks. For example if you have luck at 5 you can (and should, if you care to level up faster) choose idiot savant, you don't have to get Luck up to 10 first.

Thanks, I haven't been applying many pints to luck but will start to. None of the other perks in the chart are available for me to select yet.

Rival11 12-16-15 11:35 AM

Re: Fallout 4
 

Originally Posted by Why So Blu? (Post 12673175)
Yeah, now go and bang Cait. :lol:

:lol: Will do

Why So Blu? 12-16-15 11:36 AM

Re: Fallout 4
 

Originally Posted by Rival11 (Post 12673185)
Thanks, I haven't been applying many pints to luck but will start to. None of the other perks in the chart are available for me to select yet.

That's the trick to it. In order for them to be available to be selected you have to max out your primary levels at the very top. Once you max each section out then you are allowed to select any of the perks from your categories. The only one I opened up all the way was the Charisma perk section.

Liver&Onions 12-16-15 11:59 AM

Re: Fallout 4
 

Originally Posted by Rival11 (Post 12673185)
Thanks, I haven't been applying many pints to luck but will start to. None of the other perks in the chart are available for me to select yet.

I'm not buying this - once you have even a single point in a SPECIAL, a perk becomes available to add points to. If you have 4 points in S for example, the top 4 perks are available to select.

Easy 12-16-15 12:17 PM

Re: Fallout 4
 

Originally Posted by Ginwen (Post 12673139)
OK, I'm probably just totally misunderstanding but since I didn't quite understand this at first and put too much in some of the base stuff thinking I needed to max it out before I could choose any of the perks, you don't have to max out any of the SPECIALs before you can start choosing perks. For example if you have luck at 5 you can (and should, if you care to level up faster) choose idiot savant, you don't have to get Luck up to 10 first.

Correct. You only need to level the base stat to the point where you can get the perks you want. This is why people obsess about the "build" when they allocate "SPECIAL" points at the beginning of the game.

Rival11 12-16-15 12:48 PM

Re: Fallout 4
 

Originally Posted by Liver&Onions (Post 12673222)
I'm not buying this - once you have even a single point in a SPECIAL, a perk becomes available to add points to. If you have 4 points in S for example, the top 4 perks are available to select.

Oh ha, didn't know you have to add the points from the base perks.....:lol: Hey, don't make fun of me, it's my first time with a fallout game.

EDIT: I've fallen even further down the dumb ladder with this game - I get it now though, you can select the non-core perks based on how full you have your core perks.

Think I'm going to max out my resistance to damage to first - I'm a level 20 and was weak sauce this whole time - bumped up to 10% resistance and noticed a huge difference.

uteotw 12-16-15 05:09 PM

Re: Fallout 4
 

Originally Posted by Spiderbite (Post 12672575)
Funny, I was wondering this today. I just got a Hazmat suit the other night which makes me want to explore every puddle I find. But so far I haven;t found shit in water and was wondering if it was even worth the radaways to explore.

I found a superb melee weapon underwater, by total random chance:

http://fallout.wikia.com/wiki/Kremvh%27s_Tooth

Why So Blu? 12-17-15 11:24 AM

Re: Fallout 4
 
Started on the Brotherhood ending and
Spoiler:
spared Danse from death
helped build
Spoiler:
Liberty Prime
and am now
Spoiler:
accompanying him to go destroy the institute.


Pretty cool stuff. After this I'm going to finish it with the Railroad and go bang Cait. Then I'm done for a while until the season pass kicks in.

slop101 12-17-15 11:36 AM

Re: Fallout 4
 
The more I play this, the more I'm finding it to be a soulless husk of a game.

Music 12-17-15 03:49 PM

Re: Fallout 4
 

Originally Posted by slop101 (Post 12674245)
The more I play this, the more I'm finding it to be a soulless husk of a game.

http://media2.giphy.com/media/Fml0fgAxVx1eM/giphy.gif

Raul3 12-17-15 04:01 PM

Re: Fallout 4
 
Long time no seeing that gif :)

Rival, you make me laugh. How much time have you spent playing the game?

I'm around 80 hours. Just met Virgil. :)

Rival11 12-18-15 07:52 AM

Re: Fallout 4
 
Ha - I have almost two days worth of play time. Not sure how far I am with the main story line but it's pretty far.

I'm just not use to this much freedom in a game, when I figure a lot of this stuff out on my own I literally say out loud "You have to be kidding, I can do that too!!"

If you look in the GTA V thread you will see it appears that I'm bitching a lot but I'm not, Fallout 4 has everything I wanted in a GTA game and then some.

Rockstar had 6 years to add at LEAST some of what is in Fallout 4 and they didn't add anything!!! it's a ghost of a game!! It was just built on hype and man did they take advantage of it.

But enough of that, I have my first Fallout game now.

There is another bug I found as well...I did that "signal" quest at trinity tower (where you pick up strong (he's so annoying by the way, I sent him to sanctuary while all my other companions are chilling at the red rocket.....fuck strong) and I ditched codsworth for him, when prompted I sent codsworth back to the red rocket but he never showed up. I did the "wait thing" still nothing, turned off the game until the next day...still nothing - I then knew the game glitched and I had to go back to the tower to get him and even though it was glitch or whatever, it was absolutely f'n hilarious when I got there and climbed up a bit to hear codsworth talking shit tot he super mutants - got a kick out of that :lol:


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