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Re: Fallout 4
I think the dog I found at the Red Rocket was also called Dog for a while, but then some NPC at the Museum referred to him as Dogmeat and then it showed as Dogmeat on the HUD.
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Re: Fallout 4
Originally Posted by Canis Firebrand
(Post 12645187)
I lost my power armor. :( I had the suit that I got from the museum. I went back to Sanctuary with it and dropped it off. When my game was loaded on a subsequent night, it was no where to be found. :(
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Re: Fallout 4
Originally Posted by Easy
(Post 12645213)
You need to pull the power core. If you leave the suit powered up anyone can walk off with it... and they will. Do you leave your keys in the car when you park downtown? :)
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Re: Fallout 4
Originally Posted by flashburn
(Post 12645129)
Something I just figured out today. You can get your companion to wear... Power... Armor!!! So sick. You also don't need to use Fusions Cores to power it either. Not sure if it's perhaps just cosmetic or not yet, but it's pretty badass none-the-less.
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Re: Fallout 4
Only thing I can't figure out is how to get your companion to EXIT the power armor suit.
Also it definitely gives them more HP (not sure if carry weight increases, I think it does at least to compensate the weight of the suit), but you do have to repair it. |
Re: Fallout 4
Originally Posted by flashburn
(Post 12645357)
Only thing I can't figure out is how to get your companion to EXIT the power armor suit.
Also it definitely gives them more HP (not sure if carry weight increases, I think it does at least to compensate the weight of the suit), but you do have to repair it. |
Re: Fallout 4
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Re: Fallout 4
Pretty much, the conversation system took a huge plunge. It's a shame really, as that was always a very unique aspect of the Fallout series and it keeps getting diminished. I hope Obsidian gets another turn at doing a Fallout game next, like before.
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Re: Fallout 4
Originally Posted by flashburn
(Post 12645357)
Only thing I can't figure out is how to get your companion to EXIT the power armor suit.
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Re: Fallout 4
Originally Posted by Music
(Post 12645470)
Go to your companion's inventory and there should be an equip/un-equip toggle for any items that are wearable.
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Re: Fallout 4
Finally hooked up with Piper.
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Re: Fallout 4
As a companion; Dog vs Codsworth?
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Re: Fallout 4
Originally Posted by slop101
(Post 12645682)
As a companion; Dog vs Codsworth?
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Re: Fallout 4
Piper likes it when you do good deeds but she also likes it more when you pick locks. Do enough of both to unlock her newer speech options. Once she "idolizes" you then you can cue them or she will ask you to talk.
This goes for all of the characters. Codsworth idolized me but it was creepy, so I sent him away and even Hancock idolized me and he had to bounce, too. My character only goes for trim. Keep in mind that not everyone likes it when you do good. Hancock likes it when you get high and gives you the occasional Jet for your troubles, etc. |
Re: Fallout 4
I kind of like the changes in the dialogue system. It makes me feel like I have to make better choices instead of just ask them everything and have a 10 minute conversation. |
Re: Fallout 4
Originally Posted by nickdawgy
(Post 12645823)
This is true except you have to add the "give me all your money and I'll save the baby" option.
I kind of like the changes in the dialogue system. It makes me feel like I have to make better choices instead of just ask them everything and have a 10 minute conversation. |
Re: Fallout 4
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Re: Fallout 4
I give it a pass since we have fully voiced characters reading thousands of lines of dialogue (I read there was 2,000 +). If they were to use the old dialogue system, they'd be recording 10,000 lines instead.
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Re: Fallout 4
Originally Posted by mhg83
(Post 12645921)
I give it a pass since we have fully voiced characters reading thousands of lines of dialogue (I read there was 2,000 +). If they were to use the old dialogue system, they'd be recording 10,000 lines instead.
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Re: Fallout 4
I can appreciate how much content is in a game like this, but the number of bugs is kind of astounding to me, and basic stuff, like getting killed by enemies that aren't yet visible, or subtitles that stick on the screen (I turned on captions) despite the dialog having changed a dozen times since then, to an abundance of graphical glitches. It just makes it feel rushed. (PS4 version here).
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Re: Fallout 4
I've also experienced the subtitles sticking on the Xbox. And characters that don't love their lips while speaking sometimes, but then do.
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Re: Fallout 4
I have not had any glitches on the PS4 version. I also don't use the subtitles.
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Re: Fallout 4
Hit LVL 19. Stopping for tonight total log time is 60 HRS and 9 MINS.
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Re: Fallout 4
I've had the subtitles glitch, too. But that's about it.
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Re: Fallout 4
The only glitch I've seen so far [PS4} is an NPC sitting as if in a chair, while the chair was next to him instead of under him.
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Re: Fallout 4
Originally Posted by mhg83
(Post 12646083)
Hit LVL 19. Stopping for tonight total log time is 60 HRS and 9 MINS.
Having Idiot Savant trigger 5x XP on a mission turn-in is so awesome, sometimes that's enough XP for two entire levels. |
Re: Fallout 4
I had this hilarious glitch when using VATS mode. I aimed at a guy with my sniper rifle, and executed the attack, and instead I was teleported above him about 200 feet, and then plummeted to my death. I was laughing so hard I didn't even mind losing some progress.
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Re: Fallout 4
Originally Posted by flashburn
(Post 12646152)
Crazy that you are only level 19. Not sure if it's me going high Luck for Idiot Savant (and now also Int, since that combo is actually the best for XP gains), but I'm level 35 at 36 hours in.
Having Idiot Savant trigger 5x XP on a mission turn-in is so awesome, sometimes that's enough XP for two entire levels. |
Re: Fallout 4
Originally Posted by mhg83
(Post 12646186)
Oh wow didn't realize what that perk does. I'll have to grab that next time I level up. Thanks!
I was hesitant on putting any points into Int to go along with Idiot Savant (started with 1 Int), but I really wanted the Scrapper and Gun Nut perks, so I dug around and found that info. This is where the new speech system really hurts, since intelligence no longer affects how you talk. The original Fallout games you couldn't even speak besides gibberish if you had 1 Int, and your speech gradually got better as your intelligence increased. Let for lots of hilarity. |
Re: Fallout 4
where do you see your play time?
Oh, and the Lone Wanderer perk...full 3 levels, if you run without a companion it gives you 100 extra pounds of weight, 30% damage reduction and 25% bonus damage. A strong, if not one of these strongest, perk if you want to run by yourself..but it seems that dogmeat does not count as a companion, you keep the bonus when you use him...this might be a glitch, and they might patch it out, but for now this makes it one hell of a perk. |
Re: Fallout 4
Originally Posted by foxdvd
(Post 12646449)
where do you see your play time?
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Re: Fallout 4
I don't like how I constantly have to quicksave in this game. If you forget and you've traveled pretty far - sorry about your luck.
It pisses me off but no enough to talk bad about the game or anything. |
Re: Fallout 4
Originally Posted by foxdvd
(Post 12646449)
where do you see your play time?
Oh, and the Lone Wanderer perk...full 3 levels, if you run without a companion it gives you 100 extra pounds of weight, 30% damage reduction and 25% bonus damage. A strong, if not one of these strongest, perk if you want to run by yourself..but it seems that dogmeat does not count as a companion, you keep the bonus when you use him...this might be a glitch, and they might patch it out, but for now this makes it one hell of a perk. If not for the Dogmeat (glitch?) thing, I'd say Lone Wanderer is not worth it, unless you just hate playing with a NPC. Which is understandable since the companions do some fucktarded things. I've died so many times because they stand in a hallway and don't let me out. You get plenty of damage absorption and (at least) 100lbs of carry weight from having a companion just to start with, plus there are perks to make them better (but still fucktarded). |
Re: Fallout 4
I found my playtime...my last few saves were quicksaves and autosaves which do not show playtime...
I am at 29 hours, at level 28....I did not know I had played that much. |
Re: Fallout 4
Originally Posted by flashburn
(Post 12646152)
Crazy that you are only level 19. Not sure if it's me going high Luck for Idiot Savant (and now also Int, since that combo is actually the best for XP gains), but I'm level 35 at 36 hours in.
Having Idiot Savant trigger 5x XP on a mission turn-in is so awesome, sometimes that's enough XP for two entire levels. |
Re: Fallout 4
Originally Posted by astrochimp
(Post 12644907)
New to FO. Level 7. Only decent weapon is short laser musket.
I can't seem to clear the enemies in that Corvega plant. Been all over it and I can't find anyone else to kill. Love to get it done cuz the frame rate in that building is brutal. Edit: Got it done. Missed a lower area. Spoiler:
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Re: Fallout 4
Originally Posted by SmackDaddy
(Post 12646567)
I was iffy on Codsworth as a companion over dogmeat, but he earned his keep on this mission.
Spoiler:
Spoiler:
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Re: Fallout 4
I really hope they add in the ability to sort by weapon types in your inventory and storage. It's gotten so annoying I'm gonna make separate weapon crates in my workshop.
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Re: Fallout 4
Hoarder!
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Re: Fallout 4
I'm about 12 hours into it and I finally encountered a trader so I could sell stuff (located by Walden Pond). Am I missing something obvious? This seems like the first RPG I've played where there wasn't some kind of store at the beginning of the game. I have a tool box filled with chunk, armor and weapons but no where to ditch it.
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