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Supermallet 11-14-15 09:47 PM

Re: Fallout 4
 
I think the dog I found at the Red Rocket was also called Dog for a while, but then some NPC at the Museum referred to him as Dogmeat and then it showed as Dogmeat on the HUD.

Easy 11-14-15 10:32 PM

Re: Fallout 4
 

Originally Posted by Canis Firebrand (Post 12645187)
I lost my power armor. :( I had the suit that I got from the museum. I went back to Sanctuary with it and dropped it off. When my game was loaded on a subsequent night, it was no where to be found. :(

You need to pull the power core. If you leave the suit powered up anyone can walk off with it... and they will. Do you leave your keys in the car when you park downtown? :)

Why So Blu? 11-14-15 11:13 PM

Re: Fallout 4
 

Originally Posted by Easy (Post 12645213)
You need to pull the power core. If you leave the suit powered up anyone can walk off with it... and they will. Do you leave your keys in the car when you park downtown? :)

Unless you leave it in the special designated crane. What I have seen people do is charge their portable device on one of the leg ports. It's pretty hilarious cuz they get pissy when you walk near them. Good to know about that, though.

Why So Blu? 11-14-15 11:14 PM

Re: Fallout 4
 

Originally Posted by flashburn (Post 12645129)
Something I just figured out today. You can get your companion to wear... Power... Armor!!! So sick. You also don't need to use Fusions Cores to power it either. Not sure if it's perhaps just cosmetic or not yet, but it's pretty badass none-the-less.

You know, Piper turned on me and I was outside of the armor standing next to it and she got into the the armor and killed me. It was funny, badass, and irritating all at the same time. :lol:

flashburn 11-15-15 08:48 AM

Re: Fallout 4
 
Only thing I can't figure out is how to get your companion to EXIT the power armor suit.

Also it definitely gives them more HP (not sure if carry weight increases, I think it does at least to compensate the weight of the suit), but you do have to repair it.

Why So Blu? 11-15-15 10:56 AM

Re: Fallout 4
 

Originally Posted by flashburn (Post 12645357)
Only thing I can't figure out is how to get your companion to EXIT the power armor suit.

Also it definitely gives them more HP (not sure if carry weight increases, I think it does at least to compensate the weight of the suit), but you do have to repair it.

You stand next to them and point the cursor at them and it says something like "exit." Your character then tells the person to get out of the power suit.

slop101 11-15-15 10:58 AM

Re: Fallout 4
 
https://pbs.twimg.com/media/CT1Xq4TUwAA2sG7.png

:lol:

flashburn 11-15-15 11:24 AM

Re: Fallout 4
 
Pretty much, the conversation system took a huge plunge. It's a shame really, as that was always a very unique aspect of the Fallout series and it keeps getting diminished. I hope Obsidian gets another turn at doing a Fallout game next, like before.

Music 11-15-15 12:18 PM

Re: Fallout 4
 

Originally Posted by flashburn (Post 12645357)
Only thing I can't figure out is how to get your companion to EXIT the power armor suit.

Go to your companion's inventory and there should be an equip/un-equip toggle for any items that are wearable.

flashburn 11-15-15 01:20 PM

Re: Fallout 4
 

Originally Posted by Music (Post 12645470)
Go to your companion's inventory and there should be an equip/un-equip toggle for any items that are wearable.

Yeah, but that doesn't actually get them out of the suit itself. I did figure it out though, if you talk to them, and do the Talk option, "Exit Power Suit" replaces the "Thoughts?" option.

Why So Blu? 11-15-15 02:56 PM

Re: Fallout 4
 
Finally hooked up with Piper.

slop101 11-15-15 03:50 PM

Re: Fallout 4
 
As a companion; Dog vs Codsworth?

foxdvd 11-15-15 04:23 PM

Re: Fallout 4
 

Originally Posted by slop101 (Post 12645682)
As a companion; Dog vs Codsworth?

Dog...he does not judge you and lets you play how you want...

Why So Blu? 11-15-15 04:44 PM

Re: Fallout 4
 
Piper likes it when you do good deeds but she also likes it more when you pick locks. Do enough of both to unlock her newer speech options. Once she "idolizes" you then you can cue them or she will ask you to talk.


This goes for all of the characters. Codsworth idolized me but it was creepy, so I sent him away and even Hancock idolized me and he had to bounce, too. My character only goes for trim. Keep in mind that not everyone likes it when you do good. Hancock likes it when you get high and gives you the occasional Jet for your troubles, etc.

nickdawgy 11-15-15 06:34 PM

Re: Fallout 4
 

Originally Posted by slop101 (Post 12645411)

This is true except you have to add the "give me all your money and I'll save the baby" option.

I kind of like the changes in the dialogue system. It makes me feel like I have to make better choices instead of just ask them everything and have a 10 minute conversation.

flashburn 11-15-15 07:11 PM

Re: Fallout 4
 

Originally Posted by nickdawgy (Post 12645823)
This is true except you have to add the "give me all your money and I'll save the baby" option.

I kind of like the changes in the dialogue system. It makes me feel like I have to make better choices instead of just ask them everything and have a 10 minute conversation.

Except this time the choices are basically just "yes" or "no" there isn't much variation, and most of the time it's just "yes". Basically exactly what that image showed. Not sure what choices you are referring to, but they aren't in this game.

Nth Power 11-15-15 08:07 PM

Re: Fallout 4
 

Originally Posted by slop101 (Post 12645411)

I feel the dialogue system is a step back, but it's a minor gripe. I would have preferred more reading if it added more depth to the conversations. It doesn't really matter to me if my character has spoken lines or not.

mhg83 11-15-15 08:08 PM

Re: Fallout 4
 
I give it a pass since we have fully voiced characters reading thousands of lines of dialogue (I read there was 2,000 +). If they were to use the old dialogue system, they'd be recording 10,000 lines instead.

flashburn 11-15-15 08:14 PM

Re: Fallout 4
 

Originally Posted by mhg83 (Post 12645921)
I give it a pass since we have fully voiced characters reading thousands of lines of dialogue (I read there was 2,000 +). If they were to use the old dialogue system, they'd be recording 10,000 lines instead.

Yeah, or we could just read the damn dialog for the secondary missions. I guess this is just extra annoying since I was playing Wasteland 2 up until Fallout 4 came out.

RichC2 11-15-15 09:39 PM

Re: Fallout 4
 
I can appreciate how much content is in a game like this, but the number of bugs is kind of astounding to me, and basic stuff, like getting killed by enemies that aren't yet visible, or subtitles that stick on the screen (I turned on captions) despite the dialog having changed a dozen times since then, to an abundance of graphical glitches. It just makes it feel rushed. (PS4 version here).

Supermallet 11-15-15 10:34 PM

Re: Fallout 4
 
I've also experienced the subtitles sticking on the Xbox. And characters that don't love their lips while speaking sometimes, but then do.

Why So Blu? 11-15-15 10:37 PM

Re: Fallout 4
 
I have not had any glitches on the PS4 version. I also don't use the subtitles.

mhg83 11-15-15 11:21 PM

Re: Fallout 4
 
Hit LVL 19. Stopping for tonight total log time is 60 HRS and 9 MINS.

nickdawgy 11-15-15 11:26 PM

Re: Fallout 4
 
I've had the subtitles glitch, too. But that's about it.

slop101 11-16-15 12:23 AM

Re: Fallout 4
 
The only glitch I've seen so far [PS4} is an NPC sitting as if in a chair, while the chair was next to him instead of under him.

flashburn 11-16-15 06:32 AM

Re: Fallout 4
 

Originally Posted by mhg83 (Post 12646083)
Hit LVL 19. Stopping for tonight total log time is 60 HRS and 9 MINS.

Crazy that you are only level 19. Not sure if it's me going high Luck for Idiot Savant (and now also Int, since that combo is actually the best for XP gains), but I'm level 35 at 36 hours in.

Having Idiot Savant trigger 5x XP on a mission turn-in is so awesome, sometimes that's enough XP for two entire levels.

flashburn 11-16-15 06:33 AM

Re: Fallout 4
 
I had this hilarious glitch when using VATS mode. I aimed at a guy with my sniper rifle, and executed the attack, and instead I was teleported above him about 200 feet, and then plummeted to my death. I was laughing so hard I didn't even mind losing some progress.

mhg83 11-16-15 08:26 AM

Re: Fallout 4
 

Originally Posted by flashburn (Post 12646152)
Crazy that you are only level 19. Not sure if it's me going high Luck for Idiot Savant (and now also Int, since that combo is actually the best for XP gains), but I'm level 35 at 36 hours in.

Having Idiot Savant trigger 5x XP on a mission turn-in is so awesome, sometimes that's enough XP for two entire levels.

Oh wow didn't realize what that perk does. I'll have to grab that next time I level up. Thanks!

flashburn 11-16-15 09:16 AM

Re: Fallout 4
 

Originally Posted by mhg83 (Post 12646186)
Oh wow didn't realize what that perk does. I'll have to grab that next time I level up. Thanks!

Someone on reddit did the math (can't find the thread), but basically it works out that no matter how much int you have, Idiot Savant is always better than it. It's also even better if you do BOTH, which is a bit counter intuitive, but the math checked out. I think the sweet spot was like 6 or 7 int + Idiot Savant.

I was hesitant on putting any points into Int to go along with Idiot Savant (started with 1 Int), but I really wanted the Scrapper and Gun Nut perks, so I dug around and found that info.

This is where the new speech system really hurts, since intelligence no longer affects how you talk. The original Fallout games you couldn't even speak besides gibberish if you had 1 Int, and your speech gradually got better as your intelligence increased. Let for lots of hilarity.

foxdvd 11-16-15 01:29 PM

Re: Fallout 4
 
where do you see your play time?

Oh, and the Lone Wanderer perk...full 3 levels, if you run without a companion it gives you 100 extra pounds of weight, 30% damage reduction and 25% bonus damage. A strong, if not one of these strongest, perk if you want to run by yourself..but it seems that dogmeat does not count as a companion, you keep the bonus when you use him...this might be a glitch, and they might patch it out, but for now this makes it one hell of a perk.

rocketsauce 11-16-15 01:48 PM

Re: Fallout 4
 

Originally Posted by foxdvd (Post 12646449)
where do you see your play time?

I see it on my saves

Rival11 11-16-15 03:03 PM

Re: Fallout 4
 
I don't like how I constantly have to quicksave in this game. If you forget and you've traveled pretty far - sorry about your luck.

It pisses me off but no enough to talk bad about the game or anything.

flashburn 11-16-15 03:05 PM

Re: Fallout 4
 

Originally Posted by foxdvd (Post 12646449)
where do you see your play time?

Oh, and the Lone Wanderer perk...full 3 levels, if you run without a companion it gives you 100 extra pounds of weight, 30% damage reduction and 25% bonus damage. A strong, if not one of these strongest, perk if you want to run by yourself..but it seems that dogmeat does not count as a companion, you keep the bonus when you use him...this might be a glitch, and they might patch it out, but for now this makes it one hell of a perk.

It says how much time you have on a save before you load it. Or if you are on PC you can go by Steam played time, but that obviously includes time paused.

If not for the Dogmeat (glitch?) thing, I'd say Lone Wanderer is not worth it, unless you just hate playing with a NPC. Which is understandable since the companions do some fucktarded things. I've died so many times because they stand in a hallway and don't let me out. You get plenty of damage absorption and (at least) 100lbs of carry weight from having a companion just to start with, plus there are perks to make them better (but still fucktarded).

foxdvd 11-16-15 03:09 PM

Re: Fallout 4
 
I found my playtime...my last few saves were quicksaves and autosaves which do not show playtime...

I am at 29 hours, at level 28....I did not know I had played that much.

Ginwen 11-16-15 03:17 PM

Re: Fallout 4
 

Originally Posted by flashburn (Post 12646152)
Crazy that you are only level 19. Not sure if it's me going high Luck for Idiot Savant (and now also Int, since that combo is actually the best for XP gains), but I'm level 35 at 36 hours in.

Having Idiot Savant trigger 5x XP on a mission turn-in is so awesome, sometimes that's enough XP for two entire levels.

Thanks, I'm so used to a level cap I totally ignored that perk, but in this game it seems pretty worthwhile.

SmackDaddy 11-16-15 03:26 PM

Re: Fallout 4
 

Originally Posted by astrochimp (Post 12644907)
New to FO. Level 7. Only decent weapon is short laser musket.

I can't seem to clear the enemies in that Corvega plant. Been all over it and I can't find anyone else to kill. Love to get it done cuz the frame rate in that building is brutal.

Edit: Got it done. Missed a lower area.

I was iffy on Codsworth as a companion over dogmeat, but he earned his keep on this mission.
Spoiler:
I wish I knew when I started that you only need to kill the leader. I cleared off the roof and outdoor area, then went in through second floor door and had a heck of a time dealing with the raiders in there. Went back out side and used the lower door and went down to the lower area you mentioned, sent Codsworth in ahead and he took out the leader and ended the mission (even though there were several raiders still running around).

Liver&Onions 11-16-15 04:52 PM

Re: Fallout 4
 

Originally Posted by SmackDaddy (Post 12646567)
I was iffy on Codsworth as a companion over dogmeat, but he earned his keep on this mission.
Spoiler:
I wish I knew when I started that you only need to kill the leader. I cleared off the roof and outdoor area, then went in through second floor door and had a heck of a time dealing with the raiders in there. Went back out side and used the lower door and went down to the lower area you mentioned, sent Codsworth in ahead and he took out the leader and ended the mission (even though there were several raiders still running around).

Spoiler:
Jared, in the water treatment plant.

mhg83 11-16-15 05:19 PM

Re: Fallout 4
 
I really hope they add in the ability to sort by weapon types in your inventory and storage. It's gotten so annoying I'm gonna make separate weapon crates in my workshop.

flashburn 11-16-15 05:31 PM

Re: Fallout 4
 
Hoarder!

funkyryno 11-16-15 06:15 PM

Re: Fallout 4
 
I'm about 12 hours into it and I finally encountered a trader so I could sell stuff (located by Walden Pond). Am I missing something obvious? This seems like the first RPG I've played where there wasn't some kind of store at the beginning of the game. I have a tool box filled with chunk, armor and weapons but no where to ditch it.


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