The Simpsons: Tapped Out
#1101
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Re: The Simpsons: Tapped Out
My quest is still scheduled to end at 2 a.m., and I'll be out this evening so I went ahead and put a bunch of my characters on 24-hour tasks. Sounds like I'll be waiting for a bunch more tiles on my next leg of the quest.
#1102
Suspended
#1105
DVD Talk Legend
Re: The Simpsons: Tapped Out
I'm just getting started on this, it seems like it will be fun. I'm not sure how much I'll be able to play, but if you want another neighbor with a small, probably disorganized beginning town, feel free to add me.
mndtrp
mndtrp
#1107
DVD Talk God
Re: The Simpsons: Tapped Out
I know people are pissed, but I like the pace of it. I was at nearly $300k waiting for some quests, which allowed me to buy that $200k building (forgot the name). I've still got nearly $100k for the other buildings I need to buy on squidport.
#1108
Suspended
Re: The Simpsons: Tapped Out
I am so far behind -- I have $67k in the bank right now and turn anywhere from $40-$60k per day depending on how much I play. This is what I have available to build:
Fat Tony's Compound: $136000
Herman's Military Antiques: $249000
Just Rainsticks: $52000
El Chemistri: $92950
Pimento Grove: $72800
My rule of thumb is to prioritize buildings that give characters first, then ones that advance quests, then the remainder, so I'm looking to build in the order I have them above, though I may bump Herman down the list because $250k is a lot of money.
Fat Tony's Compound: $136000
Herman's Military Antiques: $249000
Just Rainsticks: $52000
El Chemistri: $92950
Pimento Grove: $72800
My rule of thumb is to prioritize buildings that give characters first, then ones that advance quests, then the remainder, so I'm looking to build in the order I have them above, though I may bump Herman down the list because $250k is a lot of money.
#1109
DVD Talk God
Re: The Simpsons: Tapped Out
Yeah, do character ones because they often give you more $ on quests than regular buildings would.
#1110
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Re: The Simpsons: Tapped Out
Yep, you've got the priority of buildings right.
My queue of customers at the Frying Dutchman, and some others weren't even finished yet (oddly, Herman was the only person who refused to eat there):
... and then everyone left the restaurant en masse:
My queue of customers at the Frying Dutchman, and some others weren't even finished yet (oddly, Herman was the only person who refused to eat there):
Spoiler:
... and then everyone left the restaurant en masse:
Spoiler:
#1111
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Re: The Simpsons: Tapped Out
Got bored this morning and decided to move my power plant to the very top of the map. Took me over 300k to buy the land to get up there!
#1113
DVD Talk God
Re: The Simpsons: Tapped Out
Mine was exactly the same when I did the frying dutchman.
#1114
Re: The Simpsons: Tapped Out
Then it's directly on to the 1.5 day missions
I guess I'm level 27 and still haven't caught up with level 25. I've been too busy buying land to keep up with the plot.
I guess I'm level 27 and still haven't caught up with level 25. I've been too busy buying land to keep up with the plot.
#1115
DVD Talk God
Re: The Simpsons: Tapped Out
I've decided to hold off on land right now. Not really cost effective. You are better buying buildings that give constant money, than wasting it on land. That is, of course, as long as you don't need the space.
#1116
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Re: The Simpsons: Tapped Out
I am so far behind -- I have $67k in the bank right now and turn anywhere from $40-$60k per day depending on how much I play. This is what I have available to build:
Fat Tony's Compound: $136000
Herman's Military Antiques: $249000
Just Rainsticks: $52000
El Chemistri: $92950
Pimento Grove: $72800
My rule of thumb is to prioritize buildings that give characters first, then ones that advance quests, then the remainder, so I'm looking to build in the order I have them above, though I may bump Herman down the list because $250k is a lot of money.
Fat Tony's Compound: $136000
Herman's Military Antiques: $249000
Just Rainsticks: $52000
El Chemistri: $92950
Pimento Grove: $72800
My rule of thumb is to prioritize buildings that give characters first, then ones that advance quests, then the remainder, so I'm looking to build in the order I have them above, though I may bump Herman down the list because $250k is a lot of money.
#1117
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Re: The Simpsons: Tapped Out
I'd only work on Squidport until right after Itchy & Scratchy Store where it has you build another section of the boardwalk, after that I wouldn't worry about Squidport quests, but continue to build the boardwalk pieces.
#1118
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Re: The Simpsons: Tapped Out
I agree. There doesn't seem to be any reason to rush the buildings or quests. You end up waiting for enough tiles to be built before you can move on. It seems like you could put squidport on the back burner for a few weeks and catch up in no time.
#1119
Suspended
Re: The Simpsons: Tapped Out
The Squidport expansion is permanent which is why I'm not focusing on it the way I did for Whacking Day, when I never did anything but snake related quests for the characters who had them as an option.
#1120
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Re: The Simpsons: Tapped Out
That's why I'm saying start it. Even though it's permanent, after a few the boardwalk pieces start to take days to build. This way when you're ready to do Squidport, you won't have to wait around forever for the pieces you need.
#1121
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Re: The Simpsons: Tapped Out
Yeah, there's plenty of time to do other things while Squidport is building. However, there may not be plenty of money depending on the state of one's town. The land, ocean, and boardwalk tiles are all expensive. I would favor trying to build the boardwalk since that takes so excruciatingly long.
#1122
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Re: The Simpsons: Tapped Out
Yeah, I can see if money is an issue, but it would only take about 2 days at his pace to get enough money for the 3 pieces of land needed ($19,000, $33,000, and $35,000). The Entrance is only $4,500, the Houseboat is $15,000 and includes a character he can use on more quests. The Itchy & Scratchy Store is $32,000. Tiles 11-15 take a day each and only cost $5,000 each, 16-30 are $7,500 each and take 36 hours each to build. Doing what I'm saying would cost 2 days, but by the time he gets to finishing the Squidport stuff he won't stall out early having to wait for more tiles, he'll have a decent supply.
#1123
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Re: The Simpsons: Tapped Out
My squidport is very small and everything is tightly packed in there. You can barely see the performers. Tiles take too long to build, I wish there was a faster way (without using doughnuts).
#1124
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Re: The Simpsons: Tapped Out
If it makes you feel better, I started the mafia compound last night and Just Rainsticks is next on my build list.
#1125
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Re: The Simpsons: Tapped Out
The squidport buildings are pretty cheap thats why I say focus on that. Definitely keep the tiles going but always try to keep a little extra $ for squidport buidlings. Squidport buildings have been pretty cheap compared to everything else I've been buying lately. IE Fat Tony's compound, Skinner's house, Herman's Military.
Just got my 2nd Mystery Box Gazebo, purchased one early on in the game, so now I have 3 Gazebos. Two I could do without
Just got my 2nd Mystery Box Gazebo, purchased one early on in the game, so now I have 3 Gazebos. Two I could do without