![]() |
Re: The Simpsons: Tapped Out
I got the copter with 15 hours to spare! :dance:
Yeah, it's nothing to get excited about. I do have about 250 bags saved up so I hope to get a good start on the third wave. |
Re: The Simpsons: Tapped Out
Just got the copter.
Now to wait until midnight. |
Re: The Simpsons: Tapped Out
I'll be at least 1k short on the copter I think.
|
Re: The Simpsons: Tapped Out
Can someone drop some snake eggs in my town before Halloween is over, please? I need enough spins to win the Claus Co.
...Wait, what are we doing again? |
Don't send Lisa trick-or-treating this morning without first tapping Kang! Lisa is part of her October 31 quest and so if you send her trick-or-treating like I did, you can send Kodos on his 24-hour quest but Lisa will end up at least 8 hours behind.
Rigellians give you 5 long-strain proteins and gremaliens give you 2. Should be a helpful amount to get us all to Alien Burns. Which is good, because he brings us looooove! New prizes added with the update: Rigellian Queen 400 Fences | 400 Eggs | 300 Gummi Bears leads to... Rigellian Tribal Hut (like Spooky House for Hugo) Rigellian Shrub (You can get this through tapping Rigellians just like the Human Test Subject and Spooky Wall, though. At least, I already have one and that's how I think I got it, unless I'm forgetting a questline that rewarding me with it.) 50 Fences | 25 Candy Corn | 20 Pumpkins Hover Copter 200 Fences | 500 Candy Corn | 500 Candy Bars I'm personally still trying to get the Donut Machine. That's the main thing I want from the treat bags. After I have that, I'll decide what else I want to try for, but there's enough overlap in treat bag items to make all of this pretty interesting. Funny, I dig this way of doing things, which also seems random and arbitrary, to the spinning wheel. Maybe it's because there are so many more ways to "earn" currency. |
Re: The Simpsons: Tapped Out
I got the Rigellian Queen immediately.
And I sent Lisa trick or treating before I tapped Kodos. :( |
Re: The Simpsons: Tapped Out
I don't even have Kodos. :sad:
|
Re: The Simpsons: Tapped Out
fences seems to be the stingiest thing they give out.
|
Re: The Simpsons: Tapped Out
I'm seeing a Kang 24 hour with lisa not kodos.
|
Re: The Simpsons: Tapped Out
Anybody know how many long-strain proteins we need per day to get Mr. Burns?
Holy crap!!!!! 1242 per day!!!!!! |
Re: The Simpsons: Tapped Out
Originally Posted by davidh777
(Post 12287794)
I don't even have Kodos. :sad:
|
Re: The Simpsons: Tapped Out
Originally Posted by badlieut
(Post 12287889)
fences seems to be the stingiest thing they give out.
Just cashed in 10 more bronze bags and got 20 more fences.
Originally Posted by story
(Post 12288069)
Sorry, I meant Kang.
I put him on a 24-hour mission last night. :doh: I was going to put Lisa on a four-hour task to coincide with Kang's finish then hit eight-hour trick-or-treat by habit instead. :brickwl2:
Originally Posted by Lateralus
(Post 12287912)
Anybody know how many long-strain proteins we need per day to get Mr. Burns?
Holy crap!!!!! 1242 per day!!!!!! |
Re: The Simpsons: Tapped Out
If you accidentally send a character on a task that you need to bust them out of, you can store the building that they came with. That will cause them to go into storage as well. Then bring that building back out or inventory, and the character will be released with no task. This can be a quick way of resetting a character, though you will lose any progress they've made against their current task.
Here's the list of character/building pairs that I am aware of: Bart: Bart’s Treehouse Marge: Moe’s Tavern (when you store this it stores Moe AND Marge) Agnes Skinner: Skinner House Apu: Kwik-E-Mart Carl: Buddhist Temple (Storing this will store both Lenny AND Carl) Chalmers: Springfield High School Cletus: Cletus’s Farm Comic Book Guy: Android’s Dungeon Dr Hibbert: Hibbert Family Practice Eddie: SWAT Van (Storing this will store both Eddie AND Lou) Edna Krabappel: Krabappel’s Apartment Fat Tony: Legitimate Businessman’s Club Flanders: Flander’s House Grampa: Springfield Retirement Castle Herman: Herman’s Military Antique Shop Kent Brockman: Channel 6 Krusty: Krusty Burger Legs: Fat Tony’s Compound (Storing this will store both Legs AND Louie) Lenny: Buddhist Temple (Storing this will store both Lenny AND Carl) Lou: SWAT Van (Storing this will store both Eddie AND Lou) Louie: Fat Tony’s Compound (Storing this will store both Legs AND Louie) Luigi: Luigi’s Martin: Springfield Library Milhouse: Van Houten House Moe: Moe’s Tavern (when you store this it stores Moe AND Marge) Mr. Burns: Cooling Towers Nelson: Muntz House Patty: Spinster Apartments (Storing this will store both Patty AND Selma) Quimby: Town Hall Ralph Wiggum: Wiggum House Rev. Lovejoy: First Church of Springfield Rod: Mini Golf (Storing this will store both Rod AND Todd) Selma: Spinster Apartments (Storing this will store both Patty AND Selma) Skinner: Springfield Elementary Smithers: Burns Manor Snake: Springfield Penitentiary Todd: Mini Golf (Storing this will store both Rod AND Todd) Wiggum: Springfield Police Station Willie: Willie’s Shack Wolfcastle: Wolfcastle’s Mansion You CANNOT store Homer or Lisa - they're tied to the Simpson's House and you cannot put that into inventory. |
Re: The Simpsons: Tapped Out
If a character goes to a specific building or decoration for a task, you can also store that building or decoration and the task will be cancelled.
|
Re: The Simpsons: Tapped Out
Originally Posted by kstublen
(Post 12288535)
If a character goes to a specific building or decoration for a task, you can also store that building or decoration and the task will be cancelled.
|
Re: The Simpsons: Tapped Out
I'm only able to hit up the game twice daily on weekdays, so just like as in Phase 2, there's no way I'm going to be able to get the final prize for Phase 3. I've unlocked Hugo, Spooky House, and the Grand Pumpkin, but based on the # of Fences and Bars have on hand and am earning, I'll be far short of the # I need for either the Queen or the Donut Torture Device.
The game would be happy to let me use Donuts, but it's hella expensive. I need 258 Fences for the Queen, the game wants 129 Donuts. So it's 1 Donut for 2 Fences. For the DTD, I need 500 Bars and 58 Fences. 254 Donuts. rotfl No way. |
Re: The Simpsons: Tapped Out
Originally Posted by kenbuzz
(Post 12288521)
If you accidentally send a character on a task that you need to bust them out of, you can store the building that they came with. That will cause them to go into storage as well. Then bring that building back out or inventory, and the character will be released with no task. This can be a quick way of resetting a character, though you will lose any progress they've made against their current task.
... You CANNOT store Homer or Lisa - they're tied to the Simpson's House and you cannot put that into inventory.
Originally Posted by kstublen
(Post 12288535)
If a character goes to a specific building or decoration for a task, you can also store that building or decoration and the task will be cancelled.
Now that I finally got Kang going on his quests, I'm even more annoyed that I didn't get started earlier. :brickwl2: I also cashed in a mess of treat bags to get the Rigelian Queen, which also requires Kang :brickwl2:, and the Grand Pumpkin. The good news is that I still have 170 bags left and am ahead of the 1242/day pace needed for the lats prize. |
Re: The Simpsons: Tapped Out
Barely made the count for the third day. I'm at ~3700. Tomorrow I should get ahead.
|
Re: The Simpsons: Tapped Out
After being behind the entire event, I'm actually at 5,500 with this leg.
|
Re: The Simpsons: Tapped Out
Same here, at just over 5,000. I was behind the whole time and it feels great to be ahead this time around. The bummer is I had some unexpected leg pain wake me up in the middle of the night the last two nights so I had an extra chance to send kids trick or treating and tap rigelians in the middle of the night but yeah, I'd prefer no leg pain.
I'm not sure what it's going to take to get those last 250 chocolate bars for the Donut Machine (let alone another 500 for the Great Pumpkin), yikes! |
Re: The Simpsons: Tapped Out
I guess I'm out of the big prizes now that I earned the Grand Pumpkin and Rigelian Queen. Now my only options are to craft additional pumpkin houses, tribal huts, spooky huts, etc. Not sure what is the best, though I think spooky walls are multipliers, which is appealing.
|
Re: The Simpsons: Tapped Out
Originally Posted by story
(Post 12290250)
Same here, at just over 5,000. I was behind the whole time and it feels great to be ahead this time around. The bummer is I had some unexpected leg pain wake me up in the middle of the night the last two nights so I had an extra chance to send kids trick or treating and tap rigelians in the middle of the night but yeah, I'd prefer no leg pain.
I'm not sure what it's going to take to get those last 250 chocolate bars for the Donut Machine (let alone another 500 for the Great Pumpkin), yikes! |
Re: The Simpsons: Tapped Out
Did yall get the Moog skin for Moe back around Mid-October(16th) ? I believe it was an episode tie-in. It never popped up for me.
|
Re: The Simpsons: Tapped Out
Originally Posted by Jacoby Ellsbury
(Post 12290600)
Did yall get the Moog skin for Moe back around Mid-October(16th) ? I believe it was an episode tie-in. It never popped up for me.
|
LOL sometimes I wake up for a few seconds in the middle of the night, and I think about playing the game. I haven't done it yet though.
|
| All times are GMT -5. The time now is 09:39 PM. |
Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.