Call of Duty: Ghosts (November 2013)
#152
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Re: Call of Duty: Ghosts (November 2013)
Speaking at the Brazil Game Show happening right now, Adam Boyes, VP of Publisher & Developer Relations at SCEA, confirmed that Call of Duty: Ghosts is “native 1080p on the PS4".
No editorial, please don't read into it...just sharing the info.
No editorial, please don't read into it...just sharing the info.
#155
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Thread Starter
Re: Call of Duty: Ghosts (November 2013)
I love it how Chess is coming in here and touting COD: Ghosts is 720p on Xbox One, but hasn't admitted that NeoGAF has admitted BF4 is 720p on both the PS4 and XO.
When IW/Microsoft come out and say 720p, I will believe it. Even then, I don't care if it's 720p or 1080p. I care about performance in a FPS. The game ran smooth on the XBK kit. According to VG Chartz, which isn't the most reliable site, pre-orders are as follows:
1. 360 (673K)
2. XO (329K)
3. PS3 (327K)
4. PS4 (298K)
Even if the PS4 has a better resolution, the 360, PS3, and XO versions will outsell it. The game has already done $100 million plus without it even being close to release, but I also believe a lot of people are holding off to wait until the holidays for the next-gen consoles to be out.
When IW/Microsoft come out and say 720p, I will believe it. Even then, I don't care if it's 720p or 1080p. I care about performance in a FPS. The game ran smooth on the XBK kit. According to VG Chartz, which isn't the most reliable site, pre-orders are as follows:
1. 360 (673K)
2. XO (329K)
3. PS3 (327K)
4. PS4 (298K)
Even if the PS4 has a better resolution, the 360, PS3, and XO versions will outsell it. The game has already done $100 million plus without it even being close to release, but I also believe a lot of people are holding off to wait until the holidays for the next-gen consoles to be out.
#157
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#158
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Re: Call of Duty: Ghosts (November 2013)
but hasn't admitted that NeoGAF has admitted BF4 is 720p on both the PS4 and XO.
#159
DVD Talk Hall of Fame
Re: Call of Duty: Ghosts (November 2013)
Chess - :notrolls:
They are just going to use it against you like you are celebrating and just looking for things that appear to favor the PS4.
They are just going to use it against you like you are celebrating and just looking for things that appear to favor the PS4.
#160
DVD Talk Ultimate Edition
Re: Call of Duty: Ghosts (November 2013)
I really do hate when new systems come out. It drags all the pathetic console war fanboy BS into threads where it really doesn't belong.
#161
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#163
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#164
DVD Talk Hall of Fame
Re: Call of Duty: Ghosts (November 2013)
From COD website:
So if this last part is true, you don't need to buy the dual license code(s). Just buy the digital version on the 360 when it comes out. Then the XB1 version will just be $10 more when it comes out. Also from the website the season pass content carries over as well if you buy that to. This dual digital license deal appears to be Xbox only. The season pass carries over from PS3 to PS4 but thats it.
Q. How does the Xbox next-generation upgrade program work?
A. Microsoft offers the Xbox 360 + Xbox One Digital Combo, a disc-less dual-license that provides the Xbox 360 digital version of Call of Duty: Ghosts, as well as the Xbox One digital version of Call of Duty: Ghosts – linked and unlocked via a user’s Xbox Live gamertag. The Xbox 360 + Xbox One Digital Combo will be available at participating retailers for a suggested retail price of $69.99.
Alternatively, via the Xbox Live Market place, players can also purchase an Xbox 360 digital version of Call of Duty: Ghosts for a suggested retail price of $59.99. And when ready to upgrade to Xbox One, players can purchase a digital Xbox One version of Call of Duty: Ghosts for a suggested retail price of just $10 until March 31, 2014. This also applies to Call of Duty: Ghosts Digital Hardened Edition purchases.
A. Microsoft offers the Xbox 360 + Xbox One Digital Combo, a disc-less dual-license that provides the Xbox 360 digital version of Call of Duty: Ghosts, as well as the Xbox One digital version of Call of Duty: Ghosts – linked and unlocked via a user’s Xbox Live gamertag. The Xbox 360 + Xbox One Digital Combo will be available at participating retailers for a suggested retail price of $69.99.
Alternatively, via the Xbox Live Market place, players can also purchase an Xbox 360 digital version of Call of Duty: Ghosts for a suggested retail price of $59.99. And when ready to upgrade to Xbox One, players can purchase a digital Xbox One version of Call of Duty: Ghosts for a suggested retail price of just $10 until March 31, 2014. This also applies to Call of Duty: Ghosts Digital Hardened Edition purchases.
Last edited by edstein; 10-27-13 at 10:53 PM.
#165
DVD Talk Legend
Thread Starter
Re: Call of Duty: Ghosts (November 2013)
Amazon.co.uk just posted the Call of Duty: Ghosts Seamless Upgrade yesterday. I'm assuming we'll see this option go live within the US in the next day or two, especially with the release of BF4 on the horizon.
#167
DVD Talk Godfather
Re: Call of Duty: Ghosts (November 2013)
<iframe width="420" height="315" src="//www.youtube.com/embed/eNm5CmnYBzU" frameborder="0" allowfullscreen></iframe>
Extinction. 4 Player Co-op. Yeah, just looks like killing aliens instead of zombies.
Extinction. 4 Player Co-op. Yeah, just looks like killing aliens instead of zombies.
#168
DVD Talk Godfather & 2020 TOTY Winner
Re: Call of Duty: Ghosts (November 2013)
Thanks for the heads-up. Everyone I ask at retail is clueless that this thing will exist next week.
#169
DVD Talk Legend
Re: Call of Duty: Ghosts (November 2013)
#171
DVD Talk Hall of Fame
Re: Call of Duty: Ghosts (November 2013)
Call of Duty: Ghosts Has Zombies-like Aliens Mode, Plus Full Map, Mode and Weapon Lists Revealed
There’s been an explosion of Call of Duty: Ghosts news over the weekend, with info both official and leaked revealing the full list of map names, multiplayer modes and weapons.
Perhaps the most interesting of these revelations relates to Extinction, a new mode which may be Infinity Ward’s answer to Zombies.
Zombies has proved to be a massive hit with fans of Treyarch’s recent CoD titles, allowing players to face off against waves of the undead. Judging by the images and video, Infinity Ward’s version may be similar, but with Aliens taking the role of the bad dudes.
Kicking all this chatter off was a video uploaded on the Call of Duty Instagram account, showing the Ghosts logo transforming into an alien skull. It was quickly followed by this series of leaked images highlighting alien character designs, upgrades and a drill mechanic.
Judging by the images, it’s the player’s job to take out alien hives. One challenge says, "kill 15 aliens using pistols before the hive is destroyed.” You can see them all through here, but there’s a selection below.
http://www.xbox360achievements.org/n...-Revealed.html
Below that, meanwhile, you can see a big old list of every map and mode below, courtesy of Instagram user mute0909. Then below that is a leaked list of weapons, from Twitter user Espadah_.
MAPS:
Chasm
Flooded
Free Fall (Bonus Map)
Freight
Octane
Overload
Prison Break
Seige
Sovereign
Stonehaven
Strikezone
Stormfront
Tremor
Warhawk
Whiteout
MODES:
Blitz – Make it to the portal on the enemy’s spawn point.
Cranked – Kill enemies before the timer ends. Each kill restarts the timer.
Domination – Capture and hold the flags. Every two seconds a flag is held, the team gets a point. First team to 200 points wins.
Free-for-All – Every man for himself. First player to 30 kills is the winner.
Grind – Recover dog tags and take them to the objective marker to score for your team.
Hunted – Available in both team and free-for-all. Resources are limited. Fight for control of weapon drops to gain superiority.
Infected – Eliminated players become Infected. Last player to survive when the timer ends wins.
Kill Confirmed – Recover dog tags to gain points for your team. First team to 100 points wins.
Search and Destroy – Teams take turns defending or trying to destroy the objective. Every player has
Search and Rescue – Teams take turns defending or trying to destroy the objective. Recover dog tags to allow or deny respawns.
Team Deathmatch – Kill players on the enemy team. First team to reach score limit wins.
WEAPONS:
Assault Rifles
SC-2010
SA0-805
AK-12
FAD
Remington R5
MSBS
Honey Badger
ARX-160
LMGs
Ameli
M27-IAR
LSAT
Chain SAW
SMGs
Bizon
CBJ-MS
Vector CRB
Vepr
K7
MTAR-X
Shotguns
Bulldog
FP6
MTS-255
Tac 12
Sniper Rifles
USR
L1155
Lynx
VKS
Marksman Rifles
IA2
Mk 14 EBR
MR-28
SVU Dragunov
There’s been an explosion of Call of Duty: Ghosts news over the weekend, with info both official and leaked revealing the full list of map names, multiplayer modes and weapons.
Perhaps the most interesting of these revelations relates to Extinction, a new mode which may be Infinity Ward’s answer to Zombies.
Zombies has proved to be a massive hit with fans of Treyarch’s recent CoD titles, allowing players to face off against waves of the undead. Judging by the images and video, Infinity Ward’s version may be similar, but with Aliens taking the role of the bad dudes.
Kicking all this chatter off was a video uploaded on the Call of Duty Instagram account, showing the Ghosts logo transforming into an alien skull. It was quickly followed by this series of leaked images highlighting alien character designs, upgrades and a drill mechanic.
Judging by the images, it’s the player’s job to take out alien hives. One challenge says, "kill 15 aliens using pistols before the hive is destroyed.” You can see them all through here, but there’s a selection below.
http://www.xbox360achievements.org/n...-Revealed.html
Below that, meanwhile, you can see a big old list of every map and mode below, courtesy of Instagram user mute0909. Then below that is a leaked list of weapons, from Twitter user Espadah_.
MAPS:
Chasm
Flooded
Free Fall (Bonus Map)
Freight
Octane
Overload
Prison Break
Seige
Sovereign
Stonehaven
Strikezone
Stormfront
Tremor
Warhawk
Whiteout
MODES:
Blitz – Make it to the portal on the enemy’s spawn point.
Cranked – Kill enemies before the timer ends. Each kill restarts the timer.
Domination – Capture and hold the flags. Every two seconds a flag is held, the team gets a point. First team to 200 points wins.
Free-for-All – Every man for himself. First player to 30 kills is the winner.
Grind – Recover dog tags and take them to the objective marker to score for your team.
Hunted – Available in both team and free-for-all. Resources are limited. Fight for control of weapon drops to gain superiority.
Infected – Eliminated players become Infected. Last player to survive when the timer ends wins.
Kill Confirmed – Recover dog tags to gain points for your team. First team to 100 points wins.
Search and Destroy – Teams take turns defending or trying to destroy the objective. Every player has
Search and Rescue – Teams take turns defending or trying to destroy the objective. Recover dog tags to allow or deny respawns.
Team Deathmatch – Kill players on the enemy team. First team to reach score limit wins.
WEAPONS:
Assault Rifles
SC-2010
SA0-805
AK-12
FAD
Remington R5
MSBS
Honey Badger
ARX-160
LMGs
Ameli
M27-IAR
LSAT
Chain SAW
SMGs
Bizon
CBJ-MS
Vector CRB
Vepr
K7
MTAR-X
Shotguns
Bulldog
FP6
MTS-255
Tac 12
Sniper Rifles
USR
L1155
Lynx
VKS
Marksman Rifles
IA2
Mk 14 EBR
MR-28
SVU Dragunov
#172
DVD Talk Hall of Fame
Re: Call of Duty: Ghosts (November 2013)
With the addition of Extinction Mode just how many and what types of co-op is there?
#173
DVD Talk Hall of Fame
Re: Call of Duty: Ghosts (November 2013)
Dual License - Digital
Based on this response from a Best Buy rep, I'm not sure any store doing their own trade-in/up promotion will be selling the dual license.
http://forums.bestbuy.com/t5/Gaming-.../720579#M21125
Based on this response from a Best Buy rep, I'm not sure any store doing their own trade-in/up promotion will be selling the dual license.
http://forums.bestbuy.com/t5/Gaming-.../720579#M21125
#174
DVD Talk Hall of Fame
Re: Call of Duty: Ghosts (November 2013)
Call of Duty: Ghosts Perks System Detailed
Infinity Ward has released a pretty extensive explanation of Call of Duty: Ghosts’ new Perks system.
Covering everything from equipping, through to the unlocks and a look at the various categories of Perks on offer, it’s the closest look at the new system yet.
Get it all below in the words of Infinity Ward themselves. Call of Duty: Ghosts is out on current-gen systems worldwide on November 5th. Next-gen versions will be available at the launch of the consoles.
Equipping Perks
Each of the 35 available Perks is weighted with a point value of 1 through 5. Your loadouts naturally have a pool of 8 points to spend on Perks, up to a total of 12 depending on your loadout choices.
In addition to the initial 8 points, a single Perk point is tied to the Primary Weapon slot, Secondary Weapon slot, Lethal and Tactical. Take away any one of these items for an additional Perk point, allowing a maximum of 12 points to spend. If you’re a Perk fanatic, you’re welcome to forego all weapons and equipment, starting each spawn with only a knife in hand and 12 points worth of Perks. It’s your choice.
Perk Unlock System
Perks are unlocked in one of two ways. Each Perk is marked with a level and a Squad Point cost. Once you reach the listed level, the Perk is automatically unlocked for use. If you’d rather unlock a Perk early, you can also choose to spend the listed amount of Squad Points for immediate access. Can’t wait to unlock Blast Shield for your Domination matches? Pay the listed Squad Points ahead of time and it’s yours to use.
Perk Categories
Each Perk belongs to one of seven different Perk Categories. Mix and match as you see fit to create a near unlimited number of loadout combinations, from quick and stealthy to tough and armed to the teeth.
Speed
Outrun and outmaneuver enemy players. Speed Perks are all about getting the lead and staying ahead. Examples include:
Sleight of Hand: Faster reloading.
Stalker: Move faster while aiming.
Handling
Dexterity and control drives the Handling Perks, improving actions and accuracy. Examples include:
On the Go: Reload while sprinting.
Steady Aim: Increased hip fire accuracy.
Stealth
Stealth Perks aid you in staying out of sight, maintaining a low profile and engaging on your terms. Examples include:
Takedown: Kill enemies without revealing their death locations.
Incog: Resistant to targeting systems including: Recon, Thermal Scope, Tracker Sight and Motion Sensor. No name or red crosshairs when targeted.
Awareness
Keep in tune with your surroundings. Awareness Perks help you survey the environment and detect enemy players. Examples include:
SitRep: Detect enemy explosives and tactical equipment.
Wiretap: Utilize all active enemy and friendly SAT COMs on the field.
Resistance
A hardened endurance reduces the effects of fatigue. Resistance Perks keep you going through tough engagements. Examples include:
Focus: Reduced weapon sway when aiming down sights and reduced flinch when hit.
Blast Shield: Increased resistance to explosive damage.
Equipment
Tacticians swear by their gear, and Equipment Perks ensure you have the best tools on hand. Examples include:
Extra Tactical: Additional Tactical equipment.
Extra Attachment: Extra attachment for your weapons.
Elite
Elite Perks offer special abilities that affect your loadouts in a variety of ways. Examples include:
Gambler: Spawn with a random Perk.
Ping: Activate a sonar ping upon killing an enemy, revealing nearby hostiles.
http://www.xbox360achievements.org/n...-Detailed.html
Infinity Ward has released a pretty extensive explanation of Call of Duty: Ghosts’ new Perks system.
Covering everything from equipping, through to the unlocks and a look at the various categories of Perks on offer, it’s the closest look at the new system yet.
Get it all below in the words of Infinity Ward themselves. Call of Duty: Ghosts is out on current-gen systems worldwide on November 5th. Next-gen versions will be available at the launch of the consoles.
Equipping Perks
Each of the 35 available Perks is weighted with a point value of 1 through 5. Your loadouts naturally have a pool of 8 points to spend on Perks, up to a total of 12 depending on your loadout choices.
In addition to the initial 8 points, a single Perk point is tied to the Primary Weapon slot, Secondary Weapon slot, Lethal and Tactical. Take away any one of these items for an additional Perk point, allowing a maximum of 12 points to spend. If you’re a Perk fanatic, you’re welcome to forego all weapons and equipment, starting each spawn with only a knife in hand and 12 points worth of Perks. It’s your choice.
Perk Unlock System
Perks are unlocked in one of two ways. Each Perk is marked with a level and a Squad Point cost. Once you reach the listed level, the Perk is automatically unlocked for use. If you’d rather unlock a Perk early, you can also choose to spend the listed amount of Squad Points for immediate access. Can’t wait to unlock Blast Shield for your Domination matches? Pay the listed Squad Points ahead of time and it’s yours to use.
Perk Categories
Each Perk belongs to one of seven different Perk Categories. Mix and match as you see fit to create a near unlimited number of loadout combinations, from quick and stealthy to tough and armed to the teeth.
Speed
Outrun and outmaneuver enemy players. Speed Perks are all about getting the lead and staying ahead. Examples include:
Sleight of Hand: Faster reloading.
Stalker: Move faster while aiming.
Handling
Dexterity and control drives the Handling Perks, improving actions and accuracy. Examples include:
On the Go: Reload while sprinting.
Steady Aim: Increased hip fire accuracy.
Stealth
Stealth Perks aid you in staying out of sight, maintaining a low profile and engaging on your terms. Examples include:
Takedown: Kill enemies without revealing their death locations.
Incog: Resistant to targeting systems including: Recon, Thermal Scope, Tracker Sight and Motion Sensor. No name or red crosshairs when targeted.
Awareness
Keep in tune with your surroundings. Awareness Perks help you survey the environment and detect enemy players. Examples include:
SitRep: Detect enemy explosives and tactical equipment.
Wiretap: Utilize all active enemy and friendly SAT COMs on the field.
Resistance
A hardened endurance reduces the effects of fatigue. Resistance Perks keep you going through tough engagements. Examples include:
Focus: Reduced weapon sway when aiming down sights and reduced flinch when hit.
Blast Shield: Increased resistance to explosive damage.
Equipment
Tacticians swear by their gear, and Equipment Perks ensure you have the best tools on hand. Examples include:
Extra Tactical: Additional Tactical equipment.
Extra Attachment: Extra attachment for your weapons.
Elite
Elite Perks offer special abilities that affect your loadouts in a variety of ways. Examples include:
Gambler: Spawn with a random Perk.
Ping: Activate a sonar ping upon killing an enemy, revealing nearby hostiles.
http://www.xbox360achievements.org/n...-Detailed.html
#175
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Re: Call of Duty: Ghosts (November 2013)