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Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

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Old 10-07-13 | 11:57 PM
  #7826  
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

NDA lifted on new (although rehashed previous generation) AMD graphics cards tonight. What interests me, and maybe more techie people then myself might be able to fill in the blanks, is the information about AMD's Mantle, a low level API that's supposed to improve development and maximize performance. Reading Anandtech's review for the new cards was this:

http://anandtech.com/show/7400/the-r...eat-asus-xfx/2

How portable? The answer surprised even us. Based on our conversations with AMD and what they’re willing to say (and not say) we are of the belief that Mantle isn’t just a low level API, but rather Mantle is the low level API. As in it’s heavily derived (if not copied directly) from the Xbox One’s low level graphics API. All of the pieces are there; AMD will tell you from the start that Mantle is designed to leverage the optimization work done for games on the next generation consoles, and furthermore Mantle can even use the Direct3D High Level Shader Language (HLSL), the high level shader language Xbox One shaders will be coded against in the first place.

Now let’s be very clear here: AMD will not discuss the matter let alone confirm it, so this is speculation on our part. But it’s speculation that we believe is well grounded. Based on what we know thus far, we believe Mantle is the fundamentals of the Xbox One’s low level API brought to the PC.

By being based on the Xbox One’s low level API, Mantle isn’t just a new low level API for AMD GCN cards, whose success is defined by whether AMD can get developers to create games specifically for it, but Mantle becomes the bridge for porting over Xbox One games to the PC. Nothing like this has ever been done before, so quite how it will play out as a porting API is still up in the air, but it’s the kind of unexpected development that could have significant ramifications for multiplatform games in the future.
This makes me curious if 1) Mantle has the same similarities to the PS4, and 2) How, if at all, this affects XBox One development now and into the future, or if it really only helps "one way" porting from console to PC. I also wonder if AMD and Mantle is involved in the supposed graphics "rewrite" that occurred the last few months.

Anyway, i'm sure most of you don't care about this technical discussion, but I'm intrigued since i'm also video card shopping

Last edited by fumanstan; 10-08-13 at 12:04 AM.
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Old 10-08-13 | 12:22 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Sounds like it just removes a lot of other noise that tends to fill up pipelines, allowing the graphics hardware to be hit directly thereby speeding things up.

For non-techies, think of it like this way you are talking right to the chef at a restaurant - getting him to do exactly what you want the best way he knows how, and quickly. Rather than reading it from a menu, then telling a waiter, having them put that into the ordering system and then having the chef give the best interpretation of that order.
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Old 10-08-13 | 08:06 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

This may make the Xbox One the default console to program, with easier ports to PC. And then another team may work in the PS4 port. This for third party developers. How that may benefit either console, or the PC, we don't know. I mean we can make all kind of assumptions of course.
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Old 10-08-13 | 08:08 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Time for a new poll.
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Old 10-08-13 | 08:10 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by chuckd21
Time for a new poll.
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Old 10-08-13 | 09:14 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

If you were interested in the automatic recording of achievements story that was making the rounds yesterday, it's not what you thought.

Yesterday:
The Xbox One's DVR will automatically record gameplay as achievements are unlocked, an Xbox official said.

Xbox Australia Product Manager told YouTube user ChampChong that, while Xbox One players have the option to forego recording gameplay, the DVR will automatically capture when achievements are unlocked.

The gameplay can then be shared, although it's been announced that sharing on the Xbox One will be limited to Xbox Live at launch, and social sites such as YouTube or Facebook won't be viable sharing outlets from the outset.
Today:
It won't be automatic for every Achievement. It's a feature that Developers can unlock for achievements, OR, for instance, have hidden in the game for doing something cool or discovering something hidden. Basically we allow developers access to GameDVR and they can put conditions on an automatic recording.

But not every Achievement will automatically be recorded.
Still a really neat idea, though. Microsoft kind of needs to work on their messaging.
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Old 10-08-13 | 09:19 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by Raul3
This may make the Xbox One the default console to program, with easier ports to PC. And then another team may work in the PS4 port. This for third party developers. How that may benefit either console, or the PC, we don't know. I mean we can make all kind of assumptions of course.
Don't get me wrong, I know Mantle also supports the PS4 so I assume there should be benefits for both consoles, and I've also heard that this generation the PC has been the lead platform and scaled down for consoles. I'm just curious if it's accurate that it's extremely similar to the XBox specifically.
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Old 10-08-13 | 09:32 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by mhg83
If I pay $60 a year I should not be seeing god damn ads. I don't care about mountain dew or dorritos. That should go to silver members only. I boot up ps3 and can go to my game without seeing any ads and that's a free service! Next gen they need to add the option to disable ads if you're a gold member!
If you pay for Time Warner, Dish etc. you still get ads.
You buy a magazine, you still get ads.
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Old 10-08-13 | 10:39 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

I think the issue is that connecting to Xbox Live is more like a service than a product. To me, it's like seeing ads when you use your water or hearing an ad before your phone will work.

Oh shit...I may have just given the phone companies an idea...
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Old 10-08-13 | 10:43 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

"Please listen to this ad as we connect your call."
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Old 10-08-13 | 10:53 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

I think comparing Xbox Live to utilities is a bit of a stretch.

Dan's signature no longer gives me the info I need.
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Old 10-08-13 | 10:57 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by chuckd21
I think comparing Xbox Live to utilities is a bit of a stretch.

Dan's signature no longer gives me the info I need.
I don't - the game is the product. Connecting to other players is like using the internet.

The ads in the theater tie into the "product" (the movie) - I sorta see it like if they also made you watch an ad before the projector and sound would work.
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Old 10-08-13 | 11:00 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

So if I'm jerking it in the room where the Kinect is, will they show me ads for dating sites or for lube?
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Old 10-08-13 | 11:03 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Judging off their history of promoting physical items, I'd say lube. Right next to an ad for Zoosk.

Originally Posted by Draven
I don't - the game is the product. Connecting to other players is like using the internet.

The ads in the theater tie into the "product" (the movie) - I sorta see it like if they also made you watch an ad before the projector and sound would work.
Unless you show up early, then you get ads for everything.
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Old 10-08-13 | 11:10 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by RichC2
Unless you show up early, then you get ads for everything.
I understand that. I'm just saying that you are paying for a specific service with Xbox Live: the ability to connect to other players. That seems more like a service than a product. I pay for my internet and don't have to look at ads to physically connect to it. That's what this feels like to me.
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Old 10-08-13 | 11:10 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

I don't disagree. I think advertising makes things seem trashy.
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Old 10-08-13 | 11:40 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by chuckd21
Dan's signature no longer gives me the info I need.
I disagree.
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Old 10-08-13 | 11:44 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Internet access is a service. Xbox Live is a product that uses that service.

I guess I'm the one that just doesn't get it. It's one mostly static image in an area of the screen that I never look at, that 75% of the time is video game related. I'll never understand the disgust.
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Old 10-08-13 | 11:52 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by chuckd21
Internet access is a service. Xbox Live is a product that uses that service.

I guess I'm the one that just doesn't get it. It's one mostly static image in an area of the screen that I never look at, that 75% of the time is video game related. I'll never understand the disgust.
If it remains that way, I'm with you.
I think people are concerned that it will get worse and worse over time, but this isn't Google.
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Old 10-08-13 | 11:58 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

I think ads are a valid complaint, but in the "this is annoying, i want to bitch at something" type opposed to it actually adversely affecting your ability to play games or interact with the console. Then again, someone complained about the ticket at the top of the PS3 interface, so there's always something to complain about.
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Old 10-08-13 | 12:01 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by Draven
I understand that. I'm just saying that you are paying for a specific service with Xbox Live: the ability to connect to other players. That seems more like a service than a product. I pay for my internet and don't have to look at ads to physically connect to it. That's what this feels like to me.
But pretty much every site you visit once you're on the internet has an ad somewhere. Whether it's something unobtrusive or one of those annoying videos that enlarges when the mouse happens to go over it, it's still there somewhere. i agree with chuckd. It's only a little square, you don't have to click on it. And sometimes for checking out the ad you can enter contests or get free avatar gear, so it's not all bad lol. It's not like it's a mandatory commercial that has to play before your system boots up or some full screen ad in between swiping from one tab to the other.
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Old 10-08-13 | 12:36 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

To be clear, I don't actually care about the advertising. But I do think it's silly to have ads on a service that does nothing (for me) but connect to other users. Which my PC can do without an extra service (or ads). However, I've never cared about them, clicked on them, or really even noticed them.

But I can see where the complaint comes from.
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Old 10-08-13 | 02:09 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by Gizmo
If you pay for Time Warner, Dish etc. you still get ads.
You buy a magazine, you still get ads.
Time Warner doesn't charge me $500 for the box. Also that $5 magazine doesn't require a $500 box and $60 a year service to read.

Everyone likes to boil everything down so it seems like apples and apples but it isn't. Like RichC2 they're trying to get you coming and going, which is why it's bs. You pay for the $500 box, $60/yr service, $60 games, a handful of accessories, nickel and dimed DLC, second/replacement consoles, etc. We fucking shovel money at these companies and it still isn't enough.

I will tolerate game ads since it is relevant (and as long as it's not taking up a shit ton of screen real estate), but Doritos, Dew, Prius, Tampons, Oreos or anything else simply doesn't belong when I'm handing them fistfuls of money already.

Originally Posted by atrium
Sorry, but as time has told, begrudgingly accepting features only leads to them becoming standard place in the industry, and companies pushing the tolerance of the consumer to it's limits. Better to speak up about your dissatisfaction rather than bending over and taking it. This is why it was nice to see gamers take a stand against the Xbox One policies.
"Pushing the tolerance of the consumer to the limits" about sums it up.
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Old 10-08-13 | 02:12 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

I would click on every tampon ad the 360 served up. Just because.
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Old 10-08-13 | 02:15 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

I would click on porn ads. Oh wait no I wouldn't because it wouldn't be a link to xhamster, it would be to a pay site.
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