Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
#7826
DVD Talk Godfather
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
NDA lifted on new (although rehashed previous generation) AMD graphics cards tonight. What interests me, and maybe more techie people then myself might be able to fill in the blanks, is the information about AMD's Mantle, a low level API that's supposed to improve development and maximize performance. Reading Anandtech's review for the new cards was this:
http://anandtech.com/show/7400/the-r...eat-asus-xfx/2
This makes me curious if 1) Mantle has the same similarities to the PS4, and 2) How, if at all, this affects XBox One development now and into the future, or if it really only helps "one way" porting from console to PC. I also wonder if AMD and Mantle is involved in the supposed graphics "rewrite" that occurred the last few months.
Anyway, i'm sure most of you don't care about this technical discussion, but I'm intrigued since i'm also video card shopping
http://anandtech.com/show/7400/the-r...eat-asus-xfx/2
How portable? The answer surprised even us. Based on our conversations with AMD and what they’re willing to say (and not say) we are of the belief that Mantle isn’t just a low level API, but rather Mantle is the low level API. As in it’s heavily derived (if not copied directly) from the Xbox One’s low level graphics API. All of the pieces are there; AMD will tell you from the start that Mantle is designed to leverage the optimization work done for games on the next generation consoles, and furthermore Mantle can even use the Direct3D High Level Shader Language (HLSL), the high level shader language Xbox One shaders will be coded against in the first place.
Now let’s be very clear here: AMD will not discuss the matter let alone confirm it, so this is speculation on our part. But it’s speculation that we believe is well grounded. Based on what we know thus far, we believe Mantle is the fundamentals of the Xbox One’s low level API brought to the PC.
By being based on the Xbox One’s low level API, Mantle isn’t just a new low level API for AMD GCN cards, whose success is defined by whether AMD can get developers to create games specifically for it, but Mantle becomes the bridge for porting over Xbox One games to the PC. Nothing like this has ever been done before, so quite how it will play out as a porting API is still up in the air, but it’s the kind of unexpected development that could have significant ramifications for multiplatform games in the future.
Now let’s be very clear here: AMD will not discuss the matter let alone confirm it, so this is speculation on our part. But it’s speculation that we believe is well grounded. Based on what we know thus far, we believe Mantle is the fundamentals of the Xbox One’s low level API brought to the PC.
By being based on the Xbox One’s low level API, Mantle isn’t just a new low level API for AMD GCN cards, whose success is defined by whether AMD can get developers to create games specifically for it, but Mantle becomes the bridge for porting over Xbox One games to the PC. Nothing like this has ever been done before, so quite how it will play out as a porting API is still up in the air, but it’s the kind of unexpected development that could have significant ramifications for multiplatform games in the future.
Anyway, i'm sure most of you don't care about this technical discussion, but I'm intrigued since i'm also video card shopping
Last edited by fumanstan; 10-08-13 at 12:04 AM.
#7827
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
Sounds like it just removes a lot of other noise that tends to fill up pipelines, allowing the graphics hardware to be hit directly thereby speeding things up.
For non-techies, think of it like this way you are talking right to the chef at a restaurant - getting him to do exactly what you want the best way he knows how, and quickly. Rather than reading it from a menu, then telling a waiter, having them put that into the ordering system and then having the chef give the best interpretation of that order.
For non-techies, think of it like this way you are talking right to the chef at a restaurant - getting him to do exactly what you want the best way he knows how, and quickly. Rather than reading it from a menu, then telling a waiter, having them put that into the ordering system and then having the chef give the best interpretation of that order.
#7828
DVD Talk Legend
Joined: Apr 2003
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From: Picture a cup in the middle of the sea
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
This may make the Xbox One the default console to program, with easier ports to PC. And then another team may work in the PS4 port. This for third party developers. How that may benefit either console, or the PC, we don't know. I mean we can make all kind of assumptions of course.
#7831
DVD Talk Reviewer/ Admin
Joined: Sep 1999
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From: Greenville, South Cackalack
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
If you were interested in the automatic recording of achievements story that was making the rounds yesterday, it's not what you thought.
Yesterday:
Today:
Still a really neat idea, though. Microsoft kind of needs to work on their messaging.
Yesterday:
The Xbox One's DVR will automatically record gameplay as achievements are unlocked, an Xbox official said.
Xbox Australia Product Manager told YouTube user ChampChong that, while Xbox One players have the option to forego recording gameplay, the DVR will automatically capture when achievements are unlocked.
The gameplay can then be shared, although it's been announced that sharing on the Xbox One will be limited to Xbox Live at launch, and social sites such as YouTube or Facebook won't be viable sharing outlets from the outset.
Xbox Australia Product Manager told YouTube user ChampChong that, while Xbox One players have the option to forego recording gameplay, the DVR will automatically capture when achievements are unlocked.
The gameplay can then be shared, although it's been announced that sharing on the Xbox One will be limited to Xbox Live at launch, and social sites such as YouTube or Facebook won't be viable sharing outlets from the outset.
It won't be automatic for every Achievement. It's a feature that Developers can unlock for achievements, OR, for instance, have hidden in the game for doing something cool or discovering something hidden. Basically we allow developers access to GameDVR and they can put conditions on an automatic recording.
But not every Achievement will automatically be recorded.
But not every Achievement will automatically be recorded.
#7832
DVD Talk Godfather
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
This may make the Xbox One the default console to program, with easier ports to PC. And then another team may work in the PS4 port. This for third party developers. How that may benefit either console, or the PC, we don't know. I mean we can make all kind of assumptions of course. 

#7833
Suspended
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
If I pay $60 a year I should not be seeing god damn ads. I don't care about mountain dew or dorritos. That should go to silver members only. I boot up ps3 and can go to my game without seeing any ads and that's a free service! Next gen they need to add the option to disable ads if you're a gold member!
You buy a magazine, you still get ads.
#7834
DVD Talk Hero
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
I think the issue is that connecting to Xbox Live is more like a service than a product. To me, it's like seeing ads when you use your water or hearing an ad before your phone will work.
Oh shit...I may have just given the phone companies an idea...
Oh shit...I may have just given the phone companies an idea...
#7835
DVD Talk Hero
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
"Please listen to this ad as we connect your call."
#7836
Thread Starter
DVD Talk Legend
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
I think comparing Xbox Live to utilities is a bit of a stretch.
Dan's signature no longer gives me the info I need.
Dan's signature no longer gives me the info I need.
#7837
DVD Talk Hero
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
The ads in the theater tie into the "product" (the movie) - I sorta see it like if they also made you watch an ad before the projector and sound would work.
#7838
DVD Talk God
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
So if I'm jerking it in the room where the Kinect is, will they show me ads for dating sites or for lube?
#7839
DVD Talk Hero
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
Judging off their history of promoting physical items, I'd say lube. Right next to an ad for Zoosk.
Unless you show up early, then you get ads for everything.
Unless you show up early, then you get ads for everything.
#7840
DVD Talk Hero
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
I understand that. I'm just saying that you are paying for a specific service with Xbox Live: the ability to connect to other players. That seems more like a service than a product. I pay for my internet and don't have to look at ads to physically connect to it. That's what this feels like to me.
#7841
DVD Talk Hero
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
I don't disagree. I think advertising makes things seem trashy.
#7842
DVD Talk Hero
#7843
Thread Starter
DVD Talk Legend
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
Internet access is a service. Xbox Live is a product that uses that service.
I guess I'm the one that just doesn't get it. It's one mostly static image in an area of the screen that I never look at, that 75% of the time is video game related. I'll never understand the disgust.
I guess I'm the one that just doesn't get it. It's one mostly static image in an area of the screen that I never look at, that 75% of the time is video game related. I'll never understand the disgust.
#7844
DVD Talk Hero
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
Internet access is a service. Xbox Live is a product that uses that service.
I guess I'm the one that just doesn't get it. It's one mostly static image in an area of the screen that I never look at, that 75% of the time is video game related. I'll never understand the disgust.
I guess I'm the one that just doesn't get it. It's one mostly static image in an area of the screen that I never look at, that 75% of the time is video game related. I'll never understand the disgust.
I think people are concerned that it will get worse and worse over time, but this isn't Google.
#7845
DVD Talk Godfather
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
I think ads are a valid complaint, but in the "this is annoying, i want to bitch at something" type opposed to it actually adversely affecting your ability to play games or interact with the console. Then again, someone complained about the ticket at the top of the PS3 interface, so there's always something to complain about.
#7846
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
I understand that. I'm just saying that you are paying for a specific service with Xbox Live: the ability to connect to other players. That seems more like a service than a product. I pay for my internet and don't have to look at ads to physically connect to it. That's what this feels like to me.
#7847
DVD Talk Hero
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
To be clear, I don't actually care about the advertising. But I do think it's silly to have ads on a service that does nothing (for me) but connect to other users. Which my PC can do without an extra service (or ads). However, I've never cared about them, clicked on them, or really even noticed them.
But I can see where the complaint comes from.
But I can see where the complaint comes from.
#7848
DVD Talk Godfather
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
Everyone likes to boil everything down so it seems like apples and apples but it isn't. Like RichC2 they're trying to get you coming and going, which is why it's bs. You pay for the $500 box, $60/yr service, $60 games, a handful of accessories, nickel and dimed DLC, second/replacement consoles, etc. We fucking shovel money at these companies and it still isn't enough.
I will tolerate game ads since it is relevant (and as long as it's not taking up a shit ton of screen real estate), but Doritos, Dew, Prius, Tampons, Oreos or anything else simply doesn't belong when I'm handing them fistfuls of money already.
Sorry, but as time has told, begrudgingly accepting features only leads to them becoming standard place in the industry, and companies pushing the tolerance of the consumer to it's limits. Better to speak up about your dissatisfaction rather than bending over and taking it. This is why it was nice to see gamers take a stand against the Xbox One policies.
"Pushing the tolerance of the consumer to the limits" about sums it up.
#7850
DVD Talk Hero
re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
I would click on porn ads. Oh wait no I wouldn't because it wouldn't be a link to xhamster, it would be to a pay site.



