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Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

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Old 09-17-13 | 08:37 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Agree with Dan. I'd rather have 720 upscaled with a rock solid framerate and tons of detail/effects than have 1080 native with other compromises.

Ryse's fidelity isn't its problem. It's a beautiful game.

Its gameplay, on the other hand, looks like complete ass.
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Old 09-17-13 | 08:37 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Yeah. It's something that makes me frown a little in concept, but this sort of thing happens all the time this gen (lotsa 576p/600p games), and I never really notice in practice.
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Old 09-17-13 | 08:40 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by Dan
Alright.
I don't think 1080p matters in the least. A consistent frame rate is far more valuable to me, as long as there's sufficient quality and detail to distinguish it from "current gen" games. 720p, 900p, or 1080p are all good, in my eyes. So Ryse being 900p is totally fine. I didn't put /s or in my last post, because I thought it was obvious.
It was. Not a too noticeable difference between 900p and 1080p.
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Old 09-17-13 | 08:49 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

I wish the console-makers would mandate either 30fps or 60fps at authorized resolutions only (ie: 720p, 900p, and 1080p). I don't think that's in the requirements for devs to release games, though. I just don't know how they can guarantee that to work, as I'm clueless in that area.

To me, 720p at solid 30fps is better than 1080p at variable fps or other issues, though. Just like chess said.
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Old 09-17-13 | 08:55 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Not that it bothers me that much, but you'd think that a brand new system would at least be able to render launch games at 1080p / 60fps.
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Old 09-17-13 | 08:57 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by Dan
I wish the console-makers would mandate either 30fps or 60fps at authorized resolutions only (ie: 720p, 900p, and 1080p). I don't think that's in the requirements for devs to release games, though. I just don't know how they can guarantee that to work, as I'm clueless in that area.

To me, 720p at solid 30fps is better than 1080p at variable fps or other issues, though. Just like chess said.
They seem to be using 720p to lock 60fps.

Originally Posted by Groucho
Not that it bothers me that much, but you'd think that a brand new system would at least be able to render launch games at 1080p / 60fps.
I think that was an unreasonable expectation. Especially when you have a game like Battlefield 4 which, on PC, requires a quad core processor with 8gb of ram and 3gb of graphic memory on a GTX 660 to max out.
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Old 09-17-13 | 10:23 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Fuck Ryse, let's talk about the box some more.




Also, MS is making TV deals with providers in Japan and hopes to launch the One there sometime between February and June 2014. For the 14 people in Japan who care.
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Old 09-17-13 | 10:25 AM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Maybe the screenshot on the back of the box should be at the Games tab, no?
LOLZ! XBONE! OMG BBQ!
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Old 09-17-13 | 02:44 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Phil Spencer Teases Unannounced Xbox One Exclusive Japanese Title, Talks CPU Upclock, Cloud and More
http://www.dualshockers.com/2013/09/...loud-and-more/

Microsoft’s Phil Spencer is definitely one of the men that are more “hands on” with Microsoft’s upcoming console Xbox One as the Head of the company’s Game Studios. Today he gave some definitely interesting pieces of info on what’s waiting for us this November and the Japanese audience next year as part of an interview on Famitsu.com, which includes an unannounced exclusive Japanese title.

Here’s a summary of the most relevant points he made:

* The possibility for the upclock of the CPU of the console surfaced in the summer during the final stage of the development of the hardware. It turned out that there was a little margin of improvement, since engineers normally estimate hardware specs conservatively at first. Spencer thinks it’s good news for developers.
* The number of pre-orders is unprecedented when compared to the original Xbox and the Xbox 360. It’s “far beyond expectations.” Microsoft is working to be able to provide as many units as possible at launch.
* Spencer feels that the line up between launch and the 2014 holiday season is great, with a variety of titles like Titanfall and Halo. He also feels that if the launch of the games will be successful then the Xbox One will be successful as well.
* When asked if launching for 100 dollars more than the PS4 is an disadvantage, Spencer responds that the Xbox One can provide a full service, including the ability to use the cloud, and that’s great value both for developers and for gamers. He feels that fans should judge the value of the console based on that.
* A stand-alone version without Kinect is not being considered, as Kinect is essential for the Xbox One because many important features of the console won’t work without it.
* Japan is still an important market for Microsoft. Spencer feels that titles like Metal Gear Solid V and Dead Rising 3 will appease the Japanese audience. Also, the space required for Kinect to operate has been reduced, and that will help its acceptance in Japan, where rooms are normally smaller.
* Spencer had a meeting with some Japanese developers about the release of Xbox One in Japan. He intends to develop an exclusive title in collaboration with those developers. It will be announced officially closer to the Japanese launch of the console.
* Working with Japanese developers for Blue Dragon and Lost Odyssey was a wonderful experience, and this time he looks forward to the partnership with new Japanese devs. He got a great reaction from them.
* Since the Xbox One is region free, it’s also advantageous for Japanese developers to develop for the console, since they can get global visibility.
Spencer also talked about three main uses for Xbox One’s cloud services at launch.
* The first is to provide dedicated servers for Call of Duty: Ghosts, codenamed “ThunderHead.” In this case the cloud provides the developer with a low-cost online environment on a consistent basis. In the future there will be many games taking advantage of those dedicated servers.
* Forza Motorsport 5 will save the information of friends in the cloud, then in the game it’ll give you the feeling of playing with them, by giving the AI the same playing style.
* The third is giving developers the ability to shift part of the computing from the CPU to the cloud. The CPUs of the cloud do the computations and then send them back to the Xbox One that displays the results locally. That improves performance. Millions of dollars have been invested in the Cloud and Spencer thinks it will be very important for the future growth of the gaming industry.
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Old 09-17-13 | 05:25 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by chuckd21
Fuck Ryse, let's talk about the box some more.
I really dig the little handle
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Old 09-17-13 | 07:05 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Wait, are they planning to release Titanfall in Spring and Halo in the Fall 2014?

Game. Over.



But seriously, anyone expecting a price drop in 2014 can patiently wait.
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Old 09-17-13 | 07:11 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

What are you talking to?
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Old 09-17-13 | 07:13 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Spencer feels that the line up between launch and the 2014 holiday season is great, with a variety of titles like Titanfall and Halo.
There's a lot of people that waits to buy the console until Halo is released. That happened with the 360.

I think that was also the first month that the Xbox 360 won a month, in consoles sales, even over the Wii. The next month the Wii won again, of course.
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Old 09-17-13 | 07:24 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

with a variety of titles like Titanfall and Halo
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Old 09-17-13 | 07:47 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by chess
Leaked multiplayer Ryse demo. Fully playable on most devices.
Doesn't work on the ps3 browser.
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Old 09-17-13 | 08:40 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by chess
my thoughts exactly.
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Old 09-17-13 | 08:43 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Corvin, you got some brown on your nose....
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Old 09-17-13 | 09:01 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Still? I tried washing it off. It's from that giant shit MS took on gamers back at E3. :P
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Old 09-17-13 | 09:07 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

How about we highlight a different word:
with a variety of titles like Titanfall and Halo
"Like." As in, here are some examples of different titles that are releasing for the system. I mean, seriously.
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Old 09-17-13 | 09:08 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by Michael Corvin
Still? I tried washing it off. It's from that giant shit MS took on gamers back at E3. :P
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Old 09-17-13 | 09:09 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by MoviePage
How about we highlight a different word:


"Like." As in, here are some examples of different titles that are releasing for the system. I mean, seriously.
Words only have one meaning. Variety only has one meaning. Don't let those liberal written dictionaries fool you with their multiple entries.
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Old 09-17-13 | 09:43 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by MoviePage
How about we highlight a different word:


"Like." As in, here are some examples of different titles that are releasing for the system. I mean, seriously.
Common sense has no place here.
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Old 09-17-13 | 09:48 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Yo dawg, I herd you like space shooters....

Stand by for more variety in 2015. Gears!
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Old 09-17-13 | 10:02 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Speaking of, new Titanfall trailer...parody:

<iframe width="640" height="360" src="//www.youtube.com/embed/GcxmIDggdVo" frameborder="0" allowfullscreen></iframe>
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Old 09-17-13 | 10:12 PM
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re: Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

Originally Posted by chess
Yo dawg, I herd you like space shooters....

Stand by for more variety in 2015. Gears!
Space shooters or cutesy indie games? Decisions!
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