Star Citizen: a Space Sim on kickstarter by Chris Roberts
#27
Moderator
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
The tier with the alpha access is going fast, much faster than the corresponding tier with the physical "White Citizen" card...not even sure what that is, sounds like something the KKK would hand out.
#28
DVD Talk Legend
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
http://www.robertsspaceindustries.co...tizen-project/
How does Citizenship factor into the game?
Even though there are other alien races, we’re beginning with the human side of it. This future has evolved into a futuristic version of the Roman Empire. We thought it would be very interesting to have Citizenship be something that you don’t automatically receive. It’s something you have to earn through civic duty or military service. It’s a way to create a class system, which creates the potential for conflict among the various groups and players.
What are the “Citizen Cards”?
Citizen Cards are physical props to prove that you have supported Star Citizen and will be one of the first pilots in space when the testing process starts. They will be wallet sized cards that you can carry with you anywhere you go. Citizen cards will also appear in the game itself, showing your character’s social standing, credit account and so on. We’re hoping to make them available to backers by Christmas 2012, so you can gift the game to friends and have something to show for it!
Even though there are other alien races, we’re beginning with the human side of it. This future has evolved into a futuristic version of the Roman Empire. We thought it would be very interesting to have Citizenship be something that you don’t automatically receive. It’s something you have to earn through civic duty or military service. It’s a way to create a class system, which creates the potential for conflict among the various groups and players.
What are the “Citizen Cards”?
Citizen Cards are physical props to prove that you have supported Star Citizen and will be one of the first pilots in space when the testing process starts. They will be wallet sized cards that you can carry with you anywhere you go. Citizen cards will also appear in the game itself, showing your character’s social standing, credit account and so on. We’re hoping to make them available to backers by Christmas 2012, so you can gift the game to friends and have something to show for it!
White
Green
Bronze
Silver
Gold
Platinum
Black
Titanium
So they colors of the cards are not related to skin tone, but social status.
#29
DVD Talk Legend
Thread Starter
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
Unless having that card in the game gives special perks, which it is not clear about.
#30
DVD Talk Hero
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
This is something I'd definitely love to play.
It would be awesome if they could later remake the first four WC games with that engine.
It would be awesome if they could later remake the first four WC games with that engine.
#31
DVD Talk Hero
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
Wow! Somebody actually ponied up $10K for the Wing Commander pledge!
#32
DVD Talk Legend
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
A few had already bought it on the community-funding site:
http://www.robertsspaceindustries.com/star-citizen/
I don't know if the Kickstarter pledges and tiers are factored in on that site, but there's at least 3 people who pledged that amount.
http://www.robertsspaceindustries.com/star-citizen/
I don't know if the Kickstarter pledges and tiers are factored in on that site, but there's at least 3 people who pledged that amount.
#34
DVD Talk Godfather & 2020 TOTY Winner
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
#35
DVD Talk Legend
Thread Starter
#36
DVD Talk Legend
Thread Starter
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
A few had already bought it on the community-funding site:
http://www.robertsspaceindustries.com/star-citizen/
I don't know if the Kickstarter pledges and tiers are factored in on that site, but there's at least 3 people who pledged that amount.
http://www.robertsspaceindustries.com/star-citizen/
I don't know if the Kickstarter pledges and tiers are factored in on that site, but there's at least 3 people who pledged that amount.
#37
DVD Talk Legend
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
The Kickstarter has reached nearly $600,000. Combined with the over $1.4 million on the crowdfunding site, the game has reached its funding goal of $2 million and thus should get made (assuming the other $10 million in venture capital has been secured).
#38
DVD Talk Legend
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
New interview with Chris Roberts about the game:
Interviewing the Wing Commander: Chris Roberts explains why you should have faith in Star Citizen
Interviewing the Wing Commander: Chris Roberts explains why you should have faith in Star Citizen
#39
DVD Talk Legend
Thread Starter
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
Combined crowdfunding is over 3.6 million about 5 days left. Every 100k down has added a new star system or ship class
#40
DVD Talk Legend
Thread Starter
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
#41
DVD Talk Legend
Thread Starter
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
Here is a 18 page brochure on the RSI Constellation.
Great looking ship
https://s3-us-west-2.amazonaws.com/c...BrochureV2.pdf
Great looking ship
https://s3-us-west-2.amazonaws.com/c...BrochureV2.pdf
#42
DVD Talk Legend
Thread Starter
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
Is now over 5 million with about 15 hours to go. Every 100k unlocks another star system. At 5.5 million a super destroyer becomes playable.
#43
DVD Talk Legend
Thread Starter
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
Short video of AI combat attacking/defending Bengal class cruiser
http://vimeo.com/m/53745615
A short video of the AI of Star Citizen attacking and defending the Bengal Class Carrier. It demonstrates intelligent collision avoidance - a dense asteroid field, other space ships, including a large capital ship plus offensive and defensive roles.
NOTE: This is very early pre-pre Alpha. There was a bug with laser bolt speed in this build and they were incorrectly capped at a very low speed. That is not how they will behave in the game. But we thought the video was awesome enough to show you anyway!
http://vimeo.com/m/53745615
A short video of the AI of Star Citizen attacking and defending the Bengal Class Carrier. It demonstrates intelligent collision avoidance - a dense asteroid field, other space ships, including a large capital ship plus offensive and defensive roles.
NOTE: This is very early pre-pre Alpha. There was a bug with laser bolt speed in this build and they were incorrectly capped at a very low speed. That is not how they will behave in the game. But we thought the video was awesome enough to show you anyway!
#44
DVD Talk Legend
Thread Starter
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
At 5.7 with 4 hours to go. 5.5 stretch goal unlocked (Bengal Class Crusier)
6.0 is full Orchestra score
6.0 is full Orchestra score
#46
DVD Talk Legend
Thread Starter
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
Apparently also at 6.0 million the game launches with 100 explorable star systems, as well as the first 'Mission' pack for Squadron 42 for free to backers.
#47
DVD Talk Legend
Thread Starter
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
6.00 million achieved. 100 star systems, full orchestra and free mission pack unlocked. Hour and half left in the KS.
#50
DVD Talk Legend
Thread Starter
Re: Star Citizen: a Space Sim on kickstarter by Chris Roberts
RSI is still taking pledges for a extra day or two because the amount of downtime that website has had, there was a poll and the decision was to keep it open
They are now up to 6.5 million.
They are now up to 6.5 million.