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re: Steam Machine - coming 2026
Originally Posted by taffer
(Post 11970688)
Anyway, I thought the Steam controller's weird input was supposed to make it more precise than traditional analog sticks? Yet people are saying the 360 controller is still better? Maybe they haven't used it enough to get comfortable with it yet.
This review is more favorable, going into the initial discomfort with the controls that improved to the point where the reviewer felt it was more accurate than an Xbox controller: http://www.techradar.com/us/reviews/...1212868/review At first, playing a shooter like Metro: Last Light felt almost too precise, jumpy even. For the first minute or two my reticle was flying all over the screen, like a mouse with the sensitivity cranked too high. This was by design; the controller had been configured for the kind of quick aiming speed you need in a first-person shooter. The sensitivity was adjustable, and other demo units playing different genres of game had different control configurations. I trusted the Valve engineers and didn't fool with the sensitivity. My faith was well placed, I was quickly sighting up targets and taking them out with speed and precision that felt somewhere between an Xbox controller and my preferred method of destruction: the mouse. http://www.stuff.tv/steam-box/ces-20...ontroller/news Our first impressions suggest that while it's certainly an accurate control device, it takes some getting used to – and you have to be prepared to put in the time to learn a whole new control scheme. Other hands-on reviews: http://www.trustedreviews.com/steam-...r_Games_review http://www.digitaltrends.com/game-co...steam-machine/ http://www.t3.com/reviews/valve-steam-controller-review |
re: Steam Machine - coming 2026
Originally Posted by taffer
(Post 11970688)
Anyway, I thought the Steam controller's weird input was supposed to make it more precise than traditional analog sticks? Yet people are saying the 360 controller is still better? Maybe they haven't used it enough to get comfortable with it yet.
What they should have done, IMHO, was create a traditional 360-type controller but with a touchpad instead of a right analog stick. There was no need for two of them, and certainly not at the expense of a real D-pad and well-placed buttons. |
re: Steam Machine - coming 2026
I just thought of something. With Playstation Now streaming, I wonder if it would be possible to use a Steam controller with that?
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re: Steam Machine - coming 2026
Originally Posted by taffer
(Post 11970733)
I just thought of something. With Playstation Now streaming, I wonder if it would be possible to use a Steam controller with that?
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re: Steam Machine - coming 2026
Originally Posted by Jay G.
(Post 11970748)
It'd have to be on something that supports both Playstation Now and the Steam controller. Playstation Now is only initially going to be supported on PS4, PS3, Vita, and 2014 Sony Bravia TVs, and as far as I know none of those will have support for the Steam Controller.
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re: Steam Machine - coming 2026
Originally Posted by taffer
(Post 11970768)
Isn't the Steam Controller just USB? Most TVs nowadays have USB. Will a TV even recognize a controller with no console? I never tried it, but I guess it would have to recognize it if the new Bravias can stream without a console.
However, just because a device has a USB connection, doesn't mean a TV with a USB port can recognize it. The Steam Controller is markedly different than a traditional controller; I don't know how its two touchpads would map to something not designed to handle it. The new Bravia TVs reportedly work with a PS3 controller plugged in via USB, at least according to the picture on this article: http://www.theverge.com/2014/1/7/528...n-now-hands-on However, I doubt the Bravia TVs support Xbox controllers. |
re: Steam Machine - coming 2026
Originally Posted by Jay G.
(Post 11970696)
It doesn't really matter if the OS is available for free, most people don't have the know-how or confidence to install an OS on their own. Having a preconfigured machine pre-loaded with SteamOS is enough of an advantage for these consumers.
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re: Steam Machine - coming 2026
Originally Posted by Drexl
(Post 11970718)
What they should have done, IMHO, was create a traditional 360-type controller but with a touchpad instead of a right analog stick. There was no need for two of them, and certainly not at the expense of a real D-pad and well-placed buttons.
Spoiler:
I'm still a little fuzzy about what the Steam controller is capable of doing that the item above can't. |
re: Steam Machine - coming 2026
Originally Posted by Decker
(Post 11971251)
I'm still a little fuzzy about what the Steam controller is capable of doing that the item above can't.
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re: Steam Machine - coming 2026
Originally Posted by taffer
(Post 11971270)
The Steam controller is supposed to be more precise, like a mouse, compared to analog sticks. Although it apparently has a pretty steep learning curve based on what people with beta units are saying.
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re: Steam Machine - coming 2026
Originally Posted by RocShemp
(Post 11971214)
But gaming rigs with a pre-loaded and/or customized OS have been available for years. My point is that the Steam Machines are bringing nothing new to the table beyond the controller. Yes, the OS is new...
Companies have been trying to push TV-focused PCs for years. Hell, Microsoft built in their Media Center into editions of XP and up for home users for years. But Windows is just too high maintenance and not quite customized for TV use, not to mention the potential controller mess of having games designed for either Keyboard/mouse or traditional controller. Take each individual element of a Steam Machine and pick it apart, and maybe the machine as a whole isn't appealing for that one element. But it's all the elements combined to hopefully provide a near-console experience for PC games on the TV that makes it appealing.
Originally Posted by Decker
(Post 11971251)
I'm still a little fuzzy about what the Steam controller is capable of doing that the [PS4 controller] can't.
See the below video at the 1:36 and 3:36 marks: http://youtu.be/eeAjkbNq4xI?t=1m36s http://youtu.be/eeAjkbNq4xI?t=3m37s The alternating touch pads to move the same mouse cursor mode looks really interesting and fast, and not something that can be replicated by the PS4 controller. |
re: Steam Machine - coming 2026
Why Valve thinks you'll want a Steam Machine
http://www.polygon.com/2014/1/9/5292...-steam-machine When asked how the Steam Machines would compete with existing living room entertainment systems like the PlayStation 4 and Xbox One, [Valve co-founder Gabe Newell] explained that Valve's foray into the living room is less about competing with consoles and more about how the company and its user base can benefit from it. Steam Controller hands-on: It's only weird until it works http://www.polygon.com/2014/1/9/5290...valve-ces-2014 Valve's new Steam Controller is unlike any other gamepad we've ever used. At first, it's kind of a clumsy, alien experience trying to come to grips with Valve's solution for bringing control of PC games to the living room. But after spending some time with the Steam Controller at CES, its unusual design starts to make sense and, soon, feel natural. And then, it clicks. Valve is working on native support for the Steam Controller in DOTA 2: http://www.polygon.com/2014/1/8/5289...eam-controller The real solution will come with the roll out of Steam Controller API support in Steamworks, an update Bellinghausen said Valve plans to give developers soon... With proper controller integration, Valve believes it can make even the most complex games playable on Steam Controller.... "Team Fortress 2 players who are really happy with their mouse and keyboard, we're in no way saying that's changing or going away," he said."What we're trying to do is find a way to get close to that performance, but kick back on your couch. That's the goal, to get close to that performance level." |
re: Steam Machine - coming 2026
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re: Steam Machine - coming 2026
Looks like iBuy will be scaling back the graphics card in their $499 model:
http://www.woot.com/offers/cruel-tea...ef=cnt_wp_1_11 |
re: Steam Machine - coming 2026
Originally Posted by RichC2
(Post 12098440)
Looks like iBuy will be scaling back the graphics card in their $499 model:
http://www.woot.com/offers/cruel-tea...ef=cnt_wp_1_11 I was under the impression that the $499 model of the iBuyPower machine was originally meant to have integrated graphics and more expensive models and customizations were set to have dedicated. Woot says 250X yet various reports from CES mentioned both the 260X, 270X, and the 290X at that $499 price point. Until iBuyPower says, "Here's what you get at $499," I won't believe it. Until we actually see a goddamned Steam Machine for sale, I won't believe anything. |
re: Steam Machine - coming 2026
Controller delayed until 2015.
2015 (2+0)/(1+5) 2/6 1/3 0.333333333 Half Life 3 confirmed!! |
re: Steam Machine - coming 2026
They probably got annoyed by the constant Harassment and said it to shut fans up :lol:
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re: Steam Machine - coming 2026
http://www.alienware.com/alpha
Alienware announced their first Steam Machine that will launch at the end of the year. However, with Windows 8.1 and a wireless 360 controller included. :lol: What does $549 get you?
Like anyone, I'd wait until the Steam OS and the controller are ready for prime time. |
re: Steam Machine - coming 2026
Originally Posted by Matthew Chmiel
(Post 12137090)
Like anyone, I'd wait until the Steam OS and the controller are ready for prime time.
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re: Steam Machine - coming 2026
The ready for prime time version will include a copy of Half Life 3.
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re: Steam Machine - coming 2026
Originally Posted by Matthew Chmiel
(Post 12137090)
http://www.alienware.com/alpha
Alienware announced their first Steam Machine that will launch at the end of the year. However, with Windows 8.1 and a wireless 360 controller included. :lol: http://arstechnica.com/gaming/2014/0...ed-until-2015/ I'm guessing Alienware decided they had put too much money into this model to cancel it, and it'd be too expensive to delay it, so just release it as a Windows-based machine. It was expected that at least some of the Steam Machines would come dual-boot anyway. I'm guessing the agreement with Valve precludes them from including SteamOS pre-installed, but end users can do that themselves after buying it, then buying a Steam controller separately once it's released. |
re: Steam Machine - coming 2026
A file hidden in the most recent Steam client beta suggests that an analog joystick may be added to the Steam Controller:
http://arstechnica.com/gaming/2014/0...am-controller/ |
re: Steam Machine - coming 2026
Originally Posted by Jay G.
(Post 12177676)
A file hidden in the most recent Steam client beta suggests that an analog joystick may be added to the Steam Controller:
http://arstechnica.com/gaming/2014/0...am-controller/ Unless they really want to accommodate lefties that may want to aim with it, I don't see why they need a left touchpad. Just make this thing like a 360 controller but with a touchpad on the right instead of an analog stick, and add a couple of extra non-gameplay buttons in the middle so we can take screenshots, push to talk, etc. Or they could make it modular like the Phoenix Revolution controller. |
re: Steam Machine - coming 2026
This is finally a thing.
http://www.polygon.com/2015/6/4/8727...ne-launch-date The Alienware versions just look like the current Alpha, although I heard the current hard drives were only 5400rpm and these are at least 7200. |
re: Steam Machine - coming 2026
Originally Posted by fumanstan
(Post 12499881)
This is finally a thing.
http://www.polygon.com/2015/6/4/8727...ne-launch-date The Alienware versions just look like the current Alpha, although I heard the current hard drives were only 5400rpm and these are at least 7200. |
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