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Old 01-18-12, 03:34 PM   #26
covenant
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

I'm clear, it just feels like one and I bet Copernicus will be quite similar to it.

Lead designer, Ken Rolston: "it's sorta like a massively multiplayer online game without the annoying other players"

Last edited by covenant; 01-18-12 at 03:49 PM..
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Old 01-19-12, 08:50 AM   #27
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

The game seems to have low production value. i don't want to say it looks cheap, that has a real negative connotation. It looks kinda like a XBLA game to be honest.
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Old 01-19-12, 08:58 AM   #28
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

Yeah, the graphic style doesn't push boundaries by any means. I think it looks clean though. And it'll mean I can max it out on my PC. I imagine this looks like what a sequel to WoW would look like.
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Old 01-19-12, 10:34 AM   #29
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

I downloaded and messed around with the demo last night. The game play seemed smooth, but I only played for about 5 minutes.
The graphics are a little cartoonish as opposed to Skyrim. I'll wait and see how the reviews are. Is this game supposed to be as huge as Skyrim?

I've got plenty of hours left in Skyrim for now.
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Old 01-19-12, 10:52 AM   #30
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

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The graphics are a little cartoonish as opposed to Skyrim.
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Old 01-19-12, 11:28 AM   #31
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

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Is this game supposed to be as huge as Skyrim?
If the world map is any indication, the game seems to be very large.
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Old 01-19-12, 11:42 AM   #32
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

I only played it for a few minutes and hate to compare it too much to Skyrim, but it just felt so inelegant compared to Skyrim, particularly the menu system.
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Old 01-19-12, 12:26 PM   #33
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

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If the world map is any indication, the game seems to be very large.
It is a large world. Too bad it was designed like a dungeon, narrow tunnels connecting large rooms.
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Old 01-19-12, 01:10 PM   #34
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

I don't see this game getting stellar reviews. 6's and 7's I predict.
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Old 01-19-12, 02:29 PM   #35
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

I thought the game looked great once I got outside...cartoony yes...but still good...

I also see this getting a metacritic average in the mid 80's....how do I know? magic....
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Old 01-19-12, 02:36 PM   #36
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

I like the cartoon style graphics. I think the models could have a higher poly count but it's refreshing after playing so many grittier games.
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Old 01-19-12, 03:14 PM   #37
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

I don't have a link...but the Roger Ebert of game reviews...the peak of game journalism...Italian Xbox Magazine...gave it a 9 out of 10...
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Old 01-19-12, 06:21 PM   #38
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

Played the demo today and enjoyed it quite a bit. Hopefully I can fit it in between finishing Skyrim and Mass Effect 3.
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Old 01-20-12, 10:02 AM   #39
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

Played the demo last night, and after playing about 100 hours of Dragon Age in the last month I can safely say that this game is:

Dragon Age - party members + the ability to smash crates

I really hope some of the jerkyness of the gameplay won't be present in the final product.
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Old 01-20-12, 11:58 AM   #40
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

Tried the demo; didn't care for it much - all I could think of was going back to Skyrim, even though I've sunk more than 80 hours into it.
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Old 01-21-12, 08:52 PM   #41
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

I thought it the demo was okay. The character progression and combat system are interesting, but the story (Planescape: Torment Lite?) and world were a bit blah.
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Old 01-22-12, 12:12 AM   #42
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

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Originally Posted by chuckd21 View Post
Played the demo last night, and after playing about 100 hours of Dragon Age in the last month I can safely say that this game is:

Dragon Age - party members + the ability to smash crates

I really hope some of the jerkyness of the gameplay won't be present in the final product.
You can kill chickens also, I enjoyed the demo, and loved that it was not grim looking. I have not played Skyrim yet.
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Old 01-22-12, 05:27 PM   #43
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

I read some impressions after I played myself. I pretty much agreed with one writer who wrote "it's like playing a MMORPG right at release on a shard by yourself." It looks like WoW/Fable. It's laggy. It's got that open world, which is a positive. The class system looks interesting. And it was boring to play after about 30 minutes IMO.

Invisible walls were annoying. It definitely looks about 3 or 4 years behind other games.

I'll give the reviews some reads. This looks like a maybe $20-$30 purchase for me.
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Old 01-24-12, 02:18 AM   #44
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

Played the demo for a while and then it totally froze up on me in the final 20 minutes of free play. Yippie.

I didn't love it, but didn't hate it either. Didn't like that tight, close camera though. Made it hard to see the surroundings and sometimes screwed up the combat.

Thought it was a little mean to put an easy to pick chest in the middle of town and then make me Public Enemy #1 once I loot it.

It's the sort of game I'm apt to pick up at $20, maybe even $30 if the reviews are good. It's also the sort of game I could very well never even unwrap once I buy it (see : Age 2, Dragon).
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Old 01-24-12, 10:38 AM   #45
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

if you missed out on the 47 bucks for the newegg deal...toysrus has it now for 45 bucks...
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Old 01-27-12, 04:02 PM   #46
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

Pretty nice article from Penny Arcade. For $45 I think I'll go ahead and order it.

http://penny-arcade.com/2012/01/27/amalur
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Old 01-28-12, 01:47 AM   #47
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

Indeed, it's Reckoning's gameplay that keeps rising to the top for me, because it's just so much better and far beyond what its WRPG contemporaries have done. It's arcadey, to be sure, but when you compare it to the three popular fantasy RPGs of our time -- Skyrim, Dark Souls and Dragon Age -- Reckoning easily outclasses all of them in the gameplay department. The competition isn't even remotely close in any respect.

http://ps3.ign.com/articles/121/1216517p1.html
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Old 01-28-12, 12:07 PM   #48
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

Kingdoms of Amalur hides seven quests behind online pass

Oh well, pre-order cancelled. They had me with the demo, but lost me with this shit. I can wait until it's $20.
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Old 01-28-12, 12:25 PM   #49
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

I don't see the big deal, sounds like just the typical bonus for people buying the game new.
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Old 01-28-12, 12:57 PM   #50
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Re: Kingdoms of Amalur: Reckoning (PC, 360, PS3)

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I don't see the big deal, sounds like just the typical bonus for people buying the game new.
Agreed. That's no reason to cancel a preorder unless you preordered a used game(?). Anyone who is surprised that EA came up with some sort of an online pass to encourage new game purchases hasn't been paying attention for the past two years.

BTW New Egg dropped their pre-order price to $45, with free shipping. After the very positive IGN preview, I decided to at least place an order for the time being.
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