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LEGO Batman 2: DC Super Heroes (Summer 2012)

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LEGO Batman 2: DC Super Heroes (Summer 2012)

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Old 07-02-12, 10:04 AM
  #151  
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

Originally Posted by dsa_shea
Make sure you drive the Batman vehicle all the way down the road as it will cause some studs to appear in the sky. I had to keep my character in the vehicle and turn on a second controller and fly up there with Superman to get them because if I got out of the car then they disappeared.
You raise the bridge and use the car to jump the gap.
Old 07-02-12, 10:05 AM
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

Originally Posted by Deftones
You raise the bridge and use the car to jump the gap.
Damn you! I did it the hard way.
Old 07-02-12, 12:58 PM
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

Originally Posted by Decker
That's what I got to today, a fascinating still of Robin's car. Spectacular. My copy isn't installed to the HD, in fact I use the cloud save. I hope a restart will fix things. We'll see, I guess.
Turn on subtitles, turn off motion blur. That fixed it for me when my game was freezing up at that spot. Found the fix online and it seems to be working for most people.
Old 07-05-12, 11:46 AM
  #154  
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

I finished the levels in one sitting last night with my son. It was a blast!!! We are only at like 23% after completeing all the story levels. I thought that was pretty bad even though we were just running through it.

So now later today we will start the process of trying to get to 100%.
Old 07-05-12, 12:11 PM
  #155  
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

^^ I saw you online. I happened to be playing the story with my son as well. We just finished the level where you have to activate all the traps in a maze to takedown the villains.
Old 07-05-12, 09:41 PM
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

I just got a code from amazon for the Heros Skin pack and I Downloaded but I have no idea what it really is or how to apply it. Can someone help me?

It's driving me nuts!
Old 07-05-12, 09:44 PM
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

Originally Posted by Larry C.
I just got a code from amazon for the Heros Skin pack and I Downloaded but I have no idea what it really is or how to apply it. Can someone help me?

It's driving me nuts!
Once you download the 5 characters (Shazam, Damian Wayne (as Robin), Nightwing, Katana and Zatanna), you can use them in the free play mode on levels you've already beat and in the open world parts of the game. Shazam is especially helpful because he can fly and because he has laser vision.
Old 07-05-12, 10:26 PM
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

But is the code a skin for the dashboard or is it for in game play?

Its a Heros Skin Pack.
Old 07-05-12, 11:03 PM
  #159  
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

Maybe is not the same thing they were giving out with preorders.
Old 07-06-12, 05:38 AM
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

Skins only open up after you have beaten the game
Old 07-08-12, 01:37 PM
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

I can't get the gold brick in the zoo by the penguin building, I'm guessing you have to kill 5 penguins in a row like you did tree's etc. in other places, but only 2 come out and I have to blow them up before 2 more show. That's my last gold brick
Old 07-08-12, 01:48 PM
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

you sure it's not the one where you ride the polar bear? there are the animal ones and the polar bear is sort of hidden below the huge zoo statue where the Penguin is.
Old 07-08-12, 03:51 PM
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

that's what it was I hadn't seen one in the pit
Old 07-08-12, 08:53 PM
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

you are welcome
Old 07-13-12, 02:21 PM
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

I finished this last night and then started the Ace Chemicals level with Superman on free play and it locked up while I was using heat vision.

So I turned it off, went to bed, and tried it again today.

Same. Exact. Thing.

I mean in the same damn place doing the same damn thing with the same damn character.

Between this and Skyrim, I'm about to defect to PS3
Old 07-13-12, 02:28 PM
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

Loving the game. I haven't had a chance to play this week but I'm at 55% Damn
Old 07-19-12, 12:48 PM
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

I liked the Lego Star Wars and Harry Potters. Not so much the Indy Jones and Caribbean games. This however is the best of them all. Loving every moment of it. The open world is fantastic and the freedom of being able to roam as Superman is spot on. I am around 60% at the moment and any further progress is being severely stopped by a recent move in with the girlfriend. Would love to see the follow up in Metropolis or maybe two cities in one like the GTA games.
Old 07-19-12, 02:07 PM
  #168  
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

I'm completely pissed. We were playing the ACE level and saved at the first point we could (after about 30 minutes mind you). I went back to play the level at my save point and it just starts from the begining. WTF? So I went back to the menu to see if I could reload and start at the save point -- but no, the game locks up this time.

Is there a method to starting at your save point during the mission play?
Old 07-19-12, 03:56 PM
  #169  
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

Originally Posted by Rob V
I'm completely pissed. We were playing the ACE level and saved at the first point we could (after about 30 minutes mind you). I went back to play the level at my save point and it just starts from the begining. WTF? So I went back to the menu to see if I could reload and start at the save point -- but no, the game locks up this time.

Is there a method to starting at your save point during the mission play?
After saving mid-level and quitting, if you go back to the level (following the ghost-lego studs), you'll resume from the last save point. If you, however, go back to the Batcave and select the level again, it will restart from the beginning of the level (after a warning that you will restart the level and lose your progress).
Old 07-19-12, 07:58 PM
  #170  
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Re: LEGO Batman 2: DC Super Heroes (Summer 2012)

Originally Posted by Decker
After saving mid-level and quitting, if you go back to the level (following the ghost-lego studs), you'll resume from the last save point. If you, however, go back to the Batcave and select the level again, it will restart from the beginning of the level (after a warning that you will restart the level and lose your progress).
Hmm... I did just that and no dice. Guess we'll have to start over.

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