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Re: Alan Wake: American Nightmare (Oklahoma/Florida)
I still wonder how they're going to parcel this out. I just can't imagine it'll be a full experience at launch. I'm guess one or two episodes in a package at a time. I still think this will end up costing $45-$60 total when it's done.
I'd love to be wrong about that. |
Re: Alan Wake: American Nightmare (Oklahoma/Florida)
Originally Posted by Liver&Onions
(Post 11039521)
Excellent comparison. Yes, AC is the same thing over and over - but fuck me, I keep wanting to go back and back and back.
The pricing is an interesting thing to bring up as well (pinata) - but only because it could be the most expensive downloadable game yet (just saying...it's a first ya know?) |
Re: Alan Wake: American Nightmare (Oklahoma/Florida)
Yeah, I'm just playing Devil's Advocate there. It could easily be a 2gb XBLA game that has everything it needs for $15-$20 with the option for DLC later.
I'm just guessing by the episodic presentation of the original that it would be a perfect candidate to break up. |
Re: Alan Wake's Night Springs?
Originally Posted by MoviePage
(Post 11048016)
<object width="640" height="360"><param name="movie" value="http://www.youtube.com/v/n_xaxNeb59s&hl=en_US&feature=player_embedded&version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/n_xaxNeb59s&hl=en_US&feature=player_embedded&version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="360"></embed></object>
New trailer, looks great of course, but is...is that a horde mode? Please God no.
Originally Posted by pinata242
(Post 10991551)
"Arcade Action"? Sounds like horde mode.
*Optional for people that are not achievement whores |
Re: Alan Wake: American Nightmare (Oklahoma/Florida)
The trailer looks awesome imho.
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Re: Alan Wake: American Nightmare (Oklahoma/Florida)
I'd just rather have story than the typical mindless waves of enemies, that's all. In my mind Alan Wake is a better game than that. Could be fun anyway, I guess.
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Re: Alan Wake: American Nightmare (Oklahoma/Florida)
Originally Posted by MoviePage
(Post 11048318)
I'd just rather have story than the typical mindless waves of enemies, that's all. In my mind Alan Wake is a better game than that. Could be fun anyway, I guess.
Originally Posted by MoviePage
(Post 10991473)
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Re: Alan Wake: American Nightmare (Oklahoma/Florida)
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Re: Alan Wake: American Nightmare (Oklahoma/Florida)
Originally Posted by pinata242
(Post 11048325)
I understand, but if you look at this picture posted by, uh, you, you'll see that there's a story and the "Arcade Mode" is a side thing. I think it's silly and wildly premature to assume the story mode will suffer because of this inclusion.
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Re: Alan Wake: American Nightmare (Oklahoma/Florida)
Here's a look at the "Arcade Mode" (otherwise known as "Fight Til Dawn"). Looks pretty fun to me and I love seeing all the new enemy types and hearing about the new weapons.
<object id="vid_dd838f78fc7e142155f78207d24f813b" class="ign-videoplayer" width="480" height="270" data="http://media.ign.com/ev/prod/embed.swf" type="application/x-shockwave-flash"><param name="movie" value="http://media.ign.com/ev/prod/embed.swf" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="bgcolor" value="#000000" /><param name="flashvars" value="url=http://www.ign.com/videos/2011/12/19/alan-wakes-american-nightmare-developer-commentary"/></object><div style="width:480px"><a href="http://www.ign.com/videos/2011/12/19/alan-wakes-american-nightmare-developer-commentary">More Alan Wakes American Nightmare Videos</a></div> |
Re: Alan Wake: American Nightmare (Oklahoma/Florida)
A lot of revelations about this game in the new OXM. I'll try to give the highlights:
Alan Wake is trapped inside an episode of Night Springs, a show he used to write for. (Was that mentioned in the original game; I don't recall that) The developers describe the game as a pulp-action adventure -- more in the vein of Quentin Tarantino than Steven King. Much less narrative, more action. Five-hour adventure. Alan collects pages of his Night Springs manuscript to alter his reality. He fights Taken and smoke monsters, but his biggest enemy is Mr. Scratch who taunts him along the way. Taken are more difficult to "kill". Some strong Taken can be split into two Taken by being hit with any light (!) New weapons include AK-47s and nail gun. They play well and handle like the guns in the first game. ____________________________ I'm very interested in this title and will almost certainly grab it at launch day. I'm very happy that it's not just like an expansion pack or DLC and that it has its own unique feel. |
Re: Alan Wake: American Nightmare (Oklahoma/Florida)
Originally Posted by Decker
(Post 11068264)
Some strong Taken can be split into two Taken by being hit with any light (!)
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Re: Alan Wake: American Nightmare (Oklahoma/Florida)
Escape! 10GS Escape the Taken to the motel. Rewrite 10GS Rewrite reality for the first time. Cool It 20GS Make sure Dr. Meadows can take another look at the skies. Happy Ending 25GS Rewrite reality for the last time. Glorious Dawn 10GS Survive until dawn in any Arcade Mode level. Poetry in Motion 20GS Get a six-minute survivor streak and over 100,000 points in an Arcade level. Enter the Nightmare 10GS Unlock all of the Nightmare Arcade Mode levels. Skill Beats Gun 10GS Survive an Arcade level using nothing but the flashlight and handheld flares. Survivor 30GS Get 70,000 points in any Nightmare Arcade level. Split Splat! 15GS Take out two Splitter spawns with a single shot. One Day I’ll Buy a Stapler 20GS Find all of the manuscript pages. Pile 'Em High 20GS Defeat 2,000 Taken. |
Re: Alan Wake: American Nightmare (Oklahoma/Florida)
ok I am going to pull a scott here...but any word on if the arcade mode is coop?
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Re: Alan Wake: American Nightmare (Oklahoma/Florida)
Doubtful. At least I've seen it use the "slo-mo close call" mechanic in videos. Not sure how that would work in an online setting.
Do some of those achievements give you a scare? I'm sure you can be a pacifist for 10 minutes once. |
Re: Alan Wake: American Nightmare (Oklahoma/Florida)
They give me a scare in that they're way too horde-focused, but it's premature to think about that.
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Re: Alan Wake: American Nightmare (Oklahoma/Florida)
85gs of them are obviously story mode with another 15gs easily doable. That's 50%. Probably too much to ask to rack up 2,000 in story mode...
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Re: Alan Wake: American Nightmare (Oklahoma/Florida)
Avatar awards!
http://xboxavatargear.files.wordpres...male.png?w=450 Purchase the game and meet Emma in the game http://xboxavatargear.files.wordpres...male.png?w=450 Complete the Story Mode http://xboxavatargear.files.wordpres...male.png?w=450 Unlock the first nightmare difficulty arcade level |
Re: Alan Wake: American Nightmare (Oklahoma/Florida)
Nice. too bad i bought an Old Guards shirt a long time ago :(
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Re: Alan Wake: American Nightmare (Oklahoma/Florida)
You should wear it more often so you know it's Old Gods.
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Re: Alan Wake: American Nightmare (Oklahoma/Florida)
Originally Posted by pinata242
(Post 11097508)
You should wear it more often so you know it's Old Gods.
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Re: Alan Wake: American Nightmare (Oklahoma/Florida)
<object id="vid_11429bde0a69c3d15f35f37ae4b87537" class="ign-videoplayer" width="480" height="270" data="http://media.ign.com/ev/prod/embed.swf" type="application/x-shockwave-flash"><param name="movie" value="http://media.ign.com/ev/prod/embed.swf" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="bgcolor" value="#000000" /><param name="flashvars" value="url=http://www.ign.com/videos/2012/02/03/alan-wakes-american-nightmare-dev-diary-1"/></object><div style="width:480px"><a href="http://www.ign.com/videos/2012/02/03/alan-wakes-american-nightmare-dev-diary-1">More Alan Wakes American Nightmare Videos</a></div>
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Re: Alan Wake: American Nightmare (Oklahoma/Florida)
http://cache.kotaku.com/assets/image...694430fef7.png
http://cache.kotaku.com/assets/image...1503bc316b.png More Yay, blasting hordes of bad guys for top scores! Giant spiders because why not! The more I see of this, the more I think I might skip it, especially at 1200 MSP. Everything about it just seems counter to all the things I loved about Alan Wake. |
Re: Alan Wake: American Nightmare (Oklahoma/Florida)
Jesus Christ. You know there's a story element too, right? "$15" for even one more episode of Alan Wake is good enough for me. I can understand your feeling if Remedy failed you on it before. I guess if you hated the DLC packages, you have that argument, but I don't see it.
Giant, jumping spiders are definitely nightmare material for me, so that doesn't bug me any more than The Darkness inhabiting inanimate objects and throwing them at me... like a train... |
Re: Alan Wake: American Nightmare (Oklahoma/Florida)
Everyone's got their breaking point, with me it's spiders...
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