Battlefield Talk
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From: San Antonio
re: Battlefield Talk
Ahem...let's not forget the game that started it all.
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re: Battlefield Talk
On top of all that, I'm severely awful at this game. I can't hit shit with the iron sights, I've been playing too much COD, so my controls are all fucked up and everytime i try to throw out a medpack, i end up pulling up my paddles...are those thing reversed in this game compared to BFBC2?(
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From: MA
re: Battlefield Talk
I wonder what's up with the disconnects and crashes some of you are experiencing. I have over 100 hours online and have never been randomly disconnected from a game, though there's been a few games where I wish I had. It's the exact opposite for me... once I'm in a game there's no way to get out, except quit, which I hate doing because it supposedly counts as a loss. I would say this game is pretty stable, but that's obviously not the case for everybody. The chat is the only thing that's been hit or miss (mostly miss) on my end.
And squadding up definitely needs to be done in the menus. It's near impossible to join a friends game that's already in progress.
And squadding up definitely needs to be done in the menus. It's near impossible to join a friends game that's already in progress.
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re: Battlefield Talk
Original:
<iframe width="420" height="315" src="http://www.youtube.com/embed/ifmRgQX82O4" frameborder="0" allowfullscreen></iframe>
Battlefield 3 Remix:
<iframe width="560" height="315" src="http://www.youtube.com/embed/WDB01CR8aOs" frameborder="0" allowfullscreen></iframe>
<iframe width="420" height="315" src="http://www.youtube.com/embed/ifmRgQX82O4" frameborder="0" allowfullscreen></iframe>
Battlefield 3 Remix:
<iframe width="560" height="315" src="http://www.youtube.com/embed/WDB01CR8aOs" frameborder="0" allowfullscreen></iframe>
#1009
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From: San Antonio
re: Battlefield Talk
Crap night in BF3. Rolled the other team for a while, and then they rolled us hard. To top it off, the last 3 maps were CoD maps...claustrophobic twitch fests.
I think I've leveled up about as much as I care to in this game...will be 50/50 with BC2 going forward depending on who's on.
I think I've leveled up about as much as I care to in this game...will be 50/50 with BC2 going forward depending on who's on.
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From: MA
re: Battlefield Talk
In my experience there seems to be a lot less "rolling" going on when it's 12 on 12. Unfortunately, it's tough to get all your friends together when the servers are full. The small teams are almost always super unbalanced.
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From: San Antonio
re: Battlefield Talk
To make things worse, several of the maps seem to be designed for base rape. Metro and Damavand almost always end that way, and Canals and Tehran do about half the time. To be fair, it happened every now and then in BC2, but it was mitigated by the fact that there were usually multiple ways to sneak out and take a rear objective. It was definitely the exception and not the rule even when the teams were unbalanced.
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re: Battlefield Talk
Played a good bit of BFBC2 today...so good...never got base raped, even when my team lost...and even Heavy Metal didn't seem so bad.
Everything seemed faster and/or smoother and BC2 LMGs have some recoil but they are at least usable weapons. Somehow, I felt much more capable of holding my own.
And proper Dogtags!
One downside...forgot what a sniper-fest BC2 was. BC3 fights that somewhat with night vision, which is good, but then I end up using my scope like detective vision in Batman Arkham Asylum...constantly.
Everything seemed faster and/or smoother and BC2 LMGs have some recoil but they are at least usable weapons. Somehow, I felt much more capable of holding my own.

And proper Dogtags!

One downside...forgot what a sniper-fest BC2 was. BC3 fights that somewhat with night vision, which is good, but then I end up using my scope like detective vision in Batman Arkham Asylum...constantly.
#1013
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re: Battlefield Talk
I think I've reached this odd place where I have more fun playing BFBC2 and I'm a better player in BF3. I really think the thing I liked best about BFBC2 was the unbroken squad chat and the unbroken squad creation and that's what I miss in BF3. That and the Carl Gustav. Other than that, BF3 is really growing on me.
I'm picking up new habits (spawning as Recon at Bravo in Grand Bazaar to drop a spawn beacon up high on top of crates, knowing the usual tank routes to lay out mines as an Engineer, tossing ammo to the side to make sure it doesn't ruin my or my teammates' line of sight, etc.) and perfecting old habits much better (whipping out the pistol, grenade, or rocket to finish off an enemy, burst firing, spotting, etc.).
When the squad chat and creation is fixed, something tells me I'm going to really, really dig this game. For now, I'll have to merely dig it. Eating a little crow on this one and I feel okay with that.
I'm picking up new habits (spawning as Recon at Bravo in Grand Bazaar to drop a spawn beacon up high on top of crates, knowing the usual tank routes to lay out mines as an Engineer, tossing ammo to the side to make sure it doesn't ruin my or my teammates' line of sight, etc.) and perfecting old habits much better (whipping out the pistol, grenade, or rocket to finish off an enemy, burst firing, spotting, etc.).
When the squad chat and creation is fixed, something tells me I'm going to really, really dig this game. For now, I'll have to merely dig it. Eating a little crow on this one and I feel okay with that.
#1014
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re: Battlefield Talk
This game was a blast. Popped in with a guy I met in the last few weeks of BFBC2 and while he was done for the night, his son was itching to play. I talked him through how to be squad leader and the two of us plus our two randoms really worked together. Thing is, our team didn't. While our squad was running around capturing and holding objectives, the rest of the team was, well, doing what blueberries do best. After a while, the ticket count became something like 80-190 and I remember saying, "Well, I don't think we're going to win but we're definitely giving them a run for their money."
And just like that, our team started playing the objective. Pretty soon, we had all four objectives and held them really well. And yes, we came back and won! Leveled up, MVP ribbon, and a well-deserved Ace Squad Ribbon.
http://battlelog.battlefield.com/bf3...3/4/301480411/
And just like that, our team started playing the objective. Pretty soon, we had all four objectives and held them really well. And yes, we came back and won! Leveled up, MVP ribbon, and a well-deserved Ace Squad Ribbon.
http://battlelog.battlefield.com/bf3...3/4/301480411/
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From: MA
re: Battlefield Talk
I own all the Battlefield games for ps3. The base raping and unbalanced teams happen in ALL of them. And it seemed to happen MORE in the previous games. I remember getting shot in the back within a second of spawning because you could camp in the other teams spawn point. Or hopping in a vehicle and blowing up instantly cuz some douche covered it C4 and was just waiting for you to hop in. That shit happened a lot. It isn't possible in BF3, because the other teams spawn is out of bounds. There is alternate ways out of every base in BF3. Yes they may control every checkpoint, but at least you can spawn for more than a second and have a fighting chance. Every once in a while you just end up against a better team. I'm having an absolute blast in BF3.
#1016
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From: San Antonio
re: Battlefield Talk
It's just been 1943 and the two Bad Companies right?
Just gotta stop you there and say how awesome that was! 
Yeah, the shenanigans you describe did happen in BFBC2 and are probably a better description of actual "base raping", but I hardly ever actually spawned in my base...and all it took was one guy to make it out. Every now and then, you'd get completely overrun on Atacama or on the American side on Panama Canal or in White Pass, but it was the exception, and teams had to be really really out of balance.
Honestly, I think I'd be happier if they just took those two maps out of the rotation for Conquest. One team is ALWAYS pinned down within the first 5 minutes and just has to run into the meat grinder, and for me, that is the epitome of "not fun". Usually, my disgust is the result of those two maps or the cumulative aggravation getting the drop on some dude in the distance and lighting him up with my 249 while he calmly goes prone lines up his sights and shoots me in the head because my guns are fucking worthless.
Basically, it boils down to this: I have quite a bit of fun in BF3, but I always quit in disgust with the game, and that never happened in BFBC2. I miss dogtags, cutting doors, functional LMGs, wookies, magnum ammo, and those little houses were much more interesting than the buildings in BC3. I hate dudes lodged halfway into rocks or walls, maps that are doing their best to ape Call of Duty, prone, destruction not being integrated into the gameplay, the way you have to "connect" on knifing and jumping over obstacles, and choke points. Overall, I thought Vietnam was a better update than 3, and I didn't particularly care for Vietnam.
What really sucks is that this game has been more successful than BC2, and not because it's a better game but because they hyped the shit out of it...but they'll assume the former and continue in the direction they are going.
The base raping and unbalanced teams happen in ALL of them. And it seemed to happen MORE in the previous games. I remember getting shot in the back within a second of spawning because you could camp in the other teams spawn point. Or hopping in a vehicle and blowing up instantly cuz some douche covered it C4 and was just waiting for you to hop in.

That shit happened a lot. It isn't possible in BF3, because the other teams spawn is out of bounds. There is alternate ways out of every base in BF3. Yes they may control every checkpoint, but at least you can spawn for more than a second and have a fighting chance. Every once in a while you just end up against a better team. I'm having an absolute blast in BF3.
Honestly, I think I'd be happier if they just took those two maps out of the rotation for Conquest. One team is ALWAYS pinned down within the first 5 minutes and just has to run into the meat grinder, and for me, that is the epitome of "not fun". Usually, my disgust is the result of those two maps or the cumulative aggravation getting the drop on some dude in the distance and lighting him up with my 249 while he calmly goes prone lines up his sights and shoots me in the head because my guns are fucking worthless.
Basically, it boils down to this: I have quite a bit of fun in BF3, but I always quit in disgust with the game, and that never happened in BFBC2. I miss dogtags, cutting doors, functional LMGs, wookies, magnum ammo, and those little houses were much more interesting than the buildings in BC3. I hate dudes lodged halfway into rocks or walls, maps that are doing their best to ape Call of Duty, prone, destruction not being integrated into the gameplay, the way you have to "connect" on knifing and jumping over obstacles, and choke points. Overall, I thought Vietnam was a better update than 3, and I didn't particularly care for Vietnam.
What really sucks is that this game has been more successful than BC2, and not because it's a better game but because they hyped the shit out of it...but they'll assume the former and continue in the direction they are going.
Last edited by chess; 11-22-11 at 08:20 AM.
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From: MA
re: Battlefield Talk
Yes. But you make it seem base raping is some BF3 phenomenon. I was just trying to say that not only has it been happening in all of them, it happened with much more frequency in the older games. Like you said, the previous games had the true definition of base raping. I give kudos to DICE for finally addressing the spawn camping problem. Because it WAS a problem.
So basically you don't mind being the raper, but when you're the rapee the game sucks? 
I'm not saying BF3 is perfect. It has it's faults. The guns are definitely tough to use. The recoil is ridiculous on pretty much ALL of them. And the chat has serious issues. But overall I think the game is pretty damn good. My favorite of the 4 for ps3. I think the customization of the weapons and vehicles is the best it's been. Camping is much less of an issue. I for one am glad they got rid of the worthless wookie. They always seemed to be on my team... doing absolutely nothing. I'm not sure what was so great about the dogtags in the previous games, I think the specialization specific ones in BF3 are far more interesting. Especially when on the killcam screen. I got killed by one guy that had a jet warfare dogtag that said something like 500+ Jet kills. Impressive to say the least considering how few jets there actually are, and how difficult it is to actually be effective in one. I'll agree some of the new maps with only 3 objectives are certainly frustrating at times. Grand Bazaar and Operation Metro immediately come to mind (Davamand Peak is one of my favorites, so I'll just leave it at that
). The "B" objective usually decides the game. Yes, those may be "meat grinder" points and I've certainly been the victim of some tantrum inducing kills, but the better players and coordinated teams usually control those points. The spawn beacon is a welcome addition, and can be instrumental in taking those difficult rear objectives when placed correctly. Metro is growing on me, which is saying a lot because I definitely favor vehicles. I'm still not thrilled when Grand Bazaar pops up. That's probably the only map that I truly don't enjoy. I'm beyond terrible on it. I always seem to be running around in circles on that one. Operation Firestorm isn't a favorite either, but that's just because it's more boring than frustrating. Occasionally there's a good match on it, but it definitely encourages camping.
I wonder if they eliminated the bleeding ticket feature, if the games would still seem so lopsided because the scoreboard at the end isn't usually as lopsided as the ticket counter indicates. I played a round on Operation Firestorm where all 3 MVP's were on the losing team because we just bled out tickets. They captured 2 of the 3 flags and just camped somewhere in/on the buildings and we couldn't get them back.
In any case, I'll be sticking with BF3 for a long time. I love it. I guess it all just comes down to personal preference. To each his own.
Just gotta stop you there and say how awesome that was!

I'm not saying BF3 is perfect. It has it's faults. The guns are definitely tough to use. The recoil is ridiculous on pretty much ALL of them. And the chat has serious issues. But overall I think the game is pretty damn good. My favorite of the 4 for ps3. I think the customization of the weapons and vehicles is the best it's been. Camping is much less of an issue. I for one am glad they got rid of the worthless wookie. They always seemed to be on my team... doing absolutely nothing. I'm not sure what was so great about the dogtags in the previous games, I think the specialization specific ones in BF3 are far more interesting. Especially when on the killcam screen. I got killed by one guy that had a jet warfare dogtag that said something like 500+ Jet kills. Impressive to say the least considering how few jets there actually are, and how difficult it is to actually be effective in one. I'll agree some of the new maps with only 3 objectives are certainly frustrating at times. Grand Bazaar and Operation Metro immediately come to mind (Davamand Peak is one of my favorites, so I'll just leave it at that
). The "B" objective usually decides the game. Yes, those may be "meat grinder" points and I've certainly been the victim of some tantrum inducing kills, but the better players and coordinated teams usually control those points. The spawn beacon is a welcome addition, and can be instrumental in taking those difficult rear objectives when placed correctly. Metro is growing on me, which is saying a lot because I definitely favor vehicles. I'm still not thrilled when Grand Bazaar pops up. That's probably the only map that I truly don't enjoy. I'm beyond terrible on it. I always seem to be running around in circles on that one. Operation Firestorm isn't a favorite either, but that's just because it's more boring than frustrating. Occasionally there's a good match on it, but it definitely encourages camping.I wonder if they eliminated the bleeding ticket feature, if the games would still seem so lopsided because the scoreboard at the end isn't usually as lopsided as the ticket counter indicates. I played a round on Operation Firestorm where all 3 MVP's were on the losing team because we just bled out tickets. They captured 2 of the 3 flags and just camped somewhere in/on the buildings and we couldn't get them back.
In any case, I'll be sticking with BF3 for a long time. I love it. I guess it all just comes down to personal preference. To each his own.
Last edited by 19K; 11-22-11 at 11:11 AM.
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From: MA
re: Battlefield Talk
What should it be? The hard part is the killing 
If you unlock the MAV for Recon, it's 10 points for the spot and an additional 20 for the Motion Assist.
Don't know how they figure it's any different than just spotting someone.
And then for every 5 (I think, maybe it's more) Motion Assists you get with the MAV, you get the Motion Assist ribbon which is another 200. The only pain in the ass is leveling up recon enough to unlock the MAV.

If you unlock the MAV for Recon, it's 10 points for the spot and an additional 20 for the Motion Assist.
Don't know how they figure it's any different than just spotting someone. And then for every 5 (I think, maybe it's more) Motion Assists you get with the MAV, you get the Motion Assist ribbon which is another 200. The only pain in the ass is leveling up recon enough to unlock the MAV.
#1021
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re: Battlefield Talk
Original:
<iframe width="420" height="315" src="http://www.youtube.com/embed/ifmRgQX82O4" frameborder="0" allowfullscreen></iframe>
Battlefield 3 Remix:
<iframe width="560" height="315" src="http://www.youtube.com/embed/WDB01CR8aOs" frameborder="0" allowfullscreen></iframe>
<iframe width="420" height="315" src="http://www.youtube.com/embed/ifmRgQX82O4" frameborder="0" allowfullscreen></iframe>
Battlefield 3 Remix:
<iframe width="560" height="315" src="http://www.youtube.com/embed/WDB01CR8aOs" frameborder="0" allowfullscreen></iframe>
#1022
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From: San Antonio
re: Battlefield Talk
What should it be? The hard part is the killing 
If you unlock the MAV for Recon, it's 10 points for the spot and an additional 20 for the Motion Assist.
Don't know how they figure it's any different than just spotting someone.
And then for every 5 (I think, maybe it's more) Motion Assists you get with the MAV, you get the Motion Assist ribbon which is another 200. The only pain in the ass is leveling up recon enough to unlock the MAV.

If you unlock the MAV for Recon, it's 10 points for the spot and an additional 20 for the Motion Assist.
Don't know how they figure it's any different than just spotting someone. And then for every 5 (I think, maybe it's more) Motion Assists you get with the MAV, you get the Motion Assist ribbon which is another 200. The only pain in the ass is leveling up recon enough to unlock the MAV.
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From: MA
re: Battlefield Talk
Don't forget the kill assist points which you get if you actually hit the target.
Those are equal to whatever damage you dealt prior to someone else killing him. Between the spot, suppression, and kill assist bonuses it's possible to get more points than the guy that actually killed him.
Those are equal to whatever damage you dealt prior to someone else killing him. Between the spot, suppression, and kill assist bonuses it's possible to get more points than the guy that actually killed him.
#1024
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From: San Antonio
re: Battlefield Talk
Yes. But you make it seem base raping is some BF3 phenomenon. I was just trying to say that not only has it been happening in all of them, it happened with much more frequency in the older games. Like you said, the previous games had the true definition of base raping. I give kudos to DICE for finally addressing the spawn camping problem. Because it WAS a problem.
So basically you don't mind being the raper, but when you're the rapee the game sucks?
So basically you don't mind being the raper, but when you're the rapee the game sucks?

Edit to add: I always saw infiltration and espionage against tanks as legitimate strategy, particularly on maps where the tanks were such gamechangers (Panama Canal comes to mind). Plus it was always funny. Base rape involves the dominating team swarming the weaker team's spawn point...different than one mischevious dude sneaking in.
You're right...I misused the term "base rape"...what I really meant is that "B" is a total meat grinder on those three maps because of the limited ways to get to it, and one team is able to advance on the objective closest the other team's base and hold there indefinitely with no realistic possibility of the other team advancing.
I also agree that Bazaar is a grind, but there are at lease a couple of different ways to get to "B".
I'm not saying BF3 is perfect. It has it's faults. The guns are definitely tough to use. The recoil is ridiculous on pretty much ALL of them.
And the chat has serious issues. But overall I think the game is pretty damn good. My favorite of the 4 for ps3. I think the customization of the weapons and vehicles is the best it's been. Camping is much less of an issue. I for one am glad they got rid of the worthless wookie. They always seemed to be on my team... doing absolutely nothing.
I'm not sure what was so great about the dogtags in the previous games, I think the specialization specific ones in BF3 are far more interesting.
I'll agree some of the new maps with only 3 objectives are certainly frustrating at times. Grand Bazaar and Operation Metro immediately come to mind (Davamand Peak is one of my favorites, so I'll just leave it at that
). The "B" objective usually decides the game. Yes, those may be "meat grinder" points and I've certainly been the victim of some tantrum inducing kills, but the better players and coordinated teams usually control those points.
). The "B" objective usually decides the game. Yes, those may be "meat grinder" points and I've certainly been the victim of some tantrum inducing kills, but the better players and coordinated teams usually control those points.
The spawn beacon is a welcome addition, and can be instrumental in taking those difficult rear objectives when placed correctly.
Metro is growing on me, which is saying a lot because I definitely favor vehicles. I'm still not thrilled when Grand Bazaar pops up. That's probably the only map that I truly don't enjoy. I'm beyond terrible on it. I always seem to be running around in circles on that one. Operation Firestorm isn't a favorite either, but that's just because it's more boring than frustrating. Occasionally there's a good match on it, but it definitely encourages camping.
I wonder if they eliminated the bleeding ticket feature, if the games would still seem so lopsided because the scoreboard at the end isn't usually as lopsided as the ticket counter indicates. I played a round on Operation Firestorm where all 3 MVP's were on the losing team because we just bled out tickets. They captured 2 of the 3 flags and just camped somewhere in/on the buildings and we couldn't get them back.
In any case, I'll be sticking with BF3 for a long time. I love it. I guess it all just comes down to personal preference. To each his own.
Last edited by chess; 11-22-11 at 04:21 PM.
#1025
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re: Battlefield Talk
This happens to me all the time...usually when I get the drop on a dude...shoot him with supposedly powerful LMG and get shot in the head. Then somebody else on my team kills them and I get 130-140 points for the assist and the suppression.



