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WWE All Stars. (3/29/11)

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Old 03-31-11 | 01:13 PM
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Re: WWE All Stars. (3/29/11)

Originally Posted by TheKing
Well I bit on this, and it's about what I expected. Few options, few modes, a very limited CAW mode where you can make wrestlers that look different, but you're stuck with the movesets and finishers of the 30 characters in the game.
It's an over the top arcade Wrestling/Fighting game, any sort of fighting game like Mortal Kombat, SF, Marvel vs. Capcom and Tekken don't even have a create a fighter mode and hardly any replay value and 20-30 characters, yet people fork out $60+ on them. Just be glad THQ even included a CAW mode.

If you want extensive CAW modes stick with SDvRAW, All Stars is just a pick 'em up fighting with hardly any focus on CAW mode or customization.

Originally Posted by whoopdido
So, other than the path of champions mode, is there any type of career mode?

I was hoping to be able to either use a wrestler or create my own and sort of go through a career. Ya know...start out in local arenas earning 50 bucks a night, then get called up to the WWE but start out as a jobber and get whooped by the big guys, then sort of make a name for yourself and start being a part of very minor storylines and finally become big enough to develop major feuds and be in title matches and whatnot.

Or, you could use a real wrestler and have a SLIGHTLY different path for each one.

From what I can tell, you go through the 10 match path of champions, beat the Undertaker, Orton or D-X in tag team and that's it. Unless I'm missing something that's pretty damn lame.

Hell, I played a wrestling game on the N64 that actually had a pretty indepth career/story mode.
That's something SDvRAW series would have...not this game, any sort of fighting game has the usual "fight 10-15 guys" as their story mode, so no big deal.

People just expected way too much for this sort of game...the main focus since last June was it's a cartoony, "larger than life", with over the top gameplay.

Last edited by sg2386; 03-31-11 at 01:19 PM.
Old 03-31-11 | 02:43 PM
  #52  
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Re: WWE All Stars. (3/29/11)

Originally Posted by whoopdido
So, other than the path of champions mode, is there any type of career mode?

I was hoping to be able to either use a wrestler or create my own and sort of go through a career. Ya know...start out in local arenas earning 50 bucks a night, then get called up to the WWE but start out as a jobber and get whooped by the big guys, then sort of make a name for yourself and start being a part of very minor storylines and finally become big enough to develop major feuds and be in title matches and whatnot.

Or, you could use a real wrestler and have a SLIGHTLY different path for each one.

From what I can tell, you go through the 10 match path of champions, beat the Undertaker, Orton or D-X in tag team and that's it. Unless I'm missing something that's pretty damn lame.

Hell, I played a wrestling game on the N64 that actually had a pretty indepth career/story mode.
There is nothing even resembling career mode here. Other than Path Of Champions, there is also Fantasy Warfare matches, which match up the 30 wrestlers in the game into 15 matches. This is where you unlock the 10 locked wrestlers. There's a slick video before each match which compares and contrasts the two in the match, making it feel like an actual WWE match could be taking place.

The problem is that you have to do the 15 matches in order, starting with Warrior Vs. Sheamus. As you win each match, you unlock the next one, all the way up to HBK Vs. Undertaker, a match that unlocks HBK.
Old 03-31-11 | 03:34 PM
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Re: WWE All Stars. (3/29/11)

Originally Posted by sg2386
People just expected way too much for this sort of game...the main focus since last June was it's a cartoony, "larger than life", with over the top gameplay.
I didn't expect much, but I expected a career mode with any one of the fighters available. So while this game still intrigues me, it'll only be a purchase at $19.99 or less. A game like this should never start out at $60 -- it's insulting.
Old 03-31-11 | 07:00 PM
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Re: WWE All Stars. (3/29/11)

Originally Posted by sg2386
It's an over the top arcade Wrestling/Fighting game, any sort of fighting game like Mortal Kombat, SF, Marvel vs. Capcom and Tekken don't even have a create a fighter mode and hardly any replay value and 20-30 characters, yet people fork out $60+ on them. Just be glad THQ even included a CAW mode.
I played it, and it's fun, but even a really light career mode, like those present in the N64 games even with simple branching paths to getting the All-Star title (made up for the game), and more match types, would have been enough to push me into buying this at full retail. But this seems like a franchise that they can iterate on, so I will pick it up when the price drops down a bit, and look forward to what they do with this in the future if there are other games.

The difference between this game, and your Street Fighters and Tekkens, is that those fighting games are deep, and they live and die with competitive online play. All-Stars is fun, but there really isn't anything to figure out control wise, and due to it's pick-up and play nature, I don't see a bustling online player base developing.
Old 04-10-11 | 02:34 AM
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Re: WWE All Stars. (3/29/11)

Originally Posted by Rob V
I didn't expect much, but I expected a career mode with any one of the fighters available. So while this game still intrigues me, it'll only be a purchase at $19.99 or less. A game like this should never start out at $60 -- it's insulting.
Wow took the words right outta my mouth. Agree 100%
Old 04-10-11 | 03:21 AM
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Re: WWE All Stars. (3/29/11)

I am waiting for it to drop as well.
Old 04-10-11 | 10:44 AM
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Re: WWE All Stars. (3/29/11)

Add me to the "waiting for a price drop" list. Looks like a fun game but no way I can justify spending $60 on it.
Old 04-10-11 | 11:14 AM
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Re: WWE All Stars. (3/29/11)

Originally Posted by cory02
add me to the "waiting for a price drop" list. Looks like a fun game but no way i can justify spending $60 on it.
+5
Old 04-10-11 | 05:41 PM
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Re: WWE All Stars. (3/29/11)

I've only played the demo, but it's sooooooo many little things they could've done to make this game more appealing to me

1. showed the entire entrance
2. when someones a champion they actually WEAR the title to the ring
3. More then three story modes (more can be added through dlc ofcourse)
4. a couple of more match types (like REGULAR tag team instead of just tornado)
5. Everytime you do a special move the person gets KO'd but after that they show an cutscene of you pinning them for a 3-count... o_O (doesn't make any sense)
6. Have all the titles available to play for in exibition modes (and include some vintage belts)

very simple stuff...BTW #1 and 2 are my biggest pet peeves about wrestling games

Last edited by JohnnyDaBull; 04-10-11 at 08:34 PM.
Old 04-10-11 | 08:31 PM
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Re: WWE All Stars. (3/29/11)

Y'know, the entrance thing doesn't bother me, because after a while I just skip them anyway. Using classic belts would have been really smart, though.
Old 04-10-11 | 08:53 PM
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Re: WWE All Stars. (3/29/11)

Originally Posted by boredsilly
Y'know, the entrance thing doesn't bother me, because after a while I just skip them anyway. Using classic belts would have been really smart, though.
I wonder if a rights issue is the problem. I know the old WWF logo was, for a time, barred from being shown on any archival TV footage due to a court injunction. (The WWE later reversed it, with exception of the "WWF Scratch" logo.)

Even then, all they'd have to do is modify the logo from "WWF" to "WWE". I believe they did that to the belts in the Legends of Wrestlemania game.
Old 04-11-11 | 07:43 AM
  #62  
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Re: WWE All Stars. (3/29/11)

Add me to the the price drop list ($20 or less) as well. I had a chance to play it at Best Buy over the weekend and it had some nice ideas but no way am I going to pay full price for that. And no, the reason was not because my ass handed to me by Ultimate Warrior. (I played as Ricky Steamboat)
Old 04-17-11 | 10:43 PM
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Re: WWE All Stars. (3/29/11)

Originally Posted by boredsilly
Y'know, the entrance thing doesn't bother me, because after a while I just skip them anyway. Using classic belts would have been really smart, though.
Yeah, entrances are pretty lame. They have absolutely nothing to do with the gameplay. They're just cutscenes, basically. I don't think I've seen an entrance for a video game in over 10 years.
Old 06-16-11 | 03:35 AM
  #64  
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Re: WWE All Stars. (3/29/11)

This game is incredibly frustrating. The AI reverses 90% of my attacks and grapples. I have lost to Shaemus 10 straight times. It's not even close.
Old 11-22-11 | 11:54 PM
  #65  
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Re: WWE All Stars. (3/29/11)

Played a bunch of this tonight as I wait for WWE 12 to arrive. Fun stuff, easy achievements... I like it.
Old 11-28-11 | 07:21 AM
  #66  
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Re: WWE All Stars. (3/29/11)

I picked it up cheap at gamefly the other day, and me and some friends played for hours Friday night. A ton of fun, and maybe more fun than WWE 12

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