SSX: Deadly Decents
#101
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Re: SSX: Deadly Decents
Been playing this for a few hours last night. Amazing game. Some very minor gripes I have is. I think the menu screen could be a little bit more organized especially when rotating the mountains and drops as they all have a similar look.
I also wished they we had a book manual instead on online only. The tutorial is great. But if I am in the middle of a race and have not memorized every single move yet, a book manual could come in handy.
A question I have is. Are the RiderNet leaderboards only for the SSX players you add as a friend?
I added some SSX buddies which is great to challenge with for high scores. I’ve notices that after a race it seems to only show the SSX players scores on the RiderNet leaderboards that are on my buddy list and not list rankings of anyone that owns SSX in general.
Probably need to play and practice more. I am having a blast even though I am not that great Will be over a friend’s house tonight for a little SSX marathon.
I also wished they we had a book manual instead on online only. The tutorial is great. But if I am in the middle of a race and have not memorized every single move yet, a book manual could come in handy.
A question I have is. Are the RiderNet leaderboards only for the SSX players you add as a friend?
I added some SSX buddies which is great to challenge with for high scores. I’ve notices that after a race it seems to only show the SSX players scores on the RiderNet leaderboards that are on my buddy list and not list rankings of anyone that owns SSX in general.
Probably need to play and practice more. I am having a blast even though I am not that great Will be over a friend’s house tonight for a little SSX marathon.
Last edited by Rainet; 02-29-12 at 12:08 PM.
#102
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Re: SSX: Deadly Decents
Totally. EA's been massive dicks about instruction books lately, not even bothering to print a single page for a game anymore. Albeit, a lot of games don't really need printed instructions, but a game like SSX needs at least a controls/trick reference sheet - would it have broke their bank to include something like that on a $60 game? Assholes!
#103
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Re: SSX: Deadly Decents
Oh, I thought of something I wanted to ask: what exactly does the online pass get you? Like I said, I rented it, so I didn't have the online pass, but I could still see online ghosts and participate in all of the RiderNet leaderboards and events.
#105
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Re: SSX: Deadly Decents
In SSX, players without an Online Pass are able to compete and play in both of SSX's online game modes, Explore and Global Events with no restrictions. In Global Events, the top finishers from each event are awarded with in-game credits. These in-game credits earned during play will not be awarded to the player if they do not have an Online Pass; these credits will be stored so that at any time, if a player redeems an Online Pass code, all the credits that they had previously earned in Global Events will be immediately awarded to them.
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#107
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#108
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Re: SSX: Deadly Decents
I put a lot of time in to this since yesterday morning. Love it. I have a few gripes, but they're minor. I really wish there was a half-pipe somewhere. The majority of the courses don't seem as trick friendly as previous games. Usually when I get huge air I'll end up flying off the side of the mountain or in a crevasse. I just wish there was a crazy trick course where death wasn't a factor.
Also the World Tour part of the game is very short. I already finished the nine deadly descents and unlocked all the characters. But I guess the explore mode is what it's all about anyway. It's definitley geared toward community play with geotags and global events and RiderNet stuff. Hopefully more people on my friends list pick this up. Love the idea that you're constantly competing against them without actually having to be online at the same time.
Also the World Tour part of the game is very short. I already finished the nine deadly descents and unlocked all the characters. But I guess the explore mode is what it's all about anyway. It's definitley geared toward community play with geotags and global events and RiderNet stuff. Hopefully more people on my friends list pick this up. Love the idea that you're constantly competing against them without actually having to be online at the same time.
#109
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#113
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Re: SSX: Deadly Decents
#115
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Re: SSX: Deadly Decents
Somewhat related I like the "while you were out" messages that come up when you boot up after an absence.
#116
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Re: SSX: Deadly Decents
I am strongly considering trading in some of my completed games and picking this up. It's really addictive.
#118
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Re: SSX: Deadly Decents
Gonna take me a bit to get used to it and practice the runs but I really am loving this game. Since it took so long to get this game I'm thrilled that it is so damn fun.
#122
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Re: SSX: Deadly Decents
I'm using the classic setup with the shoulder buttons for tricks. It was a little confusing at first because it's been awhile... plus the tutorials and tips on the loading screens don't apply to the classic setup... but now that it's been a few days I'm back in the groove.
#125
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Re: SSX: Deadly Decents
While he won't be winning me any races my 2 year old did get me 3 Geotags in one level. He's also got a bunch of badges in the game as well. He's better at the game than my wife. Wait...make that 4 tags now. That last one was worth 13,000.
I was begining to worry about his gaming skills because in Skylanders he just runs into walls. I feared he would spend his life playing on....*gulp*....Easy.
I was begining to worry about his gaming skills because in Skylanders he just runs into walls. I feared he would spend his life playing on....*gulp*....Easy.