inFAMOUS 2 (PS3) - 2011
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From: Seattle
inFAMOUS 2 (PS3) - 2011
E3 teaser is up:
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They made him look like Nathan Drake.
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E3! It’s finally here, and those of us from Sucker Punch couldn’t be more excited. Today we’re getting a chance to show off the first trailer for our new game (you guessed it) inFAMOUS 2.
In inFAMOUS we told the story of Cole MacGrath, an ordinary guy who gets superpowers. This time around in inFAMOUS 2, Cole starts out as a full on superhero and only gets more and more powerful. It’s more visceral, brutal and personal experience that commands you attention, making you feel the part of the superhero in every decision you make… be it for good or evil.
Get ready for the hell of a fight right off the bat. At the beginning of the game Cole meets a civilization ending villain who’s too powerful to beat. Looking to get stronger powers for a rematch Cole is forced to head south to New Marais, the town where the Ray Sphere was designed and built. Like I said, Cole starts out the game as a superhero over the course of inFAMOUS 2 he’s going to become a super super hero (that’s right double super).
If you check out the new trailer you’ll get an eyeful of steamy New Marais; it’s a town inspired by the great cities of the American south, particularly New Orleans. My father grew up there, when I was a kid he would tell me stories about the place: man eater alligators, creepy buildings, jazz music, river boat casinos, above ground cemeteries, and people going crazy at Mardi Gras. He made the town sound larger than life, full of overpowering beauty and scary stuff in every alley, what better place to set a superhero story?
While watching the new trailer you’ll also get a glimpse at Cole’s new threads, the perfect outfit for jumping across rooftops on those humid New Marais nights. Actually Cole’s going to be doing a lot more than jumping this time around; his parkour and electrical powers continue to grow, providing him with more and more ways to fluidly race through the city.
He’s also picked up a fine, fine new weapon to bash enemies with; it’s basically two heavy pipes with some stored up electrical charge between the poles (sorta like the world’s biggest cattle prod). Laying into villains with this baby is exactly the kind of thing I’m talking about when describing inFAMOUS 2 as more visceral, brutal and personal. You can feel the pain Cole is dishing out when the weapon connects with a enemy’s skull.
Anyhow, there you go. I look forward to posting more stuff once we have it ready for the public. inFAMOUS 2 is the biggest, baddest game Sucker Punch has ever tried to pull off… stay tuned for more from on inFAMOUS 2 in the near future.
In inFAMOUS we told the story of Cole MacGrath, an ordinary guy who gets superpowers. This time around in inFAMOUS 2, Cole starts out as a full on superhero and only gets more and more powerful. It’s more visceral, brutal and personal experience that commands you attention, making you feel the part of the superhero in every decision you make… be it for good or evil.
Get ready for the hell of a fight right off the bat. At the beginning of the game Cole meets a civilization ending villain who’s too powerful to beat. Looking to get stronger powers for a rematch Cole is forced to head south to New Marais, the town where the Ray Sphere was designed and built. Like I said, Cole starts out the game as a superhero over the course of inFAMOUS 2 he’s going to become a super super hero (that’s right double super).
If you check out the new trailer you’ll get an eyeful of steamy New Marais; it’s a town inspired by the great cities of the American south, particularly New Orleans. My father grew up there, when I was a kid he would tell me stories about the place: man eater alligators, creepy buildings, jazz music, river boat casinos, above ground cemeteries, and people going crazy at Mardi Gras. He made the town sound larger than life, full of overpowering beauty and scary stuff in every alley, what better place to set a superhero story?
While watching the new trailer you’ll also get a glimpse at Cole’s new threads, the perfect outfit for jumping across rooftops on those humid New Marais nights. Actually Cole’s going to be doing a lot more than jumping this time around; his parkour and electrical powers continue to grow, providing him with more and more ways to fluidly race through the city.
He’s also picked up a fine, fine new weapon to bash enemies with; it’s basically two heavy pipes with some stored up electrical charge between the poles (sorta like the world’s biggest cattle prod). Laying into villains with this baby is exactly the kind of thing I’m talking about when describing inFAMOUS 2 as more visceral, brutal and personal. You can feel the pain Cole is dishing out when the weapon connects with a enemy’s skull.
Anyhow, there you go. I look forward to posting more stuff once we have it ready for the public. inFAMOUS 2 is the biggest, baddest game Sucker Punch has ever tried to pull off… stay tuned for more from on inFAMOUS 2 in the near future.
They made him look like Nathan Drake.
Last edited by FatTony; 06-15-10 at 06:22 PM.
#2
DVD Talk Limited Edition
Re: inFAMOUS 2 (PS3) - 2011
New inFAMOUS 2 Gameplay Trailer
Posted: Jul 2, 2010 @ 03:22 PM
Sony released this amazing New trailer today for inFAMOUS 2, showing all gameplay.
http://www.gametrailers.com/video/ex...amous-2/701415
Posted: Jul 2, 2010 @ 03:22 PM
Sony released this amazing New trailer today for inFAMOUS 2, showing all gameplay.
http://www.gametrailers.com/video/ex...amous-2/701415
Last edited by musick; 07-02-10 at 11:32 PM.
#3
DVD Talk Hero
Re: inFAMOUS 2 (PS3) - 2011
He looks nothing like Drake.
ANyhoo, it looks much improved from the last game but I don't like what appears to be constant momentum. In a lot of games your character just keeps moving forward when you make him attack and you sort of have to steer him. It looks like that annoying style of combat momentum is in this game. It's cool when you're traveling through the city but becomes a burden when employed in combat.
ANyhoo, it looks much improved from the last game but I don't like what appears to be constant momentum. In a lot of games your character just keeps moving forward when you make him attack and you sort of have to steer him. It looks like that annoying style of combat momentum is in this game. It's cool when you're traveling through the city but becomes a burden when employed in combat.
Last edited by RocShemp; 07-02-10 at 05:07 PM.
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From: Memphis,Tn
Re: inFAMOUS 2 (PS3) - 2011
I'm sorry but I just don't see the appeal of either Infamous games. I played the first one's demo and it was pure shit. I can't believe its soo popular and the story is just horrid. Btw this is coming from a hardcore ps3 fan.
Last edited by JohnnyDaBull; 07-02-10 at 05:16 PM.
#5
DVD Talk Limited Edition
Re: inFAMOUS 2 (PS3) - 2011
to each his own
I think it is the best next gen sandbox game I have played
didn't care at all for GTAIV and while Red Dead Redemption is better thus far I still had more fun with inFAMOUS
#6
DVD Talk Hall of Fame
Re: inFAMOUS 2 (PS3) - 2011
I don't feel as strongly about it, but I also was not really enticed by the demo.
#7
DVD Talk Legend
Re: inFAMOUS 2 (PS3) - 2011
prototype > infamous
#8
Re: inFAMOUS 2 (PS3) - 2011
I enjoyed the main story even though his sidekick was annoying as hell. The twist ending was pretty creative. And I liked the sidequests. Some repeated a few too many times but there were some sq that were different and fun to do.
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From: Seattle
Re: inFAMOUS 2 (PS3) - 2011
When it was new, I would have agreed with you, even though it was far from a perfect game. But I think ACII has since surpassed it.
Ugh. I found Prototype to be a chore to play. I didn't even finish it, and I generally don't give up on games very easily. That said, I sincerely hope they make a sequel to it, because I think they could fix a lot of the issues that game had. It looks like they're trying to do the same with inFAMOUS.
Ugh. I found Prototype to be a chore to play. I didn't even finish it, and I generally don't give up on games very easily. That said, I sincerely hope they make a sequel to it, because I think they could fix a lot of the issues that game had. It looks like they're trying to do the same with inFAMOUS.
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From: Memphis,Tn
Re: inFAMOUS 2 (PS3) - 2011
so you are saying you are able to make a full judgement of the story based upon the demo?!!!
to each his own
I think it is the best next gen sandbox game I have played
didn't care at all for GTAIV and while Red Dead Redemption is better thus far I still had more fun with inFAMOUS
to each his own
I think it is the best next gen sandbox game I have played
didn't care at all for GTAIV and while Red Dead Redemption is better thus far I still had more fun with inFAMOUS
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From: IL
Re: inFAMOUS 2 (PS3) - 2011
Infamous is one of my favorite PS3 games. One of the first games I enjoyed enough to play through twice for both good and bad ... and to play enough to get a platinum.
Definitely looking forward to the sequel.
Definitely looking forward to the sequel.
#15
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Re: inFAMOUS 2 (PS3) - 2011
#16
DVD Talk Hero
Re: inFAMOUS 2 (PS3) - 2011
I guess I should play my unopened copy of inFAMOUS soon, eh?
#17
DVD Talk Hall of Fame
Re: inFAMOUS 2 (PS3) - 2011
I'll play the first one again [just played & completed it a couple a months ago] as BAD KARMA before 2 comes out. Can't wait.
#18
Banned by request
Re: inFAMOUS 2 (PS3) - 2011
I really liked the first Infamous (certainly more so than Prototype, which had more interesting powers but horrible gameplay). I will be getting Infamous 2 on day one.
#19
DVD Talk Limited Edition
Re: inFAMOUS 2 (PS3) - 2011
SDCC 10: Infamous 2 – They're Changing Cole Back
Remember when we freaked out about the new character design...
July 22, 2010
A panel for Infamous just let out at San Diego Comic-Con, but the real news came before the show even started. Sucker Punch is changing Cole's look in Infamous 2 so that the protagonist looks more like he did in the original game.
A few weeks ago, the developer released the first screens and videos for Infamous 2, and all of that featured a drastically different Cole. This version of the hero had more hair, tattoos and a bunch of other stuff that made him look far different from the bike messenger we knew in the original game.
While the game is still in development and will continue to change, I was handed a manila envelope this afternoon that contained two images of Cole's new-new look. Due to the stage in development, I can't tell you exactly what he looks like, but I can tell you he looks more like the person we played as in the original Infamous and less like the man who was in all of those E3 screens and videos.
Remember when we freaked out about the new character design...
July 22, 2010
A panel for Infamous just let out at San Diego Comic-Con, but the real news came before the show even started. Sucker Punch is changing Cole's look in Infamous 2 so that the protagonist looks more like he did in the original game.
A few weeks ago, the developer released the first screens and videos for Infamous 2, and all of that featured a drastically different Cole. This version of the hero had more hair, tattoos and a bunch of other stuff that made him look far different from the bike messenger we knew in the original game.
While the game is still in development and will continue to change, I was handed a manila envelope this afternoon that contained two images of Cole's new-new look. Due to the stage in development, I can't tell you exactly what he looks like, but I can tell you he looks more like the person we played as in the original Infamous and less like the man who was in all of those E3 screens and videos.
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#20
DVD Talk Godfather & 2020 TOTY Winner
Re: inFAMOUS 2 (PS3) - 2011
I tried a demo of this game at CES today. Gotta say, I wasn't impressed. I'm sure it's an early build, but it had MAJOR framerate issues when several baddies were attacking (they were these alien-like things). You felt less like a superhero, at least in this demo. Instead of shooting lightning, you have what looks sort of like a light saber handle that gets an electric bolt when used in attack. Combat was way too easy and not at all fun. Then you have a section where you chase a limo. You're encouraged to surf on wires, but that seemed harder to do than in the original. Then you stir up some electric vortexes to mess with the citizens for no apparent reason (it's just what you're told to do by the prompt), it's again too easy since you can do it over and over and nobody fights back.
I din't like the new style either. The camera is pulled in much closer and the look is more hyper-real. It looks sort of like Uncharted in that regards, but not nearly as pretty (and again, that framerate, ugh). I'm sure there's a lot of time to iron things out and Sucker Punch has never let me down, but I have to call it like I see it and I wasn't at all as impressed as I thought I'd be with InFamous 2 by this point.
At least Cole looks more or less like Cole.
edit : Here's a video of the demo I played, done by someone who was way better at controlling it than me. I could never get Cole to fly or lob grenades, so maybe it's a better game and I just need more practice. In either case, I'm still not crazy about the new look.
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I din't like the new style either. The camera is pulled in much closer and the look is more hyper-real. It looks sort of like Uncharted in that regards, but not nearly as pretty (and again, that framerate, ugh). I'm sure there's a lot of time to iron things out and Sucker Punch has never let me down, but I have to call it like I see it and I wasn't at all as impressed as I thought I'd be with InFamous 2 by this point.
At least Cole looks more or less like Cole.
edit : Here's a video of the demo I played, done by someone who was way better at controlling it than me. I could never get Cole to fly or lob grenades, so maybe it's a better game and I just need more practice. In either case, I'm still not crazy about the new look.
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Last edited by Decker; 01-09-11 at 10:54 PM.
#21
DVD Talk Hero
Re: inFAMOUS 2 (PS3) - 2011
#22
DVD Talk Legend
Re: inFAMOUS 2 (PS3) - 2011
Barring bad reviews, this is a highly anticipated game for me. The first one was outstanding.
Decker -- was there any explanation as to why Cole carries that lighting thing around?? Does he not have the powers he had in the first game?
Decker -- was there any explanation as to why Cole carries that lighting thing around?? Does he not have the powers he had in the first game?
#23
DVD Talk Legend
Re: inFAMOUS 2 (PS3) - 2011
That demo video was awesome!
#24
DVD Talk Hall of Fame
Re: inFAMOUS 2 (PS3) - 2011
Still has the same powers. From what I have read - the Metal rod he caries just helps him focus his powers in combat. I'll look in my back issues of Oficial PS Magazine when I get a chance to for the specifics.
#25
DVD Talk Godfather & 2020 TOTY Winner
Re: inFAMOUS 2 (PS3) - 2011
I was less than impressed, but like I said it felt like an early build with major framerate issues and way too easy combat. Hopefully the final build is considerably better. And it'll help when I remember how to make Cole fly. Tossing electrical vortexes is cool, though.




