VGTalk: Statute of Limitations on Spoiler Responsibilities
#53
Suspended
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
Which is a whole separate pet peeve of mine -- when people use spoiler tags without giving you any indication of what they are spoiling, so you have no way to know whether to click the tag. If I see a post that says:
I have no idea whether clicking the button is going to ruin something for me. Give me something outside the tag like:
The most shocking twist in any game was in
Spoiler:
The most shocking twist in any game was in (spoilers for Yar's Revenge)
Spoiler:
#54
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
It really has nothing to do with being lazy about posting, more about reading. You think I was joking earlier? Here's an screenshot of the 3 posts directly preceeding my original question:
It's just tedious to have to see that shit all the time when the only people it's meant to protect are people that should have the common sense not to be in there in the first place.
It's like missing Survivor and then being pissed off you watch the CBS Early Show Friday morning and they interview the person kicked off.
Spoiler:
It's just tedious to have to see that shit all the time when the only people it's meant to protect are people that should have the common sense not to be in there in the first place.
It's like missing Survivor and then being pissed off you watch the CBS Early Show Friday morning and they interview the person kicked off.
They kick people off of survivor?!
I know what you're bitching about... which is why i proposed a vote next week which all you dudes ignored!
#55
DVD Talk Godfather
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
One other thing to consider if we just go all out spoilers in a thread the day a game releases, is what if a person wants to come in and ask a question? It would be impossible to ask that question and not accidentally read someone elses post where they might spoiler a major plot point of the game.
So again, I vote for two threads for the more popular story-driven games. I'd say for the other games, just do a month or two of spoiler tags, then free reign.
So again, I vote for two threads for the more popular story-driven games. I'd say for the other games, just do a month or two of spoiler tags, then free reign.
#56
DVD Talk Hall of Fame
#58
DVD Talk Godfather
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
And like pinata said, it's more of an annoyance of reading through certain posts rather then being lazy about tags.
Also, you can ask a question and usually get a quick reply. The chances of catching a major spoiler out there in the open is probably pretty slim.
#59
DVD Talk Legend
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
If I'm interested in a game or movie, I bow out of threads a week before they come out (with movies, sometimes more). That way, I don't accidentally walk into any spoilers.
I would say that it should be common practice to go ahead and post spoiler tags in threads as a common courtesy, but if you really don't want stuff spoiled for you, don't go into the threads until you're done with the game.
I would say that it should be common practice to go ahead and post spoiler tags in threads as a common courtesy, but if you really don't want stuff spoiled for you, don't go into the threads until you're done with the game.
#60
DVD Talk Gold Edition
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Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
oh no - looks like i was the straw that broke pinata's back. 
i think that if spoilers are to be used, they should be used liberally. what one person considers general information, another considers spoiler-worthy.

i think that if spoilers are to be used, they should be used liberally. what one person considers general information, another considers spoiler-worthy.
#61
DVD Talk Hall of Fame
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Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
Which is a whole separate pet peeve of mine -- when people use spoiler tags without giving you any indication of what they are spoiling, so you have no way to know whether to click the tag. If I see a post that says:
I have no idea whether clicking the button is going to ruin something for me. Give me something outside the tag like:
I have no idea whether clicking the button is going to ruin something for me. Give me something outside the tag like:
#62
DVD Talk Hero
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
I agree with JasonF, but the safest thing to do is not click on the spoiler tag. IIRC, it wasn't a problem until pinata brought it up.
It takes two seconds to do, and who cares if there's a ton of spoiler tags in a thread? People like pinata that have finished the game shoud have no problems with clicking the spoiler tags without worrying about anything being ruined.
It takes two seconds to do, and who cares if there's a ton of spoiler tags in a thread? People like pinata that have finished the game shoud have no problems with clicking the spoiler tags without worrying about anything being ruined.
#63
DVD Talk Godfather
#64
DVD Talk Hall of Fame
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
I'd say a year. A full year. Or better yet, once a sequel comes out. When Mass Effect 3 comes out, THEN you can not worry about spoilerizing Mass Effect 2.
Not everyone has the free time to get a game on release date and play it nonstop for 40 hours. I certainly wish I did. If I could, I would. But some of us have lives and just want to read about how good a game is before buying it and not have major plot points ruined.
Not everyone has the free time to get a game on release date and play it nonstop for 40 hours. I certainly wish I did. If I could, I would. But some of us have lives and just want to read about how good a game is before buying it and not have major plot points ruined.
#65
DVD Talk Limited Edition
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
Don't read the thread. It's that simple.
The two thread system works great on other forums. It doesn't clutter anything up. There's no reason why it wouldn't work here.
The two thread system works great on other forums. It doesn't clutter anything up. There's no reason why it wouldn't work here.
Last edited by TheNightFlier; 02-20-10 at 10:47 AM.
#66
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
Count me in as someone who thinks spoiler tags should be used and keep it in one thread.
If we absolutely need a cut-off point when spoilers are all open then make it by generation.
I also don't think it is that big of a deal either way and would just deal with it both ways because i am not new to the internet.
If we absolutely need a cut-off point when spoilers are all open then make it by generation.
I also don't think it is that big of a deal either way and would just deal with it both ways because i am not new to the internet.
#69
Banned by request
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
If there's a consensus on removing spoiler tags after a certain period of time, I'd be fine with it, but we'd have to make sure everyone adheres to the time period. If we say a month, I don't want to see Pinata posting a spoiler without a tag 29 days in because the thread is already 900 posts long.
I don't like the idea of two separate threads for each game, because inevitably the one without spoilers will get a lot less conversation, will drop off the front page, and then people will go into the spoiler thread for info, and complain about all the spoilers.
What is going on in the Heavy Rain thread that I need to look at?
I don't like the idea of two separate threads for each game, because inevitably the one without spoilers will get a lot less conversation, will drop off the front page, and then people will go into the spoiler thread for info, and complain about all the spoilers.
What is going on in the Heavy Rain thread that I need to look at?
#70
DVD Talk God
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
I'd say a year. A full year. Or better yet, once a sequel comes out. When Mass Effect 3 comes out, THEN you can not worry about spoilerizing Mass Effect 2.
Not everyone has the free time to get a game on release date and play it nonstop for 40 hours. I certainly wish I did. If I could, I would. But some of us have lives and just want to read about how good a game is before buying it and not have major plot points ruined.
Not everyone has the free time to get a game on release date and play it nonstop for 40 hours. I certainly wish I did. If I could, I would. But some of us have lives and just want to read about how good a game is before buying it and not have major plot points ruined.
I hope to god you aren't serious about a year on spoilers. That's ridiculous. If you are so concerned about how a game is before you buy, use MetaCritic or something. Sheesh. Also, why should we (those that do have time to play a new release) be punished just because you don't? You are the minority, not the majority.
#71
DVD Talk Limited Edition
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
At the same time, I would expect major talk about that game's plot points in any thread that might pop up (or be resurrected) about it now.
#72
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
OMG! Darth Vader was Luke's father!
I hope to god you aren't serious about a year on spoilers. That's ridiculous. If you are so concerned about how a game is before you buy, use MetaCritic or something. Sheesh. Also, why should we (those that do have time to play a new release) be punished just because you don't? You are the minority, not the majority.
I hope to god you aren't serious about a year on spoilers. That's ridiculous. If you are so concerned about how a game is before you buy, use MetaCritic or something. Sheesh. Also, why should we (those that do have time to play a new release) be punished just because you don't? You are the minority, not the majority.
Punished by using spoiler tags? The thought of a suspension must be like a nuclear attack if being forced to use spoiler tags is a punishment.
#73
DVD Talk God
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
I mean in the sense that we have to continue using them a fucking year after a game is out just because the off chance someone, somewhere hasn't played the game yet and might get spoiled. Guess what, if you haven't played a game after a year that it has been out, you probably shouldn't be reading a 14 page thread on the game.
#74
DVD Talk Godfather & 2020 TOTY Winner
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
I mean in the sense that we have to continue using them a fucking year after a game is out just because the off chance someone, somewhere hasn't played the game yet and might get spoiled. Guess what, if you haven't played a game after a year that it has been out, you probably shouldn't be reading a 14 page thread on the game.
#75
DVD Talk Hero
Re: VGTalk: Statute of Limitations on Spoiler Responsibilities
I agree a year is a bit much, but again, how fucking hard is it to use spoiler tags? If you ever talk about the ending of a game or movie, or something crucial in the plot, you should spoiler it just in case.
Why take a chance? Do you feel more manly if you type the spoiler straight out?
Why take a chance? Do you feel more manly if you type the spoiler straight out?



