DVD Talk Forum

DVD Talk Forum (https://forum.dvdtalk.com/)
-   Video Game Talk (https://forum.dvdtalk.com/video-game-talk-15/)
-   -   Borderlands (https://forum.dvdtalk.com/video-game-talk/563154-borderlands.html)

flashburn 01-06-10 12:10 PM

Re: Borderlands
 

Originally Posted by pinata242 (Post 9926196)
You have a backpack that initially holds (IIRC) 12 items. This does not include the 7 items you can equip.

You can get backpack upgrades by rescuing Claptraps in various locations. Each gives you 3 new slots. I think there are 10 of those for a grand total of 42 slots in the backpack.

You can actually get many more slots than that after DLC and a second playthrough. 63 is the max if you have Zombie Island.

http://borderlands.wikia.com/wiki/SDU

pinata242 01-06-10 12:12 PM

Re: Borderlands
 
Yeah, I have 45 or 48 myself, I can't remember. I was just answering the question at its most base.

wlj 01-06-10 12:54 PM

Re: Borderlands
 
also there is the bank in the new dlc -- 42 slots i think.

flashburn 01-06-10 01:20 PM

Re: Borderlands
 

Originally Posted by wlj (Post 9926414)
also there is the bank in the new dlc -- 42 slots i think.

Something like that, after the level 9 bank upgrade which is like $4 Million.

edit: Nevermind, there is a level 10 Bank upgrade which is 48 slots and $9.9 Million. :lol:

superfro 01-06-10 02:02 PM

Re: Borderlands
 

Originally Posted by flashburn (Post 9926480)
Something like that, after the level 9 bank upgrade which is like $4 Million.

edit: Nevermind, there is a level 10 Bank upgrade which is 48 slots and $9.9 Million. :lol:

*cries*

REL77 01-06-10 02:03 PM

Re: Borderlands
 
If I get a class mod, that as a +x to certain skills, but I have already maxed out that skill, do they still stack? In essence, does a mod that has +3 to MetalStorm, but I have it as 5/5 already, does that make it an 8/5 then? or does it only add that +x if its under its max?

wlj 01-06-10 03:49 PM

Re: Borderlands
 
i want to know about that as well.

flashburn 01-06-10 03:51 PM

Re: Borderlands
 
Yep they stack on top of that. I hate how it's not clearly stated though. They really should update the Skill tab to show that they are modified from a mod.

REL77 01-06-10 10:23 PM

Re: Borderlands
 
OK, lets see if someone can explain this to me... I have been using a class mod, made by Tegue (spelling might be off) that gives me +65% Mag size, +2 Overload, +3 Impact, 2+ Metal Storm, pretty good for a l27 first play through I think for my Soldier....Sell value is about $6500... Just picked up something called the exact same (heavy gunner mod), only gives +45%Mag size, +2 Overload, +3 Impact, 2+ Metal Storm, so basically the same minus the 20% mag size smaller diff (so what I have is better stat wise), but its made by Dahl, and its sell value is $12,650.... Anyone know why its sell value is doubled???

flashburn 01-07-10 04:47 AM

Re: Borderlands
 
Because it's level requirement is higher? Not that it makes much sense, but that's all I got.

REL77 01-07-10 07:23 AM

Re: Borderlands
 

Originally Posted by flashburn (Post 9927806)
Because it's level requirement is higher? Not that it makes much sense, but that's all I got.

That could be, I didnt look at that... Still makes no sense, unless Dahl's just are double the price....

superdeluxe 01-07-10 09:00 AM

Re: Borderlands
 
Ok in the Arid Badlands you get 2 scorpio artificat mods: One that is fire, and one that is eletrical. I got the fire mod first..then the eletrical mod. Is there any difference between the damages/effects? Because I think fire did more damage than eletrical, and I want it back.

REL77 01-07-10 09:02 AM

Re: Borderlands
 

Originally Posted by superdeluxe (Post 9928026)
Ok in the Arid Badlands you get 2 scorpio artificat mods: One that is fire, and one that is eletrical. I got the fire mod first..then the eletrical mod. Is there any difference between the damages/effects? Because I think fire did more damage than eletrical, and I want it back.

Just go back into your skill tree page, click on the little thing on the left of your turret, and you can change it back to Fire (which is generally better than Electricity)...

kms_md 01-07-10 09:10 AM

Re: Borderlands
 
a corrosive artifact will be very helpful later in the game.

superdeluxe 01-07-10 09:27 AM

Re: Borderlands
 

Originally Posted by REL77 (Post 9928029)
Just go back into your skill tree page, click on the little thing on the left of your turret, and you can change it back to Fire (which is generally better than Electricity)...

Nice Thanks!

wlj 01-07-10 11:21 AM

Re: Borderlands
 
i killed Flynt last night. how much time is left in the main story?

kms_md 01-07-10 11:31 AM

Re: Borderlands
 

Originally Posted by wlj (Post 9928311)
i killed Flynt last night. how much time is left in the main story?

playing straight through maybe a couple of hours.

Spoiler:
IIRC you go find tannis at the crimson fastness (fighting in and out), turn the ECHO system back on in the crimson lance base, and then go the area leading to the vault and the vault itself. the region leading up to the vault can be sprinted through taking little damage from either the crimson lance or the vault guardians.

Osiris3657 01-07-10 12:08 PM

Re: Borderlands
 
ok, someone help me out here. I'm sure the answer is obvious but last night I made it to the vault. I saw the cut scene but decided to wait until this morning to play, so I turned it off and figured I'd just ran back to the vault from that near U Station. Well I just entered the vault again and The Destroyer isn't there, the cut scene doesn't pop up. The waypoint is designated in the back of the area but I can't get to it because of invisible walls, I can't climb up the sides...what the hell is going on, how do I get that big bastard to show up???

kms_md 01-07-10 01:47 PM

Re: Borderlands
 

Originally Posted by Osiris3657 (Post 9928429)
ok, someone help me out here. I'm sure the answer is obvious but last night I made it to the vault. I saw the cut scene but decided to wait until this morning to play, so I turned it off and figured I'd just ran back to the vault from that near U Station. Well I just entered the vault again and The Destroyer isn't there, the cut scene doesn't pop up. The waypoint is designated in the back of the area but I can't get to it because of invisible walls, I can't climb up the sides...what the hell is going on, how do I get that big bastard to show up???

are you talking about the U station that is right in front of the actual vault / next to the gateway to the promontory? every time i transported away (like to new haven to get more ammo / different weapons) and transported back to "the vault", the destroyer was still there. try exiting out and opening up again and see if that works. or try
Spoiler:
running through the promontory/descent area again (you can sprint through these levels without engaging most of the enemies).

Osiris3657 01-07-10 02:26 PM

Re: Borderlands
 
I think I got caught with this bug :(

"Some players have experienced a bug that caused the Destroyer to vanish from play when the game was exited during the fight with the Destroyer. Upon a restart of the game the Destroyer is absent, the mission checked as complete and the Vault Key unobtainable."

I tried the U station infront of the vault, not the U station in the vault. I guess I could try running through those areas again, God that was a pain in the ass.

glassdragon 01-07-10 03:35 PM

Re: Borderlands
 
When is the psn store updated? I am looking for the DLC and it's still not up :(

flashburn 01-07-10 03:38 PM

Re: Borderlands
 

Originally Posted by Osiris3657 (Post 9928752)
I think I got caught with this bug :(

"Some players have experienced a bug that caused the Destroyer to vanish from play when the game was exited during the fight with the Destroyer. Upon a restart of the game the Destroyer is absent, the mission checked as complete and the Vault Key unobtainable."

I tried the U station infront of the vault, not the U station in the vault. I guess I could try running through those areas again, God that was a pain in the ass.

You can try to find someone at the exact same part of the mission (or before it) and do coop with them in order to finish it. That definitely sucks though.

K&AJones 01-07-10 03:53 PM

Re: Borderlands
 

Originally Posted by Osiris3657 (Post 9928752)
I think I got caught with this bug :(

"Some players have experienced a bug that caused the Destroyer to vanish from play when the game was exited during the fight with the Destroyer. Upon a restart of the game the Destroyer is absent, the mission checked as complete and the Vault Key unobtainable."

I tried the U station infront of the vault, not the U station in the vault. I guess I could try running through those areas again, God that was a pain in the ass.

I'm close to where you are with my Siren. I just finished Salt Flats and about to head down to the last home stretch though you are a bit ahead. I've already gone thru with the Hunter.

Osiris3657 01-07-10 04:07 PM

Re: Borderlands
 
I'm playing as a Soldier. yes it said I may be able to beat the game if i play the end in someone else's co op.

That would be awesome K&A if you could or someone else. One thing is that I won't have live access until Sunday because of where I'm currently at.

Mok 01-07-10 04:29 PM

Re: Borderlands
 

Originally Posted by glassdragon (Post 9928932)
When is the psn store updated? I am looking for the DLC and it's still not up :(

Store just updated It's up now.


All times are GMT -5. The time now is 10:29 AM.


Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.