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Originally Posted by Kicker_of_Elves
(Post 9153003)
Just beat the game tonight and it is one of the best games I've played in awhile. Can't believe this came from E.A. :lol:
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GREAT game, just finished. A few tips for the boss alien at the end:
Spoiler:
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I love it but......this game is fucking hard - even on easy. I'm stuck on level 5 where:
Spoiler:
Not sure if someone mentioned in a previous post but I have a hard time beliving someone didn't.....the difficulty on this game sucks. I mainly play games of this type keep the ball rolling story wise and get my fixed by continuing to be immeresed by the storyline, I don't even get edgy anymore by playing the same damn part over, and over, and over again. Fuck man, I really wish video games would evolve a little more for the casual player. Even with this huge dissapointment, I still would recommend anyone to pick this up (highly). For me, looks just like a show off game I'll break out for people when they stop by - don't see myself putting up with the headache much longer. Call me lazy but this is EXACTLY the type of shit I try to avoid in video games. |
You may be doing something wrong.
I'm far from a hardcore player. Most of the times "Normal" is my perfect setting. I played this game in "Normal" and the only part I hated becase was impossible for me was the "asteroids". I repeated some parts several times, and stuff like that, but I never thought the game was really hard. And yeah a lot of people say that the only way to play this game was on "hard" because other way it was too easy. So, what chapter is that? Someone here should give you a good tip. |
I'm up to chapter 7 on easy and have only died like 3 times, usually by some random stupid thing...never from enemies. They are all pretty much 1 hit kill on easy. Blow off some legs and then stomp them.
I agree with Rival11 that this is just a showoff game. It really has no depth to it, characters and story are forgettable, and all 13 "levels" are almost identical. Get off tram, fix broken crap, oh no..more shit went wrong, get back on tram. It's ok for a play through, but Bioshock destroys this game. |
Originally Posted by discostu1337
(Post 9175541)
I agree with Rival11 that this is just a showoff game. It really has no depth to it, characters and story are forgettable, and all 13 "levels" are almost identical. Get off tram, fix broken crap, oh no..more shit went wrong, get back on tram. It's ok for a play through, but Bioshock destroys this game.
If you want to argue story, then I can see the point, but if my memory serves me right, I think for the most part I just kept fighting the same enemies through different environments in Bioshock, which is pretty much the same thing I did in Dead Space. Only at the end of Dead Space I didn't have to..... Spoiler:
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I just started this over the weekend and all I can say is WOW. So far this game has more "Oh shit" moments than anything in recent history. I'm only on chapter 3, but loving it so far.
On a side note, is the flamethrower worth buying, or should I wait for more weapons to pop up? So far I upgraded my suit and bought the wider plasma thing, but that's it. |
Originally Posted by mattysemo247
(Post 9175673)
I just started this over the weekend and all I can say is WOW. So far this game has more "Oh shit" moments than anything in recent history. I'm only on chapter 3, but loving it so far.
On a side note, is the flamethrower worth buying, or should I wait for more weapons to pop up? So far I upgraded my suit and bought the wider plasma thing, but that's it. |
Re: Dead Space
Let me clear a few things up: This honestly might be the best game I've ever played - I meant "a show off game" meaning I am so damn frustrated from paying it that that's all that it may become for me.
With that said - I did end up getting through level 5. I'm pretty good at these games but I just hate it when a game cheaps you. While playing bioshock I enjoyed it because of the flow (in both gameplay and stroy) but dead space likes to cheap you on ammo, power-ups, etc... It just annoys the piss out of me when games do this to you. That's basically all I'm saying. we'll see how level 6 goes ;) |
Re: Dead Space
Originally Posted by Rival11
(Post 9176037)
but dead space likes to cheap you on ammo, power-ups, etc... It just annoys the piss out of me when games do this to you.
That's basically all I'm saying. we'll see how level 6 goes ;) |
Re: Dead Space
Originally Posted by Rival11
(Post 9176037)
dead space likes to cheap you on ammo, power-ups, etc... It just annoys the piss out of me when games do this to you.
I did have some problems in the beginning with ammo conservation in Dead Space, but that changed once I learned to be more efficient in my killing. It's all about learning the most effective order of limb/tentacle removal for each baddie. And getting used to using stasis in conjunction really helps. Stomping frozen ground enemies instead of shooting them may take a few seconds longer, but it will save you ammo if you're in jeopardy. |
Re: Dead Space
I must be a crackshot, as I always have an abundance of ammo in Dead Space. I sell 90% of it at the store.
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Re: Dead Space
I finished it a few weeks ago and thought it was a great game. I found I was running low on ammo in the middle chapters, but around Ch. 8-9 I had enough. By then end I was stacked with it, but I also sold off all my guns later on except the Line Gun and the Plasma Cutter, so I didn't need to worry about a bunch of different types.
The worst part of the game for me were the turret guns. That was frustrating to say the least. |
Re: Dead Space
Yes, if you are using more than 2 guns that won't help you.
You can use only one, the main one, try the horizontal mode (?) and killing should be easy. What else? There are some boxes that contain ammo (or something like that, I forgot). I discovered that late in the game, but that will help you a lot too. But yeah, by chapter 8 you should have a lot of ammo. |
Re: Dead Space
Originally Posted by Raul3
(Post 9178600)
Yes, if you are using more than 2 guns that won't help you.
Yeah, I didn't know you could stomp the boxes until level 4 as well. Haven't really bothered trying the other fire method with the cutter either - I will give it a shot. |
Re: Dead Space
Originally Posted by Rival11
(Post 9173912)
I love it but......this game is fucking hard - even on easy. I'm stuck on level 5 where:
Spoiler:
Spoiler:
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Re: Dead Space
Originally Posted by FusionX
(Post 9177070)
I must be a crackshot, as I always have an abundance of ammo in Dead Space. I sell 90% of it at the store.
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Re: Dead Space
Originally Posted by Rival11
(Post 9179286)
Yeah, I didn't know you could stomp the boxes until level 4 as well.
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Re: Dead Space
I'm on my third copy of this game, all new copies. The first two discs were covered in lint and were either marked and lightly scratched (Disc 1) or covered in lint and weird off-colour gray spots (Disc 2.) I bought the third copy at another store upon returning "Disc 1" for a refund and it was also covered in lint, but luckily it wasn't scratched so I'm going to keep it.
Did anyone else experience a similar problem? |
Re: Dead Space
Just beat this last night.
Yes, "The best game I've ever played" and easily the Spoiler:
So am I still pissed about level 5? Ha, yes I am. There were a few other points along the way involving "air" that pissed me off as well but I got over it. So to break down why I love it so much: Pros: - best Graphics I've seen on the console to date - For the first time ever in a video game, I didn't mind backtracking - it actually fit game perfectly - The tram stations - loved all the different environments upon exiting a tram to start the next level - I found myself saying "yeah, I could seem them putting this here". - Every level after 6 is a blast which levels 1, 2, 3, & 4 prepared you good for. - The sound in this game is amazing - Spoiler:
- and last but not least, the way this game keeps you on edge throughout - I haven't really played too many survival horror games but this one had me tense as hell the whole time. Cons: - You all know I'm gonna talk about the "cheap factor" here but I'm in no way taking it as bad as you think and I KNOW a lot of people agree with me but the game as whole really makes this forgiving for the most part. - The stroy: it seemed really forced by the time you figure out what is going on and is pretty convulted. With that said though, it is simple and the audio logs you pick up along the way (I got them all) really add an effective touch. - Weapons: they're not that great and you can only upgrade one in full through you first play - again, a big dissapoint for the casual gamer who will only play through once in full. - The wall monsters: so damn annoying - exteremly annoying, I should have just taped down the right trigger and pressed A to reaload every 10 seconds - just a cheap way to get you to waste ammo and yes, that's what it's for seeing as how those red containers that explode to take them out with one shot are not around everywhere they are and seeing as how you can only afford to power up one weapon at a time...I only stuck with one gun (the plasma cutter). That's about it for the Cons - I really had only one glitch which I think was during level 4 where a door opens and closed really fast once to scare you, I walk through and end up falling forever then finally die - upon entering the same door carefully again, there is no hole in the floor and it's just a simple hallway. The ending Spoiler:
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Re: Dead Space
Oh, just wanted to add as well that there are "backlogs" available after you beat the game that gives you more detail on the story - I haven't went through them yet myself but will soon.
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Re: Dead Space
The wall monsters take 5-6 shots tops, just shoot the tentacles that holds them to the wall. Then they die. I got all but one audio log, you had to knock out the asteroid tethers, but not deploy the beacon, then go to the control room and try to launch the asteroid. You then get an audio log telling you to go deploy the beacon. So I missed that one, but I got all the others.
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Re: Dead Space
Originally Posted by FusionX
(Post 9188160)
The wall monsters take 5-6 shots tops, just shoot the tentacles that holds them to the wall. Then they die. I got all but one audio log, you had to knock out the asteroid tethers, but not deploy the beacon, then go to the control room and try to launch the asteroid. You then get an audio log telling you to go deploy the beacon. So I missed that one, but I got all the others.
Believe it or not, the level with the control room is the ONLY level that I did out of order (objectives) - so that's the only reason why I got it. |
Re: Dead Space
I finished the game last week, and loved every damn minute of it. At 9 hours, it was the perfect length for me, and while I was disappointed at the lack of scares...
Spoiler:
I'm going to rent the prequel DVD now, anybody have any feedback on that yet? |
Re: Dead Space
Originally Posted by Dean Kousoulas
(Post 9188182)
I'm going to rent the prequel DVD now, anybody have any feedback on that yet?
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