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Originally Posted by darkside
BTW, boo on Sony for not giving you the latest version when you buy the game. On all three I downloaded the game to only have to download an update before playing. PAIN was a never ending process of updates since it also updates the Billboards in the game before you start.
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I agree.... how do you run a special sale
expect people to sit through a long download process and then when they expect to be ready to play you are hit with an update download |
Originally Posted by musick
I agree.... how do you run a special sale
expect people to sit through a long download process followed by a lengthy install and then when they expect to be ready to play you are hit with an update download Just goes to show that Sony is a hardware company and MS is a software company. |
Just thought I'd let anyone in the southern NH/northern MA area that the Circuit City in Nashua NH has about 9 MGS bundles for sale now.
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Originally Posted by Michael Corvin
Just goes to show that Sony is a hardware company and MS is a software company.
Originally Posted by PalmerJoss
Just thought I'd let anyone in the southern NH/northern MA area that the Circuit City in Nashua NH has about 9 MGS bundles for sale now.
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Originally Posted by wetsprockets
One could say this point was already realized with the whole RROD thing.
MS: Shitty hardware with AAA user interface/Live Sony: AAA hardware with average user interface/online |
Originally Posted by Michael Corvin
That was my point:
MS: Shitty hardware with AAA user interface/Live Sony: AAA hardware with average user interface/online |
Originally Posted by Michael Corvin
That was my point:
MS: Shitty hardware with AAA user interface/Live Sony: AAA hardware with average user interface/online |
So anyone try out Qore yet?
My latest PSM mag had a code to get the first issue of Qore free. After waiting an eternity to download, then install it, here's my initial thoughts: First thing that comes up is a Hulk trailer. During the very, very beginning (pretty much the ratings screen, before you actually know what the trailer is) it tells you to press X to skip over it. Not knowing what the trailer was, I let it run... once it starts running there's no way to skip over it. Not by pressing X, not by pressing any button on the remote, the only thing I could do was press the PS button to exit out to the PS3 menu. Once we actually get to the magazine menu, I realize there's no way to navigate using the bluetooth remote. The arrow buttons just won't work, you have to use the PS3 controller. I had always thought the arrow buttons on the remote were the same as the d-pad on the controller, but I guess not. If you want to watch any of the five or so features, you have to sit through a commercial. It's already a magazine that people have to pay for, and the features are basically just advertising games for their system, but they still have non-skippable ads. To their credit, the ads are pretty short, and once you watch them, it remembers that you saw them once and doesn't make you do it again later, but still. Content is pretty light. One section seems devoted to the Incredible Hulk movie. The only extra content I could access was the socom theme (the socom beta is probably closed, and the calling all cars download is only available to yearly subscribers). Pressing L2 brings you to an odd pong-like minigame. Not sure who's paying for a sub to this... anyone sign up and actually like it? I haven't had the time to go through all the features yet, though all the Secret Agent Clank stuff seemed like snippets you'd get from developer features for free on Live Marketplace. |
Reading the PS forums I don't think Qore is going over well. I certainly wouldn't pay for mostly advertising for new games and movies from Sony. I can deal with ads that can't be skipped if the content is free, but I'm not paying for the privilege.
I might pick up an issue if it had something really awesome like an included game or something, but so far it seems everything included is fluff and most of the same info is available free online. |
Issue 3 of Qore is supposed to let you access the Resistance 2 beta.
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Just FYI, I believe the Resistance devs have gone on record stating that there will be other ways besides Qore to get into the beta, possibly by pre-ordering or through other methods.
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Originally Posted by darkside
Reading the PS forums I don't think Qore is going over well. I certainly wouldn't pay for mostly advertising for new games and movies from Sony. I can deal with ads that can't be skipped if the content is free, but I'm not paying for the privilege.
That's like paying for a disc full of movie trailers that also has ads in between each one. |
Hmmm, PSM has a free code for it? I will have to check mine...what issue was it in?
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Originally Posted by DJ_Longfellow
Hmmm, PSM has a free code for it? I will have to check mine...what issue was it in?
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Thanks for the info....I think I am still getting the mag (unless it JUST ran out).
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Well Qore is $3, cheaper than PSM.
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I think my subscription to PSM was 5 dollars, maybe less. Even the regular subscription rate you can get at Amazon is 18 bucks, which is cheaper than Qore. PSM is usually the most worthless of my subs anyway, since there's so little that's interesting coming out just for the PSP or PS3. (I'm not trying to flame here, but even after the redesign the magazine isn't that compelling). So I'm not sure how good Qore is going to be until some really cool stuff comes out for either console.
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Originally Posted by fujishig
I think my subscription to PSM was 5 dollars, maybe less. Even the regular subscription rate you can get at Amazon is 18 bucks, which is cheaper than Qore. PSM is usually the most worthless of my subs anyway, since there's so little that's interesting coming out just for the PSP or PS3. (I'm not trying to flame here, but even after the redesign the magazine isn't that compelling). So I'm not sure how good Qore is going to be until some really cool stuff comes out for either console.
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It wasn't in an ad or an insert, it was a printed code (which I assume is unique to each subscriber or whatever) at the bottom of the next issue blurb at the very end of the magazine.
edited to add: Also, I guess the Socom beta just isn't available yet, so I didn't miss out on it. Sorry for the misinformation earlier. |
I just got Gran Turismo: Prologue, and, does anyone know why the controller mappings are reset when there's an update? I read something about quick tune (which I can't use until I complete the events of course) calculations being tweaked, but why do the basic controller mappings have to be reset to default?
I had to change the defaults when I started, and I had to change them again after downloading the update. August 1st, I get to do it again. :rolleyes: This isn't just a few buttons; there are quite a few things to map if you want to get into the realtime adjustments. Those aren't even mapped to the controller, so even if you're happy with the defaults you still have to assign them if you want to use them. Is there actually a good reason why they do this? If they can save my prize money, I don't see why they can't save the button assignments. |
Updates...grrr....
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Originally Posted by PopcornTreeCt
Updates...grrr....
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Originally Posted by Dvdlovr24
Any word yet on what's in this update?
A hefty 233MB update will be released for Polyphony Digital's Gran Turismo 5 Prologue on August 1 in Japan. A bevy of improvements will be introduced along with the Gran Turismo TV service. Check out the list below for more info. Update notes according to Gran Turismo official site: Improvement in Download Speed - Improvements in download speeds for online updates and content. Gran Turismo TV - Start of PPV (Pay Per View) service It is now possible to fast forward, rewind, or move between chapters when viewing video content. It is possible now to have up to 8 simultaneous background downloads running at the same time. Individual downloads can now be paused or resumed. Distribution of Expansion Data - Instant distribution feature of My Page backgrounds added Race - Improvements in penalty judgments Improved physics during collisions between cars in Online races. Time Trial - The tire selection in Arcade time trials changed from “S2” fixed, to “N1-S2” Ranking It is now possible to display top lap times in all courses in a list. Improvements in the user interface Common Vehicle Physics Improved controllability when using S1-S3, and R1-R3 tires. Changed calculation rules for performance points. Options - Added [Standard Definition (SD) Display Size] in [Display Settings] Moved the [Temperature] unit setting from [Network] to [Units] Added Expansion Data settings and Advanced Download Option settings in [Network] Sound 6 BGM tracks added Added port 5658 to the ports used in Online races. Online race network specifications changed Added port 5658 to the ports used in Online races. Other Players matched in Online races now added to the [Friends] → [Players Met] menu within Playstation 3. The time and score from replays of time trials, drift trials, and distributed demo replays are now displayed after their replay. For distributed demo’s, the Online ID is also displayed here. Manual updated |
LOL
my guess is the poster(s) were refering to tonights FW update not GT5 + Posted by Eric Lempel // Director, PlayStation Network Operations Just wanted to give everyone a quick heads up that a PS3 firmware update (v2.42) is now available for download. This update improves the playback quality of some PLAYSTATION 3 and PlayStation format software. |
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