The Official GTA IV - multi console super friends thread.
#726
Moderator
The "restart mission" option is a bit of a tease, since all it really does is teleport you back to where you were right after the cutscene explaining the mission.
#727
DVD Talk Hall of Fame
Originally Posted by devilshalo
I dig the driving.. I love taking sharp turns while the cops can't and regularly flip their car trying to follow me.
How often do you people check your email?
How often do you people check your email?
#728
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How do you throw molatov cocktails? I was on the mission where you and Little Jacob fight Dimitir's goons in that warehouse and I killed all the bad guys but the cops had the way out covered. So I tried to throw one at the cop car but when I hit RT I dropped the cocktail and caught Little Jacob on fire. So there we were the cops shooting at us and LJ running around screaming on fire. It was pretty funny.
#729
DVD Talk Legend
Originally Posted by Mopower
How do you throw molatov cocktails? I was on the mission where you and Little Jacob fight Dimitir's goons in that warehouse and I killed all the bad guys but the cops had the way out covered. So I tried to throw one at the cop car but when I hit RT I dropped the cocktail and caught Little Jacob on fire. So there we were the cops shooting at us and LJ running around screaming on fire. It was pretty funny.
#731
DVD Talk Godfather
Originally Posted by nateman
I need some help with "The Master and the Malotov" mission. I'll spoiler tag the question so it doesn't reveal any spoilers.
Spoiler:
#732
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That's another annoying thing. If you lose a mission it seems like you have to drive for 20 minutes just to start the mission over a game. I pretty much just hail cabs everywhere I go now.
#733
DVD Talk Legend
It's these kind of problems that make me question how much beta testing was done. I mean, didn't ANYONE think to bring up these annoyances? What would be their response? Do they think having to do that is a good thing? Is it just plain laziness on their part? Why do these shitty "features" constantly show up in games?
#734
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Originally Posted by fumanstan
If i recall correctly, you pick up some body armor right before the mission, right? I don't remember having any issues taking down all the guys. If you don't already have one, a shotgun works wonders against these guys since they go down in a shot or two.
Spoiler:
#735
DVD Talk Legend
Originally Posted by spainlinx0
It's these kind of problems that make me question how much beta testing was done. I mean, didn't ANYONE think to bring up these annoyances? What would be their response? Do they think having to do that is a good thing? Is it just plain laziness on their part? Why do these shitty "features" constantly show up in games?
#736
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Originally Posted by firteen88
This is my biggest problem with the game. Some of these missions can take 15-20 minutes to complete, and driving there is just annoying. There should be an auto continuation point so when you/if you die, you start from the spot when you reach the destination.
#738
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How would that be realistic?
What's realistic about failing a mission and having your phone ring asking if you want to restart it?
Enough with the realistic talk, this game is FAR from realistic.
#740
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Forgive me for being late to the party, but are there any tips to not suck at driving? Every time I hit up or down on the left analog, all it does is zoom in and out. Is there anyway to change that? Thanks.
#741
DVD Talk Hall of Fame
Hit Select, I think, on 360 to change views.
Practice and try different cars.
I just finally successfully finished Search and Delete...after the tenth try.
And then for some reason some passerby starts shooting at me--the first time this has happened--and I can't fire back or get in the car because I'm listening to Brucie.
Not select, Back...sorry, ten years of Playstation gaming there.
I don't necessarily need more realistic...I would like more "playable".
Practice and try different cars.
I just finally successfully finished Search and Delete...after the tenth try.
And then for some reason some passerby starts shooting at me--the first time this has happened--and I can't fire back or get in the car because I'm listening to Brucie.
Not select, Back...sorry, ten years of Playstation gaming there.
I don't necessarily need more realistic...I would like more "playable".
Last edited by tonyc3742; 05-06-08 at 03:35 PM.
#742
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Originally Posted by firteen88
I assume you're joking but if not, what the helll are you talking about??
What's realistic about failing a mission and having your phone ring asking if you want to restart it?
Enough with the realistic talk, this game is FAR from realistic.
What's realistic about failing a mission and having your phone ring asking if you want to restart it?
Enough with the realistic talk, this game is FAR from realistic.
As far as failing a mission and having to restart it.. how is that any different from say.. failing certain missions on God of War (Or Prince of Persia) in which you need to reach a save point or else start all over again?
#743
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Originally Posted by bunkaroo
I thought you had to be locked on when you throw them. I don't know if holding the button longer in free aim makes you throw farther, but locking on and throwing will put it right on the target assuming they are close enough.
Is that the case with auto aim off?
#744
DVD Talk Legend
Originally Posted by Mopower
Is that the case with auto aim off?
I may actually do that, since many times I want to aim at someone in the car but if I hit L2 to lock on (probably LT on 360), I wind up targeting someone else.
I've found I have to very lightly on the right trigger to bring up the crosshair without actually firing and then aim.
#745
RE beta testing--there were probably more pressing issues that needed to get fixed first. Things that made the game NOT WORK. After these get fixed, they move on to fixing other issues. I think they may have not had time for ALL the issues to get fixed. STILL, what we dont know they fixed could have been HUGE.
#747
Originally Posted by firteen88
This is my biggest problem with the game. Some of these missions can take 15-20 minutes to complete, and driving there is just annoying. There should be an auto continuation point so when you/if you die, you start from the spot when you reach the destination.
I agree with you completely, but on the drive over during a replay of Waste Not Want Knots, Mcreary and his boys had a completely different conversation than the first trip ... and it was pretty damn funny. Worth having the ride all over again? ... don't know about that, but still.
#748
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Originally Posted by bunkaroo
Not sure - is that something you turn off in the control settings?
I may actually do that, since many times I want to aim at someone in the car but if I hit L2 to lock on (probably LT on 360), I wind up targeting someone else.
I've found I have to very lightly on the right trigger to bring up the crosshair without actually firing and then aim.
I may actually do that, since many times I want to aim at someone in the car but if I hit L2 to lock on (probably LT on 360), I wind up targeting someone else.
I've found I have to very lightly on the right trigger to bring up the crosshair without actually firing and then aim.
#749
DVD Talk Hall of Fame
Originally Posted by nateman
I need some help with "The Master and the Malotov" mission. I'll spoiler tag the question so it doesn't reveal any spoilers.
Spoiler:
#750
Originally Posted by GoVegan
I tried taking Michelle to the strip club, but there were no dancers walking around. That was a little disappointing. I wanted to see her reaction to my thinking that would be a great second date idea.