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Rock Band: Official Thread Pt. 5

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Rock Band: Official Thread Pt. 5

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Old 03-19-08, 06:13 PM
  #376  
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make sure you also have a regular xbox 360 controller connected too.
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Old 03-19-08, 06:29 PM
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Originally Posted by Rob V
Anyone have any issues with the microphone being recognized by the game? It doesn't matter when I plug it in, the game doesn't recognize it.
Only in some instances, usually because I have a non-Rock Band controller plugged in somewhere on the console.
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Old 03-19-08, 06:33 PM
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I agree, Master tracks are good, now they just need some good songs At least some good classic rock.
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Old 03-19-08, 07:06 PM
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Does anyone else have problems where having the RB guitar plugged in causes other games to act screwy? I can't remember which games off the top of my head but it's happened at least 3 times and I have to unplug the guitar to make the problem stop.
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Old 03-19-08, 08:13 PM
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Yep, the RB guitar functions like one of the buttons are always held (like a trigger or holding right on the d-pad or something). So it messed me up too.
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Old 03-19-08, 08:44 PM
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Thanks for the confirmation. Funny thing is, this doesn't seem to affect all games. I leave it plugged in most of the time.
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Old 03-19-08, 09:26 PM
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Originally Posted by TaTTooD
Yeah..it's all 58 songs.
Crap! I was hoping I wouldn't have to play Timmy and the Lords of the Underworld!
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Old 03-19-08, 10:06 PM
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Yeah. I seriously don't like that song.
It would totally....totally....TOTALLY suck to make it almost through the ES and then fail out after 50+ songs. I think my band can successfully play every song, though we've got to time our Overdrive right sometimes. Is the setlist order randomized each time or is it the same each time?
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Old 03-19-08, 11:20 PM
  #384  
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How about some free songs for a change? GHIII has quite a few free songs.
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Old 03-20-08, 02:01 AM
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Yeah, but you have to play those free songs on GHIII.
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Old 03-20-08, 06:33 AM
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Originally Posted by eatntae
Crap! I was hoping I wouldn't have to play Timmy and the Lords of the Underworld!
I have a friend that nails it on vocals. He can do Timmy perfect. It's hard to play the other instruments because you are laughing so damn hard.
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Old 03-20-08, 07:14 AM
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Originally Posted by Suprmallet
Yeah, but you have to play those free songs on GHIII.

hahahaah... Thats a great line
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Old 03-20-08, 07:34 AM
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Originally Posted by dtcarson
Yeah. I seriously don't like that song.
It would totally....totally....TOTALLY suck to make it almost through the ES and then fail out after 50+ songs. I think my band can successfully play every song, though we've got to time our Overdrive right sometimes. Is the setlist order randomized each time or is it the same each time?
If you fail a song during the endless setlist, all that happens is you lose some fans. You have the choice to retry and pick up at that song again (and not have to go through the previous 50 or whatever). It's just like any other set in BWT.
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Old 03-20-08, 07:50 AM
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While that's good news I wish it wasn't all 58. The 45 main songs is enough. Oh well. One day I'll attempt it.
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Old 03-20-08, 09:16 AM
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Harmonix posted about a software update that will be coming out soon. I like the music store stuff. Sounds cool.

http://www.rockband.com/forums/showt...007#post412007

edit: Joystiq has some screens and info on the Music Store. http://www.joystiq.com/2008/03/20/ro...les-this-week/

Hi! I’m Dan T (HMXspraynwipe), and I’m a senior designer here at Harmonix. I’m glad to announce that the Rock Band team has finalized a software update for Rock Band on the Xbox 360 and PlayStation 3 that not only fixes some of the common issues we’ve been reading about on rockband.com, but also introduces a cool new feature!

In this latest software update, you’ll find:

(New!) Music Store: Rock Band now has a new feature that lets you preview and purchase songs from within the game! Accessible from the main menu, the Music Store lets you view, purchase and sort all available music based on various categories, view album art, listen to song previews, and check out extended information about the song like difficulty for each instrument.


Revised Fan Caps: To allow Easy, Medium, and Hard players to progress further in the Band World Tour, we’ve increased the number of fans that you can earn before hitting the cap. Easy players can now travel across the Atlantic, Medium players have a wider range of venues they can play at, and Hard players on the Xbox 360 are now able to unlock the “One Million Fans” achievement.


More diverse songs in Band World Tour: If you’ve ever cursed about having to play “Say it Ain’t So” or a Metallica track multiple times in the same hour, then you’ll be glad to know that we’ve tracked down and fixed the issues that triggered these very repetitive moments in Band World Tour.


Improved phoneme recognition: We’ve improved the detection and scoring for phoneme recognition. If you had trouble on songs like “Timmy and the Lords of the Underworld” or “Blitzkrieg Bop”, you should have an easier time beating these songs now.


Microphone Latency on PlayStation 3 improved: Our awesome team of audio programmers has found some optimizations that reduce microphone latency on the PlayStation 3 in certain situations.


Xbox 360 Band Logos are now visible through Xbox LIVE: An issue with parental controls stopped band logos from being visible over Xbox LIVE. With this update, you can now view all of the awesome band logos that people around the world have created!


Faster loading of downloadable content: Not only is the loading speed faster, but this information is now cached so that this loading time is a “once only” wait rather than something that happens every time you turn on the game.

Updating any game is something that takes a lot of effort to do – not only do engineers, artists, production and designers all have to be involved at some point, but each change has to go through a rigorous Quality Assurance pass to make sure that it doesn’t introduce any new issues (like corrupting old save data, for example). After we’re happy with the software update, we then pass it on to Microsoft and Sony, who each have their own rigorous testing and certification processes. The entire process can take months for a simple day’s worth of fixing!

Because of this, we’re very aware that there are features that the community has requested that aren’t addressed in this software update. I want to make it very clear that we’re listening to all of your requests, and actively want to get these features onto the Rock Band platform in the future – but when we do add them, we also want them to be 100% perfect, and not rushed just to make it into any specific software update.

Lastly, and most importantly, thanks for being an awesome community! There are changes in this software update that wouldn’t be here if it wasn’t for the well-reasoned and polite attitude that most of the members on rockband.com have, and I’m really proud not only of the work that we’ve put into Rock Band, but also of the work that HMXSean, HMXJohnlok, Apples, and the rest of the rockband.com team have put in to maintain this great place for Rock Band fans to hang out in.


Have fun!
-DanT

Last edited by Ghym; 03-20-08 at 09:19 AM.
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Old 03-20-08, 09:18 AM
  #391  
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Great news on the 1M fans tweak and caching of DLC information!

Previewing DLC is also awesome. However, I get everything I need from the early announcements, youtube, and Shagrath's updated post.
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Old 03-20-08, 09:39 AM
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Also of note.. SIX TIMES PLATINUM, BITCHES!
Originally Posted by Press Release
ROCK BAND™ DOWNLOADABLE CONTENT GOES

“SIX TIMES PLATINUM”

6 MILLION SONGS IN ROCK BAND PURCHASED IN JUST OVER 3 MONTHS

BRAND NEW IN-GAME MUSIC STORE FEATURED IN ROCK BAND™

SOFTWARE UPDATE HITS THIS WEEK



Cambridge, MA - March 20, 2008 – Red hot music video game Rock Band continues to fly off shelves and satisfy music fans and gamers voracious appetite for rock as more than 6 million game levels based on songs have been purchased since its launch on November 20, 2007. With an impressive weekly stream of downloadable content since launch and an unmatched offering of over 70 songs available for purchase to date, Rock Band has gone six times platinum featuring a diverse selection of artists ranging from classic rock to up and coming, emerging acts.



"Thank you to the music lovers who have helped Rock Band reach an incredible milestone of over 6 million purchased downloads at such an early stage,” stated by Paul DeGooyer, SVP DVD, Gaming and Audio, MTV. “The success of Rock Band downloadable content to date firmly reinforces our vision and its potential as a platform for music discovery. By empowering players with the ability to customize their Rock Band library with a rapidly growing selection of rock artists and songs on a weekly basis and adding great new features such as the in-game music store, we are thrilled to give fans more ways to enhance and enjoy their Rock Band experience.”

As an ever evolving platform for players to experience music like never before, Harmonix and MTV Games also announced the release of a software update this week which features the new in-game Rock Band Music Store. This innovative new feature allows Rock Band players to preview and purchase downloadable individual music tracks and packs from the vast selection of offerings available to date without ever leaving the game as they build their own custom Rock Band library. The Rock Band Music Store has a user-friendly interface to streamline and enhance the music shopping experience and will be available via a free download through the Xbox LIVE® and PLAYSTATION®Network this week. Accessible from the main menu, the Music Store now lets you view, purchase, and sort all downloadable songs tracks by Artist, Song Title, Genre, Albums, Pack, and more! You can also view album art, listen to song previews, as well as check out detailed information about a song, such as difficulty for each instrument.

Also included in the Rock Band software update are additional game features that address many of the popular requests by the gaming community. Access to Xbox LIVE or the PLAYSTATION Network is required to download the Rock Band feature update. Users will be prompted to accept the Music Store software update automatically when starting Rock Band while connected to Xbox LIVE or PLAYSTATION Network.



Rock Band™ allows online play and possesses features that expand the boundaries of music gaming. Rock Band™ downloadable content is playable and integrated into setlists in all game modes including: Solo Tour, Band World Tour, head-to-head competition either locally or online, and from any Quickplay mode. In order to play downloadable content for head-to-head matches or multiplayer online, all players must own the same downloadable track. Downloadable content for the Xbox 360® is available for purchase via Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft using Microsoft Points and is downloaded directly to the Xbox 360 hard drive. Downloadable content for the PLAYSTATION 3 system’s version of Rock Band is available for purchase on the PLAYSTATION®Store through the free PLAYSTATION®Network and is downloaded directly to PLAYSTATION 3 system's built in hard drive.

On top of the over combined 125 Rock Band tracks available to date via disc or download purchase, fans can continue to expect more music available for download every week through 2008 through a variety of song packs, albums and individual tracks with suggested retail pricing varying from $.99 to $2.99 per track (The equivalent of 80 to 240 Microsoft Points for Xbox 360), with the vast majority selling for $1.99 (160 Microsoft Points for Xbox 360). For a complete list of Rock Band songs available for purchase to date, please go to http://www.rockband.com/dlc.
There's quite a bit of good stuff listed in that patch!

Online Music Store - I knew it was needed, and it looks great! Might nullify the reason for my DLC post, but that's okay.

Improved Phoneme Recognition - Great! Now maybe I can 100% those talky songs like Sabotage and Epic!

Faster Loading of DLC - FUCK YES! It always takes so long to load content for me. Mostly because I have usually have two gamertags signed in, and it has to check rights for both.

I should have my 360 back today (out for delivery), so it's pretty perfect timing.
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Old 03-20-08, 10:01 AM
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Old 03-20-08, 10:32 AM
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Sounds like a great update. Maybe with the in-game store, us PS3 owners won't have to wait until Thursday to get our DLC now.
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Old 03-20-08, 10:34 AM
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Originally Posted by Kevad
Sounds like a great update. Maybe with the in-game store, us PS3 owners won't have to wait until Thursday to get our DLC now.
I seriously doubt one has anything to do with the other. The PS3's schedule is Thursday, it'll remain. You might get previews before then, but not the actual content.

It would be cool to have the preview channels updated when the announcements come out, though, even if the songs cannot yet be purchased.
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Old 03-20-08, 10:38 AM
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This'll be a great update. Trolling for songs on both systems is not fun with the current setup.
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Old 03-20-08, 10:41 AM
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The store sounds cool. Everything else seems like minor tweaks.
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Old 03-20-08, 11:15 AM
  #398  
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Just got the game, and spent about 5 hours last night playing it (sad, I know, but I'm on Spring Break). Anyway, EVERY TIME we play a mystery set list or a concert, we ALWAYS have to play "Say It Ain't So" and "In Bloom." I see this new update is going to increase the randomness, but is there something I'm missing in-game that causes the songs to shuffle? Thanks for the help.
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Old 03-20-08, 11:15 AM
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I'm pretty excited about the fan cap increase. There's no way my bands would have made it to 1 million on expert.
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Old 03-20-08, 11:17 AM
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This patch sounds awesome.
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