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Official Wii Thread - Part VIII

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Official Wii Thread - Part VIII

Old 12-06-07 | 07:27 PM
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I imagine that this has been posted in the Guitar Hero III thread, but, since it involves the Wii version, I'll post it here:

http://wii.ign.com/articles/840/840066p1.html

Fix Coming For Wii's Guitar Hero III Mono Problem
Activision will offer free, remastered game disks in early 2008.
by Ryan Geddes

December 6, 2007 - When Guitar Hero III was released for the Nintendo Wii on Oct. 28, would-be rockers got a bit of a shock when they plugged in. It turned out the game - advertised as being in stereo and supporting the Dolby Pro Logic II surround-sound standard - was outputting in mono.

Gamers began posting on IGN and other sites the day the game launched, citing examples of the problem and asking for clarification from publisher Activision/Red Octane. For the past few weeks, Activision has remained mostly silent on the issue. But today, in response to our questions about the issue, the company told IGN it is working on the problem and it plans to have a fix available early next year.

"We recently became aware that some consumers have not been able to enjoy the full audio output in the Nintendo Wii version of Guitar Hero III: Legends of Rock. We are currently working with Nintendo and are planning to issue an improved audio experience in future versions of the game," said Activision spokeswoman Rhy-Ming Poon. "We expect to have re-mastered discs available by early 2008 and we will be offering consumers replacement discs at no cost once they become available. We thank all of our customers for their support and patience."

Since the issue first came to light there have been 970 posts about the problem on the company's official Guitar Hero III message boards. In the posts, users say they e-mailed Activision technical support about the issue as early as Oct. 29 and reportedly received this response:

"We are looking in to it right now. The time frame is still unknown at the moment we are still looking in to the problem."

We recently tested our copy and confirmed that there is an issue with the game's audio output. IGN's retail copy of the Wii bundle of Guitar Hero III lists the game as being compatible with Dolby Pro Logic II on the box, on the game and in the game manual. The manual also tells players they can turn stereo sound on or off in the game's audio settings menu.

However, the version of the game we tested did not list it as an available option. Making sure stereo was turned on in the Wii's main menu, we rocked out to Foghat's "Slow Ride," using headphones to listen to the audio output. Both the left and right audio channels produced the same output – a mono signal.

Guitar Hero III was developed by Neversoft, ported to the Wii by Vicarious Visions and published by Red Octane – all of which fall under the Activision corporate umbrella.
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Old 12-06-07 | 10:11 PM
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http://www.destructoid.com/warning-p...pe-57330.phtml

I hate when this happens.
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Old 12-06-07 | 10:30 PM
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From: Space Junk Galaxy
Originally Posted by fumanstan
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Old 12-07-07 | 02:02 AM
  #354  
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Tomb Raider Anniversary (Wii) is $20 at Amazon today, if anyone is interested.

http://www.amazon.com/gp/product/B000VB800A
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Old 12-07-07 | 09:57 AM
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Originally Posted by MadonnasManOne
I imagine that this has been posted in the Guitar Hero III thread, but, since it involves the Wii version, I'll post it here:

http://wii.ign.com/articles/840/840066p1.html

Fix Coming For Wii's Guitar Hero III Mono Problem
Activision will offer free, remastered game disks in early 2008.
by Ryan Geddes

December 6, 2007 - When Guitar Hero III was released for the Nintendo Wii on Oct. 28, would-be rockers got a bit of a shock when they plugged in. It turned out the game - advertised as being in stereo and supporting the Dolby Pro Logic II surround-sound standard - was outputting in mono.

Gamers began posting on IGN and other sites the day the game launched, citing examples of the problem and asking for clarification from publisher Activision/Red Octane. For the past few weeks, Activision has remained mostly silent on the issue. But today, in response to our questions about the issue, the company told IGN it is working on the problem and it plans to have a fix available early next year.

"We recently became aware that some consumers have not been able to enjoy the full audio output in the Nintendo Wii version of Guitar Hero III: Legends of Rock. We are currently working with Nintendo and are planning to issue an improved audio experience in future versions of the game," said Activision spokeswoman Rhy-Ming Poon. "We expect to have re-mastered discs available by early 2008 and we will be offering consumers replacement discs at no cost once they become available. We thank all of our customers for their support and patience."

Since the issue first came to light there have been 970 posts about the problem on the company's official Guitar Hero III message boards. In the posts, users say they e-mailed Activision technical support about the issue as early as Oct. 29 and reportedly received this response:

"We are looking in to it right now. The time frame is still unknown at the moment we are still looking in to the problem."

We recently tested our copy and confirmed that there is an issue with the game's audio output. IGN's retail copy of the Wii bundle of Guitar Hero III lists the game as being compatible with Dolby Pro Logic II on the box, on the game and in the game manual. The manual also tells players they can turn stereo sound on or off in the game's audio settings menu.

However, the version of the game we tested did not list it as an available option. Making sure stereo was turned on in the Wii's main menu, we rocked out to Foghat's "Slow Ride," using headphones to listen to the audio output. Both the left and right audio channels produced the same output – a mono signal.

Guitar Hero III was developed by Neversoft, ported to the Wii by Vicarious Visions and published by Red Octane – all of which fall under the Activision corporate umbrella.
It's about f'n time.
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Old 12-07-07 | 08:24 PM
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Originally Posted by Jeremy517
Tomb Raider Anniversary (Wii) is $20 at Amazon today, if anyone is interested.

http://www.amazon.com/gp/product/B000VB800A
Hmmph. Wish I hadn't seen that. Ordered this the other night at $30 thinking I was getting a good deal. Hasn't shipped but is apparently about to, so can't cancel.

Tempted to call customer service.
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Old 12-07-07 | 09:39 PM
  #357  
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Originally Posted by chess
Hmmph. Wish I hadn't seen that. Ordered this the other night at $30 thinking I was getting a good deal. Hasn't shipped but is apparently about to, so can't cancel.

Tempted to call customer service.
If you ordered from Amazon, they'll credit you the difference. Definitely contact customer service.
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Old 12-08-07 | 10:16 AM
  #358  
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Originally Posted by Jeremy517
Tomb Raider Anniversary (Wii) is $20 at Amazon today, if anyone is interested.

http://www.amazon.com/gp/product/B000VB800A
Back to $30. But is it any good?
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Old 12-08-07 | 05:47 PM
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perty fun.
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Old 12-09-07 | 02:13 AM
  #360  
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Today's Amazon DoTD is Trauma Center: New Blood for $29.99. http://www.amazon.com/gp/product/B000TP2UZO
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Old 12-09-07 | 12:43 PM
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^ Showing $48 for me.
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Old 12-09-07 | 01:49 PM
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same here
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Old 12-09-07 | 06:30 PM
  #363  
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I ordered it at $29, but I'm feeling a bit guilty about it...too many games lately.

I may sell it on here for cost plus shipping at some point.
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Old 12-09-07 | 07:04 PM
  #364  
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I was going to pick up the new Trauma Center (I'm a sucker for bargains), but after reading reviews of it, I think I'll pass. Pretty much all of the reviews noted how difficult the game is, which I know I'll get too frustrated with.
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Old 12-10-07 | 08:40 AM
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From: Formerly known as "orangecrush18" - still legal though
Originally Posted by PerryD
I was going to pick up the new Trauma Center (I'm a sucker for bargains), but after reading reviews of it, I think I'll pass. Pretty much all of the reviews noted how difficult the game is, which I know I'll get too frustrated with.
Wiik in review said it was not bad on easy. The difficulty does get brutal on normal though.
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Old 12-10-07 | 08:53 AM
  #366  
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Originally Posted by orangecrush18
Wiik in review said it was not bad on easy. The difficulty does get brutal on normal though.
The problem I have is other reviewers disagree with Bozon. Several 1UP/EGM reviewers and Gamespot clearly said the difficulty becomes unbearable even on easy about midway into the game.

I never finished this on the DS version (got to the last chapter and finally gave up) or the original Wii version. The game is very cool, but the brutal difficulty is going to keep me from buying the second one. I'm just too shaky with the Wii controller to ever be able to play a game like this.

I did much better on the DS version, but even that one kicked my ass in the last chapter.
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Old 12-10-07 | 12:09 PM
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Originally Posted by darkside
The problem I have is other reviewers disagree with Bozon. Several 1UP/EGM reviewers and Gamespot clearly said the difficulty becomes unbearable even on easy about midway into the game.

I never finished this on the DS version (got to the last chapter and finally gave up) or the original Wii version. The game is very cool, but the brutal difficulty is going to keep me from buying the second one. I'm just too shaky with the Wii controller to ever be able to play a game like this.

I did much better on the DS version, but even that one kicked my ass in the last chapter.
When I received New Blood from GameFly the other day I went with Easy because I recall how insane the last game was on Normal. New Blood gave me very few problems at first. I was doing well and getting high combos and yet I was still getting a C or a B most of the time. Then came one surgery that just kicked my ass. I failed it four time I think before ejecting the game and sending the damn thing back.

I wish the icon on the screen would change at times. When I switch to tweezers it would be nice to see them become the cursor. I also was amazed by the accuracy needed on easy when I had to administer certain drugs to certain areas. I was fairly accurate but now and then the game would flash that ever so kind "FAIL" on the screen and strip me of my combo. The concept of the game is great but I think they "FAIL" to realize that it's no fun to have such difficulties on Easy. I would like to beat the simpler modes and work my way up to being treated so poorly in a game.
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Old 12-10-07 | 06:11 PM
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I want to meet this girl.

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Old 12-10-07 | 07:05 PM
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Originally Posted by Liver&Onions
I want to meet this girl.
Have you checked out her site? Probably the hottest cosplay chick on the planet.
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Old 12-10-07 | 07:08 PM
  #370  
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nope - I hit that picture with StumbleUpon. But I'd love to check it out - hint hint. I dare say she's hotter than Pole Vaulter chick.
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Old 12-10-07 | 07:10 PM
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nevermind - she's the pixel ninja. OK - she's hot, but not THAT smoking hot... the angle/lighting of that Samus pic makes her look phenomenal however.
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Old 12-11-07 | 07:05 PM
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I just read this in 1up.com about WWF/WWE No Mercy for N64 coming to the WiiWare.

http://www.1up.com/do/newsStory?cId=3164283

How realiable are they? Could this be posibly true? How could they update the game?
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Old 12-11-07 | 07:38 PM
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Originally Posted by dx23
I just read this in 1up.com about WWF/WWE No Mercy for N64 coming to the WiiWare.

http://www.1up.com/do/newsStory?cId=3164283

How realiable are they? Could this be posibly true? How could they update the game?
I am hoping beyond hope that this rumor is true. Pokemon Snap among other titles proves that changes can be made to N64 titles. THQ still has the license to WWE, but probably not the rights to all the wrestlers in the game. However, they could easily take the N64 engine and change the roster to the current WWE wrestlers. Hopefully they will leave in everything so we can create the older ones missing.

Granted that would be a lot of work, but I would gladly pay a hefty premium to have the best wrestling engine ever updated and released on the Wii.
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Old 12-11-07 | 07:57 PM
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Originally Posted by darkside
I am hoping beyond hope that this rumor is true. Pokemon Snap among other titles proves that changes can be made to N64 titles. THQ still has the license to WWE, but probably not the rights to all the wrestlers in the game. However, they could easily take the N64 engine and change the roster to the current WWE wrestlers. Hopefully they will leave in everything so we can create the older ones missing.

Granted that would be a lot of work, but I would gladly pay a hefty premium to have the best wrestling engine ever updated and released on the Wii.
I will gladly pay too. Its incredible that THQ or any other company hasn't come close to emulating these wonderful wrestling games that set the standard. I don't know why they change the engine in the next gen consoles, but they have taken 3 steps backward in capturing what wrestling is all about with the new Smackdown vs Raw series. Not even Fire Pro Wrestling Returns has the simplicity and enjoyment that this engine brought to both wrestling fans and gamers.
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Old 12-12-07 | 12:03 AM
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Originally Posted by darkside
I am hoping beyond hope that this rumor is true. Pokemon Snap among other titles proves that changes can be made to N64 titles. THQ still has the license to WWE, but probably not the rights to all the wrestlers in the game. However, they could easily take the N64 engine and change the roster to the current WWE wrestlers. Hopefully they will leave in everything so we can create the older ones missing.

Granted that would be a lot of work, but I would gladly pay a hefty premium to have the best wrestling engine ever updated and released on the Wii.

I loved No Mercy!

I even made my own chris benoit
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