Official Wii Thread - Part VIII
#351
DVD Talk Special Edition
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I imagine that this has been posted in the Guitar Hero III thread, but, since it involves the Wii version, I'll post it here:
http://wii.ign.com/articles/840/840066p1.html
Fix Coming For Wii's Guitar Hero III Mono Problem
Activision will offer free, remastered game disks in early 2008.
by Ryan Geddes
December 6, 2007 - When Guitar Hero III was released for the Nintendo Wii on Oct. 28, would-be rockers got a bit of a shock when they plugged in. It turned out the game - advertised as being in stereo and supporting the Dolby Pro Logic II surround-sound standard - was outputting in mono.
Gamers began posting on IGN and other sites the day the game launched, citing examples of the problem and asking for clarification from publisher Activision/Red Octane. For the past few weeks, Activision has remained mostly silent on the issue. But today, in response to our questions about the issue, the company told IGN it is working on the problem and it plans to have a fix available early next year.
"We recently became aware that some consumers have not been able to enjoy the full audio output in the Nintendo Wii version of Guitar Hero III: Legends of Rock. We are currently working with Nintendo and are planning to issue an improved audio experience in future versions of the game," said Activision spokeswoman Rhy-Ming Poon. "We expect to have re-mastered discs available by early 2008 and we will be offering consumers replacement discs at no cost once they become available. We thank all of our customers for their support and patience."
Since the issue first came to light there have been 970 posts about the problem on the company's official Guitar Hero III message boards. In the posts, users say they e-mailed Activision technical support about the issue as early as Oct. 29 and reportedly received this response:
"We are looking in to it right now. The time frame is still unknown at the moment we are still looking in to the problem."
We recently tested our copy and confirmed that there is an issue with the game's audio output. IGN's retail copy of the Wii bundle of Guitar Hero III lists the game as being compatible with Dolby Pro Logic II on the box, on the game and in the game manual. The manual also tells players they can turn stereo sound on or off in the game's audio settings menu.
However, the version of the game we tested did not list it as an available option. Making sure stereo was turned on in the Wii's main menu, we rocked out to Foghat's "Slow Ride," using headphones to listen to the audio output. Both the left and right audio channels produced the same output – a mono signal.
Guitar Hero III was developed by Neversoft, ported to the Wii by Vicarious Visions and published by Red Octane – all of which fall under the Activision corporate umbrella.
http://wii.ign.com/articles/840/840066p1.html
Fix Coming For Wii's Guitar Hero III Mono Problem
Activision will offer free, remastered game disks in early 2008.
by Ryan Geddes
December 6, 2007 - When Guitar Hero III was released for the Nintendo Wii on Oct. 28, would-be rockers got a bit of a shock when they plugged in. It turned out the game - advertised as being in stereo and supporting the Dolby Pro Logic II surround-sound standard - was outputting in mono.
Gamers began posting on IGN and other sites the day the game launched, citing examples of the problem and asking for clarification from publisher Activision/Red Octane. For the past few weeks, Activision has remained mostly silent on the issue. But today, in response to our questions about the issue, the company told IGN it is working on the problem and it plans to have a fix available early next year.
"We recently became aware that some consumers have not been able to enjoy the full audio output in the Nintendo Wii version of Guitar Hero III: Legends of Rock. We are currently working with Nintendo and are planning to issue an improved audio experience in future versions of the game," said Activision spokeswoman Rhy-Ming Poon. "We expect to have re-mastered discs available by early 2008 and we will be offering consumers replacement discs at no cost once they become available. We thank all of our customers for their support and patience."
Since the issue first came to light there have been 970 posts about the problem on the company's official Guitar Hero III message boards. In the posts, users say they e-mailed Activision technical support about the issue as early as Oct. 29 and reportedly received this response:
"We are looking in to it right now. The time frame is still unknown at the moment we are still looking in to the problem."
We recently tested our copy and confirmed that there is an issue with the game's audio output. IGN's retail copy of the Wii bundle of Guitar Hero III lists the game as being compatible with Dolby Pro Logic II on the box, on the game and in the game manual. The manual also tells players they can turn stereo sound on or off in the game's audio settings menu.
However, the version of the game we tested did not list it as an available option. Making sure stereo was turned on in the Wii's main menu, we rocked out to Foghat's "Slow Ride," using headphones to listen to the audio output. Both the left and right audio channels produced the same output – a mono signal.
Guitar Hero III was developed by Neversoft, ported to the Wii by Vicarious Visions and published by Red Octane – all of which fall under the Activision corporate umbrella.
#352
DVD Talk Godfather
#353
DVD Talk Gold Edition
Joined: Feb 2000
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From: Space Junk Galaxy
Originally Posted by fumanstan
#354
Tomb Raider Anniversary (Wii) is $20 at Amazon today, if anyone is interested.
http://www.amazon.com/gp/product/B000VB800A
http://www.amazon.com/gp/product/B000VB800A
#355
DVD Talk Limited Edition
Originally Posted by MadonnasManOne
I imagine that this has been posted in the Guitar Hero III thread, but, since it involves the Wii version, I'll post it here:
http://wii.ign.com/articles/840/840066p1.html
Fix Coming For Wii's Guitar Hero III Mono Problem
Activision will offer free, remastered game disks in early 2008.
by Ryan Geddes
December 6, 2007 - When Guitar Hero III was released for the Nintendo Wii on Oct. 28, would-be rockers got a bit of a shock when they plugged in. It turned out the game - advertised as being in stereo and supporting the Dolby Pro Logic II surround-sound standard - was outputting in mono.
Gamers began posting on IGN and other sites the day the game launched, citing examples of the problem and asking for clarification from publisher Activision/Red Octane. For the past few weeks, Activision has remained mostly silent on the issue. But today, in response to our questions about the issue, the company told IGN it is working on the problem and it plans to have a fix available early next year.
"We recently became aware that some consumers have not been able to enjoy the full audio output in the Nintendo Wii version of Guitar Hero III: Legends of Rock. We are currently working with Nintendo and are planning to issue an improved audio experience in future versions of the game," said Activision spokeswoman Rhy-Ming Poon. "We expect to have re-mastered discs available by early 2008 and we will be offering consumers replacement discs at no cost once they become available. We thank all of our customers for their support and patience."
Since the issue first came to light there have been 970 posts about the problem on the company's official Guitar Hero III message boards. In the posts, users say they e-mailed Activision technical support about the issue as early as Oct. 29 and reportedly received this response:
"We are looking in to it right now. The time frame is still unknown at the moment we are still looking in to the problem."
We recently tested our copy and confirmed that there is an issue with the game's audio output. IGN's retail copy of the Wii bundle of Guitar Hero III lists the game as being compatible with Dolby Pro Logic II on the box, on the game and in the game manual. The manual also tells players they can turn stereo sound on or off in the game's audio settings menu.
However, the version of the game we tested did not list it as an available option. Making sure stereo was turned on in the Wii's main menu, we rocked out to Foghat's "Slow Ride," using headphones to listen to the audio output. Both the left and right audio channels produced the same output – a mono signal.
Guitar Hero III was developed by Neversoft, ported to the Wii by Vicarious Visions and published by Red Octane – all of which fall under the Activision corporate umbrella.
http://wii.ign.com/articles/840/840066p1.html
Fix Coming For Wii's Guitar Hero III Mono Problem
Activision will offer free, remastered game disks in early 2008.
by Ryan Geddes
December 6, 2007 - When Guitar Hero III was released for the Nintendo Wii on Oct. 28, would-be rockers got a bit of a shock when they plugged in. It turned out the game - advertised as being in stereo and supporting the Dolby Pro Logic II surround-sound standard - was outputting in mono.
Gamers began posting on IGN and other sites the day the game launched, citing examples of the problem and asking for clarification from publisher Activision/Red Octane. For the past few weeks, Activision has remained mostly silent on the issue. But today, in response to our questions about the issue, the company told IGN it is working on the problem and it plans to have a fix available early next year.
"We recently became aware that some consumers have not been able to enjoy the full audio output in the Nintendo Wii version of Guitar Hero III: Legends of Rock. We are currently working with Nintendo and are planning to issue an improved audio experience in future versions of the game," said Activision spokeswoman Rhy-Ming Poon. "We expect to have re-mastered discs available by early 2008 and we will be offering consumers replacement discs at no cost once they become available. We thank all of our customers for their support and patience."
Since the issue first came to light there have been 970 posts about the problem on the company's official Guitar Hero III message boards. In the posts, users say they e-mailed Activision technical support about the issue as early as Oct. 29 and reportedly received this response:
"We are looking in to it right now. The time frame is still unknown at the moment we are still looking in to the problem."
We recently tested our copy and confirmed that there is an issue with the game's audio output. IGN's retail copy of the Wii bundle of Guitar Hero III lists the game as being compatible with Dolby Pro Logic II on the box, on the game and in the game manual. The manual also tells players they can turn stereo sound on or off in the game's audio settings menu.
However, the version of the game we tested did not list it as an available option. Making sure stereo was turned on in the Wii's main menu, we rocked out to Foghat's "Slow Ride," using headphones to listen to the audio output. Both the left and right audio channels produced the same output – a mono signal.
Guitar Hero III was developed by Neversoft, ported to the Wii by Vicarious Visions and published by Red Octane – all of which fall under the Activision corporate umbrella.
#356
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From: San Antonio
Originally Posted by Jeremy517
Tomb Raider Anniversary (Wii) is $20 at Amazon today, if anyone is interested.
http://www.amazon.com/gp/product/B000VB800A
http://www.amazon.com/gp/product/B000VB800A
Tempted to call customer service.
#357
Originally Posted by chess
Hmmph. Wish I hadn't seen that. Ordered this the other night at $30 thinking I was getting a good deal. Hasn't shipped but is apparently about to, so can't cancel.
Tempted to call customer service.
Tempted to call customer service.
#358
DVD Talk Limited Edition
Originally Posted by Jeremy517
Tomb Raider Anniversary (Wii) is $20 at Amazon today, if anyone is interested.
http://www.amazon.com/gp/product/B000VB800A
http://www.amazon.com/gp/product/B000VB800A
But is it any good?
#360
Today's Amazon DoTD is Trauma Center: New Blood for $29.99. http://www.amazon.com/gp/product/B000TP2UZO
#364
Political Exile
I was going to pick up the new Trauma Center (I'm a sucker for bargains), but after reading reviews of it, I think I'll pass. Pretty much all of the reviews noted how difficult the game is, which I know I'll get too frustrated with.
#365
DVD Talk Legend
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From: Formerly known as "orangecrush18" - still legal though
Originally Posted by PerryD
I was going to pick up the new Trauma Center (I'm a sucker for bargains), but after reading reviews of it, I think I'll pass. Pretty much all of the reviews noted how difficult the game is, which I know I'll get too frustrated with.
#366
DVD Talk Legend
Originally Posted by orangecrush18
Wiik in review said it was not bad on easy. The difficulty does get brutal on normal though.
I never finished this on the DS version (got to the last chapter and finally gave up) or the original Wii version. The game is very cool, but the brutal difficulty is going to keep me from buying the second one. I'm just too shaky with the Wii controller to ever be able to play a game like this.
I did much better on the DS version, but even that one kicked my ass in the last chapter.
#367
DVD Talk Limited Edition
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From: Export, PA
Originally Posted by darkside
The problem I have is other reviewers disagree with Bozon. Several 1UP/EGM reviewers and Gamespot clearly said the difficulty becomes unbearable even on easy about midway into the game.
I never finished this on the DS version (got to the last chapter and finally gave up) or the original Wii version. The game is very cool, but the brutal difficulty is going to keep me from buying the second one. I'm just too shaky with the Wii controller to ever be able to play a game like this.
I did much better on the DS version, but even that one kicked my ass in the last chapter.
I never finished this on the DS version (got to the last chapter and finally gave up) or the original Wii version. The game is very cool, but the brutal difficulty is going to keep me from buying the second one. I'm just too shaky with the Wii controller to ever be able to play a game like this.
I did much better on the DS version, but even that one kicked my ass in the last chapter.
I wish the icon on the screen would change at times. When I switch to tweezers it would be nice to see them become the cursor. I also was amazed by the accuracy needed on easy when I had to administer certain drugs to certain areas. I was fairly accurate but now and then the game would flash that ever so kind "FAIL" on the screen and strip me of my combo. The concept of the game is great but I think they "FAIL" to realize that it's no fun to have such difficulties on Easy. I would like to beat the simpler modes and work my way up to being treated so poorly in a game.
#372
Banned
I just read this in 1up.com about WWF/WWE No Mercy for N64 coming to the WiiWare.
http://www.1up.com/do/newsStory?cId=3164283
How realiable are they? Could this be posibly true? How could they update the game?
http://www.1up.com/do/newsStory?cId=3164283
How realiable are they? Could this be posibly true? How could they update the game?
#373
DVD Talk Legend
Originally Posted by dx23
I just read this in 1up.com about WWF/WWE No Mercy for N64 coming to the WiiWare.
http://www.1up.com/do/newsStory?cId=3164283
How realiable are they? Could this be posibly true? How could they update the game?
http://www.1up.com/do/newsStory?cId=3164283
How realiable are they? Could this be posibly true? How could they update the game?
Granted that would be a lot of work, but I would gladly pay a hefty premium to have the best wrestling engine ever updated and released on the Wii.
#374
Banned
Originally Posted by darkside
I am hoping beyond hope that this rumor is true. Pokemon Snap among other titles proves that changes can be made to N64 titles. THQ still has the license to WWE, but probably not the rights to all the wrestlers in the game. However, they could easily take the N64 engine and change the roster to the current WWE wrestlers. Hopefully they will leave in everything so we can create the older ones missing.
Granted that would be a lot of work, but I would gladly pay a hefty premium to have the best wrestling engine ever updated and released on the Wii.
Granted that would be a lot of work, but I would gladly pay a hefty premium to have the best wrestling engine ever updated and released on the Wii.
#375
DVD Talk Legend
Originally Posted by darkside
I am hoping beyond hope that this rumor is true. Pokemon Snap among other titles proves that changes can be made to N64 titles. THQ still has the license to WWE, but probably not the rights to all the wrestlers in the game. However, they could easily take the N64 engine and change the roster to the current WWE wrestlers. Hopefully they will leave in everything so we can create the older ones missing.
Granted that would be a lot of work, but I would gladly pay a hefty premium to have the best wrestling engine ever updated and released on the Wii.
Granted that would be a lot of work, but I would gladly pay a hefty premium to have the best wrestling engine ever updated and released on the Wii.
I loved No Mercy!
I even made my own chris benoit



