No Game is worth 60 dollars
#102
DVD Talk Godfather
What about a BluRay disc, though?
I thought it was mainly the premium that first party companies like Nintendo charged the 3rd party companies to make the cartridges that was the main cost.
I thought it was mainly the premium that first party companies like Nintendo charged the 3rd party companies to make the cartridges that was the main cost.
#104
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In the last few posts, I hope nobody's trying to justify certain types of costs with prices.
First of all, prices don't need to be justified in this manner. If a publisher has a game we're more than happy to spend $60 on, what difference does it make whether they ran a stunningly efficient, talented operation or a bloated, poorly-run one behind the scenes?
And second, there's zero point breaking out the costs of the direct, physical goods of a cartridge vs disc when we all know every other development cost has shot through the roof to absolutely ridiculous levels (example: $30 million for Stranglehold?!?).
First of all, prices don't need to be justified in this manner. If a publisher has a game we're more than happy to spend $60 on, what difference does it make whether they ran a stunningly efficient, talented operation or a bloated, poorly-run one behind the scenes?
And second, there's zero point breaking out the costs of the direct, physical goods of a cartridge vs disc when we all know every other development cost has shot through the roof to absolutely ridiculous levels (example: $30 million for Stranglehold?!?).
#105
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After re-reading the last few posts, it looks like I may have read more into an innocent, inquisitive question than was actually there.
The previously-linked source understates cartridge costs, though. I distinctly remember a $35 figure as the cost of each N64 cartridge produced, but this may have included everything, including Nintendo's licensing fees. Backing this up, in another wikipedia location, there was this...
"The cost of producing an N64 cartridge was far higher than producing a CD: one gaming magazine at the time cited average costs of twenty-five dollars per cartridge, versus 10 cents per CD."
So I think this says more about the quality of wikipedia info than anything.
I'm sure one could google up a link to a more direct, authoritive page on the subject, if so desired.
The previously-linked source understates cartridge costs, though. I distinctly remember a $35 figure as the cost of each N64 cartridge produced, but this may have included everything, including Nintendo's licensing fees. Backing this up, in another wikipedia location, there was this...
"The cost of producing an N64 cartridge was far higher than producing a CD: one gaming magazine at the time cited average costs of twenty-five dollars per cartridge, versus 10 cents per CD."
So I think this says more about the quality of wikipedia info than anything.
I'm sure one could google up a link to a more direct, authoritive page on the subject, if so desired.
#106
DVD Talk Legend
Originally Posted by mr.snowmizer
After re-reading the last few posts, it looks like I may have read more into an innocent, inquisitive question than was actually there.
The previously-linked source understates cartridge costs, though. I distinctly remember a $35 figure as the cost of each N64 cartridge produced, but this may have included everything, including Nintendo's licensing fees. Backing this up, in another wikipedia location, there was this...
"The cost of producing an N64 cartridge was far higher than producing a CD: one gaming magazine at the time cited average costs of twenty-five dollars per cartridge, versus 10 cents per CD."
So I think this says more about the quality of wikipedia info than anything.
I'm sure one could google up a link to a more direct, authoritive page on the subject, if so desired.
The previously-linked source understates cartridge costs, though. I distinctly remember a $35 figure as the cost of each N64 cartridge produced, but this may have included everything, including Nintendo's licensing fees. Backing this up, in another wikipedia location, there was this...
"The cost of producing an N64 cartridge was far higher than producing a CD: one gaming magazine at the time cited average costs of twenty-five dollars per cartridge, versus 10 cents per CD."
So I think this says more about the quality of wikipedia info than anything.
I'm sure one could google up a link to a more direct, authoritive page on the subject, if so desired.
#107
DVD Talk Legend
Still kicking myself for spending $70 on Super Return of the Jedi...
Rising costs of development (longer dev time, salaries, etc) - it happens. For the hrs you can get out of a game, it can be worth it. You just have to pick and choose, or wait for a price drop.
Rising costs of development (longer dev time, salaries, etc) - it happens. For the hrs you can get out of a game, it can be worth it. You just have to pick and choose, or wait for a price drop.




